Update bot difficulty values + add event bot stubs (clone of raiders)

This commit is contained in:
Dev 2024-04-04 11:29:41 +01:00 committed by Refringe
parent 1ccac4bd68
commit 00fce2bc9d
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GPG Key ID: 7715B85B4A6306ED
4 changed files with 9788 additions and 0 deletions

View File

@ -424,6 +424,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
@ -917,6 +918,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
@ -1409,6 +1411,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
@ -1897,6 +1900,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,

View File

@ -412,6 +412,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
@ -884,6 +885,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
@ -1354,6 +1356,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
@ -1826,6 +1829,7 @@
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"CHECK_MARK_OF_UNKNOWS": true,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,

View File

@ -0,0 +1,4890 @@
{
"appearance": {
"body": {
"5d28ae4986f7742926686187": 1
},
"feet": {
"5cc2e5d014c02e15d53d9c03": 5,
"5d28af3486f774292364a6e7": 3,
"5d28af7886f77429275dba25": 5,
"6033a430ed2e0509b15f9033": 7
},
"hands": {
"5cc0876314c02e000c6bea6b": 1
},
"head": {
"5cc084dd14c02e000b0550a3": 1,
"5cc2e4d014c02e000d0115f8": 1,
"5cde9ff17d6c8b0474535daa": 1
},
"voice": {
"Bear_1": 193,
"Bear_2": 183,
"Bear_3": 189,
"Scav_1": 121,
"Scav_2": 118,
"Scav_3": 141,
"Scav_4": 140,
"Scav_5": 123,
"Scav_6": 124,
"Usec_1": 173,
"Usec_2": 181,
"Usec_3": 171
}
},
"chances": {
"equipment": {
"ArmBand": 0,
"ArmorVest": 20,
"Backpack": 49,
"Earpiece": 53,
"Eyewear": 78,
"FaceCover": 62,
"FirstPrimaryWeapon": 100,
"Headwear": 89,
"Holster": 100,
"Pockets": 100,
"Scabbard": 0,
"SecondPrimaryWeapon": 0,
"SecuredContainer": 100,
"TacticalVest": 100
},
"equipmentMods": {
"back_plate": 100,
"front_plate": 100,
"left_side_plate": 10,
"mod_equipment": 6,
"mod_equipment_000": 2,
"mod_equipment_001": 0,
"mod_equipment_002": 0,
"mod_mount": 0,
"mod_nvg": 15,
"right_side_plate": 10
},
"weaponMods": {
"mod_charge": 6,
"mod_flashlight": 100,
"mod_foregrip": 30,
"mod_handguard": 100,
"mod_launcher": 0,
"mod_magazine": 100,
"mod_mount": 47,
"mod_mount_000": 17,
"mod_mount_001": 40,
"mod_mount_002": 18,
"mod_mount_003": 0,
"mod_mount_004": 41,
"mod_muzzle": 33,
"mod_muzzle_000": 28,
"mod_muzzle_001": 0,
"mod_pistol_grip": 0,
"mod_reciever": 100,
"mod_scope": 73,
"mod_sight_front": 86,
"mod_sight_rear": 73,
"mod_stock": 100,
"mod_stock_000": 100,
"mod_stock_001": 100,
"mod_tactical": 47,
"mod_tactical_000": 32,
"mod_tactical_001": 42,
"mod_tactical_002": 0,
"mod_tactical_003": 0,
"mod_tactical_2": 100
}
},
"difficulty": {
"easy": {
"Aiming": {
"AIMING_TYPE": 2,
"ANYTIME_LIGHT_WHEN_AIM_100": 40,
"ANY_PART_SHOOT_TIME": 5,
"BASE_HIT_AFFECTION_DELAY_SEC": 0.07,
"BASE_HIT_AFFECTION_MAX_ANG": 4,
"BASE_HIT_AFFECTION_MIN_ANG": 2,
"BASE_SHIEF": 0.03,
"BASE_SHIEF_STATIONARY_GRENADE": 0.15,
"BETTER_PRECICING_COEF": 0.9,
"BOTTOM_COEF": 0.01,
"BOT_MOVE_IF_DELTA": 3.01,
"COEF_FROM_COVER": 0.35,
"COEF_IF_MOVE": 1,
"DAMAGE_PANIC_TIME": 5,
"DAMAGE_TO_DISCARD_AIM_0_100": 86,
"DANGER_UP_POINT": 1.3,
"DIST_TO_SHOOT_NO_OFFSET": 3,
"DIST_TO_SHOOT_TO_CENTER": 3,
"FIRST_CONTACT_ADD_CHANCE_100": 40,
"FIRST_CONTACT_ADD_SEC": 0.01,
"HARD_AIM": 0.75,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"MAX_AIM_PRECICING": 1,
"MAX_AIM_TIME": 1.1,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
"NEXT_SHOT_MISS_CHANCE_100": 10,
"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
"OFFSET_RECAL_ANYWAY_TIME": 1,
"PANIC_ACCURATY_COEF": 1.2,
"PANIC_COEF": 1.2,
"PANIC_TIME": 1,
"RECALC_DIST": 0.7,
"RECALC_MUST_TIME": 2,
"RECALC_SQR_DIST": 0.48999998,
"SCATTERING_DIST_MODIF": 0.47,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"SCATTERING_HAVE_DAMAGE_COEF": 1.2,
"SHOOT_TO_CHANGE_PRIORITY": 5525,
"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"TIME_COEF_IF_MOVE": 1.05,
"WEAPON_ROOT_OFFSET": 0.35,
"XZ_COEF": 0.01,
"XZ_COEF_STATIONARY_GRENADE": 0.2
},
"Boss": {
"BOSS_DIST_TO_SHOOT": 10,
"BOSS_DIST_TO_SHOOT_SQRT": 100,
"BOSS_DIST_TO_WARNING": 20,
"BOSS_DIST_TO_WARNING_OUT": 35,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 625,
"BOSS_DIST_TO_WARNING_SQRT": 400,
"CHANCE_TO_SEND_GRENADE_100": 100,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"COVER_TO_SEND": true,
"DELTA_SEARCH_TIME": 18,
"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_BULLET_TO_RELOAD": 15,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_CONTUTION_TIME": 5,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_HOLD_DELAY": 5,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_SEARCH_METERS": 30,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_START_SEARCH_SEC": 40,
"KILLA_TRIGGER_DOWN_DELAY": 1,
"KILLA_WAIT_IN_COVER_COEF": 1,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
"MAX_DIST_COVER_BOSS": 65,
"MAX_DIST_COVER_BOSS_SQRT": 4225,
"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
"SHALL_WARN": true,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10
},
"Change": {
"FLASH_ACCURATY": 1.6,
"FLASH_GAIN_SIGHT": 1.8,
"FLASH_HEARING": 1,
"FLASH_LAY_CHANCE": 1,
"FLASH_PRECICING": 1.6,
"FLASH_SCATTERING": 1.6,
"FLASH_VISION_DIST": 0.05,
"SMOKE_ACCURATY": 1.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_LAY_CHANCE": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_VISION_DIST": 0.6,
"STUN_HEARING": 0.01
},
"Core": {
"AccuratySpeed": 0.15,
"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
