398 Commits

Author SHA1 Message Date
Dev
8ff241b7b9 Add new map to Interface 2024-04-30 20:54:48 +01:00
kiobu
44583f40ac fixes to get in raid (customs only) (!310)
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/310
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-28 08:01:27 +00:00
Dev
9dff3e0790 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-27 22:58:05 +01:00
Alex
a1e48ca245 Added profile and trader commands to commando (!309)
Added new spt commands for commando to alter profile levels and skill, as well as trader rep and money spent.

Co-authored-by: clodan <clodan@clodan.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/309
Co-authored-by: Alex <clodan@noreply.dev.sp-tarkov.com>
Co-committed-by: Alex <clodan@noreply.dev.sp-tarkov.com>
2024-04-27 16:56:28 +00:00
kiobu
001def56a5 feat: add /client/game/mode handling (!308)
add `/client/game/mode` endpoint handling. gets into main menu

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/308
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-26 07:37:42 +00:00
Dev
7f56cee388 29862 2024-04-25 21:37:22 +01:00
Dev
57557d6063 Migrate loot generation code to use per-map static data - ONLY WORKS WITH CUSTOMS (other maps to follow later) 2024-04-23 10:27:09 +01:00
Dev
a4bb5a2f60 Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV 2024-04-23 10:03:48 +01:00
Refringe
a572e8e67e
Runs Style Fix 2024-04-22 15:53:07 -04:00
Dev
2bfa9ab40c Revert changes to file 2024-04-21 10:28:53 +01:00
Dev
bba169127c Merge branch '3.8.1-DEV' of https://dev.sp-tarkov.com/SPT-AKI/Server into 3.9.0-DEV
# Conflicts:
#	project/assets/configs/bot.json
#	project/assets/configs/core.json
#	project/assets/database/bots/types/arenafighterevent.json
#	project/assets/database/bots/types/assault.json
#	project/assets/database/bots/types/bear.json
#	project/assets/database/bots/types/bossboar.json
#	project/assets/database/bots/types/bossboarsniper.json
#	project/assets/database/bots/types/bossbully.json
#	project/assets/database/bots/types/bossgluhar.json
#	project/assets/database/bots/types/bosskilla.json
#	project/assets/database/bots/types/bossknight.json
#	project/assets/database/bots/types/bosskojaniy.json
#	project/assets/database/bots/types/bosskolontay.json
#	project/assets/database/bots/types/bosssanitar.json
#	project/assets/database/bots/types/bosstagilla.json
#	project/assets/database/bots/types/bosszryachiy.json
#	project/assets/database/bots/types/exusec.json
#	project/assets/database/bots/types/followerbigpipe.json
#	project/assets/database/bots/types/followerbirdeye.json
#	project/assets/database/bots/types/followerboar.json
#	project/assets/database/bots/types/followerboarclose1.json
#	project/assets/database/bots/types/followerboarclose2.json
#	project/assets/database/bots/types/followerbully.json
#	project/assets/database/bots/types/followergluharassault.json
#	project/assets/database/bots/types/followergluharscout.json
#	project/assets/database/bots/types/followergluharsecurity.json
#	project/assets/database/bots/types/followerkojaniy.json
#	project/assets/database/bots/types/followerkolontayassault.json
#	project/assets/database/bots/types/followerkolontaysecurity.json
#	project/assets/database/bots/types/followerzryachiy.json
#	project/assets/database/bots/types/gifter.json
#	project/assets/database/bots/types/marksman.json
#	project/assets/database/bots/types/peacefullzryachiyevent.json
#	project/assets/database/bots/types/pmcbot.json
#	project/assets/database/bots/types/ravangezryachiyevent.json
#	project/assets/database/bots/types/sectantpriest.json
#	project/assets/database/bots/types/sectantwarrior.json
#	project/assets/database/bots/types/shooterbtr.json
#	project/assets/database/bots/types/usec.json
#	project/assets/database/globals.json
#	project/assets/database/locales/global/ch.json
#	project/assets/database/locales/global/cz.json
#	project/assets/database/locales/global/en.json
#	project/assets/database/locales/global/es-mx.json
#	project/assets/database/locales/global/es.json
#	project/assets/database/locales/global/fr.json
#	project/assets/database/locales/global/ge.json
#	project/assets/database/locales/global/hu.json
#	project/assets/database/locales/global/it.json
#	project/assets/database/locales/global/jp.json
#	project/assets/database/locales/global/kr.json
#	project/assets/database/locales/global/pl.json
#	project/assets/database/locales/global/po.json
#	project/assets/database/locales/global/ro.json
#	project/assets/database/locales/global/ru.json
#	project/assets/database/locales/global/sk.json
#	project/assets/database/locales/global/tu.json
#	project/assets/database/templates/achievements.json
#	project/assets/database/templates/handbook.json
#	project/src/generators/BotLootGenerator.ts
#	project/src/generators/LootGenerator.ts
#	project/src/models/eft/common/tables/IBotType.ts
#	project/src/models/spt/bots/IBotLootCache.ts
#	project/src/servers/HttpServer.ts
#	project/src/services/BotLootCacheService.ts
#	project/src/services/FenceService.ts
#	project/tests/controllers/InsuranceController.test.ts
2024-04-20 23:29:54 +01:00
Dev
b305ffdc24 Add currency to generation configuration for each bot
Fix various missing properties in some bot jsons
2024-04-18 11:56:45 +01:00
Brent
c2b376e697 Add missing weapons to WeaponType enum, fix assort comments (!292)
Added RSh-12 and 40mm GLs to WeaponTypes.ts
Fixed incorrect comments on assort functions

