Commit Graph

1994 Commits

Author SHA1 Message Date
Dev
cf7f42ede5 Slightly boost backpack chance for PScavs 2024-02-16 17:10:16 +00:00
Kaeno
4d3dc0e214 Add waves to ZoneSmuglers so quest like no swiping can be completed 2024-02-16 16:29:28 +00:00
Kaeno
9d96f97b55 Add maxPatrolValue route for module to pull data from. Added sandboxMaxPatrolvalue to location.json. linting on location.json 2024-02-16 16:17:55 +00:00
Dev
f5cfadbe4d Add sandbox to gifterSettings + increase generate chance of gifter on all maps 2024-02-16 15:34:28 +00:00
Dev
bb10151bda Add Santas's bag to christmas event items array 2024-02-16 15:30:56 +00:00
Dev
87229cc58d Make killing a traitor scav give positive fence rep 2024-02-16 15:11:09 +00:00
Dev
dbb4773622 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-16 15:06:11 +00:00
Dev
3c8cc480f2 Incrase chance of 2 mags on 0 rep pscav 2024-02-16 15:02:52 +00:00
Kaeno
ab86830a1a Update Wildspawntypes Enums to match client 2024-02-16 14:40:52 +00:00
Dev
8be821cec0 Clear bot cache of data prior to generating bots for first time 2024-02-16 14:40:14 +00:00
Dev
21caeed3db Improve fence multi-stack assort handling 2024-02-16 13:41:16 +00:00
Kaeno
cfe321cf4b Change durability calculation to match live better 2024-02-16 12:56:39 +00:00
Dev
b27745e7e2 Adjust price multipler to better match live values 2024-02-16 12:41:01 +00:00
Dev
b4ad0070af Disable regenerateAssortsOnRefresh 2024-02-16 12:24:02 +00:00
qe201020335
a7ae3c3c67 Fix ProbabilityObjectArray.draw returning undefined when the pool is initially empty (!227)
It now returns an empty array if the pool is initially empty.

This function does not guarantee the number of elements returned because it will break out the loop early if the pool is exhausted.

Co-authored-by: qe201020335 <qe201020335@sina.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/227
Co-authored-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
Co-committed-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
2024-02-16 10:12:15 +00:00
Dev
7bc867a8f7 Replace labsAccessCardChancePercent with lootItemsToAddChancePercent inside playerscav.json
Fixed scav generation on profile generation always using fence rep 0

Added small % chance to add red flare to pscav
2024-02-16 09:59:43 +00:00
Dev
2965709535 Fix ammo packs not showing on fence 2024-02-15 23:34:04 +00:00
Dev
d352f678b3 Removed debug logging 2024-02-15 23:14:53 +00:00
Dev
d5627e0627 Rewrote fence itemTypeLimits and itemCategoryRoublePriceLimit
Fixed bug where item limit was off by one
2024-02-15 23:14:31 +00:00
qe201020335
a1d82af41f Fix dynamic loot generation not respecting spawn point's IsAlwaysSpawn field (!226)
A similar field can also be seen in static container generation which the value is respected

Also Limited the amount of random draws to avoid going over the `desiredSpawnpointCount`
- Consider a potential mod that changes every spawn point's `IsAlwaysSpawn` to true, then there is absolute no point for the generator to draw them again and only to have them removed during dedupe

Co-authored-by: qe201020335 <qe201020335@sina.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/226
Co-authored-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
Co-committed-by: qe201020335 <qe201020335@noreply.dev.sp-tarkov.com>
2024-02-15 09:09:35 +00:00
DrakiaXYZ
d77c930396 Fix bitcoin desync between client/server while offline (!225)
The server expects that the total "Progress" when a bitcoin is complete to be the "ProductionTime" value (145000 by default). However the server was using a modified target value, while only adding the actual time change to the Progress.
This results in a drift over time between the client/server while the server is stopped, as the client gets an incorrect value on startup.

If we instead scale the addition to Progress based on the adjusted craft time, and target the base productionTime for completion, we can get a much more accurate progress while offline that matches the client

I used the profile from this ticket for testing: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/496

The user has both an upgrade and bitcoin going at the same time, so they should progress at the same rate. This is what the code was previously resulting in:
![image](/attachments/fe428a3b-d271-40e1-a3f6-08ef936224b6)

While the server was shut down for 50 minutes (As noted by the upgrade), only 36 minutes was deducted from the bitcoin craft.