"DamageCoeff": 1,
"GainSightCoef": 0.05,
"HearingSense": 10.9,
"PistolFireDistancePref": 35,
"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
"ScatteringPerMeter": 0.045,
"ShotgunFireDistancePref": 50,
"VisibleAngle": 180,
"VisibleDistance": 262,
"WaitInCoverBetweenShotsSec": 0.35
},
"Cover": {
"CHANGE_RUN_TO_COVER_SEC": 5,
"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"CHECK_COVER_ENEMY_LOOK": false,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"DEPENDS_Y_DIST_TO_BOT": false,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"DIST_CHECK_SFETY": 9,
"DOG_FIGHT_AFTER_LEAVE": 4,
"ENEMY_DIST_TO_GO_OUT": 1,
"GOOD_DIST_TO_POINT_COEF": 9999,
"HIDE_TO_COVER_TIME": 1.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"MAX_DIST_OF_COVER": 4,
"MAX_DIST_OF_COVER_SQR": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MOVE_TO_COVER_WHEN_TARGET": false,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"SHOOT_NEAR_TO_LEAVE": 2,
"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
"SPOTTED_GRENADE_TIME": 7,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
"Grenade": {
"ADD_GRENADE_AS_DANGER": 65,
"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"CHEAT_START_GRENADE_PLACE": false,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"DELTA_GRENADE_START_TIME": 0.01,
"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
"FLASH_GRENADE_TIME_COEF": 0.25,
"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
"SMOKE_CHECK_DELTA": 1,
"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"STUN_SUPPRESS_DELTA": 9,
"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
},
"Hearing": {
"BOT_CLOSE_PANIC_DIST": 1,
"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
"CLOSE_DIST": 96,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 20,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 176,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
"RESET_TIMER_DIST": 17,
"SOUND_DIR_DEEFREE": 30
},
"Lay": {
"ATTACK_LAY_CHANCE": 25,
"CHECK_SHOOT_WHEN_LAYING": false,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
"DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
"MIN_CAN_LAY_DIST": 11,
"MIN_CAN_LAY_DIST_SQRT": 121
},
"Look": {
"BODY_DELTA_TIME_SEARCH_SEC": 1.7,
"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 260,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"LightOnVisionDistance": 95,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MIDDLE_DIST": 90,
"MIN_LOOK_AROUD_TIME": 20,
"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
},
"Mind": {
"AGGRESSOR_LOYALTY_BONUS": 0,
"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECIVE_PLAYER_REQUESTS": true,
"CAN_STAND_BY": false,
"CAN_TAKE_ANY_ITEM": true,
"CAN_TAKE_ITEMS": true,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_ENEMY_BEAR": false,
"DEFAULT_ENEMY_SAVAGE": false,
"DEFAULT_ENEMY_USEC": false,
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_BY_GROUPS_PMC_PLAYERS": false,
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GIFTER_ADDITIONAL_GIFTS": 1,
"GROUP_ANY_PHRASE_DELAY": 20,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 4,
"MAX_START_AGGRESION_COEF": 3,
"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": []
},
"Move": {
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"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
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"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
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"LayFactor": 0.1,
"MaxScatter": 0.2,
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"MovingSlowCoef": 1.5,
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"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
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"SpeedDown": -0.3,
"SpeedUp": 0.3,
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"ToLowBotSpeed": 2.4,
"ToSlowBotSpeed": 1.5,
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"BOSS_DIST_TO_WARNING_OUT": 35,
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"FLASH_SCATTERING": 1.6,
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"AimingType": "normal",
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"HearingSense": 10.9,
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"RifleFireDistancePref": 100,
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"VisibleDistance": 262,
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"MIN_DEFENCE_LEVEL": 5,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
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"TIME_CHECK_SAFE": 2,
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
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"DELTA_NEXT_ATTEMPT": 10,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
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"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
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"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
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"SIZE_SPOTTED_COEF": 2,
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"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
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"WAIT_TIME_TURN_AWAY": 0.2
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"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
"CLOSE_DIST": 96,
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"DISPERSION_COEF": 20,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 176,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
