From 00fce2bc9d5170e0e2c9f2f935f2c9036aa57a7d Mon Sep 17 00:00:00 2001 From: Dev Date: Thu, 4 Apr 2024 11:29:41 +0100 Subject: [PATCH] Update bot difficulty values + add event bot stubs (clone of raiders) --- .../assets/database/bots/types/assault.json | 4 + .../assets/database/bots/types/marksman.json | 4 + .../database/bots/types/spiritspring.json | 4890 +++++++++++++++++ .../database/bots/types/spiritwinter.json | 4890 +++++++++++++++++ 4 files changed, 9788 insertions(+) create mode 100644 project/assets/database/bots/types/spiritspring.json create mode 100644 project/assets/database/bots/types/spiritwinter.json diff --git a/project/assets/database/bots/types/assault.json b/project/assets/database/bots/types/assault.json index 4a036cd9..78393ef7 100644 --- a/project/assets/database/bots/types/assault.json +++ b/project/assets/database/bots/types/assault.json @@ -424,6 +424,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, @@ -917,6 +918,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, @@ -1409,6 +1411,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, @@ -1897,6 +1900,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, diff --git a/project/assets/database/bots/types/marksman.json b/project/assets/database/bots/types/marksman.json index 95e95344..21fd26cc 100644 --- a/project/assets/database/bots/types/marksman.json +++ b/project/assets/database/bots/types/marksman.json @@ -412,6 +412,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, @@ -884,6 +885,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, @@ -1354,6 +1356,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, @@ -1826,6 +1829,7 @@ "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "CHECK_MARK_OF_UNKNOWS": true, "COVER_DIST_COEF": 1.5, "COVER_SECONDS_AFTER_LOSE_VISION": 10, "COVER_SELF_ALWAYS_IF_DAMAGED": false, diff --git a/project/assets/database/bots/types/spiritspring.json b/project/assets/database/bots/types/spiritspring.json new file mode 100644 index 00000000..a0420b13 --- /dev/null +++ b/project/assets/database/bots/types/spiritspring.json @@ -0,0 +1,4890 @@ +{ + "appearance": { + "body": { + "5d28ae4986f7742926686187": 1 + }, + "feet": { + "5cc2e5d014c02e15d53d9c03": 5, + "5d28af3486f774292364a6e7": 3, + "5d28af7886f77429275dba25": 5, + "6033a430ed2e0509b15f9033": 7 + }, + "hands": { + "5cc0876314c02e000c6bea6b": 1 + }, + "head": { + "5cc084dd14c02e000b0550a3": 1, + "5cc2e4d014c02e000d0115f8": 1, + "5cde9ff17d6c8b0474535daa": 1 + }, + "voice": { + "Bear_1": 193, + "Bear_2": 183, + "Bear_3": 189, + "Scav_1": 121, + "Scav_2": 118, + "Scav_3": 141, + "Scav_4": 140, + "Scav_5": 123, + "Scav_6": 124, + "Usec_1": 173, + "Usec_2": 181, + "Usec_3": 171 + } + }, + "chances": { + "equipment": { + "ArmBand": 0, + "ArmorVest": 