Dev
c097914e45
Add system to ignore armor plate slots when removing plates not suitable for flea
2024-02-08 16:53:14 +00:00
Dev
7d97bc4945
Correctly generate ammo boxes for dynamic/static/bot loot with one stack of cartridges. It seems the 0.14 client update now handles ammo boxes having a single stack and properly splits the ammo inside it
2024-02-08 16:01:38 +00:00
Dev
424e438732
Improve how daily quests calculate the price of items when choosing a reward that's inside its price boundaries
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Items with a default preset inside globals.json now use all items inside the preset for price calculation
2024-02-07 20:15:44 +00:00
Dev
57855fd316
Add whitelist system to magazine filling function fillMagazineWithRandomCartridge()
. Fixes issues with kedr being filled with incompatible ammo
2024-02-07 14:45:43 +00:00
Refringe
42dabc057b
Improved replaceIDs
Method in ItemHelper
...
- Implemented deep cloning of input Items to prevent mutation.
- Reordered parameters: Items (required) now precede PMC data (optional).
- Updated method calls to bring them inline with these changes.
2024-02-06 18:39:06 -05:00
Refringe
c29482394b
(More) Simple Parameter Reassignment Issues
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Addresses some of the simple linting errors regarding the reassignment of function parameters.
2024-02-06 18:35:11 -05:00
Dev
1101927768
Improve fence price calculation code. Prices now take into account removed item mods + mod durability
2024-02-06 20:44:40 +00:00
Dev
62f51be3aa
Improve readability of valid item check
2024-02-06 12:18:41 +00:00
Dev
bf5f3316b1
Rename cloned variables to help with readability
2024-02-05 14:43:46 +00:00
Dev
183e71370a
Reworked buyItem()
to use addItemsToStash()
to ensure it performs a space check prior to adding any items to stash
2024-02-05 14:07:21 +00:00
Dev
946172d20c
Add additional helmet soft inserts to getSoftInsertSlotIds()
2024-02-05 09:02:58 +00:00
Dev
a2668a9618
Rework insurance to not duplicate items + still return soft_inserts
...
Added missing groin_back to `itemRequiresSoftInserts()`
2024-02-04 22:41:11 +00:00
Dev
0a6a866ae8
Correctly clone and remap default preset before returning
2024-02-03 12:15:20 +00:00
Dev
12a9cb5ded
Fix processReward()
incorrectly trying to add mods to armor items without slots
...
Add `itemHasSlots` to itemHelper and consolodate its use across code
2024-02-03 11:00:30 +00:00
Refringe
90492f3aa2
Formatting
...
Have you been using the recommended VSCode extensions? ;)
2024-02-02 15:00:21 -05:00
Dev
8dab47b3fd
Fix selling to trader an amount above stack size causing currency to not stack
2024-02-02 15:35:02 +00:00
Dev
44560991b0
Improve handleRecipe()
...
Better handling of item rewards that need to be split into root + child (ammo boxes)
Use `addItemsToStash()`
move `recipe.isEncoded` check to earlier in function
make use of `getItem()` inside `splitStack()` instead of direct db access
2024-02-01 11:23:32 +00:00
Dev
30efd8b720
Only add location property to mag cartridge stacks when more than 1 is added
2024-01-27 15:03:15 +00:00
Dev
3ec63ef31d
Fix issue with addChildSlotItems()
and add additional mods
2024-01-23 21:33:24 +00:00
Dev
054aea23e0
Enhance findAndReturnChildrenAsItems
with the ability to filter out stored child objects
2024-01-23 20:00:36 +00:00
Dev
d3f9cea4c1
Fix ammobox + magazine cartridges being given to player with an incorrect FiR status, shouild match parents status
2024-01-23 15:24:02 +00:00
Dev
27bc7cfa6e
Fixed armors being listed with plates above the allowed level on flea
2024-01-23 11:42:47 +00:00
Dev
c68c9a72fb
Refactor handleScavCase()
to use addItemToStash()
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blacklist soft armor inserts from scavcase rewards
2024-01-21 16:40:14 +00:00
Dev
42b915990e
Moe majority of assort generation from FenceService
into FenceBaseAssortGenerator
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Generate an items children and store in fence assort base
Better handle presets
Fix `removeRandomItemFromAssorts()` not removing all of an items mods from memory
Correctly calculate an items price including its children
2024-01-20 16:20:39 +00:00
Dev
4fd37e3a92
Fix all items being free
2024-01-19 22:49:31 +00:00
Dev
93edb3e074
Fix player being charged multiple times
...
Fix issue with `findBarterItems()` where it would incorrectly wipe out found results each loop
2024-01-16 18:25:03 +00:00
Dev
cff4a45291
Resolve fence selling helmets that lack inserts
2024-01-15 12:41:54 +00:00
Dev
5005a5160a
Improve buyItem()
handling of multiple and stackable item purchases
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rename `reparentPresets` to `reparentItemAndChildren` and move to `itemHelper`
2024-01-14 21:12:56 +00:00
Dev
cb18d251ba
Improve selection of items to add mods for:
...
quest rewards
bot loot gen
map loot gen
fence assort gen
Updated `removeRandomModsOfItem()` to also skip slots with a _required prop
2024-01-11 17:42:58 +00:00
Dev
dc1e172df0
Handle generating a fence armor item and a default plate is not found
...