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"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
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"Lay": {
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"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
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"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
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"FAR_DISTANCE": 260,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
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"LOOK_AROUND_DELTA": 1.1,
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"LightOnVisionDistance": 95,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECIVE_PLAYER_REQUESTS": true,
"CAN_STAND_BY": false,
"CAN_TAKE_ANY_ITEM": true,
"CAN_TAKE_ITEMS": true,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_ENEMY_BEAR": false,
"DEFAULT_ENEMY_SAVAGE": false,
"DEFAULT_ENEMY_USEC": false,
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
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"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
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"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GIFTER_ADDITIONAL_GIFTS": 1,
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"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
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"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
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"SEC_TO_MORE_DIST_TO_RUN": 10,
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},
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},
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"SpeedDown": -0.3,
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}
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"BOSS_DIST_TO_WARNING": 20,
"BOSS_DIST_TO_WARNING_OUT": 35,
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"KILLA_ONE_IS_CLOSE": 30,
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"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
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"TIME_AFTER_LOSE": 15,
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"FLASH_GAIN_SIGHT": 1.8,
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"FLASH_LAY_CHANCE": 1,
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"FLASH_SCATTERING": 1.6,
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"SMOKE_ACCURATY": 1.6,
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"AimingType": "normal",
"CanGrenade": true,
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"HearingSense": 10.9,
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"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
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"VisibleAngle": 180,
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"MIN_DEFENCE_LEVEL": 5,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
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"TIME_CHECK_SAFE": 2,
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"WAIT_INT_COVER_FINDING_ENEMY": 2
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"DELTA_GRENADE_START_TIME": 0.01,
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"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
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"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
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"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
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"RUN_AWAY_SQR": 484,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
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"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
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"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
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"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
"CLOSE_DIST": 96,
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"DISPERSION_COEF": 20,
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"FAR_DIST": 176,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
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"Lay": {
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"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
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"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
"MIN_CAN_LAY_DIST": 11,
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 260,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"LightOnVisionDistance": 95,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MIDDLE_DIST": 90,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECIVE_PLAYER_REQUESTS": true,
"CAN_STAND_BY": false,
"CAN_TAKE_ANY_ITEM": true,
"CAN_TAKE_ITEMS": true,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_ENEMY_BEAR": false,
"DEFAULT_ENEMY_SAVAGE": false,
"DEFAULT_ENEMY_USEC": false,
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
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"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GIFTER_ADDITIONAL_GIFTS": 1,
"GROUP_ANY_PHRASE_DELAY": 20,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 4,
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"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
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"WARN_BOT_TYPES": []
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"Move": {
