Commit Graph

369 Commits

Author SHA1 Message Date
Dev
e3cf4c3c92 Fix starting quest armor rewards not showing correctly 2024-02-03 11:41:30 +00:00
Dev
12a9cb5ded Fix processReward() incorrectly trying to add mods to armor items without slots
Add `itemHasSlots` to itemHelper and consolodate its use across code
2024-02-03 11:00:30 +00:00
Dev
47bedcb526 improve filtering of required item searches on flea - Fixes locked items being shown in search results
Improve type usage inside `getRequiredItemsById()`
2024-02-03 10:33:11 +00:00
Kaeno
1c00c2bb13 Keep bonus.value from text_bonus bonuses 2024-02-02 20:11:09 +00:00
Refringe
69a1723646
Fixes Linting Issues
- Reorders imports
- Removes unnecessary `else` control statements
- Simplifies some logic
- Converts key access to dot notation
- Converts Array.forEach loops to for...of loops
2024-02-02 15:00:21 -05:00
Refringe
90492f3aa2
Formatting
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
5136d69050 Implement flea required searching 2024-02-02 19:23:08 +00:00
Dev
83c3cd5f8b Remove unused function 2024-02-02 17:22:49 +00:00
Dev
034ac83a10 Improve handling of buying less than max stacksize from fence 2024-02-02 15:56:37 +00:00
Dev
8dab47b3fd Fix selling to trader an amount above stack size causing currency to not stack 2024-02-02 15:35:02 +00:00
Dev
8d59ab7c77 Replace use of dialogueHelper.addDialogueMessage inside sendInsuredItems() with MailSendService.sendMessage() 2024-02-02 11:57:10 +00:00
Dev
d920dceb53 Remove redundant returns from various hideout functions used inside takeProduction() 2024-02-01 12:47:48 +00:00
Dev
44560991b0 Improve handleRecipe()
Better handling of item rewards that need to be split into root + child (ammo boxes)
Use `addItemsToStash()`
move `recipe.isEncoded` check to earlier in function

make use of `getItem()` inside `splitStack()` instead of direct db access
2024-02-01 11:23:32 +00:00
Dev
92d949b445 Comment improvements 2024-02-01 10:24:10 +00:00
Dev
8c99b25df0 Rename interface to IOwnerInventoryItems 2024-02-01 09:58:20 +00:00
Dev
1e4d07937b Update getBTC() to make use of new function 2024-02-01 09:58:04 +00:00
Dev
8d8baec766 Add new addItemsToStash() function to InventoryHelper 2024-02-01 09:48:46 +00:00
Dev
69735b5037 Check inventory has space before adding bitcoins from craft 2024-01-31 23:39:01 +00:00
Dev
95dd27038d improve accuracy of daily quest system
Keep completed dailies inside "activeQuests" array until dailies are refreshed
Adjust post-raid quest handling to ensure previously completed/failed quests keep their original status
2024-01-31 14:38:18 +00:00
Dev
81960a23fe Fix bitcoins being returned in bundles instead of individually 2024-01-30 13:24:46 +00:00
Dev
d0af930dc9 Fix not being able to collect bitcoins
Improved handling of server/client sync when clicking 'get iems' to reduce chance of `no bitcoins to collect` error
2024-01-30 12:16:27 +00:00
Dev
f3ec237674 Fix issue with weapon mod generation flagging mod as incompatible even though it passes compatibility checks
Stop trying to fit a mod to a weapon after 8 blocked attempts
Created streamlined mod compatability checker function
2024-01-29 22:41:08 +00:00
Dev
bf7e214b77 Add nullguard to updateFuel() when generator slot has no items array 2024-01-29 16:40:58 +00:00
Dev
099e2cd6f3 Update air filters to correctly calculate time they were being used since last hideout update tick 2024-01-29 16:05:32 +00:00
Dev
9b45d40c2b Improve dogtag bonus function for HoF area + allow any side dogtag to be used 2024-01-29 15:56:35 +00:00
Dev
ad0489a9e7 Cleanup of updateFuel()
Make function calculate drain rate for the whole period since last update ran, not just the interval period in config
Look up max fuel storage of item instead of assuming its expeditionary or the other fuel container

