Do not play song sel when scrolling, fix pause menu

This commit is contained in:
LoveEevee 2018-09-27 01:20:41 +03:00
parent b053dffec1
commit 8ffcdc16ac
2 changed files with 49 additions and 34 deletions

View File

@ -91,7 +91,7 @@ class Keyboard{
var ms = this.game.getAccurateTime()
this.gamepadMenu.play((pressed, keyCode) => {
if(pressed){
if(paused){
if(this.game.isPaused()){
if(keyCode === "cancel"){
return setTimeout(() => {
this.controller.togglePauseMenu()
@ -108,15 +108,19 @@ class Keyboard{
})
this.checkKey(this.kbd["pause"], "menu", () => {
this.controller.togglePauseMenu()
for(var key in this.keyTime){
this.keys[key] = null
this.keyTime[key] = null
}
})
if(this.game.isPaused()){
var moveMenuMinus = () => {
moveMenu = -1
}
var moveMenuPlus = () => {
moveMenu = 1
}
var moveMenuConfirm = () => {
var moveMenuMinus = () => {
moveMenu = -1
}
var moveMenuPlus = () => {
moveMenu = 1
}
var moveMenuConfirm = () => {
if(this.game.isPaused()){
setTimeout(() => {
var selected = document.getElementsByClassName("selected")[0]
if(selected){
@ -127,15 +131,15 @@ class Keyboard{
this.keyTime[key] = null
}
}
this.checkKey(this.kbd["previous"], "menu", moveMenuMinus)
this.checkKey(this.kbd["ka_l"], "menu", moveMenuMinus)
this.checkKey(this.kbd["next"], "menu", moveMenuPlus)
this.checkKey(this.kbd["ka_r"], "menu", moveMenuPlus)
this.checkKey(this.kbd["confirm"], "menu", moveMenuConfirm)
this.checkKey(this.kbd["don_l"], "menu", moveMenuConfirm)
this.checkKey(this.kbd["don_r"], "menu", moveMenuConfirm)
}
if(moveMenu){
this.checkKey(this.kbd["previous"], "menu", moveMenuMinus)
this.checkKey(this.kbd["ka_l"], "menu", moveMenuMinus)
this.checkKey(this.kbd["next"], "menu", moveMenuPlus)
this.checkKey(this.kbd["ka_r"], "menu", moveMenuPlus)
this.checkKey(this.kbd["confirm"], "menu", moveMenuConfirm)
this.checkKey(this.kbd["don_l"], "menu", moveMenuConfirm)
this.checkKey(this.kbd["don_r"], "menu", moveMenuConfirm)
if(moveMenu && this.game.isPaused()){
assets.sounds["ka"].play()
var selected = document.getElementsByClassName("selected")[0]
selected.classList.remove("selected")