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"REACH_DIST": 0.5,
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"RUN_IF_CANT_SHOOT": false,
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"Patrol": {
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"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
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"MovingSlowCoef": 1.5,
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"SpeedDown": -0.3,
"SpeedUp": 0.3,
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}
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"BOSS_DIST_TO_WARNING_OUT": 35,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 625,
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"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
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"FLASH_GAIN_SIGHT": 1.8,
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"FLASH_LAY_CHANCE": 1,
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"FLASH_SCATTERING": 1.6,
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"SMOKE_ACCURATY": 1.6,
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"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
"DamageCoeff": 1,
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"HearingSense": 10.9,
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"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
"ScatteringPerMeter": 0.045,
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"VisibleAngle": 180,
"VisibleDistance": 262,
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"GOOD_DIST_TO_POINT_COEF": 9999,
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"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
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"SPOTTED_COVERS_RADIUS": 2.5,
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"STAY_IF_FAR": 25,
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"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"DELTA_GRENADE_START_TIME": 0.01,
"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
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"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
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"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
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"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
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"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
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"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
"CLOSE_DIST": 96,
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"DISPERSION_COEF": 20,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 176,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
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"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 260,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
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"LOOK_AROUND_DELTA": 1.1,
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"LightOnVisionDistance": 95,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECIVE_PLAYER_REQUESTS": true,
"CAN_STAND_BY": false,
"CAN_TAKE_ANY_ITEM": true,
"CAN_TAKE_ITEMS": true,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_ENEMY_BEAR": false,
"DEFAULT_ENEMY_SAVAGE": false,
"DEFAULT_ENEMY_USEC": false,
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_BY_GROUPS_PMC_PLAYERS": false,
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GIFTER_ADDITIONAL_GIFTS": 1,
"GROUP_ANY_PHRASE_DELAY": 20,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 4,
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"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": []
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"Move": {
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"BASE_ROTATE_SPEED": 270,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"DIST_TO_START_RAYCAST": 15,
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"FAR_DIST": 4,
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"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
"REACH_DIST_RUN": 0.8,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
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"SLOW_COEF": 7,
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"Y_APPROXIMATION": 0.7
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"Patrol": {
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"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
"RESERVE_OUT_TIME": 60,
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"Scattering": {
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"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
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"LayFactor": 0.1,
"MaxScatter": 0.2,
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"MovingSlowCoef": 1.5,
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"RecoilControlCoefShootDone": 0.0003,
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"RecoilYCoef": 0.0005,
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"RecoilYMax": 1,
"SpeedDown": -0.3,
"SpeedUp": 0.3,
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View File

@ -0,0 +1,4890 @@
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"FromShot": 0.001,
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"MaxScatter": 0.2,
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"MovingSlowCoef": 1.5,
