Commit Graph

1162 Commits

Author SHA1 Message Date
Dev
ef769cf0d7 Cleanup of var names and comments inside addForcedLoot()
Prevent duplicate loot locations with same Id being added to client response
2023-12-04 16:00:44 +00:00
Dev
a657e66917 Update readme 2023-12-04 15:13:48 +00:00
Dev
221cd98316 Allow fixProfileBreakingInventoryItemIssues() to also fix clothing issues
Move `fixProfileBreakingInventoryItemIssues` into `ProfileFixerService`
2023-12-03 20:37:35 +00:00
Dev
fd40d47698 Handle when hideout crafts have null progress values, not just undefined 2023-12-03 14:50:01 +00:00
Dev
48de3139ae Fix bug where setting ragfairconfig.purchasesAreFoundInRaid to true would make trader purchases on flea Found in raid 2023-12-03 12:06:52 +00:00
Dev
3d28574969 Remove unused ref to uuid generator 2023-12-03 11:43:56 +00:00
Dev
2410ddfe59 Update flea prices 2023-12-03 11:41:58 +00:00
Dev
1db690afb3 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/src/controllers/HideoutController.ts
2023-12-03 11:13:22 +00:00
DanW
fc8b49b313 Increase minimum Scav time for Factory (!172)
Based on tester feedback, ensure at least 5 minutes is remaining for Factory Scav raids.

If we have evidence that people can regularly spawn into Factory on live EFT with 3-4 min remaining, then maybe we should just adjust the weights instead.

Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Co-authored-by: chomp <chomp@noreply.dev.sp-tarkov.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/172
Co-authored-by: DanW <danw@noreply.dev.sp-tarkov.com>
Co-committed-by: DanW <danw@noreply.dev.sp-tarkov.com>
2023-12-03 10:03:19 +00:00
Dev
044f4f9eb3 Update Skiers questassort data 2023-12-03 10:01:55 +00:00
Dev
b834cd0547 increase chance scav raid time is reduced 2023-12-02 23:01:18 +00:00
DanW
1fdd1967e9 Change name of trainArrivalDelaySeconds to clarify its meaning (!171)
Changed the name of the new `trainArrivalDelaySeconds` setting to `trainArrivalDelayObservedSeconds` so it's more obvious that it doesn't actually control the train arrival time.

`trainArrivalDelayObservedSeconds` is my first choice for naming this setting, and `trainArrivalDelayThatYouDefinitelyShouldNotChangeSoDoNotEvenThinkAboutItSeconds` is my second choice.

Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/171
Co-authored-by: DanW <danw@noreply.dev.sp-tarkov.com>
Co-committed-by: DanW <danw@noreply.dev.sp-tarkov.com>
2023-12-02 19:41:27 +00:00
Dev
f5e5136603 Fix big that casued bots to spawn with only 1 magazine at most 2023-12-02 19:25:46 +00:00
Dev
12cb176a42 Potential fix for failed/repeatable quests keeping their subtask completed status 2023-12-02 00:10:25 +00:00
Dev
19f6bbaed4 improve weightedRandom() handling of bad data input
update allowed param types, should only be arrays
2023-12-01 17:22:24 +00:00
Dev
52b91cae87 Remove useless length check 2023-12-01 16:45:31 +00:00
Dev
e1790ff7a5 Prevent getWeightedValue() function from null error if items and weights do not match 2023-12-01 14:15:11 +00:00
Dev
2a3839f6de Move trainArrivalDelaySeconds value into config 2023-12-01 09:03:14 +00:00
DanW
1994832281 Improved check for disabling train extracts in Scav raids (!170)
Made the following changes for determining if train extracts should be disabled in Scav raids:
* When determining at what time the train will leave, include the extraction time and the delay between the train extract activating and it becoming available to board
* Fixed the variable used for determining if the extract should be disabled
* Ensure `MinTime` and `MaxTime` for extracts are never negative

Also, trains are hard, and my brain hurts.