Reduce nesting by inventing an if
2024-01-29 15:55:43 +00:00
Dev
2bb8965c80 Remove redundant else from updateBitcoinFarm() 2024-01-29 11:11:44 +00:00
Dev
079651045d Remove return type from updateWaterFilters() 2024-01-29 11:10:26 +00:00
Dev
e88a661e7e Convert hideout area bonus property + Bonus type property into an enum and update code that uses altered property 2024-01-29 10:42:02 +00:00
Dev
e579cac907 improve applyPlayerUpgradesBonuses() debug messaging 2024-01-29 09:59:22 +00:00
Dev
8fe2508e00 Improve addItemToStash() debug messaging 2024-01-29 09:54:20 +00:00
Dev
734d821630 Improve mod item filtering code 2024-01-27 18:12:13 +00:00
Dev
30efd8b720 Only add location property to mag cartridge stacks when more than 1 is added 2024-01-27 15:03:15 +00:00
Dev
e8013321ce improve flea result filtering to allow weapon presets to show when searching for 1 build item but ignore presets when searching for mulitple 2024-01-25 15:09:10 +00:00
Dev
9b47c3b50e Fix being unable to buy items via equipment preset menu 2024-01-25 14:40:28 +00:00
Dev
2c50139dba Round armor/weapon durability values to 2 DP 2024-01-25 09:30:50 +00:00
Dev
3ec63ef31d Fix issue with addChildSlotItems() and add additional mods 2024-01-23 21:33:24 +00:00
Dev
054aea23e0 Enhance findAndReturnChildrenAsItems with the ability to filter out stored child objects 2024-01-23 20:00:36 +00:00
Dev
d3f9cea4c1 Fix ammobox + magazine cartridges being given to player with an incorrect FiR status, shouild match parents status 2024-01-23 15:24:02 +00:00
Dev
4ce26ea870 Refactor of RagfairAssortGenerator and associated code that touches it 2024-01-23 14:17:01 +00:00
Dev
27bc7cfa6e Fixed armors being listed with plates above the allowed level on flea 2024-01-23 11:42:47 +00:00
CZPZ
1551a5e793 feature: add probability for extra rep gain on pmc kills as pscav (!204)
Feel free to rename everything.

We can also use the new function from randomutil and replace code block below on InsuranceController.ts

```
        const maxRoll = 9999;
        const conversionFactor = 100;

        const returnChance = this.randomUtil.getInt(0, maxRoll) / conversionFactor;
        const traderReturnChance = this.insuranceConfig.returnChancePercent[traderId];
        const roll = returnChance >= traderReturnChance;
```

I killed 2 PMCs with 100% chance and gained 0.07 rep (rounding issue probably somewhere else)

![image](/attachments/00f00922-eb18-4fdc-8958-129b680af704)

Some JS problems :S

![image](/attachments/dcbeb1d1-2ee3-4809-890e-e19fe3190840)

Implements: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/150
Co-authored-by: alimoncul <alimoncul@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/204
Co-authored-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
Co-committed-by: CZPZ <czpz@noreply.dev.sp-tarkov.com>
2024-01-21 17:39:37 +00:00
Dev
c68c9a72fb Refactor handleScavCase() to use addItemToStash()
blacklist soft armor inserts from scavcase rewards
2024-01-21 16:40:14 +00:00
Dev
80b549a2d5 Migrate getBTC() to use addItemToStash() 2024-01-20 20:26:55 +00:00
Dev
ceba6b3064 Move isItemInStash into inventoryHelper
Cleanup of variable names
2024-01-20 20:15:03 +00:00
Dev
42b915990e Moe majority of assort generation from FenceService into FenceBaseAssortGenerator
Generate an items children and store in fence assort base