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"RecoilControlCoefShootDoneAuto": 0.00015,
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"SpeedDown": -0.3,
"SpeedUp": 0.3,
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"ToLowBotSpeed": 2.4,
"ToSlowBotSpeed": 1.5,
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}
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"BOSS_DIST_TO_WARNING_OUT": 35,
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"FLASH_LAY_CHANCE": 1,
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"FLASH_SCATTERING": 1.6,
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"SMOKE_ACCURATY": 1.6,
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"AimingType": "normal",
"CanGrenade": true,
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"RifleFireDistancePref": 100,
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"VisibleAngle": 180,
"VisibleDistance": 262,
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"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
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"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"DELTA_GRENADE_START_TIME": 0.01,
"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
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"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
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"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
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"RUN_AWAY_SQR": 484,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
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"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
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"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
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"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
"CLOSE_DIST": 96,
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"DISPERSION_COEF": 20,
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"FAR_DIST": 176,
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"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
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"Lay": {
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"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
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"DIST_ENEMY_GETUP_LAY": 10,
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"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
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"FAR_DISTANCE": 260,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
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"LightOnVisionDistance": 95,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECIVE_PLAYER_REQUESTS": true,
"CAN_STAND_BY": false,
"CAN_TAKE_ANY_ITEM": true,
"CAN_TAKE_ITEMS": true,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_ENEMY_BEAR": false,
"DEFAULT_ENEMY_SAVAGE": false,
"DEFAULT_ENEMY_USEC": false,
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
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"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GIFTER_ADDITIONAL_GIFTS": 1,
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"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
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"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
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"SEC_TO_MORE_DIST_TO_RUN": 10,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
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"TIME_TO_FIND_ENEMY": 22,
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"Move": {
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}
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"BOSS_DIST_TO_WARNING": 20,
"BOSS_DIST_TO_WARNING_OUT": 35,
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"FLASH_SCATTERING": 1.6,
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"AimingType": "normal",
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"HearingSense": 10.9,
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"VisibleDistance": 262,
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"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
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"SPOTTED_COVERS_RADIUS": 2.5,
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"WAIT_INT_COVER_FINDING_ENEMY": 2
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
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"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
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"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
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"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
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"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"MIN_THROW_GRENADE_DIST": 12,
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"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
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"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
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"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
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"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
"CLOSE_DIST": 96,
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"DISPERSION_COEF": 20,
