Dev
3d57eb2e4e
Added sr3m
to PMC weapon pool
2024-09-01 20:31:16 +01:00
Dev
5e3a749fcc
Updated location data
2024-09-01 20:08:00 +01:00
Dev
62e122652e
Updated headsets on PMCs
...
Fixed missing mods for 2x helmets
2024-09-01 19:28:17 +01:00
Dev
f203191fb6
Removed duplicate ragman assort
2024-09-01 18:39:33 +01:00
Dev
3dc32f5b70
Removed redundant removeLostInsuranceFromProfile
function
2024-09-01 17:20:50 +01:00
Dev
ca23daa7b8
Do not overwrite insuredItems array this early, is required by insurance service to send items out, cleaned up later
2024-09-01 17:14:40 +01:00
Dev
bb0ffa6fbc
Updated money bonus calculation to match live
2024-09-01 17:06:32 +01:00
Dev
b517fdfd0d
Flagged gunsmith: special order
and Import control as event quests
2024-09-01 16:57:43 +01:00
Dev
c359f41c63
Updated how money reward bonuses are calculated, slightly more accurate but still not identical to live
2024-09-01 16:53:48 +01:00
Dev
e6b05a6660
Added back accidentally removed code that adds missing bonuses to profiles
2024-09-01 16:45:31 +01:00
Dev
f657c28413
Added more recipes to cultist circle
2024-09-01 15:30:43 +01:00
Dev
3a3a7b1026
Fixed item sell prices not varying per trader - client/items/prices/TRADERID
endpoint requires prices to be altered by the traders sell coef (which is based on player loyalty level with said trader)
2024-09-01 15:04:59 +01:00
Dev
88a430a724
Fixed Easy start profiles breaking server on creation
2024-09-01 13:28:10 +01:00
Dev
02b903e13e
Renamed IHandbookBase
interfaces
2024-09-01 13:18:30 +01:00
Dev
955416f5be
Renamed ProfileTraderTemplate to
IProfileTraderTemplate`
2024-09-01 13:00:20 +01:00
Dev
aabbdd040b
Cleaned up trader interfaces
...
Updated trader base json values from live data dumps
2024-09-01 12:58:41 +01:00
Dev
65a117e7ac
Refreshed flea prices
2024-09-01 11:34:58 +01:00
Dev
030efeae49
Fixed weapons/armor not counting towards the sacrifice reward budget/item count
2024-09-01 09:57:07 +01:00
Dev
b0cd48ac0c
Added directRewards
to cultist config, can now give explicit rewards when sacrificing specific items, currently used for 4 figurines (killa/tagilla/reshala/cultist)
2024-09-01 09:56:00 +01:00
Dev
919b41bb4b
Fixed reward duplication when rewarded weapon/armor
2024-09-01 09:52:50 +01:00
Dev
c2402af09e
Add small refactors to 2 functions
2024-08-31 20:48:32 +01:00
Dev
d518549711
Added early exit to adjustLooseLootSpawnProbabilities()
2024-08-31 20:35:39 +01:00
Alex McAuliffe
f362f4eddc
Remove failing profile fixer tests ( !404 )
...
The code this was testing has been deleted so these tests were failing, don't see any point to keep the empty file after deleting the tests that are gone.
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/404
Co-authored-by: Alex McAuliffe <alex@romanx.co.uk>
Co-committed-by: Alex McAuliffe <alex@romanx.co.uk>
2024-08-31 17:35:46 +00:00
Dev
38263e4dbb
Updated english server locale
2024-08-31 18:31:38 +01:00
Dev
97bcce9819
Refactored getContainerMap()
2024-08-31 15:17:24 +01:00
Dev
184c81b912
Added hideout_management skill into cultist circle reward calculation
2024-08-31 14:14:23 +01:00
Dev
0b2e723fc3
32291
2024-08-30 14:16:53 +01:00
Dev
a7aa40aa07
Fixed various placeholder assorts
2024-08-29 22:08:50 +01:00
Dev
c30994ca18
Updated Trader assorts. 3 placeholder assorts remain
2024-08-29 21:46:03 +01:00
Dev
818c718b8e
Updated quest data
2024-08-29 20:46:55 +01:00
Dev
27540f31f0
Updated profile migrations to partially support 3.9
2024-08-29 18:07:19 +01:00
Dev
aa942dbbcc
Updated JSONs
2024-08-29 18:06:27 +01:00
Dev
d7ce092a4a
Added code to clean up insured items data post-raid
2024-08-29 17:36:31 +01:00
Dev
60e82cf3f9
Updated Insured item data after a raid
2024-08-29 17:06:28 +01:00
Dev
655eece0f7
Updated bot difficulty values
2024-08-29 12:02:51 +01:00
Dev
041fcdc112
32280
2024-08-29 11:41:32 +01:00
Dev
6d9db36a78
Refreshed bot data values
2024-08-28 12:17:41 +01:00
crustyselenium
0342a0c39c
3.10.0-DEV WIP: Fixes #771 - Quest items not appearing on the case of dying after collecting them. Fixes an issue with gulp v5 corrupting pngs. ( !403 )
...
See #771 for discussion and bug report. Implementation deletes the specific task's completedCondition so as to allow the item to appear again.
Gulp v5 has a known issue that corrupts pngs when copying or moving them, this turns off encoding for the copying assets part of the build task.
Reference was [this stack post](https://stackoverflow.com/questions/78391263/copying-images-with-gulp-are-corrupted-damaged ).
Reviewed-on: https://dev.sp-tarkov.com/SPT/Server/pulls/403
Co-authored-by: crustyselenium <crustyselenium@gmail.com>
Co-committed-by: crustyselenium <crustyselenium@gmail.com>
2024-08-27 22:15:08 +00:00
Dev
2dfee92a4d
JSON updates
2024-08-26 22:41:22 +01:00
Dev
32066d0e3b
Updated interface to match dumps
2024-08-26 21:32:20 +01:00
Kaeno
ae6f2e4417
Gear stand changes to match dump data. Will cause client to hang.
2024-08-26 21:31:31 +01:00
CWX
05c4bb1946
Update comments, refactor check
2024-08-26 20:47:09 +01:00
CWX
b3b36c37ee
dont send upgrades back to client for gear area
2024-08-26 20:39:04 +01:00
Dev
7dd240b600
Updated returnPlayerOffer() to regenerate root items' parentId
2024-08-26 20:31:36 +01:00
Dev
0d611eae24
Add pocket item to mannequin on area upgrade
2024-08-26 18:54:10 +01:00
Dev
7dfa911213
Added comments to function
2024-08-26 14:23:23 +01:00
Dev
4f8b926ad5
Removed isFunctional
limit on reward item filter
2024-08-26 13:55:42 +01:00
Dev
98b19ff1db
Added cultistCircle
config section to HideoutConfig
and made use of values
2024-08-26 13:41:59 +01:00
Dev
63cf9ae132
Created new CircleOfCultist service and transplanted all code from Hideout controller into it
2024-08-26 11:46:38 +01:00
Dev
6803ee6241
Cultist circle:
...
Added support for weapon/armor rewards
Added support for variable stack sizes (only ammo for now)
Added support for breaking out of reward item while loop if no item is found (5 attempts max)
Added helper function `itemHelper.getRandomisedAmmoStackSize()`
2024-08-26 11:17:10 +01:00