Better handle presets
Fix `removeRandomItemFromAssorts()` not removing all of an items mods from memory
Correctly calculate an items price including its children
2024-01-20 16:20:39 +00:00
Dev
a1f043d088 Fix issie with BuyRestrictionCurrent value persisting between profiles 2024-01-20 00:19:13 +00:00
Dev
4fd37e3a92 Fix all items being free 2024-01-19 22:49:31 +00:00
Dev
cdb5baac4b Improve variable names 2024-01-19 12:10:51 +00:00
Dev
63ca393372 Add short circuit optimisation to isItemIncompatibleWithCurrentItems() 2024-01-19 09:56:18 +00:00
Dev
c96b177416 Disable use of sorting table when buying from flea/trader/fence - fixes client error 2024-01-19 09:08:11 +00:00
Dev
15be241dbf FIx premature exiting of loop 2024-01-16 19:00:21 +00:00
Dev
93edb3e074 Fix player being charged multiple times
Fix issue with  `findBarterItems()` where it would incorrectly wipe out found results each loop
2024-01-16 18:25:03 +00:00
Dev
fbee59fede When choosing an item to add to a bot, check if the item being added would block an item already equipped 2024-01-16 13:14:48 +00:00
Dev
0166e30dd1 Reduce instances of IItemEventRouterResponse being passed into a function and then returned, its an object and passed by ref, no need to return it
Reduce instances of `IItemEventRouterResponse` being reassigned in a function

Rename `getMoney` to `giveProfileMoney`
2024-01-16 12:21:42 +00:00
Dev
9daa706325 Use correct buycount when buying from fence 2024-01-16 12:08:30 +00:00
Dev
818bb7e37a Refactored flea purchase code 2024-01-16 11:47:40 +00:00
Dev
4d1066b51a Make use of presetHelper instead of rolling own implementation 2024-01-16 10:28:08 +00:00
Dev
825db77b1f Move trader purchases over to new system
Fix callback errors not being propigated into client error message
FIx incorrect offer id being passed into `buyItem`
Update callbacks to accept a `buyCount` parameter - solves trader purchase limits being exeeded prematurely
Exit addItemToStash early if warning/error found in output
2024-01-15 14:25:17 +00:00
Dev
cff4a45291 Resolve fence selling helmets that lack inserts 2024-01-15 12:41:54 +00:00
Dev
1d9ff8ace8 Improve buyItem() to also support putting fence purchases through addItemToStash() 2024-01-14 22:30:05 +00:00
Dev
5005a5160a Improve buyItem() handling of multiple and stackable item purchases
rename `reparentPresets` to `reparentItemAndChildren` and move to `itemHelper`
2024-01-14 21:12:56 +00:00
Dev
47a84e508b Fix some quests failing twice (chemical part 4), reducing rep twice as much as it should
Quest failure is handled by client now, no need to find and fail quests in server on quest completion

Move `getQuestsFailedByCompletingQuest()` to questHelper
2024-01-14 12:29:58 +00:00
Dev
4efb75ea58 Fix typo 2024-01-14 10:27:45 +00:00
Dev
41d491dd16 Show error when quest not found in db 2024-01-14 10:27:26 +00:00
Dev
8b03faca89 Fix ragfair offers not saving upd properties
Create replacement for `addItem()`, only used for ragfair purchases currently - goal is to fully remove `addItem()`

Dont show warning when generating armor without a default plate on fence
2024-01-14 10:09:43 +00:00
Dev
bf148dba4a First pass at implementing Place of fame dogtag bonus, bonus is slight out from what is shown on client (0.0x out) 2024-01-13 16:41:06 +00:00
Dev
46ec7bf3ba Improve handling of presets when adding to player inventory
Presets now have all child items FiR status set
2024-01-13 15:01:29 +00:00
Dev
ae6bb7a43b Small cleanup of preset handling code in addItem() 2024-01-13 15:00:31 +00:00
Dev
cb18d251ba Improve selection of items to add mods for:
quest rewards
bot loot gen
map loot gen
fence assort gen

Updated `removeRandomModsOfItem()` to also skip slots with a _required prop
2024-01-11 17:42:58 +00:00
Dev
3ef7e3218e Update loot data 2024-01-10 23:07:06 +00:00
Dev
dc1e172df0 Handle generating a fence armor item and a default plate is not found
Add extra plates to pool

Centralise plate-related checks into itemhelper
2024-01-10 14:47:09 +00:00
Dev
9a4231d8b8 Rename function profileHelper.removeCompletedQuestConditionFromProfile() to removeQuestConditionFromProfile 2024-01-10 12:37:34 +00:00
Dev
297bc2786a Improve armor quest rewards
Attempt to return the armor preset found in globals.json first as this has default plates, if that fails construct item outselves based on mods _requried properties
2024-01-10 10:04:09 +00:00
Dev
443d8da7f7 FIx server error when passing failed quest data to client 2024-01-09 18:46:44 +00:00
Dev
a9c36ec205 Fix issue with armors as quest rewards not being sent with soft inserts
Centralised a soft insert check into `ItemHelper`

