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Fix tutorial not saving
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parent
f5d4c6bce5
commit
454028a7e6
@ -431,19 +431,15 @@ class SettingsView{
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this.gamepadButtons.style.backgroundPosition = "0 " + (-318 - 132 * this.gamepadSelected) + "px"
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this.gamepadSettings.style.display = "block"
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}
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gamepadBack(save){
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gamepadBack(confirm){
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if(this.mode !== "gamepad"){
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return
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}
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if(save){
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var selected = this.items[this.selected]
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var current = settings.items[selected.id]
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settings.setItem(selected.id, current.options[this.gamepadSelected])
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this.getValue(selected.id, selected.valueDiv)
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assets.sounds["se_don"].play()
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}else{
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assets.sounds["se_cancel"].play()
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}
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assets.sounds[confirm ? "se_don" : "se_cancel"].play()
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this.gamepadSettings.style.display = ""
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this.mode = "settings"
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}
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@ -466,6 +462,9 @@ class SettingsView{
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if(this.tutorial && !this.touched){
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new Tutorial(false, this.songId)
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}else{
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try{
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localStorage.setItem("tutorial", "true")
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}catch(e){}
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new SongSelect(this.tutorial ? false : "settings", false, this.touched, this.songId)
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}
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}, 500)
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@ -44,7 +44,9 @@ class Tutorial{
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if(pressed){
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this.clean()
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assets.sounds["se_don"].play()
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try{
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localStorage.setItem("tutorial", "true")
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}catch(e){}
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setTimeout(() => {
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new SongSelect(this.fromSongSel ? "tutorial" : false, false, this.touched, this.songId)
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}, 500)
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