From f80565f25b30e8424d1ea412cfa97f1037edc881 Mon Sep 17 00:00:00 2001 From: LoveEevee Date: Fri, 12 Oct 2018 21:04:28 +0300 Subject: [PATCH] SongSelect: Add ura difficulty --- README.md | 2 +- app.py | 19 ++++---- public/src/css/game.css | 1 + public/src/css/main.css | 1 + public/src/js/canvasdraw.js | 8 +++- public/src/js/controller.js | 17 +++---- public/src/js/gamerules.js | 1 + public/src/js/loader.js | 5 +++ public/src/js/main.js | 3 +- public/src/js/pageevents.js | 8 ++++ public/src/js/parsetja.js | 12 ++++- public/src/js/scoresheet.js | 9 ++-- public/src/js/songselect.js | 87 +++++++++++++++++++++++++++--------- public/src/js/soundbuffer.js | 11 ++--- public/src/js/titlescreen.js | 6 +-- public/src/js/tutorial.js | 5 +-- public/src/js/view.js | 16 ++++--- 17 files changed, 141 insertions(+), 70 deletions(-) diff --git a/README.md b/README.md index 01874aa..afea7ec 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ Still in developement. Works best with Chrome. Create a SQLite databse named `taiko.db` with the following schema: - CREATE TABLE "songs" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT, `easy` INTEGER, `normal` INTEGER, `hard` INTEGER, `oni` INTEGER, `enabled` INTEGER NOT NULL, `category` INTEGER, `type` TEXT , `offset` REAL NOT NULL ) + CREATE TABLE "songs" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT, `easy` INTEGER, `normal` INTEGER, `hard` INTEGER, `oni` INTEGER, `ura` INTEGER, `enabled` INTEGER NOT NULL, `category` INTEGER, `type` TEXT , `offset` REAL NOT NULL ) CREATE TABLE "categories" ( `id` INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, `title` TEXT NOT NULL, `title_en` TEXT NOT NULL ) When inserting song rows, leave any difficulty columns as NULL if you don't intend to add notecharts for them. diff --git a/app.py b/app.py index 216b357..02a98cd 100644 --- a/app.py +++ b/app.py @@ -105,33 +105,34 @@ def route_api_songs(): categories[cat[0]] = {'title': cat[1], 'title_en': cat[2]} songs_out = [] for song in songs: - type = song[9] + id = song[0] + type = song[10] if type == "tja": - if os.path.isfile('public/songs/%s/main.tja' % song[0]): - preview = get_tja_preview('public/songs/%s/main.tja' % song[0]) + if os.path.isfile('public/songs/%s/main.tja' % id): + preview = get_tja_preview('public/songs/%s/main.tja' % id) else: preview = 0 else: - osus = [osu for osu in os.listdir('public/songs/%s' % song[0]) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']] + osus = [osu for osu in os.listdir('public/songs/%s' % id) if osu in ['easy.osu', 'normal.osu', 'hard.osu', 'oni.osu']] if osus: - osud = parse_osu('public/songs/%s/%s' % (song[0], osus[0])) + osud = parse_osu('public/songs/%s/%s' % (id, osus[0])) preview = int(get_osu_key(osud, 'General', 'PreviewTime', 0)) else: preview = 0 - category_out = categories[song[8]] if song[8] in categories else def_category + category_out = categories[song[9]] if song[9] in categories else def_category songs_out.append({ - 'id': song[0], + 'id': id, 'title': song[1], 'title_en': song[2], 'stars': [ - song[3], song[4], song[5], song[6] + song[3], song[4], song[5], song[6], song[7] ], 'preview': preview, 'category': category_out['title'], 'category_en': category_out['title_en'], 'type': type, - 'offset': song[10] + 'offset': song[11] }) return jsonify(songs_out) diff --git a/public/src/css/game.css b/public/src/css/game.css index 776983a..6664dd0 100644 --- a/public/src/css/game.css +++ b/public/src/css/game.css @@ -61,6 +61,7 @@ height: 50%; text-align: center; margin: auto; + overflow: hidden; } #touch-drum-img{ width: 100%; diff --git a/public/src/css/main.css b/public/src/css/main.css index 8f81bdf..119fea1 100644 --- a/public/src/css/main.css +++ b/public/src/css/main.css @@ -13,6 +13,7 @@ body{ height: 100%; background: #fe7839; user-select: none; + touch-action: none; } #screen{ width: 100%; diff --git a/public/src/js/canvasdraw.js b/public/src/js/canvasdraw.js index d899003..1f4424c 100644 --- a/public/src/js/canvasdraw.js +++ b/public/src/js/canvasdraw.js @@ -508,7 +508,7 @@ ctx.save() ctx.lineWidth = config.border ctx.strokeStyle = "#000" - var icon = this.diffIconPath[config.diff] + var icon = this.diffIconPath[config.diff === 4 ? 3 : config.diff] ctx.translate(config.x - icon[0].w * scale / 2, config.y - icon[0].h * scale / 2) ctx.scale(scale, scale) for(var i = 1; i < icon.length; i++){ @@ -518,7 +518,11 @@ } if(!config.noFill){ for(var i = 1; i < icon.length; i++){ - ctx.fillStyle = icon[i].fill + if(config.diff === 4 && icon[i].fill === "#db1885"){ + ctx.fillStyle = "#7135db" + }else{ + ctx.fillStyle = icon[i].fill + } ctx.fill(icon[i].d) } } diff --git a/public/src/js/controller.js b/public/src/js/controller.js index a497129..dbd35fa 100644 --- a/public/src/js/controller.js +++ b/public/src/js/controller.js @@ -43,14 +43,12 @@ class Controller{ this.continueBtn = document.getElementById("continue-butt") this.restartBtn = document.getElementById("restart-butt") this.songSelBtn = document.getElementById("song-selection-butt") - pageEvents.add(this.continueBtn, "click", () => { - this.togglePauseMenu() - }) - pageEvents.add(this.restartBtn, "click", () => { + pageEvents.add(this.continueBtn, ["click", "touchend"], this.togglePauseMenu.bind(this)) + pageEvents.add(this.restartBtn, ["click", "touchend"], () => { assets.sounds["don"].play() this.restartSong() }) - pageEvents.add(this.songSelBtn, "click", () => { + pageEvents.add(this.songSelBtn, ["click", "touchend"], () => { assets.sounds["don"].play() this.songSelection() }) @@ -63,9 +61,6 @@ class Controller{ stopMainLoop(){ this.mainLoopRunning = false this.mainAsset.stop() - if(this.syncWith){ - this.syncWith.stopMainLoop() - } } mainLoop(){ if(this.mainLoopRunning){ @@ -212,11 +207,11 @@ class Controller{ this.keyboard.clean() this.view.clean() - pageEvents.remove(this.continueBtn, "click") + pageEvents.remove(this.continueBtn, ["click", "touchend"]) delete this.continueBtn - pageEvents.remove(this.restartBtn, "click") + pageEvents.remove(this.restartBtn, ["click", "touchend"]) delete this.restartBtn - pageEvents.remove(this.songSelBtn, "click") + pageEvents.remove(this.songSelBtn, ["click", "touchend"]) delete this.songSelBtn } } diff --git a/public/src/js/gamerules.js b/public/src/js/gamerules.js index 95dd6b3..35818bd 100644 --- a/public/src/js/gamerules.js +++ b/public/src/js/gamerules.js @@ -12,6 +12,7 @@ class GameRules{ break case "hard": case "oni": + case "ura": this.good = 3 / 2 * frame this.ok = 9 / 2 * frame this.bad = 13 / 2 * frame diff --git a/public/src/js/loader.js b/public/src/js/loader.js index 62dce66..3461e9a 100644 --- a/public/src/js/loader.js +++ b/public/src/js/loader.js @@ -6,6 +6,10 @@ class Loader{ this.canvasTest = new CanvasTest() p2 = new P2Connection() this.ajax("src/views/loader.html").then(this.run.bind(this)) + + pageEvents.add(root, ["touchstart", "touchmove", "touchend"], event => { + event.preventDefault() + }) } run(page){ this.promises = [] @@ -152,5 +156,6 @@ class Loader{ delete this.loaderPercentage delete this.loaderProgress delete this.promises + pageEvents.remove(root, "touchstart") } } diff --git a/public/src/js/main.js b/public/src/js/main.js index b78130e..98f6121 100644 --- a/public/src/js/main.js +++ b/public/src/js/main.js @@ -1,5 +1,4 @@ function toggleFullscreen(){ - var root = document.documentElement if("requestFullscreen" in root){ if(document.fullscreenElement){ document.exitFullscreen() @@ -20,6 +19,8 @@ function toggleFullscreen(){ } } } +var root = document.documentElement +var fullScreenSupported = "requestFullscreen" in root || "webkitRequestFullscreen" in root || "mozRequestFullScreen" in root var pageEvents = new PageEvents() var snd = {} diff --git a/public/src/js/pageevents.js b/public/src/js/pageevents.js index 7b1fef7..aa16104 100644 --- a/public/src/js/pageevents.js +++ b/public/src/js/pageevents.js @@ -8,6 +8,10 @@ class PageEvents{ this.add(window, "mousemove", this.mouseEvent.bind(this)) } add(target, type, callback){ + if(Array.isArray(type)){ + type.forEach(type => this.add(target, type, callback)) + return + } this.remove(target, type) var addedEvent = this.allEvents.get(target) if(!addedEvent){ @@ -18,6 +22,10 @@ class PageEvents{ return target.addEventListener(type, callback) } remove(target, type){ + if(Array.isArray(type)){ + type.forEach(type => this.remove(target, type)) + return + } var addedEvent = this.allEvents.get(target) if(addedEvent){ var callback = addedEvent.get(type) diff --git a/public/src/js/parsetja.js b/public/src/js/parsetja.js index d995462..52d56f0 100644 --- a/public/src/js/parsetja.js +++ b/public/src/js/parsetja.js @@ -22,7 +22,14 @@ {name: false, txt: false}, {name: "balloon", txt: "ふうせん"} ] - this.courseTypes = ["easy", "normal", "hard", "oni"] + this.courseTypes = { + "0": "easy", + "1": "normal", + "2": "hard", + "3": "oni", + "4": "ura", + "edit": "ura" + } this.metadata = this.parseMetadata() this.measures = [] @@ -67,10 +74,11 @@ value = value.trim() if(name === "course"){ + value = value.toLowerCase() if(value in this.courseTypes){ courseName = this.courseTypes[value] }else{ - courseName = value.toLowerCase() + courseName = value } }else if(name === "balloon"){ value = value ? value.split(",").map(digit => parseInt(digit)) : [] diff --git a/public/src/js/scoresheet.js b/public/src/js/scoresheet.js index 3556cfe..e73a224 100644 --- a/public/src/js/scoresheet.js +++ b/public/src/js/scoresheet.js @@ -89,8 +89,7 @@ class Scoresheet{ this.winH = null pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this)) - pageEvents.add(this.canvas, "mousedown", this.mouseDown.bind(this)) - pageEvents.add(this.canvas, "touchstart", this.mouseDown.bind(this)) + pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.mouseDown.bind(this)) } redraw(){ @@ -291,7 +290,8 @@ class Scoresheet{ } var imgScale = 1.35 - ctx.drawImage(assets.image["muzu_" + results.difficulty], + var diffImage = results.difficulty === "ura" ? "oni" : results.difficulty + ctx.drawImage(assets.image["muzu_" + diffImage], 276, 150, imgScale * 176, imgScale * 120 ) @@ -670,8 +670,7 @@ class Scoresheet{ snd.musicGain.fadeIn() this.redrawRunning = false pageEvents.keyRemove(this, "all") - pageEvents.remove(this.canvas, "mousedown") - pageEvents.remove(this.canvas, "touchstart") + pageEvents.remove(this.canvas, ["mousedown", "touchstart"]) delete this.ctx delete this.canvas } diff --git a/public/src/js/songselect.js b/public/src/js/songselect.js index d894a9a..0294273 100644 --- a/public/src/js/songselect.js +++ b/public/src/js/songselect.js @@ -149,7 +149,7 @@ class SongSelect{ this.difficultyCache = new CanvasCache() this.difficulty = ["かんたん", "ふつう", "むずかしい", "おに"] - this.difficultyId = ["easy", "normal", "hard", "oni"] + this.difficultyId = ["easy", "normal", "hard", "oni", "ura"] this.selectedSong = 0 this.selectedDiff = 0 @@ -181,6 +181,7 @@ class SongSelect{ screenMS: this.getMS(), move: 0, moveMS: 0, + ura: 0, moveHover: null, locked: true, hasPointer: false @@ -210,12 +211,11 @@ class SongSelect{ this.redraw() pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this)) pageEvents.add(this.canvas, "mousemove", this.mouseMove.bind(this)) - pageEvents.add(this.canvas, "mousedown", this.mouseDown.bind(this)) - pageEvents.add(this.canvas, "touchstart", this.mouseDown.bind(this)) - if(touchEnabled){ + pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.mouseDown.bind(this)) + if(touchEnabled && fullScreenSupported){ this.touchFullBtn = document.getElementById("touch-full-btn") this.touchFullBtn.style.display = "block" - pageEvents.add(this.touchFullBtn, "click", toggleFullscreen) + pageEvents.add(this.touchFullBtn, "touchend", toggleFullscreen) } } @@ -306,6 +306,12 @@ class SongSelect{ || mouse.y < 40 || mouse.y > 540 ){ this.toSongSelect() + }else if(moveBy === 5){ + this.state.ura = !this.state.ura + assets.sounds["ka"].play() + if(this.selectedDiff === 5 && !this.state.ura){ + this.state.move = -1 + } }else if(moveBy !== null){ this.toLoadSong(moveBy - 1, shift, ctrl, touch) } @@ -370,10 +376,10 @@ class SongSelect{ if(this.state.locked === 0){ if(100 < x && x < 160 && 120 < y && y < 420){ return 0 - }else if(434 < x && x < 810 && 95 < y && y < 524){ - var moveBy = Math.floor((x - 434) / ((810 - 434) / 4)) + 1 + }else if(422 < x && x < 922 && 95 < y && y < 524){ + var moveBy = Math.floor((x - 422) / ((922 - 422) / 5)) + 1 var currentSong = this.songs[this.selectedSong] - if(currentSong.stars[moveBy - 1]){ + if(this.state.ura && moveBy === 4 || currentSong.stars[moveBy - 1]){ return moveBy } } @@ -425,6 +431,7 @@ class SongSelect{ this.state.screenMS = this.getMS() this.state.locked = true this.state.moveHover = null + this.state.ura = 0 assets.sounds["don"].play() assets.sounds["song-select"].stop() @@ -468,6 +475,10 @@ class SongSelect{ localStorage["selectedSong"] = this.selectedSong localStorage["selectedDiff"] = difficulty + 1 + if(difficulty === 3 && this.state.ura){ + difficulty = 4 + } + new loadSong({ "title": selectedSong.title, "folder": selectedSong.id, @@ -698,9 +709,28 @@ class SongSelect{ this.state.locked = 0 } if(this.state.move){ + var hasUra = currentSong.stars[4] + var previousSelection = this.selectedDiff do{ - this.selectedDiff = this.mod(5, this.selectedDiff + this.state.move) - }while(this.selectedDiff !== 0 && !currentSong.stars[this.selectedDiff - 1]) + if(hasUra && this.state.move > 0){ + this.selectedDiff += this.state.move + if(this.selectedDiff > 5){ + this.state.ura = !this.state.ura + if(this.state.ura){ + this.selectedDiff = previousSelection === 4 ? 5 : previousSelection + break + }else{ + this.state.move = -1 + } + } + }else{ + this.selectedDiff = this.mod(6, this.selectedDiff + this.state.move) + } + }while( + this.selectedDiff !== 0 && !currentSong.stars[this.selectedDiff - 1] + || this.selectedDiff === 4 && this.state.ura + || this.selectedDiff === 5 && !this.state.ura + ) this.state.move = 0 }else if(!currentSong.stars[this.selectedDiff - 1]){ this.selectedDiff = 0 @@ -904,7 +934,8 @@ class SongSelect{ } } for(var i = 0; currentSong.stars && i < 4; i++){ - if(currentSong.stars[i]){ + var currentUra = !songSel && i === 3 && this.state.ura + if(currentSong.stars[i] || currentUra){ if(songSel){ var _x = x + 33 + i * 60 var _y = y + 120 @@ -943,7 +974,7 @@ class SongSelect{ ctx.strokeRect(_x - 28, _y + 19, 56, 351) this.draw.diffIcon({ ctx: ctx, - diff: i, + diff: currentUra ? 