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/292
Co-authored-by: Brent <wiggyvidyadev@gmail.com>
Co-committed-by: Brent <wiggyvidyadev@gmail.com>
2024-04-16 07:34:08 +00:00
Cj
37ec7bc9d1 Type fixes (!290)
Adds missing weapon and ammo types to enums for generated types.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/290
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-04-15 12:47:44 +00:00
Dev
8cbc51d20e Revert "Merge branch '3.9.0-DEV' into 3.8.1-DEV"
This reverts commit 6121e65b4e0fde2d9e797cab9b271db6096ff0ce, reversing
changes made to 10b1b2b3aa3ee549738c5ad9a27c70ec9c7639d7.
2024-04-15 09:00:52 +01:00
chomp
687436ab8b update 3.9.0 with 3.8.1 changes (!289)
Co-authored-by: Refringe <me@refringe.com>
Co-authored-by: Dev <dev@dev.sp-tarkov.com>
Co-authored-by: Terkoiz <terkoiz@spt.dev>
Co-authored-by: Refringe <refringe@noreply.dev.sp-tarkov.com>
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/289
2024-04-15 07:59:33 +00:00
chomp
6121e65b4e Merge branch '3.9.0-DEV' into 3.8.1-DEV 2024-04-15 07:57:24 +00:00
Dev
a9d89695f0 Added new service ProfileActivityService
Maintains a timestamp of when each profile was last active on the server.
Timestamp is refreshed on two events: `game/start and `game/keepalive`

Timestamp is used to determine if a profiles hideout should be processed. If a profile has a timestamp older than 90 minutes, it is not processed. (could be set lower but its a conservative value)
This has the side effects of not adjusting the `sptUpdateLastRunTimestamp` property, resulting in `saveProfile()` not running for every profile.

My testing shows a 20x perf increase for every profile in SPT not in use.