20, + "Backpack": 49, + "Earpiece": 53, + "Eyewear": 78, + "FaceCover": 62, + "FirstPrimaryWeapon": 100, + "Headwear": 89, + "Holster": 100, + "Pockets": 100, + "Scabbard": 0, + "SecondPrimaryWeapon": 0, + "SecuredContainer": 100, + "TacticalVest": 100 + }, + "equipmentMods": { + "back_plate": 100, + "front_plate": 100, + "left_side_plate": 10, + "mod_equipment": 6, + "mod_equipment_000": 2, + "mod_equipment_001": 0, + "mod_equipment_002": 0, + "mod_mount": 0, + "mod_nvg": 15, + "right_side_plate": 10 + }, + "weaponMods": { + "mod_charge": 6, + "mod_flashlight": 100, + "mod_foregrip": 30, + "mod_handguard": 100, + "mod_launcher": 0, + "mod_magazine": 100, + "mod_mount": 47, + "mod_mount_000": 17, + "mod_mount_001": 40, + "mod_mount_002": 18, + "mod_mount_003": 0, + "mod_mount_004": 41, + "mod_muzzle": 33, + "mod_muzzle_000": 28, + "mod_muzzle_001": 0, + "mod_pistol_grip": 0, + "mod_reciever": 100, + "mod_scope": 73, + "mod_sight_front": 86, + "mod_sight_rear": 73, + "mod_stock": 100, + "mod_stock_000": 100, + "mod_stock_001": 100, + "mod_tactical": 47, + "mod_tactical_000": 32, + "mod_tactical_001": 42, + "mod_tactical_002": 0, + "mod_tactical_003": 0, + "mod_tactical_2": 100 + } + }, + "difficulty": { + "easy": { + "Aiming": { + "AIMING_TYPE": 2, + "ANYTIME_LIGHT_WHEN_AIM_100": 40, + "ANY_PART_SHOOT_TIME": 5, + "BASE_HIT_AFFECTION_DELAY_SEC": 0.07, + "BASE_HIT_AFFECTION_MAX_ANG": 4, + "BASE_HIT_AFFECTION_MIN_ANG": 2, + "BASE_SHIEF": 0.03, + "BASE_SHIEF_STATIONARY_GRENADE": 0.15, + "BETTER_PRECICING_COEF": 0.9, + "BOTTOM_COEF": 0.01, + "BOT_MOVE_IF_DELTA": 3.01, + "COEF_FROM_COVER": 0.35, + "COEF_IF_MOVE": 1, + "DAMAGE_PANIC_TIME": 5, + "DAMAGE_TO_DISCARD_AIM_0_100": 86, + "DANGER_UP_POINT": 1.3, + "DIST_TO_SHOOT_NO_OFFSET": 3, + "DIST_TO_SHOOT_TO_CENTER": 3, + "FIRST_CONTACT_ADD_CHANCE_100": 40, + "FIRST_CONTACT_ADD_SEC": 0.01, + "HARD_AIM": 0.75, + "MAX_AIMING_UPGRADE_BY_TIME": 0.25, + "MAX_AIM_PRECICING": 1, + "MAX_AIM_TIME": 1.1, + "MAX_TIME_DISCARD_AIM_SEC": 0.6, + "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1, + "MIN_TIME_DISCARD_AIM_SEC": 0.3, + "NEXT_SHOT_MISS_CHANCE_100": 10, + "NEXT_SHOT_MISS_Y_OFFSET": 0.1, + "OFFSET_RECAL_ANYWAY_TIME": 1, + "PANIC_ACCURATY_COEF": 1.2, + "PANIC_COEF": 1.2, + "PANIC_TIME": 1, + "RECALC_DIST": 0.7, + "RECALC_MUST_TIME": 2, + "RECALC_SQR_DIST": 0.48999998, + "SCATTERING_DIST_MODIF": 0.47, + "SCATTERING_DIST_MODIF_CLOSE": 0.6, + "SCATTERING_HAVE_DAMAGE_COEF": 1.2, + "SHOOT_TO_CHANGE_PRIORITY": 5525, + "SHPERE_FRIENDY_FIRE_SIZE": -0.1, + "TIME_COEF_IF_MOVE": 1.05, + "WEAPON_ROOT_OFFSET": 0.35, + "XZ_COEF": 0.01, + "XZ_COEF_STATIONARY_GRENADE": 0.2 + }, + "Boss": { + "BOSS_DIST_TO_SHOOT": 10, + "BOSS_DIST_TO_SHOOT_SQRT": 100, + "BOSS_DIST_TO_WARNING": 20, + "BOSS_DIST_TO_WARNING_OUT": 