Dev
6ed4303de5
Adjusted PMC brain conversion values
2024-10-10 12:57:47 +01:00
Dev
fc13c765a8
Fixed bad data inside dev bear profile that resulted in a non-functional equipment hideout area
2024-10-10 12:20:30 +01:00
Dev
d47d9f7b17
Removed unused function result
2024-10-09 18:27:10 +01:00
Dev
6790dcaba5
Updated JSONs
2024-10-09 18:26:52 +01:00
Dev
491722ce60
Added airdrop technical event crates to ItemRewardBlacklist
2024-10-09 16:42:25 +01:00
Dev
f003333e59
Remove debug code relating to hideout craft times
2024-10-09 16:31:10 +01:00
Dev
ce3b63dc1c
Updated getOffersForBuild()
to not show pack offers, this fixes the equipment system buying pack offers
2024-10-09 14:34:10 +01:00
Dev
eb2afa81d5
Cleaned up method description
2024-10-09 10:49:22 +01:00
Dev
8b0eaad0c3
Blacklist required items from reward pool for repeatable 'completion' quests,
...
e.g. , fetch 5 kek tapes, get rewarded 3 kek tapes
2024-10-09 10:48:57 +01:00
Dev
ad95b227dd
Added optional blacklist functionality to generateReward()
2024-10-09 10:40:32 +01:00
Dev
ff501d31c9
Reduced extract requirement from daily/weekly quest templates
2024-10-09 10:21:47 +01:00
Dev
50c2c55837
Further cleanup of sendResponse()
2024-10-08 22:35:45 +01:00
Dev
f76ffc8f93
Updated sendResponse()
to not run serialiser when sending debug request
2024-10-08 22:27:36 +01:00
Dev
ed92c6802c
Refactor oh how bot equipment items are generated.
...
Now uses blacklist data from bot.json when picking equipment mods
Equipment gen now passes same BotData object as weapon mod gen
Pass botEquipmentRole via request object instead of calculating it every item slot
Fixed `getFilteredDynamicModsForItem()` being hard coded to use first blacklist object regardless of which one matched the bot level
2024-10-08 20:14:43 +01:00
Dev
a3816ad271
Increased maxBotCap
for factory to 15
2024-10-08 15:50:40 +01:00
Dev
ca529eb5a0
Fixed maps with transit requirements not working after player transits
2024-10-07 12:48:49 +01:00
Dev
34b9785955
Moved AUTUMN season to start on 15th of October to better match live
2024-10-07 10:22:37 +01:00
Dev
859cd19cb8
Updated JSONs to match live
...
Updated quest data, some required items no longer need to be FiR
2024-10-06 23:47:35 +01:00
Dev
80bc6b41d7
Added Case with precision tools
quest item to single spawn only list
2024-10-06 23:19:44 +01:00
Dev
c360414d53
Flagged Into the Inferno
as event quest
2024-10-06 21:53:41 +01:00
Dev
4e5ee38283
Merge branch '3.10.0-DEV' of https://dev.sp-tarkov.com/SPT/Server into 3.10.0-DEV
2024-10-06 21:51:06 +01:00
Dev
3f71b62689
Allow t7 thermals on level 67+ PMCs
2024-10-06 21:50:41 +01:00
DrakiaXYZ
f650bb6be5
Fix sealed weapon crates when bad mod data exists ( !416 )
...
If a modded weapon includes non-existant items in some of its fields, sealed weapon crates had the potential to throw an exception on open due to not validating that all `LinkedDbItems` existed. This filters the list to only items that are found in the item DB
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/416
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-10-04 15:21:44 +00:00
Dev
e3cdd26d0d
32757
2024-10-04 09:09:40 +01:00
Dev
84064caa0d
Remvoed unused keys from WildSpawnTypeNumber
2024-10-03 17:29:45 +01:00
Dev
5a7f03a2d4
Further refinement of loot generation code switch
2024-10-03 15:17:00 +01:00
Dev
7b1a37e71e
Added sptGenerateLoot
to IStartLocalRaidRequestData
to allow caller to choose to generate loot or not, default is true
2024-10-03 15:12:51 +01:00
Dev
dda3bc5310
Adjusted maxBotCap
values for some maps
2024-10-03 10:04:57 +01:00
Dev
c95395ee40
Tiered flea changes:
...
