From fc5eabc73d78dcfa37546134c5aad622264518fc Mon Sep 17 00:00:00 2001 From: Dev Date: Tue, 31 Oct 2023 19:13:27 +0000 Subject: [PATCH] Update bot difficulty changes lost in merge --- project/assets/database/bots/types/bossknight.json | 8 ++++---- project/assets/database/bots/types/bosszryachiy.json | 8 ++++---- project/assets/database/bots/types/followerzryachiy.json | 8 ++++---- 3 files changed, 12 insertions(+), 12 deletions(-) diff --git a/project/assets/database/bots/types/bossknight.json b/project/assets/database/bots/types/bossknight.json index ce35bdba..f2850957 100644 --- a/project/assets/database/bots/types/bossknight.json +++ b/project/assets/database/bots/types/bossknight.json @@ -386,7 +386,7 @@ "DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_USEC": true, - "DEFAULT_SAVAGE_BEHAVIOUR": "Attack", + "DEFAULT_SAVAGE_BEHAVIOUR": "Warn", "DEFAULT_USEC_BEHAVIOUR": "Attack", "DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_FOUND_SQRT": 400, @@ -897,7 +897,7 @@ "DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_USEC": true, - "DEFAULT_SAVAGE_BEHAVIOUR": "Attack", + "DEFAULT_SAVAGE_BEHAVIOUR": "Warn", "DEFAULT_USEC_BEHAVIOUR": "Attack", "DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_FOUND_SQRT": 400, @@ -1408,7 +1408,7 @@ "DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_USEC": true, - "DEFAULT_SAVAGE_BEHAVIOUR": "Attack", + "DEFAULT_SAVAGE_BEHAVIOUR": "Warn", "DEFAULT_USEC_BEHAVIOUR": "Attack", "DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_FOUND_SQRT": 400, @@ -1919,7 +1919,7 @@ "DEFAULT_BEAR_BEHAVIOUR": "Attack", "DEFAULT_ENEMY_BEAR": true, "DEFAULT_ENEMY_USEC": true, - "DEFAULT_SAVAGE_BEHAVIOUR": "Attack", + "DEFAULT_SAVAGE_BEHAVIOUR": "Warn", "DEFAULT_USEC_BEHAVIOUR": "Attack", "DIST_TO_ENEMY_YO_CAN_HEAL": 130, "DIST_TO_FOUND_SQRT": 400, diff --git a/project/assets/database/bots/types/bosszryachiy.json b/project/assets/database/bots/types/bosszryachiy.json index 0e5fa41f..62256937 100644 --- a/project/assets/database/bots/types/bosszryachiy.json +++ b/project/assets/database/bots/types/bosszryachiy.json @@ -305,7 +305,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200, @@ -786,7 +786,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200, @@ -1267,7 +1267,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200, @@ -1748,7 +1748,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200, diff --git a/project/assets/database/bots/types/followerzryachiy.json b/project/assets/database/bots/types/followerzryachiy.json index 795e878c..e6073b11 100644 --- a/project/assets/database/bots/types/followerzryachiy.json +++ b/project/assets/database/bots/types/followerzryachiy.json @@ -315,7 +315,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200, @@ -793,7 +793,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200, @@ -1271,7 +1271,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200, @@ -1749,7 +1749,7 @@ "DIST_LAY_CHECK": 11, "DIST_TO_COVER_TO_LAY": 3.5, "DIST_TO_COVER_TO_LAY_SQRT": 12.25, - "IF_NO_ENEMY": false, + "IF_NO_ENEMY": true, "LAY_AIM": 0.6, "LAY_CHANCE_DANGER": 40, "MAX_CAN_LAY_DIST": 200,