35, + "BOSS_DIST_TO_WARNING_OUT_SQRT": 625, + "BOSS_DIST_TO_WARNING_SQRT": 400, + "CHANCE_TO_SEND_GRENADE_100": 100, + "CHANCE_USE_RESERVE_PATROL_100": 30, + "COVER_TO_SEND": true, + "DELTA_SEARCH_TIME": 18, + "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2, + "KILLA_BULLET_TO_RELOAD": 15, + "KILLA_CLOSEATTACK_DELAY": 10, + "KILLA_CLOSEATTACK_TIMES": 3, + "KILLA_CLOSE_ATTACK_DIST": 8, + "KILLA_CONTUTION_TIME": 5, + "KILLA_DEF_DIST_SQRT": 225, + "KILLA_DIST_TO_GO_TO_SUPPRESS": 6, + "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45, + "KILLA_ENEMIES_TO_ATTACK": 3, + "KILLA_HOLD_DELAY": 5, + "KILLA_LARGE_ATTACK_DIST": 41, + "KILLA_MIDDLE_ATTACK_DIST": 22, + "KILLA_ONE_IS_CLOSE": 30, + "KILLA_SEARCH_METERS": 30, + "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25, + "KILLA_START_SEARCH_SEC": 40, + "KILLA_TRIGGER_DOWN_DELAY": 1, + "KILLA_WAIT_IN_COVER_COEF": 1, + "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5, + "MAX_DIST_COVER_BOSS": 65, + "MAX_DIST_COVER_BOSS_SQRT": 4225, + "MAX_DIST_DECIDER_TO_SEND": 35, + "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225, + "NOT_ADD_TO_ENEMY_ON_KILLS": true, + "PERSONS_SEND": 2, + "SHALL_WARN": true, + "TIME_AFTER_LOSE": 15, + "TIME_AFTER_LOSE_DELTA": 60, + "WAIT_NO_ATTACK_SAVAGE": 10 + }, + "Change": { + "FLASH_ACCURATY": 1.6, + "FLASH_GAIN_SIGHT": 1.8, + "FLASH_HEARING": 1, + "FLASH_LAY_CHANCE": 1, + "FLASH_PRECICING": 1.6, + "FLASH_SCATTERING": 1.6, + "FLASH_VISION_DIST": 0.05, + "SMOKE_ACCURATY": 1.6, + "SMOKE_GAIN_SIGHT": 1.6, + "SMOKE_HEARING": 1, + "SMOKE_LAY_CHANCE": 1.6, + "SMOKE_PRECICING": 1.6, + "SMOKE_SCATTERING": 1.6, + "SMOKE_VISION_DIST": 0.6, + "STUN_HEARING": 0.01 + }, + "Core": { + "AccuratySpeed": 0.15, + "AimingType": "normal", + "CanGrenade": true, + "CanRun": true, + "DamageCoeff": 1, + "GainSightCoef": 0.05, + "HearingSense": 10.9, + "PistolFireDistancePref": 35, + "RifleFireDistancePref": 100, + "ScatteringClosePerMeter": 0.12, + "ScatteringPerMeter": 0.045, + "ShotgunFireDistancePref": 50, + "VisibleAngle": 180, + "VisibleDistance": 262, + "WaitInCoverBetweenShotsSec": 0.35 + }, + "Cover": { + "CHANGE_RUN_TO_COVER_SEC": 5, + "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6, + "CHECK_COVER_ENEMY_LOOK": false, + "CLOSE_DIST_POINT_SQRT": 4, + "DELTA_SEEN_FROM_COVE_LAST_POS": 15, + "DEPENDS_Y_DIST_TO_BOT": false, + "DIST_CANT_CHANGE_WAY": 5, + "DIST_CANT_CHANGE_WAY_SQR": 25, + "DIST_CHECK_SFETY": 9, + "DOG_FIGHT_AFTER_LEAVE": 4, + "ENEMY_DIST_TO_GO_OUT": 1, + "GOOD_DIST_TO_POINT_COEF": 9999, + "HIDE_TO_COVER_TIME": 1.5, + "HITS_TO_LEAVE_COVER": 1, + "HITS_TO_LEAVE_COVER_UNKNOWN": 1, + "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45, + "LOOK_LAST_ENEMY_POS_MOVING": 1.5, + "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3, + "MAX_DIST_OF_COVER": 