Server/project/src/models/spt/config/ILostOnDeathConfig.ts

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import { IBaseConfig } from "./IBaseConfig";
export interface ILostOnDeathConfig extends IBaseConfig
{
kind: "aki-lostondeath"
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/** What equipment in each slot should be lost on death */
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equipment: Equipment
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/** Should special slot items be removed from quest inventory on death e.g. wifi camera/markers */
specialSlotItems: boolean;
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/** Should quest items be removed from quest inventory on death */
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questItems: boolean
}
export interface Equipment
{
ArmBand: boolean
Headwear: boolean
Earpiece: boolean
FaceCover: boolean
ArmorVest: boolean
Eyewear: boolean
TacticalVest: boolean
Backpack: boolean
Holster: boolean
FirstPrimaryWeapon: boolean
SecondPrimaryWeapon: boolean
Scabbard: boolean
}