- Base directory can be changed in config.py from the default / to, for example, /taiko-web/
- See tools/nginx_subdir.conf for an example nginx configuration with a base directory
- Custom error pages can be used, they can be set in config.py
- #LYRIC
- Parse #LYRIC commands and apply them to all difficulties that do not have them
- #LYRIC command now supports branches
- Fix last #LYRIC at the end of the chart getting ignored
- Fix the glitchy dragging and dropping of files on the custom song importing page
- Fix Ctrl and Shift keys getting stuck on song select when switching tabs with Ctrl(+Shift)+Tab
- Search
- Fix the search box "random:yes" query to randomize the entire results and not just the first 50
- Add "all:yes" query to the search box to remove the result limit and display all of the results
- Fix searching for an invalid query (like "cleared:yes" or ":") unexpectedly returning all the songs
- Fix pressing Q then jumping to a song through search not unmuting the sound
- Pressing the search key on mobile will hide the keyboard
- Fix search tips changing rapidly when the window is resized
- Use comments instead of `######` in the issue template so that the warning does not appear in the issue
- Fix TJA MAKER: url between angle brackets not working
- Add a check for Class field declarations in the browser support warning
- Fix gpicker getting stuck if a network error occurs
- Fix not being able to replace some assets using a "taiko-web assets" folder
- Fix selectable song title not being aligned with the game if the game window is too wide
- Allow plugin developers to use the "select" type for the settings options
- It uses "options" array and "options_lang" object
- Fix plugins not getting removed from the plugin list on syntax error
- Fix error messages not working if a default plugin is broken
- Fix the start of default plugins not stopping the page from loading on error
- Fix not being able to scroll the plugins screen on mobile
- Add a "Browse..." button to the plugin menu
- Remove the "Unload All" button from the plugin menu if there are no imported plugins to unload
- Add a new search filter: random:yes
- Resolution settings now affects the results screen assets
- Pixelate more assets with lowest resolution setting
- Fix loading error message not appearing sometimes
- Remove img.css from img assets, the background selectors have been moved to assets.js
- Separate the search logic from SongSelect to its own js file
- Load all image assets with crossorigin=anonymous, this could allow making assets low resolution or programatically taking screenshots at a later time
- If EditFunction in a plugin tries to edit something that is not a function, it will give a better error message
- Disallow search engine bots from indexing images and adding a translate link, which cannot load the game
- Add list of enabled plugins to the diagnostics
- Fix broken image permormance in the diagnostics
- Fix parsing undefined values in score storage
- Do not error when verticalText or layeredText gets undefined text
- Add support for plugin settings, they appear in the same menu as the plugins, indented from the left to emphasize which plugin the setting belongs to
- Note that plugin settings can still be changed even when the plugins are stopped
- Add tooltips to plugin menu to view the plugin descriptions, description_lang can also be used
- Fix scolling not working on song select when returning from game settings
- Let instance owners set default plugin files in config.py, to make them easier to maintain
- plugins.add() can now add plugins using a url
- Plugins can be hidden from the plugin menu using PluginLoader.hide, an option in plugins.add(), or in config.py
- Make p2.disable() incremental so that multiple plugins can disable multiplayer independently
- Server no longer crashes if certain optional config fields were not copied over from an updated example config
- Fix not being able to unload plugins if one was imported with errors
- Files with filenames that end with .taikoweb.js can be imported and run to add custom functionality to the game
- The plugin file is a javascript module script that should have a class in the default export
- Currently supported methods in the class: name (string), load, start, stop, unload (functions)
- The class can be extended from the Patch class to add automatic patching of variables and functions
- Here are some of the plugins I made: https://github.com/KatieFrogs/taiko-web-plugins
Uses the File System Access API supported in some browsers to keep the custom song list between sessions, restoring it back even when the page was closed.
- Uses oggmented library to add ogg support to iOS
- Adds support for ogg songs on the server, configurable per song on the admin page
- Lets iOS users upload custom songs with gdrive when enabled
- Tweaked colour picker on account page to respond faster
- Fixed not being able to restart osu songs
- Change the way a selected song appears while it is loading the metadata
- Fix custom taikowebskin
- Fix importing custom game assets (local only)
- Get the oauth token again on auth error
- Adds a new page for importing custom songs, where it is possible to pick a local folder (desktop only) or a Google Drive folder (desktop and Android)
- This feature is disabled on iOS due to the lack of OGG audio support in the browser
- In order to not get rate limited, a TJA file is parsed for metadata only when the song is clicked in the song selection, rather than all at once at import time
- The instance maintainer will need to provide the API credentials in the config.py file to enable this feature
- This requires a new project to be created at console.cloud.google.com
- Drive API will have to be enabled
- API and OAuth keys should be created
- API key can be restricted to only have Google Drive and Google Picker APIs
- OAuth Client ID should have Web Application type and JavaScript origins set
- Editing the OAuth consent screen to have a name and icon is recommended
- It is semi-required to submit the consent screen for verification as the permission to download all of the Drive files will be asked.