4, + "MAX_DIST_OF_COVER_SQR": 16, + "MAX_SPOTTED_TIME_SEC": 55, + "MIN_DEFENCE_LEVEL": 5, + "MIN_DIST_TO_ENEMY": 9, + "MOVE_TO_COVER_WHEN_TARGET": false, + "NOT_LOOK_AT_WALL_IS_DANGER": true, + "OFFSET_LOOK_ALONG_WALL_ANG": 20, + "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50, + "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20, + "RUN_COVER_IF_CAN_AND_NO_ENEMIES": false, + "RUN_IF_FAR": 10, + "RUN_IF_FAR_SQRT": 225, + "SHOOT_NEAR_SEC_PERIOD": 0.5, + "SHOOT_NEAR_TO_LEAVE": 2, + "SOUND_TO_GET_SPOTTED": 2, + "SPOTTED_COVERS_RADIUS": 2.5, + "SPOTTED_GRENADE_RADIUS": 16, + "SPOTTED_GRENADE_TIME": 7, + "STATIONARY_WEAPON_MAX_DIST_TO_USE": 25, + "STATIONARY_WEAPON_NO_ENEMY_GETUP": 15, + "STAY_IF_FAR": 25, + "STAY_IF_FAR_SQRT": 625, + "TIME_CHECK_SAFE": 2, + "TIME_TO_MOVE_TO_COVER": 15, + "WAIT_INT_COVER_FINDING_ENEMY": 2 + }, + "Grenade": { + "ADD_GRENADE_AS_DANGER": 65, + "ADD_GRENADE_AS_DANGER_SQR": 4225, + "AMBUSH_IF_SMOKE_IN_ZONE_100": 40, + "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30, + "ANG_TYPE": 4, + "BEWARE_TYPE": 2, + "BE_ATTENTION_COEF": 4, + "CAN_THROW_STRAIGHT_CONTACT": true, + "CHANCE_RUN_FLASHED_100": 100, + "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100, + "CHEAT_START_GRENADE_PLACE": false, + "CLOSE_TO_SMOKE_TIME_DELTA": 5, + "CLOSE_TO_SMOKE_TO_SHOOT": 10, + "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100, + "DAMAGE_GRENADE_SUPPRESS_DELTA": 8, + "DELTA_GRENADE_START_TIME": 0.01, + "DELTA_NEXT_ATTEMPT": 10, + "DELTA_NEXT_ATTEMPT_FROM_COVER": 5, + "FLASH_GRENADE_TIME_COEF": 0.25, + "GrenadePerMeter": 0.15, + "GrenadePrecision": 0.1, + "MAX_FLASHED_DIST_TO_SHOOT": 10, + "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100, + "MAX_THROW_POWER": 18.7, + "MIN_DIST_NOT_TO_THROW": 8, + "MIN_DIST_NOT_TO_THROW_SQR": 64, + "MIN_THROW_DIST_PERCENT_0_1": 0.7, + "MIN_THROW_GRENADE_DIST": 12, + "MIN_THROW_GRENADE_DIST_SQRT": 144, + "NEAR_DELTA_THROW_TIME_SEC": 2, + "NO_RUN_FROM_AI_GRENADES": true, + "REQUEST_DIST_MUST_THROW": 3, + "REQUEST_DIST_MUST_THROW_SQRT": 9, + "RUN_AWAY": 22, + "RUN_AWAY_SQR": 484, + "SHOOT_TO_SMOKE_CHANCE_100": 50, + "SIZE_SPOTTED_COEF": 2, + "SMOKE_CHECK_DELTA": 1, + "SMOKE_SUPPRESS_DELTA": 20, + "STOP_WHEN_THROW_GRENADE": true, + "STRAIGHT_CONTACT_DELTA_SEC": -1, + "STUN_SUPPRESS_DELTA": 9, + "TIME_SHOOT_TO_FLASH": 4, + "WAIT_TIME_TURN_AWAY": 0.2 + }, + "Hearing": { + "BOT_CLOSE_PANIC_DIST": 1, + "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.99, + "CLOSE_DIST": 96, + "DEAD_BODY_SOUND_RAD": 30, + "DISPERSION_COEF": 20, + "DIST_PLACE_TO_FIND_POINT": 70, + "FAR_DIST": 176, + "HEAR_DELAY_WHEN_HAVE_SMT": 0, + "HEAR_DELAY_WHEN_PEACE": 0, + "LOOK_ONLY_DANGER": false, + "LOOK_ONLY_DANGER_DELTA": 