4 : i, x: _x, y: _y - 12, scale: 1.4, @@ -971,13 +1002,14 @@ class SongSelect{ fontFamily: this.font }) }) + var songStars = currentUra ? currentSong.stars[4] : currentSong.stars[i] for(var j = 0; j < 10; j++){ if(songSel){ var yPos = _y + 113 + j * 17 }else{ var yPos = _y + 178 + j * 19.5 } - if(10 - j > currentSong.stars[i]){ + if(10 - j > songStars){ ctx.fillStyle = songSel ? "#e97526" : "#e7e7e7" ctx.beginPath() ctx.arc(_x, yPos, songSel ? 4.5 : 5, 0, Math.PI * 2) @@ -992,6 +1024,10 @@ class SongSelect{ }) } } + var currentDiff = this.selectedDiff - 1 + if(this.selectedDiff === 5){ + currentDiff = 3 + } if(i === currentSong.p2Cursor){ this.draw.diffCursor({ ctx: ctx, @@ -999,13 +1035,12 @@ class SongSelect{ x: _x, y: _y - (songSel ? 45 : 65), two: true, - side: songSel ? false : (currentSong.p2Cursor === this.selectedDiff - 1), + side: songSel ? false : (currentSong.p2Cursor === currentDiff), scale: songSel ? 0.7 : 1 }) } if(!songSel){ var highlight = 0 - var currentDiff = this.selectedDiff - 1 if(this.state.moveHover - 1 === i){ highlight = 2 }else if(currentDiff === i){ @@ -1035,6 +1070,17 @@ class SongSelect{ } } } + if(!songSel && currentSong.stars[4]){ + var _x = x + 402 + 4 * 100 + var _y = y + 258 + ctx.fillStyle = "#e0be28" + ctx.beginPath() + ctx.moveTo(_x - 35, _y - 25) + ctx.lineTo(_x - 10, _y) + ctx.lineTo(_x - 35, _y + 25) + ctx.fill() + } + ctx.globalAlpha = 1 - Math.max(0, opened - 0.5) * 2 ctx.fillStyle = selectedSkin.background ctx.fillRect(x, y, w, h) @@ -1066,8 +1112,6 @@ class SongSelect{ fontFamily: this.font }) }) - //ctx.fillStyle="#f00" - //ctx.fillRect(textX,textY,textW,textH) } }) @@ -1212,6 +1256,9 @@ class SongSelect{ var id = idDiff.id |0 var diff = idDiff.diff var diffId = this.difficultyId.indexOf(diff) + if(diffId > 3){ + diffId = 3 + } if(diffId >= 0){ var currentSong = this.songs.find(song => song.id === id) currentSong.p2Cursor = diffId @@ -1255,10 +1302,8 @@ class SongSelect{ this.redrawRunning = false this.endPreview() pageEvents.keyRemove(this, "all") - pageEvents.remove(this.canvas, "mousemove") - pageEvents.remove(this.canvas, "mousedown") - pageEvents.remove(this.canvas, "touchstart") - if(this.touchEnabled){ + pageEvents.remove(this.canvas, ["mousemove", "mousedown", "touchstart"]) + if(this.touchEnabled && fullScreenSupported){ pageEvents.remove(this.touchFullBtn, "click") delete this.touchFullBtn } diff --git a/public/src/js/soundbuffer.js b/public/src/js/soundbuffer.js index 34186bc..f4cd65f 100644 --- a/public/src/js/soundbuffer.js +++ b/public/src/js/soundbuffer.js @@ -2,11 +2,7 @@ constructor(){ var AudioContext = window.AudioContext || window.webkitAudioContext this.context = new AudioContext() - pageEvents.once(window, "click").then(() => { - if(this.context.state === "suspended"){ - this.context.resume() - } - }) + pageEvents.add(window, ["click", "touchend"], this.pageClicked.bind(this)) } load(url, gain){ return loader.ajax(url, request => { @@ -48,6 +44,11 @@ source.connect(sound.gain.gainNode || this.context.destination) return source } + pageClicked(){ + if(this.context.state === "suspended"){ + this.context.resume() + } + } } class SoundGain{ constructor(soundBuffer, channel){ diff --git a/public/src/js/titlescreen.js b/public/src/js/titlescreen.js index f2ad090..28c45d7 100644 --- a/public/src/js/titlescreen.js +++ b/public/src/js/titlescreen.js @@ -3,8 +3,7 @@ class Titlescreen{ loader.changePage("titlescreen") this.titleScreen = document.getElementById("title-screen") pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this)) - pageEvents.add(this.titleScreen, "mousedown", this.onPressed.bind(this)) - pageEvents.once(this.titleScreen, "touchstart").then(this.onPressed.bind(this)) + pageEvents.add(this.titleScreen, ["mousedown", "touchstart"], this.onPressed.bind(this)) assets.sounds["title"].play() this.gamepad = new Gamepad({ "13": ["a", "b", "x", "y", "start", "ls", "rs"] @@ -48,8 +47,7 @@ class Titlescreen{ this.gamepad.clean() assets.sounds["title"].stop() pageEvents.keyRemove(this, "all") - pageEvents.remove(this.titleScreen, "mousedown") - pageEvents.remove(this.titleScreen, "touchstart") + pageEvents.remove(this.titleScreen, ["mousedown", "touchstart"]) delete this.titleScreen } } diff --git a/public/src/js/tutorial.js b/public/src/js/tutorial.js index 4059a0e..3f9e1e3 100644 --- a/public/src/js/tutorial.js +++ b/public/src/js/tutorial.js @@ -5,8 +5,7 @@ class Tutorial{ assets.sounds["bgm_setsume"].playLoop(0.1, false, 0, 1.054, 16.054) this.endButton = document.getElementById("tutorial-end-button") - pageEvents.once(this.endButton, "mousedown").then(this.onEnd.bind(this)) - pageEvents.once(this.endButton, "touchstart").then(this.onEnd.bind(this)) + pageEvents.once(this.endButton, ["mousedown", "touchstart"]).then(this.onEnd.bind(this)) pageEvents.keyOnce(this, 13, "down").then(this.onEnd.bind(this)) this.gamepad = new Gamepad({ @@ -29,7 +28,7 @@ class Tutorial{ clean(){ this.gamepad.clean() assets.sounds["bgm_setsume"].stop() - pageEvents.remove(this.endButton, "click") + pageEvents.remove(this.endButton, ["mousedown", "touchstart"]) pageEvents.keyRemove(this, 13) delete this.endButton } diff --git a/public/src/js/view.js b/public/src/js/view.js index c19af9e..272259c 100644 --- a/public/src/js/view.js +++ b/public/src/js/view.js @@ -64,10 +64,13 @@ class View{ pageEvents.add(this.canvas.canvas, "touchstart", this.ontouch.bind(this)) this.touchFullBtn = document.getElementById("touch-full-btn") - pageEvents.add(this.touchFullBtn, "click", toggleFullscreen) + pageEvents.add(this.touchFullBtn, "touchend", toggleFullscreen) + if(!fullScreenSupported){ + this.touchFullBtn.style.display = "none" + } this.touchPauseBtn = document.getElementById("touch-pause-btn") - pageEvents.add(this.touchPauseBtn, "click", () => { + pageEvents.add(this.touchPauseBtn, "touchend", () => { this.controller.togglePauseMenu() }) } @@ -667,7 +670,8 @@ class View{ } } drawDifficulty(){ - this.ctx.drawImage(assets.image["muzu_" + this.songDifficulty], + var diffImage = this.songDifficulty === "ura" ? "oni" : this.songDifficulty + this.ctx.drawImage(assets.image["muzu_" + diffImage], this.diffX, this.diffY, this.diffW, this.diffH ) @@ -946,15 +950,15 @@ class View{ } clean(){ pageEvents.mouseRemove(this) - if(this.controller.multiplayer === 2){ + if(this.controller.multiplayer === 2 && this.canvas){ this.canvas.canvas.parentNode.removeChild(this.canvas.canvas) }else{ this.cursor.parentNode.removeChild(this.cursor) } if(this.touchEnabled){ pageEvents.remove(this.canvas.canvas, "touchstart") - pageEvents.remove(this.touchFullBtn, "click") - pageEvents.remove(this.touchPauseBtn, "click") + pageEvents.remove(this.touchFullBtn, "touchend") + pageEvents.remove(this.touchPauseBtn, "touchend") this.gameDiv.classList.remove("touch-visible") document.getElementById("version").classList.remove("version-hide") delete this.touchDrumDiv