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"FAR_DIST": 176,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
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"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
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"Lay": {
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"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
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"DELTA_WANT_LAY_CHECL_SEC": 5,
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"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 260,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
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"LightOnVisionDistance": 95,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECIVE_PLAYER_REQUESTS": true,
"CAN_STAND_BY": false,
"CAN_TAKE_ANY_ITEM": true,
"CAN_TAKE_ITEMS": true,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_ENEMY_BEAR": false,
"DEFAULT_ENEMY_SAVAGE": false,
"DEFAULT_ENEMY_USEC": false,
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
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"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GIFTER_ADDITIONAL_GIFTS": 1,
"GROUP_ANY_PHRASE_DELAY": 20,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 4,
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"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
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"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": []
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"Move": {
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"BASE_ROTATE_SPEED": 270,
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"DIST_TO_CAN_CHANGE_WAY": 8,
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"FAR_DIST": 4,
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"REACH_DIST": 0.5,
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"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
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"Patrol": {
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"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
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"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
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"MovingSlowCoef": 1.5,
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"SpeedDown": -0.3,
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"CHANCE_TO_CHANGE_WEAPON": 80,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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}
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"BASE_SHIEF": 0.03,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
"DIST_TO_SHOOT_TO_CENTER": 3,
"FIRST_CONTACT_ADD_CHANCE_100": 40,
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"HARD_AIM": 0.75,
"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
"MAX_AIM_PRECICING": 1,
"MAX_AIM_TIME": 1.1,
"MAX_TIME_DISCARD_AIM_SEC": 0.6,
"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
"MIN_TIME_DISCARD_AIM_SEC": 0.3,
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"OFFSET_RECAL_ANYWAY_TIME": 1,
"PANIC_ACCURATY_COEF": 1.2,
"PANIC_COEF": 1.2,
"PANIC_TIME": 1,
"RECALC_DIST": 0.7,
"RECALC_MUST_TIME": 2,
"RECALC_SQR_DIST": 0.48999998,
"SCATTERING_DIST_MODIF": 0.47,
"SCATTERING_DIST_MODIF_CLOSE": 0.6,
"SCATTERING_HAVE_DAMAGE_COEF": 1.2,
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"SHPERE_FRIENDY_FIRE_SIZE": -0.1,
"TIME_COEF_IF_MOVE": 1.05,
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"XZ_COEF": 0.01,
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},
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"BOSS_DIST_TO_SHOOT_SQRT": 100,
"BOSS_DIST_TO_WARNING": 20,
"BOSS_DIST_TO_WARNING_OUT": 35,
"BOSS_DIST_TO_WARNING_OUT_SQRT": 625,
"BOSS_DIST_TO_WARNING_SQRT": 400,
"CHANCE_TO_SEND_GRENADE_100": 100,
"CHANCE_USE_RESERVE_PATROL_100": 30,
"COVER_TO_SEND": true,
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"KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
"KILLA_BULLET_TO_RELOAD": 15,
"KILLA_CLOSEATTACK_DELAY": 10,
"KILLA_CLOSEATTACK_TIMES": 3,
"KILLA_CLOSE_ATTACK_DIST": 8,
"KILLA_CONTUTION_TIME": 5,
"KILLA_DEF_DIST_SQRT": 225,
"KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
"KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
"KILLA_ENEMIES_TO_ATTACK": 3,
"KILLA_HOLD_DELAY": 5,
"KILLA_LARGE_ATTACK_DIST": 41,
"KILLA_MIDDLE_ATTACK_DIST": 22,
"KILLA_ONE_IS_CLOSE": 30,
"KILLA_SEARCH_METERS": 30,
"KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
"KILLA_START_SEARCH_SEC": 40,
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"KILLA_WAIT_IN_COVER_COEF": 1,
"KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
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"MAX_DIST_DECIDER_TO_SEND": 35,
"MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
"NOT_ADD_TO_ENEMY_ON_KILLS": true,
"PERSONS_SEND": 2,
"SHALL_WARN": true,
"TIME_AFTER_LOSE": 15,
"TIME_AFTER_LOSE_DELTA": 60,
"WAIT_NO_ATTACK_SAVAGE": 10
},
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"FLASH_GAIN_SIGHT": 1.8,
"FLASH_HEARING": 1,
"FLASH_LAY_CHANCE": 1,
"FLASH_PRECICING": 1.6,
"FLASH_SCATTERING": 1.6,
"FLASH_VISION_DIST": 0.05,
"SMOKE_ACCURATY": 1.6,
"SMOKE_GAIN_SIGHT": 1.6,
"SMOKE_HEARING": 1,
"SMOKE_LAY_CHANCE": 1.6,
"SMOKE_PRECICING": 1.6,
"SMOKE_SCATTERING": 1.6,
"SMOKE_VISION_DIST": 0.6,
"STUN_HEARING": 0.01
},
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"AimingType": "normal",
"CanGrenade": true,