Removed `Tool` restriction
Replaced with specific barter item restrictions, only applied to those that can be crafted in hideout/bartered from traders
2024-10-02 17:03:04 +01:00
Dev
61e90d7e9a
Tiered Flea: instead of not showing offers outside of players level, show offer but set to locked
2024-10-02 11:06:25 +01:00
Dev
93127ff16a
Added nullguard to setTraderUnlockedState()
2024-10-01 21:41:14 +01:00
Dev
379bbe8993
Added additional icons to image cache
2024-10-01 21:21:13 +01:00
Dev
161c2d97fb
Adjusted how PMCs deal with Halloween event bots
2024-10-01 16:41:20 +01:00
Dev
12c5fcbd98
Force added entry points for scav extracts on Streets
2024-10-01 14:08:57 +01:00
Dev
73ecbe7d2c
Removed ProfileSnapshotService
...
Added `InMemoryCacheService`
2024-10-01 11:21:32 +01:00
Dev
6301411a86
Removed unnecessary use of ProfileSnapshotService
2024-10-01 10:57:59 +01:00
Dev
9b3d18ded5
Improved wrong container size error
2024-09-30 17:29:19 +01:00
Dev
820934c186
Fixed Tourny profile being unable to purchase items (profile had incorrect stash tpl)
2024-09-30 17:26:31 +01:00
Dev
24ab327ac2
Fixed off by one error inside generateUniqueBotNickname
that would result in undefined names when the unique name pool was low
2024-09-30 16:55:34 +01:00
Dev
9d55bf0fac
Updated JSON data
2024-09-30 13:41:21 +01:00
Dev
5f85a8ea72
Added Repair kits to flea showAsSingleStack
2024-09-30 11:48:09 +01:00
Mattdokn
599c03dd06
Update quest interfaces to match quests.json ( !415 )
...
Matched quest related interfaces with the types being used in quests.json. Also made some properties that weren't required into nullable types.
Co-authored-by: mBarneto <4347791+m-barneto@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/415
Co-authored-by: Mattdokn <mattdokn@noreply.dev.sp-tarkov.com>
Co-committed-by: Mattdokn <mattdokn@noreply.dev.sp-tarkov.com>
2024-09-29 18:53:08 +00:00
Dev
a82a41f3df
Tiered flea:
...
Added system to limit single items by tpl to player level
Added:
Oakley Mechanism - level 32
Tri-zip - level 30
Beta 2 - level 30
Gruppa 99 T30 - level 30
Eberlestock F5 - level 30
Poyas-A - level 26
Velocity Systems MPPV - level 25
labs keycard - level 30
Sledgehammer - level 25
ledx - level 25
Graphics card - level 35
2024-09-29 17:29:08 +01:00
Dev
92c64024eb
Force rain off if clouds are below or equal to 2
2024-09-29 16:51:04 +01:00
Dev
a9e13c7238
Map transit improvements:
...
Scav inventory now persists between transitions
Item FiR status is not lost when transitioning
Made `endLocalRaid()` aware of 'transfer' end state
2024-09-29 10:30:44 +01:00
Dev
bc0bb3a636
Removed unused property
2024-09-28 23:40:36 +01:00
Dev
057425b363
Improved bot generation system to allow PMCs to wear NVGs at night more than during day
2024-09-28 23:29:08 +01:00
Dev
f5360d0a92
Added ability to know if current raid is at nighttime
2024-09-28 23:00:24 +01:00
Dev
fa37cb4ea8
Normalised many quest names
2024-09-28 14:12:23 +01:00
Dev
5c3be05bbc
Updated ragman+prapor assorts
2024-09-28 10:30:57 +01:00