9, + "RESET_TIMER_DIST": 17, + "SOUND_DIR_DEEFREE": 30 + }, + "Lay": { + "ATTACK_LAY_CHANCE": 25, + "CHECK_SHOOT_WHEN_LAYING": false, + "CLEAR_POINTS_OF_SCARE_SEC": 20, + "DAMAGE_TIME_TO_GETUP": 3, + "DELTA_AFTER_GETUP": 10, + "DELTA_GETUP": 2.7, + "DELTA_LAY_CHECK": 2, + "DELTA_WANT_LAY_CHECL_SEC": 5, + "DIST_ENEMY_CAN_LAY": 15, + "DIST_ENEMY_CAN_LAY_SQRT": 225, + "DIST_ENEMY_GETUP_LAY": 10, + "DIST_ENEMY_GETUP_LAY_SQRT": 100, + "DIST_ENEMY_NULL_DANGER_LAY": 15, + "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225, + "DIST_GRASS_TERRAIN_SQRT": 0.160000011, + "DIST_TO_COVER_TO_LAY": 3.5, + "DIST_TO_COVER_TO_LAY_SQRT": 12.25, + "LAY_AIM": 0.6, + "LAY_CHANCE_DANGER": 40, + "MAX_CAN_LAY_DIST": 200, + "MAX_CAN_LAY_DIST_SQRT": 40000, + "MAX_LAY_TIME": 35, + "MIN_CAN_LAY_DIST": 11, + "MIN_CAN_LAY_DIST_SQRT": 121 + }, + "Look": { + "BODY_DELTA_TIME_SEARCH_SEC": 1.7, + "CAN_LOOK_TO_WALL": true, + "COME_TO_BODY_DIST": 1.2, + "CloseDeltaTimeSec": 0.1, + "DIST_CHECK_WALL": 20, + "DIST_NOT_TO_IGNORE_WALL": 15, + "ENEMY_LIGHT_ADD": 48, + "ENEMY_LIGHT_START_DIST": 90, + "FAR_DISTANCE": 260, + "FarDeltaTimeSec": 3, + "GOAL_TO_FULL_DISSAPEAR": 0.2, + "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03, + "LOOK_AROUND_DELTA": 1.1, + "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25, + "LightOnVisionDistance": 95, + "MARKSMAN_VISIBLE_DIST_COEF": 1.15, + "MAX_VISION_GRASS_METERS": 0.8, + "MAX_VISION_GRASS_METERS_FLARE": 8, + "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125, + "MAX_VISION_GRASS_METERS_OPT": 0.9090909, + "MIDDLE_DIST": 90, + "MIN_LOOK_AROUD_TIME": 20, + "MiddleDeltaTimeSec": 1, + "OLD_TIME_POINT": 11, + "OPTIMIZE_TO_ONLY_BODY": true, + "POSIBLE_VISION_SPACE": 1.2, + "VISIBLE_DISNACE_WITH_LIGHT": 100, + "WAIT_NEW_SENSOR": 2.1, + "WAIT_NEW__LOOK_SENSOR": 7.8 + }, + "Mind": { + "AGGRESSOR_LOYALTY_BONUS": 0, + "AI_POWER_COEF": 120, + "AMBUSH_WHEN_UNDER_FIRE": true, + "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60, + "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5, + "ATTACK_IMMEDIATLY_CHANCE_0_100": 40, + "BULLET_FEEL_CLOSE_SDIST": 1, + "BULLET_FEEL_DIST": 360, + "CAN_PANIC_IS_PROTECT": false, + "CAN_RECIVE_PLAYER_REQUESTS": true, + "CAN_STAND_BY": false, + "CAN_TAKE_ANY_ITEM": true, + "CAN_TAKE_ITEMS": true, + "CAN_THROW_REQUESTS": true, + "CAN_USE_MEDS": true, + "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01, + "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25, + "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35, + "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80, + "COVER_DIST_COEF": 1.5, + "COVER_SECONDS_AFTER_LOSE_VISION": 10, + "COVER_SELF_ALWAYS_IF_DAMAGED": false, + "DAMAGE_REDUCTION_TIME_SEC": 20, + 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