- Note that the email of the maintainer is publicly visible on the consent screen
- The project number can be found in the IAM & Admin settings page
- Fixed touch multiplayer drum being too small and nameplate drawing on top of it
- Fixed #lyric lines being forced to be lowercase and appearing too early
- Fixed exiting session while someone else is using netplay sending you to difficulty selection of the song that the netplay person has selected
- Fixed ≠MM title on song select not having the first symbol rotated
- Fixed nameplate cache in song select and in game not getting cleared
- Increased ping timeout for multiplayer
Admin page fixes
- Add meta viewport tag so that the admin pages can be opened on mobile
- On song list, songs that are not enabled are now marked
- Disable tabbing through diverge notes checkboxes in courses when adding or editing a song
- Add Hash to song adding
- Display an error if a local chart file has not been found while calculating hash
- If calculating the hash results in an error, do not discard all other changes
- Registered users can customise the colour of their Don and it will appear for other players
- Bug fixes:
- Add lyrics checkbox to admin page
- 2P shows above "creative" or "with lyrics" labels
- Prevent accidental alt and menu keyboard presses from triggering browser menus
- Fixed mouse hitboxes on difficulty selection
- Clean cached sounds and lyrics when another song is loading
- Fixed debug jumping to the top-left of the screen when hidden
- Fixed server volume not being applied to songs
- In multiplayer you will play at the bottom if you joined second
- Add a dialog to song select that score has not been saved
- Uploads the score when logged in again
- Translate error messages from the server
- Toggling autoplay checkbox in debug now disallows saving the score
- Fix crown of the song that was previously selected rendering above the genre
- Outline of empty crowns is slightly darker
- Fix rendering when there is a crown on oni and no crown on ura
- Fix crowns overlapping the netplay 2P icon
- Fix gauge in latency calibration
- Fix debug to work on mobile, can be toggled with ctrl+alt+`;` on hacker's keyboard with permanent notification
- Fix being unable to scroll the settings list without toggling something
- Handle KeyboardInterrupt in server.py
- Fix category jumping not working in session mode
- Fix mouse cursor being hidden at results screen in session mode
- Make "Issues" on the about screen and "An error occurred, please refresh" on loading screens translateable
- CanvasCache uses integer increments for comparison instead of Date.now()
- For imported songs, exclude song titles from genre comparisons if they appear in the name of the folder
- Fix tja files with spaces in the notation
- Fix second player's score on the results screen to have upside down appearance
- Add fixed chinese strings
- Resolution can be adjusted, as well as touch drum animation on mobile
- A translation text file "songtitle.txt" can be imported
- Titles and translated titles are each on their own line, if a line begins with a language code, it will translate the song title that is above
- An example file can be found here: https://gist.github.com/LoveEevee/65fe66f0b54c0536f96fd2f4862984d4
- The page will fail to load if version on the page does not match /api/config
- Disabled Tab key while playing, before hitting it would focus the version link
- Fix forcing branches in debug not working
- Fixed not being able to click on songs that do not have oni but have ura
- Fix unexpected category being used as a fallback
- Fix verticalText and layeredText not accepting anything except strings
- Requires a new column in the database after preview: `volume` REAL
- The value is a volume multiplier, if the value is set to null or 1 there will be no change
- The volume can be set in debugger
- Imported TJA files are now read from disk every time the song is played, freeing some memory and making it easier to create charts
- Correctly parse TJA files with alphabet notes, added "A" and "B" notes, which appear as DON (Big) and KA (Big) respectively
- Fixed gameend being sent twice in p2
- Add `ready`, `loader-error`, and `song-select-random` events
- Fixed `session-start` not firing when invited, added event detail
- Fixed `language-change` being fired at startup
- Fixed `version-link` and `about-link` firing twice
- "#song=" will fire `song-select-difficulty`
- Removed `key-events` and `scoresheet-player2`, merged with `scoresheet` and made it more detailed
- A song can be linked directly by adding "#song=<id>" to the url, replace `<id>` with the id in the database, after loading it jumps immediately jumps to the difficulty selection
- Added tutorial translations
- Fixed song preview not playing
- Use text fallback for the logo when there are no vectors
- Increased combo cache by 1 pixel
- A custom javascript file can be loaded from config.json by defining "custom_js" value
- Added lots of events to help writing custom js files: `version-link, title-screen, language-change, song-select, song-select-move, song-select-difficulty, song-select-back, about, about-link, tutorial, import-songs, import-songs-default, session, session-start, session-end, debug, load-song, load-song-player2, load-song-unfocused, load-song-cancel, load-song-error, game-start, key-events, p2-game-end, p2-disconnected, p2-abandoned, pause, unpause, pause-restart, pause-song-select, game-lag, scoresheet, scoresheet-player2`
- Event syntax example:
```js
addEventListener("game-start", event => {
console.log("game-start", event.detail)
})
```