"CanRun": true,
"DamageCoeff": 1,
"GainSightCoef": 0.05,
"HearingSense": 10.9,
"PistolFireDistancePref": 35,
"RifleFireDistancePref": 100,
"ScatteringClosePerMeter": 0.12,
"ScatteringPerMeter": 0.045,
"ShotgunFireDistancePref": 50,
"VisibleAngle": 180,
"VisibleDistance": 262,
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},
"Cover": {
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"CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
"CHECK_COVER_ENEMY_LOOK": false,
"CLOSE_DIST_POINT_SQRT": 4,
"DELTA_SEEN_FROM_COVE_LAST_POS": 15,
"DEPENDS_Y_DIST_TO_BOT": false,
"DIST_CANT_CHANGE_WAY": 5,
"DIST_CANT_CHANGE_WAY_SQR": 25,
"DIST_CHECK_SFETY": 9,
"DOG_FIGHT_AFTER_LEAVE": 4,
"ENEMY_DIST_TO_GO_OUT": 1,
"GOOD_DIST_TO_POINT_COEF": 9999,
"HIDE_TO_COVER_TIME": 1.5,
"HITS_TO_LEAVE_COVER": 1,
"HITS_TO_LEAVE_COVER_UNKNOWN": 1,
"LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
"LOOK_LAST_ENEMY_POS_MOVING": 1.5,
"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
"MAX_DIST_OF_COVER": 4,
"MAX_DIST_OF_COVER_SQR": 16,
"MAX_SPOTTED_TIME_SEC": 55,
"MIN_DEFENCE_LEVEL": 5,
"MIN_DIST_TO_ENEMY": 9,
"MOVE_TO_COVER_WHEN_TARGET": false,
"NOT_LOOK_AT_WALL_IS_DANGER": true,
"OFFSET_LOOK_ALONG_WALL_ANG": 20,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
"RUN_IF_FAR": 10,
"RUN_IF_FAR_SQRT": 225,
"SHOOT_NEAR_SEC_PERIOD": 0.5,
"SHOOT_NEAR_TO_LEAVE": 2,
"SOUND_TO_GET_SPOTTED": 2,
"SPOTTED_COVERS_RADIUS": 2.5,
"SPOTTED_GRENADE_RADIUS": 16,
"SPOTTED_GRENADE_TIME": 7,
"STATIONARY_WEAPON_MAX_DIST_TO_USE": 25,
"STATIONARY_WEAPON_NO_ENEMY_GETUP": 15,
"STAY_IF_FAR": 25,
"STAY_IF_FAR_SQRT": 625,
"TIME_CHECK_SAFE": 2,
"TIME_TO_MOVE_TO_COVER": 15,
"WAIT_INT_COVER_FINDING_ENEMY": 2
},
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"ADD_GRENADE_AS_DANGER_SQR": 4225,
"AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
"AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
"ANG_TYPE": 4,
"BEWARE_TYPE": 2,
"BE_ATTENTION_COEF": 4,
"CAN_THROW_STRAIGHT_CONTACT": true,
"CHANCE_RUN_FLASHED_100": 100,
"CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
"CHEAT_START_GRENADE_PLACE": false,
"CLOSE_TO_SMOKE_TIME_DELTA": 5,
"CLOSE_TO_SMOKE_TO_SHOOT": 10,
"CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
"DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
"DELTA_GRENADE_START_TIME": 0.01,
"DELTA_NEXT_ATTEMPT": 10,
"DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
"FLASH_GRENADE_TIME_COEF": 0.25,
"GrenadePerMeter": 0.15,
"GrenadePrecision": 0.1,
"MAX_FLASHED_DIST_TO_SHOOT": 10,
"MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
"MAX_THROW_POWER": 18.7,
"MIN_DIST_NOT_TO_THROW": 8,
"MIN_DIST_NOT_TO_THROW_SQR": 64,
"MIN_THROW_DIST_PERCENT_0_1": 0.7,
"MIN_THROW_GRENADE_DIST": 12,
"MIN_THROW_GRENADE_DIST_SQRT": 144,
"NEAR_DELTA_THROW_TIME_SEC": 2,
"NO_RUN_FROM_AI_GRENADES": true,
"REQUEST_DIST_MUST_THROW": 3,
"REQUEST_DIST_MUST_THROW_SQRT": 9,
"RUN_AWAY": 22,
"RUN_AWAY_SQR": 484,
"SHOOT_TO_SMOKE_CHANCE_100": 50,
"SIZE_SPOTTED_COEF": 2,
"SMOKE_CHECK_DELTA": 1,
"SMOKE_SUPPRESS_DELTA": 20,
"STOP_WHEN_THROW_GRENADE": true,
"STRAIGHT_CONTACT_DELTA_SEC": -1,
"STUN_SUPPRESS_DELTA": 9,
"TIME_SHOOT_TO_FLASH": 4,
"WAIT_TIME_TURN_AWAY": 0.2
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"Hearing": {
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99,
"CLOSE_DIST": 96,
"DEAD_BODY_SOUND_RAD": 30,
"DISPERSION_COEF": 20,
"DIST_PLACE_TO_FIND_POINT": 70,
"FAR_DIST": 176,
"HEAR_DELAY_WHEN_HAVE_SMT": 0,
"HEAR_DELAY_WHEN_PEACE": 0,
"LOOK_ONLY_DANGER": false,
"LOOK_ONLY_DANGER_DELTA": 9,
"RESET_TIMER_DIST": 17,
"SOUND_DIR_DEEFREE": 30
},
"Lay": {
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"CHECK_SHOOT_WHEN_LAYING": false,
"CLEAR_POINTS_OF_SCARE_SEC": 20,
"DAMAGE_TIME_TO_GETUP": 3,
"DELTA_AFTER_GETUP": 10,
"DELTA_GETUP": 2.7,
"DELTA_LAY_CHECK": 2,
"DELTA_WANT_LAY_CHECL_SEC": 5,
"DIST_ENEMY_CAN_LAY": 15,
"DIST_ENEMY_CAN_LAY_SQRT": 225,
"DIST_ENEMY_GETUP_LAY": 10,
"DIST_ENEMY_GETUP_LAY_SQRT": 100,
"DIST_ENEMY_NULL_DANGER_LAY": 15,
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"DIST_GRASS_TERRAIN_SQRT": 0.160000011,
"DIST_TO_COVER_TO_LAY": 3.5,
"DIST_TO_COVER_TO_LAY_SQRT": 12.25,
"LAY_AIM": 0.6,
"LAY_CHANCE_DANGER": 40,
"MAX_CAN_LAY_DIST": 200,
"MAX_CAN_LAY_DIST_SQRT": 40000,
"MAX_LAY_TIME": 35,
"MIN_CAN_LAY_DIST": 11,
"MIN_CAN_LAY_DIST_SQRT": 121
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"Look": {
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"CAN_LOOK_TO_WALL": true,
"COME_TO_BODY_DIST": 1.2,
"CloseDeltaTimeSec": 0.1,
"DIST_CHECK_WALL": 20,
"DIST_NOT_TO_IGNORE_WALL": 15,
"ENEMY_LIGHT_ADD": 48,
"ENEMY_LIGHT_START_DIST": 90,
"FAR_DISTANCE": 260,
"FarDeltaTimeSec": 3,
"GOAL_TO_FULL_DISSAPEAR": 0.2,
"GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
"LOOK_AROUND_DELTA": 1.1,
"LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
"LightOnVisionDistance": 95,
"MARKSMAN_VISIBLE_DIST_COEF": 1.15,
"MAX_VISION_GRASS_METERS": 0.8,
"MAX_VISION_GRASS_METERS_FLARE": 8,
"MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
"MAX_VISION_GRASS_METERS_OPT": 0.9090909,
"MIDDLE_DIST": 90,
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"MiddleDeltaTimeSec": 1,
"OLD_TIME_POINT": 11,
"OPTIMIZE_TO_ONLY_BODY": true,
"POSIBLE_VISION_SPACE": 1.2,
"VISIBLE_DISNACE_WITH_LIGHT": 100,
"WAIT_NEW_SENSOR": 2.1,
"WAIT_NEW__LOOK_SENSOR": 7.8
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"Mind": {
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"AI_POWER_COEF": 120,
"AMBUSH_WHEN_UNDER_FIRE": true,
