import { IBaseConfig } from "./IBaseConfig"; export interface ILostOnDeathConfig extends IBaseConfig { kind: "aki-lostondeath" /** What equipment in each slot should be lost on death */ equipment: Equipment /** Should special slot items be removed from quest inventory on death e.g. wifi camera/markers */ specialSlotItems: boolean; /** Should quest items be removed from quest inventory on death */ questItems: boolean } export interface Equipment { ArmBand: boolean Headwear: boolean Earpiece: boolean FaceCover: boolean ArmorVest: boolean Eyewear: boolean TacticalVest: boolean Backpack: boolean Holster: boolean FirstPrimaryWeapon: boolean SecondPrimaryWeapon: boolean Scabbard: boolean }