Add extra plates to pool
Centralise plate-related checks into itemhelper
2024-01-10 14:47:09 +00:00
Dev
a9c36ec205
Fix issue with armors as quest rewards not being sent with soft inserts
...
Centralised a soft insert check into `ItemHelper`
Add extra base types to `generateGearPool()` in equipment bot pool service
2024-01-09 16:49:59 +00:00
Dev
bac86262d4
Improve handling of equipment mod generation
2024-01-09 10:30:00 +00:00
Dev
15d53a2d38
Fix armor in bot backpacks having no soft inserts
...
centralise code that adds mods to equipment into one location
2024-01-08 23:27:18 +00:00
Dev
628d817348
Show error when missing caliber data in drawAmmoTpl()
2024-01-02 15:01:27 +00:00
Dev
ffc3a28dc8
Fix fillMagazineWithCartridge()
failing to get a cartridge size when weapon is the rotating grenade launcher
2023-12-30 18:43:17 +00:00
Dev
90324ed343
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
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# Conflicts:
# project/assets/configs/core.json
# project/package.json
# project/src/generators/RagfairOfferGenerator.ts
2023-12-19 17:31:19 +00:00
Dev
10b88b54b3
Add guard to fillMagazineWithCartridge()
to prevent bad mod data breaking server
2023-12-16 22:23:50 +00:00
Dev
b6e7679b03
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
2023-12-15 14:43:30 +00:00
Dev
c394cd6c6c
Ensure all classes are exported consistently
2023-12-15 14:43:05 +00:00
Dev
77dba80fbd
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/assets/configs/core.json
# project/assets/database/locales/global/ch.json
# project/assets/database/locales/global/cz.json
# project/assets/database/locales/global/en.json
# project/assets/database/locales/global/es-mx.json
# project/assets/database/locales/global/es.json
# project/assets/database/locales/global/fr.json
# project/assets/database/locales/global/ge.json
# project/assets/database/locales/global/hu.json
# project/assets/database/locales/global/it.json
# project/assets/database/locales/global/jp.json
# project/assets/database/locales/global/kr.json
# project/assets/database/locales/global/pl.json
# project/assets/database/locales/global/po.json
# project/assets/database/locales/global/ru.json
# project/assets/database/locales/global/sk.json
# project/assets/database/locales/global/tu.json
# project/src/controllers/TradeController.ts
# project/src/generators/LocationGenerator.ts
2023-12-08 22:20:16 +00:00
Dev
18dc76ec2c
Improve handling of adding items to a bot container when the items type is incompatible with container
2023-12-08 16:27:34 +00:00
Dev
2148eaafe5
Merge branch 'master' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0
...
# Conflicts:
# project/src/context/ApplicationContext.ts
# project/src/context/ContextVariableType.ts
# project/src/controllers/QuestController.ts
# project/src/di/Container.ts
# project/src/generators/weapongen/implementations/ExternalInventoryMagGen.ts
2023-11-30 10:20:37 +00:00
Dev
a1d6596f8d
Fix multiple typos
2023-11-29 11:36:20 +00:00
Refringe
4ac12ef70a
Formatting/Linting Changes ( !168 )
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These are the formatting & linting configuration changes from the `3.8.0` branch and the changes that they make to the overall project.
The majority of these changes are from running two commands:
`npm run lint:fix`
`npm run style:fix`
This has already been run on the `3.8.0` branch and this PR should make `master` play nicer when it comes to merges going forward.
There are now four VSCode plugins recommended for server development. They've been added to the workspace file and a user should get a UI notification when the workspace is opened if they're not installed.
The four plugins are:
https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig
https://marketplace.visualstudio.com/items?itemName=dprint.dprint
https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint
https://marketplace.visualstudio.com/items?itemName=biomejs.biome
Once installed they should just work within the workspace.
Also, be sure to `npm i` to get the new dprint application.
Co-authored-by: Refringe <brownelltyler@gmail.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/168
2023-11-16 21:42:06 +00:00
Refringe
0793df60c2
Formatting Change - Space is now given around object properties.
2023-11-13 12:38:16 -05:00
Refringe
32b47bdc18
Formatting Change - When a statement can be moved into a single line and still be under the maximum line length, it is.
2023-11-13 12:31:52 -05:00
Refringe
7533d33358
Formatting Change - Operator positions are now at the start of the next line (for multi-line statements).
2023-11-13 12:29:16 -05:00
Refringe
8586447d21
Formatting for helper classes.
2023-11-13 11:10:22 -05:00
TheSparta
133c0f760d
fixed lint/suspicious/noGlobalIsNan
2023-11-08 19:52:57 +00:00
TheSparta
5b46e956c4
fixed lint/complexity/useLiteralKeys
2023-11-08 19:52:56 +00:00