"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
"ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
"BULLET_FEEL_CLOSE_SDIST": 1,
"BULLET_FEEL_DIST": 360,
"CAN_PANIC_IS_PROTECT": false,
"CAN_RECIVE_PLAYER_REQUESTS": true,
"CAN_STAND_BY": false,
"CAN_TAKE_ANY_ITEM": true,
"CAN_TAKE_ITEMS": true,
"CAN_THROW_REQUESTS": true,
"CAN_USE_MEDS": true,
"CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
"CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
"CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
"CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
"COVER_DIST_COEF": 1.5,
"COVER_SECONDS_AFTER_LOSE_VISION": 10,
"COVER_SELF_ALWAYS_IF_DAMAGED": false,
"DAMAGE_REDUCTION_TIME_SEC": 20,
"DANGER_POINT_CHOOSE_COEF": 1,
"DEFAULT_BEAR_BEHAVIOUR": "Ignore",
"DEFAULT_ENEMY_BEAR": false,
"DEFAULT_ENEMY_SAVAGE": false,
"DEFAULT_ENEMY_USEC": false,
"DEFAULT_SAVAGE_BEHAVIOUR": "Ignore",
"DEFAULT_USEC_BEHAVIOUR": "Ignore",
"DIST_TO_ENEMY_YO_CAN_HEAL": 30,
"DIST_TO_FOUND_SQRT": 400,
"DIST_TO_STOP_RUN_ENEMY": 15,
"DOG_FIGHT_IN": 3,
"DOG_FIGHT_OUT": 6,
"ENEMY_BOT_TYPES": [],
"ENEMY_BY_GROUPS_PMC_PLAYERS": false,
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": false,
"ENEMY_LOOK_AT_ME_ANG": 15,
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
"FRIENDLY_BOT_TYPES": [],
"FRIEND_AGR_KILL": 0.2,
"FRIEND_DEAD_AGR_LOW": -0.2,
"GIFTER_ADDITIONAL_GIFTS": 1,
"GROUP_ANY_PHRASE_DELAY": 20,
"GROUP_EXACTLY_PHRASE_DELAY": 20,
"HEAL_DELAY_SEC": 5,
"HIT_DELAY_WHEN_HAVE_SMT": -1,
"HIT_DELAY_WHEN_PEACE": -1,
"HIT_POINT_DETECTION": 4,
"HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
"LASTSEEN_POINT_CHOOSE_COEF": 0.2,
"LAST_ENEMY_LOOK_TO": 40,
"MAX_AGGRO_BOT_DIST": 100,
"MAX_AGGRO_BOT_DIST_SQR": 10000,
"MAX_SHOOTS_TIME": 4,
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"MIN_DAMAGE_SCARE": 20,
"MIN_SHOOTS_TIME": 2,
"MIN_START_AGGRESION_COEF": 1,
"NO_RUN_AWAY_FOR_SAFE": true,
"PART_PERCENT_TO_HEAL": 0.65,
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
"PROTECT_DELTA_HEAL_SEC": 10,
"PROTECT_TIME_REAL": true,
"SEC_TO_MORE_DIST_TO_RUN": 10,
"SHOOT_INSTEAD_DOG_FIGHT": 9,
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
"STANDART_AMBUSH_DIST": 100,
"SUSPETION_POINT_CHANCE_ADD100": 0,
"TALK_WITH_QUERY": true,
"TIME_TO_FIND_ENEMY": 22,
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
"WARN_BOT_TYPES": []
},
"Move": {
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"BASE_ROTATE_SPEED": 270,
"BASE_SQRT_START_SERACH": 1225,
"BASE_START_SERACH": 35,
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
"DELTA_LAST_SEEN_ENEMY": 20,
"DIST_TO_CAN_CHANGE_WAY": 8,
"DIST_TO_CAN_CHANGE_WAY_SQR": 64,
"DIST_TO_START_RAYCAST": 15,
"DIST_TO_START_RAYCAST_SQR": 225,
"FAR_DIST": 4,
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"REACH_DIST": 0.5,
"REACH_DIST_COVER": 2,
"REACH_DIST_RUN": 0.8,
"RUN_IF_CANT_SHOOT": false,
"RUN_IF_GAOL_FAR_THEN": 10,
"RUN_TO_COVER_MIN": 2,
"SEC_TO_CHANGE_TO_RUN": 3,
"SLOW_COEF": 7,
"START_SLOW_DIST": 1.5,
"UPDATE_TIME_RECAL_WAY": 7,
"Y_APPROXIMATION": 0.7
},
"Patrol": {
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"CHANCE_TO_CUT_WAY_0_100": 75,
"CHANCE_TO_SHOOT_DEADBODY": 52,
"CHANGE_WAY_TIME": 325.1,
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"CUT_WAY_MAX_0_1": 0.65,
"CUT_WAY_MIN_0_1": 0.4,
"FRIEND_SEARCH_SEC": 12,
"LOOK_TIME_BASE": 12,
"MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
"MIN_DIST_TO_CLOSE_TALK": 5,
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"PICKUP_ITEMS_TO_BACKPACK_OR_CONTAINER": true,
"RESERVE_OUT_TIME": 60,
"RESERVE_TIME_STAY": 72,
"SUSPETION_PLACE_LIFETIME": 7,
"TALK_DELAY": 1.1,
"TALK_DELAY_BIG": 45.1,
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},
"Scattering": {
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"BloodFall": 1.45,
"Caution": 0.3,
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"DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
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"FromShot": 0.001,
"HandDamageAccuracySpeed": 1.3,
"HandDamageScatteringMinMax": 0.7,
"LayFactor": 0.1,
"MaxScatter": 0.2,
"MinScatter": 0.01,
"MovingSlowCoef": 1.5,
"PoseChnageCoef": 0.1,
"RecoilControlCoefShootDone": 0.0003,
"RecoilControlCoefShootDoneAuto": 0.00015,
"RecoilYCoef": 0.0005,
"RecoilYCoefSppedDown": -0.52,
"RecoilYMax": 1,
"SpeedDown": -0.3,
"SpeedUp": 0.3,
"SpeedUpAim": 1.4,
"ToCaution": 0.6,
"ToLowBotAngularSpeed": 80,
"ToLowBotSpeed": 2.4,
"ToSlowBotSpeed": 1.5,
"ToStopBotAngularSpeed": 40,
"ToUpBotSpeed": 3.6,
"TracerCoef": 1.3,
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},
"Shoot": {
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"CHANCE_TO_CHANGE_WEAPON": 80,
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"DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
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"FAR_DIST_ENEMY": 20,
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"FINGER_HOLD_SINGLE_SHOT": 0.14,
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"NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
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"RECOIL_DELTA_PRESS": 0.15,
"RECOIL_PER_METER": 0.01,
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"REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
"RUN_DIST_NO_AMMO": 25,
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"SHOOT_FROM_COVER": 4,
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"VALIDATE_MALFUNCTION_CHANCE": 100,
"WAIT_NEXT_SINGLE_SHOT": 0.2,
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