Update bot difficulty changes lost in merge

This commit is contained in:
Dev 2023-10-31 19:13:27 +00:00
parent fc606ee540
commit fc5eabc73d
3 changed files with 12 additions and 12 deletions

View File

@ -386,7 +386,7 @@
"DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_BEAR": true,
"DEFAULT_ENEMY_USEC": true, "DEFAULT_ENEMY_USEC": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack", "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack", "DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_ENEMY_YO_CAN_HEAL": 130,
"DIST_TO_FOUND_SQRT": 400, "DIST_TO_FOUND_SQRT": 400,
@ -897,7 +897,7 @@
"DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_BEAR": true,
"DEFAULT_ENEMY_USEC": true, "DEFAULT_ENEMY_USEC": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack", "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack", "DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_ENEMY_YO_CAN_HEAL": 130,
"DIST_TO_FOUND_SQRT": 400, "DIST_TO_FOUND_SQRT": 400,
@ -1408,7 +1408,7 @@
"DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_BEAR": true,
"DEFAULT_ENEMY_USEC": true, "DEFAULT_ENEMY_USEC": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack", "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack", "DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_ENEMY_YO_CAN_HEAL": 130,
"DIST_TO_FOUND_SQRT": 400, "DIST_TO_FOUND_SQRT": 400,
@ -1919,7 +1919,7 @@
"DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_BEAR": true,
"DEFAULT_ENEMY_USEC": true, "DEFAULT_ENEMY_USEC": true,
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack", "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
"DEFAULT_USEC_BEHAVIOUR": "Attack", "DEFAULT_USEC_BEHAVIOUR": "Attack",
"DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_ENEMY_YO_CAN_HEAL": 130,
"DIST_TO_FOUND_SQRT": 400, "DIST_TO_FOUND_SQRT": 400,

View File

@ -305,7 +305,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,
@ -786,7 +786,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,
@ -1267,7 +1267,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,
@ -1748,7 +1748,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,

View File

@ -315,7 +315,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,
@ -793,7 +793,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,
@ -1271,7 +1271,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,
@ -1749,7 +1749,7 @@
"DIST_LAY_CHECK": 11, "DIST_LAY_CHECK": 11,
"DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25, "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"IF_NO_ENEMY": false, "IF_NO_ENEMY": true,
"LAY_AIM": 0.6, "LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40, "LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200, "MAX_CAN_LAY_DIST": 200,