Update bot difficulty changes lost in merge
This commit is contained in:
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fc606ee540
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@ -386,7 +386,7 @@
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
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"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_FOUND_SQRT": 400,
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"DIST_TO_FOUND_SQRT": 400,
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@ -897,7 +897,7 @@
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
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"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_FOUND_SQRT": 400,
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"DIST_TO_FOUND_SQRT": 400,
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@ -1408,7 +1408,7 @@
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
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"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_FOUND_SQRT": 400,
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"DIST_TO_FOUND_SQRT": 400,
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@ -1919,7 +1919,7 @@
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_BEAR_BEHAVIOUR": "Attack",
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_BEAR": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_ENEMY_USEC": true,
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"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
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"DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DEFAULT_USEC_BEHAVIOUR": "Attack",
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_ENEMY_YO_CAN_HEAL": 130,
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"DIST_TO_FOUND_SQRT": 400,
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"DIST_TO_FOUND_SQRT": 400,
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@ -305,7 +305,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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@ -786,7 +786,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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@ -1267,7 +1267,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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@ -1748,7 +1748,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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@ -315,7 +315,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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@ -793,7 +793,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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@ -1271,7 +1271,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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@ -1749,7 +1749,7 @@
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"DIST_LAY_CHECK": 11,
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"DIST_LAY_CHECK": 11,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY": 3.5,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
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"IF_NO_ENEMY": false,
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"IF_NO_ENEMY": true,
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"LAY_AIM": 0.6,
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"LAY_AIM": 0.6,
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"LAY_CHANCE_DANGER": 40,
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"LAY_CHANCE_DANGER": 40,
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"MAX_CAN_LAY_DIST": 200,
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"MAX_CAN_LAY_DIST": 200,
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