Service could likely be used in other scenarios to avoid doing unnecessary work
2024-04-13 12:46:43 +01:00
Dev
73a1dd9511 Split out static/dynamic magazine fill options in config
set static mag fill to 0%
2024-04-12 23:05:27 +01:00
Dev
d60cdb6be2 Separate out address used by backend to assist with users who have locked down local machines and cannot connect to a local http server
Remove unsed ip/port property assignment on server start that wasn't used anywhere
2024-04-12 09:27:15 +01:00
Dev
e48362ae6e Added setting to allow/deny player wiping a profile via launcher - default true 2024-04-10 22:49:26 +01:00
Dev
46d48c7531 Added system to filter out ammos from fence by its penetration value
Removed redundant hard-coded ammos from blacklist
2024-04-09 10:29:12 +01:00
Dev
64ddca4124 Improved handling of fence assort item refresh. Duplicate stacks should be much less common
Stacked items can now be partially reduced instead of all or nothing
2024-04-08 20:01:51 +01:00
Dev
ef2442178a Implement weights for food/drink on bots 2024-04-08 12:31:51 +01:00
Dev
afa5700076 Improved IArmorPlateWeights type 2024-04-08 08:56:05 +01:00
Dev
35e48add20 Added ability to override hideout craft times via config 2024-04-06 20:25:57 +01:00
Dev
61dbc2b1d0
Add season handling 2024-04-06 11:25:09 -04:00
Kaeno
0a0cfa39db
Add missing enum to Season 2024-04-06 11:25:08 -04:00
Dev
41391a841d
Add WsReconnectionDelays property 2024-04-06 11:25:08 -04:00
Kaeno
275dc98fdd
Update WildSpawnTypes in server 2024-04-06 11:25:06 -04:00
Dev
6690704208
29577 2024-04-06 11:25:04 -04:00
Dev
18b28a6d0b
Remove unused /singleplayer/settings/weapon/durability endpoint 2024-04-06 11:23:57 -04:00
Refringe
f9d22f409c
Style fixes 2024-03-30 14:29:08 -04:00
Dev
c05347279b Added variable hideout update() check times when in and out of raid 2024-03-30 15:15:06 +00:00
Dev
3c96a98a29 Remove persistPurchaseDataInProfile from trader config - causes too many issues when disabled
By default profiles keep track of purchased items
2024-03-30 12:59:56 +00:00
Leaves
0bb7d1d350 Fix error when created multiple items with the same unique ID (!269)
Fixes issue #592
https://dev.sp-tarkov.com/SPT-AKI/Issues/issues/592

Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/269
Co-authored-by: Leaves <mwarciel@gmail.com>
Co-committed-by: Leaves <mwarciel@gmail.com>
2024-03-25 08:32:01 +00:00
Dev
cf490c841e Create centralised reward blacklist 2024-03-23 10:42:43 +00:00
Dev
04aad787d3 Store the fence rep diff after a raid has concluded, add endpoint to allow retreval of this value 2024-03-21 12:23:03 +00:00
DrakiaXYZ
a29902b980 Add a new allExtracts property to locations database, and use it for daily quest generation (!266)
- Dumped from the client using an aki-debugging patch
- Contains all extracts according to the map data, with a side indicator
- Cleaned up ILocation vs ILocationData duplication

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/266
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-20 09:43:51 +00:00
Dev
5d59e4c36e Fix issue with using LogTextColor.GRAY 2024-03-18 20:34:23 +00:00
Dev
2ffe44d153 Made ragfair run interval time dynamic based on players current location:
Player in raid = longer time between checks (60 secs)
Player out of raid = shorter time between checks (8 secs)

Original value was 45 secs
2024-03-17 12:27:24 +00:00
Dev
95f5a49c5c Update trader refresh times to use a min and max value 2024-03-16 22:12:03 +00:00
Cj
be64e897b9 Enable BSG logging (!262)
Needs merged with: https://dev.sp-tarkov.com/SPT-AKI/Modules/pulls/96

Read details there.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/262
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-16 21:03:52 +00:00
Dev
f623b1d52e Adjust trader reset times based on live testing 2024-03-12 15:45:48 +00:00
Dev
dcd70fb5b5 Allow traders to have timers be based on amount of time to next hour (bsg style) OR spt server start time 2024-03-12 14:27:07 +00:00
Cj
8397e4690b Add server mod check to cool debug message (!258)
needs merged with: https://dev.sp-tarkov.com/SPT-AKI/Modules/pulls/95

Get a bool from the server to indicate server mods being present and send to the client

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/258
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
2024-03-11 22:03:14 +00:00
DrakiaXYZ
7fdb9083a5 Move isBeta to a compile time variable (!257)
Split isBeta and isModdable into two seperate variables

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/257
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-11 08:45:05 +00:00
Dev
4ce4663fbe Add msising object 2024-03-09 16:57:47 +00:00
Dev
f860642882 Add ability to adjust skill gain per skill when in menus via inventory config 2024-03-09 16:14:34 +00:00
DrakiaXYZ
77bc22f27e Fix being returned to the main menu when inventory full (!251)
- Add a new method of sending errors back but not flagging the response as failed in ItemEventCallback
- Don't treat `NOTENOUGHSPACE` errors as critical errors
- Return proper `NOTENOUGHSPACE` error code for stash space issues for trader/flea/craft
- Add missing error codes to `BackendErrorCodes`

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: https://dev.sp-tarkov.com/SPT-AKI/Server/pulls/251
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-03-08 08:59:14 +00:00