Add category jump buttons to song select

This commit is contained in:
LoveEevee 2020-02-22 20:27:57 +03:00
parent 28b837fbf1
commit c76931e7db
3 changed files with 134 additions and 37 deletions

View File

@ -66,5 +66,14 @@
"", "",
"logo5": "logo5":
"",
"category":
"",
"categoryShadow":
"",
"categoryHighlight":
"" ""
} }

View File

@ -45,6 +45,12 @@
shadow: new Path2D(vectors.optionsShadow) shadow: new Path2D(vectors.optionsShadow)
} }
this.categoryPath = {
main: new Path2D(vectors.category),
shadow: new Path2D(vectors.categoryShadow),
highlight: new Path2D(vectors.categoryHighlight)
}
this.regex = { this.regex = {
comma: /[,.]/, comma: /[,.]/,
ideographicComma: /[、。]/, ideographicComma: /[、。]/,
@ -225,10 +231,14 @@
highlight(config){ highlight(config){
var ctx = config.ctx var ctx = config.ctx
ctx.save() ctx.save()
var _x = config.x + 3.5 if(config.shape){
var _y = config.y + 3.5 ctx.translate(config.x, config.y)
var _w = config.w - 7 }else{
var _h = config.h - 7 var _x = config.x + 3.5
var _y = config.y + 3.5
var _w = config.w - 7
var _h = config.h - 7
}
if(config.animate){ if(config.animate){
ctx.globalAlpha = this.fade((this.getMS() - config.animateMS) % 2000 / 2000) ctx.globalAlpha = this.fade((this.getMS() - config.animateMS) % 2000 / 2000)
}else if(config.opacity){ }else if(config.opacity){
@ -243,19 +253,25 @@
h: _h, h: _h,
radius: config.radius radius: config.radius
}) })
}else{ }else if(!config.shape){
ctx.beginPath() ctx.beginPath()
ctx.rect(_x, _y, _w, _h) ctx.rect(_x, _y, _w, _h)
} }
if(config.shape){
var stroke = () => ctx.stroke(config.shape)
}else{
var stroke = () => ctx.stroke()
}
var size = config.size || 14
ctx.strokeStyle = "rgba(255, 249, 1, 0.45)" ctx.strokeStyle = "rgba(255, 249, 1, 0.45)"
ctx.lineWidth = 14 ctx.lineWidth = size
ctx.stroke() stroke()
ctx.strokeStyle = "rgba(255, 249, 1, .8)" ctx.strokeStyle = "rgba(255, 249, 1, .8)"
ctx.lineWidth = 8 ctx.lineWidth = 8 / 14 * size
ctx.stroke() stroke()
ctx.strokeStyle = "#fff" ctx.strokeStyle = "#fff"
ctx.lineWidth = 6 ctx.lineWidth = 6 / 14 * size
ctx.stroke() stroke()
ctx.restore() ctx.restore()
} }
@ -1472,6 +1488,48 @@
ctx.restore() ctx.restore()
} }
category(config){
var ctx = config.ctx
ctx.save()
ctx.translate(config.x, config.y)
if(config.scale || config.right){
ctx.scale((config.right ? -1 : 1) * (config.scale || 1), config.scale || 1)
}
ctx.translate(-15.5 + 14, -11)
for(var i = 0; i < 4; i++){
if(i < 2){
ctx.lineWidth = 6
ctx.strokeStyle = "#000"
ctx.stroke(this.categoryPath.main)
}else{
ctx.fillStyle = config.fill
ctx.fill(this.categoryPath.main)
ctx.fillStyle = "rgba(255, 255, 255, 0.25)"
ctx.fill(this.categoryPath.main)
ctx.fillStyle = "rgba(0, 0, 0, 0.25)"
ctx.fill(this.categoryPath.shadow)
}
if(i % 2 === 0){
ctx.translate(-14, 0)
}else if(i === 1){
ctx.translate(14, 0)
}
}
if(config.highlight){
this.highlight({
ctx: ctx,
x: 0,
y: 0,
opacity: 0.8,
shape: this.categoryPath.highlight,
size: 8
})
}
ctx.restore()
}
alpha(amount, ctx, callback, winW, winH){ alpha(amount, ctx, callback, winW, winH){
if(amount >= 1){ if(amount >= 1){
return callback(ctx) return callback(ctx)

