Updated PMC json difficulty values

This commit is contained in:
Dev 2024-08-21 12:26:52 +01:00
parent 0e054c0af7
commit 06ab0fd07b
2 changed files with 32 additions and 24 deletions

View File

@ -468,6 +468,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -475,9 +476,9 @@
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DEFAULT_BEAR_BEHAVIOUR": "Neutral",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
@ -972,6 +973,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -979,9 +981,9 @@
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DEFAULT_BEAR_BEHAVIOUR": "Neutral",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
@ -1476,6 +1478,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -1483,9 +1486,9 @@
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DEFAULT_BEAR_BEHAVIOUR": "Neutral",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
@ -1983,6 +1986,7 @@
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
@ -1990,9 +1994,9 @@
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Attack",
"DEFAULT_BEAR_BEHAVIOUR": "Neutral",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,

View File

@ -454,15 +454,16 @@
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 30,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "Neutral",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
@ -957,15 +958,16 @@
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 30,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "Neutral",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
@ -1461,15 +1463,16 @@
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 30,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "Neutral",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,
@ -1968,15 +1971,16 @@
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 100,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 10,
"CHANCE_TO_IGNORE_TRIPWIRE": 0,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 100,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 30,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Attack",
"DEFAULT_SAVAGE_BEHAVIOUR": "Attack",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
"DEFAULT_USEC_BEHAVIOUR": "Neutral",
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
"DIST_TO_FOUND_SQRT": 400,