This is the result of that same profile after these changes were made:
![image](/attachments/d2ce44e6-1a0e-4991-aa51-3eb340c22ca5)

You can see that ~2 hours 25 minutes was deducted from both the upgrade, as well as the bitcoin craft timer. There is still a slight discrepancy, but in a total bitcoin run it should be minimal

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/225
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-15 08:57:26 +00:00
Dev
0cd6622714 Update reward data for: Whats on the flash drive 2024-02-14 16:42:03 +00:00
Kaeno
c8b2d184d3 Remove unnecessary edits of spawnpoints for Lab Keycards as Map dumps now include them 2024-02-14 15:24:49 +00:00
Dev
f449a51f6a Further output object changes 2024-02-14 15:11:19 +00:00
Dev
99df88ec24 Clean up passing IItemEventRouterResponse around and then returning it in same function 2024-02-14 14:59:43 +00:00
Dev
b294766304 Only pass sessionId into createPlayerOffer() instead of full profile 2024-02-14 14:12:53 +00:00
Dev
8ad8193194 Improve comments 2024-02-14 14:11:54 +00:00
Dev
bafb3e4569 Remove unnecessary pre SPT 3.6.x null check 2024-02-14 14:04:30 +00:00
Dev
22d158f8a4 Remove second call to this.saveServer.getProfiles() + only run offer processing for profiles that have the necessary level to create flea offers 2024-02-14 14:01:27 +00:00
Dev
991ee312bd Remove redundant call to get pmc profile when we already have full profile 2024-02-14 13:52:44 +00:00
Dev
882d1b6ee5 FIx equipment preset flea seach not showing any offers 2024-02-14 11:58:17 +00:00
Dev
68f2bb8495 Remove debug item from PMCs 2024-02-14 11:12:46 +00:00
Dev
d5217928c2 Add 40% chance armors with plates do not have them whem listed on flea - mimics live behaviour 2024-02-14 11:12:20 +00:00
Dev
9403ff796e Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-13 16:32:01 +00:00
Dev
9c2ee34d6f When inspecting item, save result to scav and pmc profile 2024-02-13 16:16:36 +00:00
DrakiaXYZ
dd05fe743f Fix double quotes in container tags (!222)
As far as I can tell, there's no need to strip backslashes, as they should only exist to escape other characters (Double quotes, for example). Stripping them will more often than not result in invalid JSON

NOTE: Due to the loss of git history, I'm unable to see _why_ exactly this replacement was done in the first place. There may be some valid reason I'm not thinking of. If this is the case, I can look at other solutions

Resolves: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/488
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/222
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-13 15:55:11 +00:00
Dev
7975ebafda Pass full profiles into mergePmcAndScavEncyclopedias 2024-02-13 13:07:26 +00:00
Dev
2e3f624131 Update PMC encyclopedia post-raid
Update scav encyclopedia during generation to be pmc encyclopedia

Remove redundant return statements from function
2024-02-13 12:20:30 +00:00
Dev
1c63d85649 merge encyclopedia dicts together post-raid 2024-02-13 12:10:17 +00:00
Dev
5f4dd8bb65 Merge branch '3.8.0' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.8.0 2024-02-13 09:05:49 +00:00
Dev
94a9f6e1a9 map loot update 2024-02-13 09:03:53 +00:00
DrakiaXYZ
bf60fb7ea9 Fix flea armor not having proper random durability (!223)
Clone flea items prior to passing them off to the createSingleOfferForItem method

This change results in more armor on the flea having 100% durability, and less having identical non-max durability values

Resolves: https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/447

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/223
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-02-13 08:34:55 +00:00
Dev
136117a552 Reduce playerScavHostileChancePercent to 15% 2024-02-13 00:03:53 +00:00
Dev
e396426c7f Reduce preset multiplier down to 1.3 2024-02-13 00:02:30 +00:00
Dev
69870d191e improve preset price multipler calculation - reducces preset prices overall 2024-02-12 23:59:02 +00:00
Dev
6709300e93 Update moveItem() to better handle when the item being moved has no slotId 2024-02-12 23:14:04 +00:00
Dev
c4520ddbe9 Protect again null quest object when trying to send a message during quest failure 2024-02-12 21:23:20 +00:00
Dev
8dd38d633e update bot difficulty 2024-02-12 20:11:07 +00:00
Dev
278d91f84f End snow on same say as live, rip snow 2024-02-12 18:46:08 +00:00
Dev
0fb0d0bd60 Cache bots sent to client to spawn in raid, cleared post-raid 2024-02-12 17:11:23 +00:00