View File

@ -358,7 +358,7 @@ class SongSelect{
} }
} }
keyPress(pressed, name, event){ keyPress(pressed, name, event, repeat){
if(pressed){ if(pressed){
if(!this.pressedKeys[name]){ if(!this.pressedKeys[name]){
this.pressedKeys[name] = this.getMS() + 300 this.pressedKeys[name] = this.getMS() + 300
@ -370,6 +370,7 @@ class SongSelect{
if(name === "ctrl" || name === "shift" || !this.redrawRunning){ if(name === "ctrl" || name === "shift" || !this.redrawRunning){
return return
} }
var shift = event ? event.shiftKey : this.pressedKeys["shift"]
if(this.state.screen === "song"){ if(this.state.screen === "song"){
if(name === "confirm"){ if(name === "confirm"){
this.toSelectDifficulty() this.toSelectDifficulty()
@ -378,20 +379,24 @@ class SongSelect{
}else if(name === "session"){ }else if(name === "session"){
this.toSession() this.toSession()
}else if(name === "left"){ }else if(name === "left"){
if(this.pressedKeys["shift"]){ if(shift){
this.categoryJump(-1) if(!repeat){
this.categoryJump(-1)
}
}else{ }else{
this.moveToSong(-1) this.moveToSong(-1)
} }
}else if(name === "right"){ }else if(name === "right"){
if(this.pressedKeys["shift"]){ if(shift){
this.categoryJump(1) if(!repeat){
this.categoryJump(1)
}
}else{ }else{
this.moveToSong(1) this.moveToSong(1)
} }
}else if(name === "jump_left"){ }else if(name === "jump_left" && !repeat){
this.categoryJump(-1) this.categoryJump(-1)
}else if(name === "jump_right"){ }else if(name === "jump_right" && !repeat){
this.categoryJump(1) this.categoryJump(1)
} }
}else if(this.state.screen === "difficulty"){ }else if(this.state.screen === "difficulty"){
@ -401,7 +406,7 @@ class SongSelect{
}else if(this.selectedDiff === 1){ }else if(this.selectedDiff === 1){
this.toOptions(1) this.toOptions(1)
}else{ }else{
this.toLoadSong(this.selectedDiff - this.diffOptions.length, this.pressedKeys["shift"], this.pressedKeys["ctrl"]) this.toLoadSong(this.selectedDiff - this.diffOptions.length, shift, this.pressedKeys["ctrl"])
} }
}else if(name === "back" || name === "session"){ }else if(name === "back" || name === "session"){
this.toSongSelect() this.toSongSelect()
@ -441,7 +446,9 @@ class SongSelect{
var touch = true var touch = true
} }
if(this.state.screen === "song"){ if(this.state.screen === "song"){
if(mouse.x > 641 && mouse.y > 603){ if(20 < mouse.y && mouse.y < 90 && 410 < mouse.x && mouse.x < 880 && (mouse.x < 540 || mouse.x > 750)){
this.categoryJump(mouse.x < 640 ? -1 : 1)
}else if(mouse.x > 641 && mouse.y > 603){
this.toSession() this.toSession()
}else{ }else{
var moveBy = this.songSelMouse(mouse.x, mouse.y) var moveBy = this.songSelMouse(mouse.x, mouse.y)
@ -490,7 +497,9 @@ class SongSelect{
var mouse = this.mouseOffset(event.offsetX, event.offsetY) var mouse = this.mouseOffset(event.offsetX, event.offsetY)
var moveTo = null var moveTo = null
if(this.state.screen === "song"){ if(this.state.screen === "song"){
if(mouse.x > 641 && mouse.y > 603 && p2.socket.readyState === 1 && !assets.customSongs){ if(20 < mouse.y && mouse.y < 90 && 410 < mouse.x && mouse.x < 880 && (mouse.x < 540 || mouse.x > 750)){
moveTo = mouse.x < 640 ? "categoryPrev" : "categoryNext"
}else if(mouse.x > 641 && mouse.y > 603 && p2.socket.readyState === 1 && !assets.customSongs){
