Removed dead endpoints
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commit
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@ -1,11 +1,9 @@
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import { inject, injectable } from "tsyringe";
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import { LocationController } from "@spt/controllers/LocationController";
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import { IEmptyRequestData } from "@spt/models/eft/common/IEmptyRequestData";
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import { ILocationBase } from "@spt/models/eft/common/ILocationBase";
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import { ILocationsGenerateAllResponse } from "@spt/models/eft/common/ILocationsSourceDestinationBase";
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import { IGetBodyResponseData } from "@spt/models/eft/httpResponse/IGetBodyResponseData";
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import { IGetAirdropLootResponse } from "@spt/models/eft/location/IGetAirdropLootResponse";
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import { IGetLocationRequestData } from "@spt/models/eft/location/IGetLocationRequestData";
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import { HttpResponseUtil } from "@spt/utils/HttpResponseUtil";
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@injectable()
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@ -27,16 +25,6 @@ export class LocationCallbacks
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return this.httpResponse.getBody(this.locationController.generateAll(sessionID));
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}
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/** Handle client/location/getLocalloot */
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public getLocation(
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url: string,
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info: IGetLocationRequestData,
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sessionID: string,
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): IGetBodyResponseData<ILocationBase>
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{
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return this.httpResponse.getBody(this.locationController.get(sessionID, info));
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}
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/** Handle client/airdrop/loot */
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public getAirdropLoot(
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url: string,
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@ -6,7 +6,6 @@ import { ILocationBase } from "@spt/models/eft/common/ILocationBase";
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import { ILocationsGenerateAllResponse } from "@spt/models/eft/common/ILocationsSourceDestinationBase";
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import { ILooseLoot, SpawnpointTemplate } from "@spt/models/eft/common/ILooseLoot";
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import { IGetAirdropLootResponse } from "@spt/models/eft/location/IGetAirdropLootResponse";
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import { IGetLocationRequestData } from "@spt/models/eft/location/IGetLocationRequestData";
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import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
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import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig";
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import { IRaidChanges } from "@spt/models/spt/location/IRaidChanges";
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@ -41,22 +40,6 @@ export class LocationController
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this.locationConfig = this.configServer.getConfig(ConfigTypes.LOCATION);
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}
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/* */
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/**
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* Handle client/location/getLocalloot
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* Get a location (map) with generated loot data
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* @param sessionId Player id
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* @param request Map request to generate
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* @returns ILocationBase
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*/
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public get(sessionId: string, request: IGetLocationRequestData): ILocationBase
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{
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this.logger.debug(`Generating data for: ${request.locationId}, variant: ${request.variantId}`);
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const name = request.locationId.toLowerCase().replace(" ", "");
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return this.generate(name);
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}
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/**
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* Generate a maps base location and loot
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* @param name Map name
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@ -380,7 +380,7 @@ export class MatchController
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serverId: `${request.location}.${request.playerSide}.${this.timeUtil.getTimestamp()}`, // TODO - does this need to be more verbose - investigate client?
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serverSettings: this.databaseService.getLocationServices(), // TODO - is this per map or global?
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profile: { insuredItems: playerProfile.InsuredItems },
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locationLoot: this.locationController.generate(request.location),
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locationLoot: this.locationController.generate(request.location), // Move out of controller
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};
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// Clear bot cache ready for a fresh raid
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