View File

@ -74,7 +74,7 @@ class SongSelect{
outline: "#656565"
}
}
this.font = "DFPKanTeiRyu-XB"
this.font = "TnT"
this.songs = []
for(let song of assets.songs){
@ -130,30 +130,30 @@ class SongSelect{
this.diffStar = new Path2D("M3 17 5 11 0 6h6l3-6 3 6h6l-5 5 2 6-6-3")
this.longVowelMark = new Path2D("m1 5c2 3 1 17 .5 25 0 5 6 5 6.5 0C9 22 9 6 7 3 4-2-1 2 1 5")
this.diffIconPath = [[{w: 40, h: 33},{
this.diffIconPath = [[{w: 40, h: 33}, {
fill: "#ff2803",
d: new Path2D("m27 10c9-9 21 9 5 11 10 9-6 18-12 7C14 39-2 30 8 21-8 19 4 1 13 10 6-4 34-3 27 10Z")
},{
}, {
fill: "#ffb910",
noStroke: true,
d: new Path2D("m12 15c5 1 7 0 8-4 1 4 3 5 8 4-4 3-4 5-2 8-4-4-8-4-12 0 2.2-3 2-5-2-8")
}],[{w: 48, h: 31},{
}], [{w: 48, h: 31}, {
fill: "#8daf51",
d: new Path2D("m24 0c-3 0-4 3-5 6-2 6-2 11 0 17 0 0 1 4 5 8 4-4 5-8 5-8C31 17 31 12 29 6 28 3 27 0 24 0M37 2c4 3 7 6 8 8 2 4 3 6 2 13C43 21 39 18 39 18 35 15 32 12 30 8 27 0 32-2 37 2M11 2C7 5 4 8 3 10 1 14 0 16 1 23 5 21 9 18 9 18 13 15 16 12 18 8 21 0 16-2 11 2")
}],[{w: 56, h: 37},{
}], [{w: 56, h: 37}, {
fill: "#784439",
d: new Path2D("m26 34v-2c-10 1-12 0-12-7 4-3 8-5 14-5 6 0 10 2 14 5 0 7-2 8-12 7V34Z")
},{
}, {
fill: "#000",
noStroke: true,
d: new Path2D("m18 19v9h8v-9m4 9h8v-9h-8")
},{
}, {
fill: "#414b2b",
d: new Path2D("M8 26C3 26-3 21 2 11 6 5 11 4 18 10c0-6 4-10 10-10 6 0 10 4 10 10 7-6 12-5 16 1 5 10-1 15-6 15-5 0-10-7-20-7-10 0-15 7-20 7")
}],[{w: 29, h: 27},{
}], [{w: 29, h: 27}, {
fill: "#db1885",
d: new Path2D("m18 9c1 3 4 4 7 3 0 4 1 11 4 16H0c3-5 4-12 4-16 3 1 6 0 7-3z")
},{
}, {
fill: "#fff",
d: new Path2D("m6 0.5-2 11c4 1.5 6-0.5 6.5-3zm17 0-4.5 8C19 11 21 13 25 11.5ZM5.5 17.5C4.5 23.5 9 25 11 22Zm18 0L18 22c2 3 6.5 1.5 5.5-4.5z")
}]]
@ -181,11 +181,14 @@ class SongSelect{
if(fromTutorial || !"selectedSong" in localStorage){
this.selectedSong = this.songs.findIndex(song => song.action === "tutorial")
this.playBgm(true)
}else{
if("selectedSong" in localStorage){
this.selectedSong = Math.min(Math.max(0, localStorage["selectedSong"] |0), this.songs.length)
}
assets.sounds["song-select"].play()
snd.musicGain.fadeOut()
this.playBgm(false)
}
if("selectedDiff" in localStorage){
this.selectedDiff = Math.min(Math.max(0, localStorage["selectedDiff"] |0), 4)
@ -610,6 +613,7 @@ class SongSelect{
if(elapsed < resize){
selectedWidth = this.songAsset.width + (((resize - elapsed) / resize) * (selectedWidth - this.songAsset.width))
}else if(elapsed > resize2){
this.playBgm(!this.songs[this.selectedSong].stars)
this.state.locked = 1
selectedWidth = this.songAsset.width + ((elapsed - resize2) / resize * (selectedWidth - this.songAsset.width))
}else{
@ -1510,23 +1514,28 @@ class SongSelect{
}
}
previewLoaded(startLoad, prvtime){
snd.musicGain.fadeOut(0.4)
var endLoad = this.getMS()
var difference = endLoad - startLoad
var minDelay = 300
var delay = minDelay - Math.min(minDelay, difference)
this.preview.playLoop(delay / 1000, false, prvtime / 1000)
}
endPreview(noFadeIn){
if(!noFadeIn){
snd.musicGain.fadeIn(0.4)
}
endPreview(){
this.previewId++
this.previewing = null
if(this.preview){
this.preview.stop()
}
}
playBgm(enabled){
if(enabled && !this.bgmEnabled){
this.bgmEnabled = true
snd.musicGain.fadeIn(0.4)
}else if(!enabled && this.bgmEnabled){
this.bgmEnabled = false
snd.musicGain.fadeOut(0.4)
}
}
onusers(response){
this.songs.forEach(song => {
@ -1566,10 +1575,12 @@ class SongSelect{
clean(){
assets.sounds["bgm_songsel"].stop()
snd.musicGain.fadeIn()
setTimeout(() => {
if(!this.bgmEnabled){
snd.musicGain.fadeIn()
}, 500)
setTimeout(() => {
snd.musicGain.fadeIn()
}, 500)
}
this.redrawRunning = false
this.endPreview()
pageEvents.keyRemove(this, "all")