moveTo = "session" moveTo = "session"
}else{ }else{
var moveTo = this.songSelMouse(mouse.x, mouse.y) var moveTo = this.songSelMouse(mouse.x, mouse.y)
@ -608,7 +617,7 @@ class SongSelect{
this.state.locked = 1 this.state.locked = 1
this.endPreview() this.endPreview()
assets.sounds["se_jump"].play() this.playSound("se_jump")
} }
moveToDiff(moveBy){ moveToDiff(moveBy){
@ -818,7 +827,7 @@ class SongSelect{
for(var key in this.pressedKeys){ for(var key in this.pressedKeys){
if(this.pressedKeys[key]){ if(this.pressedKeys[key]){
if(ms >= this.pressedKeys[key] + 50){ if(ms >= this.pressedKeys[key] + 50){
this.keyPress(true, key) this.keyPress(true, key, null, true)
this.pressedKeys[key] = ms this.pressedKeys[key] = ms
} }
} }
@ -980,16 +989,31 @@ class SongSelect{
}) })
var category = this.songs[this.selectedSong].category var category = this.songs[this.selectedSong].category
if(category){ var selectedSong = this.songs[this.selectedSong]
var selectedSong = this.songs[this.selectedSong] this.draw.category({
this.categoryCache.get({ ctx: ctx,
ctx: ctx, x: winW / 2 - 280 / 2 - 30,
x: winW / 2 - 280 / 2, y: frameTop + 60,
y: frameTop, fill: selectedSong.skin.background,
w: 280, highlight: this.state.moveHover === "categoryPrev"
h: this.songAsset.marginTop, })
id: category + selectedSong.skin.outline this.draw.category({
}, ctx => { ctx: ctx,
x: winW / 2 + 280 / 2 + 30,
y: frameTop + 60,
right: true,
fill: selectedSong.skin.background,
highlight: this.state.moveHover === "categoryNext"
})
this.categoryCache.get({
ctx: ctx,
x: winW / 2 - 280 / 2,
y: frameTop,
w: 280,
h: this.songAsset.marginTop,
id: category + selectedSong.skin.outline
}, ctx => {
if(category){
if(category in strings.categories){ if(category in strings.categories){
var categoryName = strings.categories[category] var categoryName = strings.categories[category]
}else{ }else{
@ -1009,8 +1033,8 @@ class SongSelect{
{outline: selectedSong.skin.outline, letterBorder: 12, shadow: [3, 3, 3]}, {outline: selectedSong.skin.outline, letterBorder: 12, shadow: [3, 3, 3]},
{fill: "#fff"} {fill: "#fff"}
]) ])
}) }
} })
} }
if(screen === "song"){ if(screen === "song"){
@ -1031,7 +1055,7 @@ class SongSelect{
var previousSelectedSong = this.selectedSong var previousSelectedSong = this.selectedSong
if(!isJump){ if(!isJump){
assets.sounds["se_ka"].play() this.playSound("se_ka")
this.selectedSong = this.mod(this.songs.length, this.selectedSong + this.state.move) this.selectedSong = this.mod(this.songs.length, this.selectedSong + this.state.move)
}else{ }else{
var currentCat = this.songs[this.selectedSong].category var currentCat = this.songs[this.selectedSong].category
@ -1079,7 +1103,13 @@ class SongSelect{
} }
this.state.move = 0 this.state.move = 0
this.state.locked = 2 this.state.locked = 2
localStorage["selectedSong"] = this.selectedSong if(assets.customSongs){
assets.customSelected = this.selectedSong
}else if(!p2.session){
try{
localStorage["selectedSong"] = this.selectedSong
}catch(e){}
}
if(this.songs[this.selectedSong].action !== "back"){ if(this.songs[this.selectedSong].action !== "back"){
var cat = this.songs[this.selectedSong].category var cat = this.songs[this.selectedSong].category