Add extra base types to `generateGearPool()` in equipment bot pool service
2024-01-09 16:49:59 +00:00
Dev
bac86262d4 Improve handling of equipment mod generation 2024-01-09 10:30:00 +00:00
Dev
15d53a2d38 Fix armor in bot backpacks having no soft inserts
centralise code that adds mods to equipment into one location
2024-01-08 23:27:18 +00:00
Dev
5ffccddf94 Nullguard against missing properties 2024-01-08 21:17:23 +00:00
Dev
0997c21ba3 Remove debug code 2024-01-08 17:39:28 +00:00
Dev
6dc4604a77 Update inventoryHelper.addItem() to account for items with children that have a upd object
This whole function is in dire need of a rewrite, its awful
2024-01-08 12:41:52 +00:00
Dev
507e8eeaa7 Improve comments 2024-01-08 11:35:20 +00:00
Dev
0b3ad5bbd8 Only send failed quest trader messages for non-repeatable quests 2024-01-07 23:51:28 +00:00
Dev
009055ad24 Add missing aid value to IUserDialogInfo 2024-01-06 13:49:48 +00:00
Dev
4e21239de3 Improve accuracy of view profile 2024-01-06 13:40:00 +00:00
Dev
d3afe0b6f3 Fix issue with completing a quest
Altered `addTimeLockedQuestsToProfile()` to not fail when checked quest has no `target` property
Altered `getNewlyAccessibleQuestsWhenStartingQuest()` to check all statuses of quest, not just first
2024-01-06 09:11:04 +00:00
Dev
9dbd3d1acf Updated server handling of quests/repeatable quests to match 0.14 changes - this will break profiles 2024-01-05 19:52:21 +00:00
Dev
3979e6ef61 Add handling for quest failing while player is at menu 2024-01-05 15:27:28 +00:00
Dev
c5bb09cce5 Persist achievement data from client into server profile on raid end 2024-01-04 17:17:11 +00:00
Dev
628d817348 Show error when missing caliber data in drawAmmoTpl() 2024-01-02 15:01:27 +00:00
Dev
c39e331423 Replace conditionCounters array with with TaskConditionCounters dictionary 2023-12-30 21:59:51 +00:00
Dev
eca799d606 Use correct dictionary for storing data in profile TaskConditionCounters instead of BackendCounters 2023-12-30 21:30:54 +00:00
Dev
ffc3a28dc8 Fix fillMagazineWithCartridge() failing to get a cartridge size when weapon is the rotating grenade launcher 2023-12-30 18:43:17 +00:00
Dev
9e55a52965 update quest objects and implement get achievemetns 2023-12-27 17:15:38 +00:00
Dev
db70e8e4bc Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/assets/configs/core.json
#	project/src/controllers/DialogueController.ts
2023-12-27 11:24:49 +00:00
Dev
6caf97d7ee Flag items given as FiR
Fix weapon preset reqeust not returning more than 1 item
2023-12-25 13:22:31 +00:00
Alex
0ade8f4b9c Added configs and simplification to ChatBot (!180)
Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/180
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2023-12-25 08:38:42 +00:00
Alex
26a6553eaa Add customizable chat bots and chat commands (!179)
* Use ICommandoCommand interface to register a new command for Commando! Our new and shiny chat bot that takes care of all your commanding needs
* Use IDialogueChatBot to register you new chatty friend bot!
* If you are feeling lazy, you can also use the ISptCommand and register a command that will use "spt" prefix
* spt give command has been added! Feeling like cheating today? hehe use "spt give tplId quantity" and get a new shiny item on your inbox!

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/179
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2023-12-24 19:54:27 +00:00
Dev
90324ed343 Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
# Conflicts:
#	project/assets/configs/core.json
#	project/package.json
#	project/src/generators/RagfairOfferGenerator.ts
2023-12-19 17:31:19 +00:00
Dev
8853159b55 Fix player offers being expired before checking if they were sold 2023-12-18 22:32:46 +00:00