Co-authored-by: dwesterwick <dwesterwick@yahoo.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/170
Co-authored-by: DanW <danw@noreply.dev.sp-tarkov.com>
Co-committed-by: DanW <danw@noreply.dev.sp-tarkov.com>
2023-12-01 08:37:52 +00:00
Dev
7bf5f822ee Add 15% chance bear/usec spawn on reserve raid start 2023-11-30 15:22:10 +00:00
Dev
8ddad763be Cleanup of handleScavCase() 2023-11-30 13:44:43 +00:00
Dev
3d01fe6211 Move TraderData object into ItemEventRouterBase where it will cause less confusion 2023-11-30 10:30:13 +00:00
Dev
2148eaafe5 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/src/context/ApplicationContext.ts
#	project/src/context/ContextVariableType.ts
#	project/src/controllers/QuestController.ts
#	project/src/di/Container.ts
#	project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
2023-11-30 10:20:37 +00:00
Dev
b52ea4f1fa Only set start time in resetQuestState() when new status is started 2023-11-30 10:13:45 +00:00
Dev
9ed5869fa6 Reduce calls to this.timeUtil.getTimestamp() inside getQuestReadyForProfile()
Set `startTime` property inside `resetQuestState()`
2023-11-30 10:09:23 +00:00
Dev
67f7eb59c5 Improve handling of profileChanges, dont overwrite existing data when adding new objects 2023-11-30 10:02:00 +00:00
Dev
288b7cf654 Further cleanup of acceptQuest 2023-11-30 09:36:28 +00:00
Dev
a941a22305 Attempt to resolve issue where failed quests that are restarted retain their previous completed statuses until client restart
New function to purge completed condtions + remove status timers beyond what a newly started quest would have + add updated quest status object to `questsStatus` property on profile changes response object
2023-11-29 23:36:31 +00:00
Dev
bfee07d5fe Fix item tag regex replacing non-english characters 2023-11-29 22:30:23 +00:00
Dev
000e48ca4c Allow wave adjustment to be controlled via config param
Prevent bot wave min/max from falling  below 0
2023-11-29 17:18:45 +00:00
Dev
dde5c7e8af Move raid adjustment code into own service
Rename various parts of sytem to better match what it does
2023-11-29 16:52:13 +00:00
Dev
a7e003dca3 Adjust scav time weights and reduce chances 2023-11-29 15:10:08 +00:00
Dev
5d0d9e2cd9 Fix issue where OriginalSurvivalTimeSeconds would be set to the raid time in minutes, not the survival time in seconds 2023-11-29 14:22:48 +00:00
Dev
3945de8b1f Fix incorrect NewSurviveTimeSeconds value being sent to client
Thanks to DanW
2023-11-29 13:32:55 +00:00
Dev
673cefcc00 Add PP-91-01 "Kedr-B" 9x18PM submachine gunto PMC weapon pool 2023-11-29 13:01:36 +00:00
Dev
a1d6596f8d Fix multiple typos 2023-11-29 11:36:20 +00:00
Dev
c801dba0b7 Fix some weapons not having their chamber loaded with a cartridge during weapon generation
weapons:
weapon_izhmeh_mr43_sawed_off_12g
weapon_izhmash_mp18_multi

`addCartridgeToChamber` assumed the only id a chamber could have was `patron_in_weapon` this is wrong, it can also have `patron_in_weapon_000` and  `patron_in_weapon_001`
it also assumed weapons only have one chamber
Some weapons can have multiple chambers
Some weapons can have 1 chamber but have the id `patron_in_weapon_000` not `patron_in_weapon`
2023-11-29 11:35:34 +00:00
Dev
231a52f8be Update quest assort data (includes peacekeeper ammo unlocks for new event quest) 2023-11-28 19:50:40 +00:00
Dev
d0bd178230 Add event quest: The Punisher - Harvest 2023-11-28 19:03:17 +00:00
Dev
9c2725e2fe Add system that adjusts the loot multipliers for a scav raid based on the percentage of the raid time remaining
Controlled per location

Most maps are capped at 40/50% min

Added multiple config proeprties to configure how system works
Added ability to remove all AppContext values by key

During `getRaidTime()` loot % modifier values are stored in app context,
Then, during `generate()` those values are retreived and applied if found
After loot generation values are reset to their original value
2023-11-28 12:42:58 +00:00
Dev
f9cf3242c8 Add new core config entry fixProfileBreakingInventoryItemIssues, defaults to off
Attempts to fix common issues that happen to profile inventory items:
Duplicate items with the same _id value
Item Tag names with non alphanumeric characters
StackObjectsCount null values
2023-11-28 11:06:08 +00:00
Dev
382cf4c785 Update getMessageItemContents() to handle when its items.data property is null 2023-11-27 18:24:02 +00:00
Dev
cc488477fb Logging improvements 2023-11-27 17:01:38 +00:00
Dev
58e6cc8cd7 Remove message sending code from acceptRepeatableQuest() dailies in live do not send messages upon accepting them 2023-11-27 16:35:44 +00:00
Dev
367d453d09 lint 2023-11-27 15:07:45 +00:00
Dev
7a798d2b60 Reworked singleplayer/settings/getRaidTime endpoint
Handles adjustments to train extract appearance times
Handles time needed to be alive in a raid to get a Success raid status
Added extra reduction percent weight: 30%
2023-11-27 15:02:35 +00:00
Dev
14e917823c Nullguard getMessageItemContents() when checking count of reward items 2023-11-26 22:53:09 +00:00
Dev
130f120fda Comment change 2023-11-26 22:35:26 +00:00
Dev
8d32cf2d03 Store player scav brain data in config and pass to client when requested 2023-11-26 21:33:47 +00:00
Dev
ac459335c0 Add new endpoint to calcualte a reduced raid time for scavs and send the maps base.EscapeTimeLimit value to client for PMC raids 2023-11-26 21:11:03 +00:00