Merge pull request #100 from LoveEevee/scoresheet-add-characters

Scoresheet: Add characters
This commit is contained in:
Bui 2019-01-01 14:00:53 +00:00 committed by GitHub
commit 38ae93f9fb
7 changed files with 299 additions and 22 deletions

View File

@ -80,3 +80,17 @@
background: #fff;
border-color: #ae7a26;
}
.touch-results #touch-pause-btn{
display: none;
}
#fade-screen{
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-color: transparent;
pointer-events: none;
z-index: 2;
transition: 1s background-color linear;
}

View File

@ -166,3 +166,159 @@
.donbg-fastscroll .donlayer2{
animation: 1s linear donbg-scroll infinite;
}
#tetsuohana{
position: absolute;
right: calc(-12px * var(--scale));
left: calc(-12px * var(--scale));
margin: auto;
z-index: 1;
overflow: hidden;
pointer-events: none;
top: calc(50% - 15px * var(--scale));
width: calc(1304px * var(--scale));
height: calc(375px * var(--scale));
--frame: 0;
--low: calc(36px * var(--scale));
}
#tetsuo,
#hana{
position: absolute;
top: 0;
width: calc(292px * var(--scale));
height: calc(425px * var(--scale));
transform: translateY(calc(360px * var(--scale)));
}
#tetsuo-in,
#hana-in{
width: 100%;
height: 100%;
background-repeat: no-repeat;
background-size: calc(292px * var(--scale) * 2);
background-position-y: calc(-425px * var(--frame) * var(--scale));
}
#tetsuo{
left: calc(173px * var(--scale));
}
#hana{
right: calc(178px * var(--scale));
}
#hana-in{
background-position-x: calc(-292px * var(--scale));
}
#mikoshi{
position: absolute;
top: 0;
left: calc(390px * var(--scale));
width: calc(553px * var(--scale));
height: calc(416px * var(--scale));
transform: translateY(calc(461px * var(--scale)));
}
#mikoshi-in{
width: 100%;
height: 100%;
background-repeat: no-repeat;
background-size: contain;
}
#flowers1,
#flowers2{
position: absolute;
top: calc(218px * var(--scale));
width: calc(483px * var(--scale));
height: calc(159px * var(--scale));
transform: translateY(calc(243px * var(--scale))) scaleX(var(--flip));
}
#flowers1-in,
#flowers2-in{
width: 100%;
height: 100%;
background-repeat: no-repeat;
background-size: calc(483px * var(--scale));
background-position-y: calc(-159px * var(--frame) * var(--scale));
}
#flowers1{
left: 0;
--flip: 1;
}
#flowers2{
right: calc(4px * var(--scale));
--flip: -1;
}
#tetsuohana.fadein,
#tetsuohana.dance,
#tetsuohana.failed{
height: calc(461px * var(--scale));
}
#tetsuohana.fadein #tetsuo,
#tetsuohana.fadein #hana{
transition: 0.5s transform cubic-bezier(0.2, 0.6, 0.4, 1.2);
transform: translateY(var(--low));
}
@keyframes tetsuohana-dance{
0%{transform: translateY(var(--low))}
50%{transform: translateY(0)}
100%{transform: translateY(0)}
}
@keyframes tetsuohana-failed1{
0%{transform: translateY(calc(10px * var(--scale)))}
50%{transform: translateY(0)}
100%{transform: translateY(0)}
}
@keyframes tetsuohana-failed2{
0%{transform: translateY(0)}
49%{transform: translateY(0)}
50%{transform: translateY(calc(5px * var(--scale)))}
100%{transform: translateY(calc(15px * var(--scale)))}
}
@keyframes tetsuohana-flowers{
0%{background-position-y: 0}
50%{background-position-y: calc(-159px * var(--scale))}
100%{background-position-y: calc(-318px * var(--scale))}
}
@keyframes tetsuohana-mikoshi{
0%{transform: translateY(calc(425px * var(--scale)))}
100%{transform: translateY(0)}
}
#tetsuohana.dance #tetsuo,
#tetsuohana.dance #hana{
--frame: 1;
transform: translateY(var(--low));
animation: 0.5s ease-out tetsuohana-dance infinite forwards;
}
#tetsuohana.dance #tetsuo-in,
#tetsuohana.dance #hana-in{
transform: translateY(0);
animation: 0.5s ease-out tetsuohana-dance infinite forwards reverse;
}
#tetsuohana.dance #flowers1,
#tetsuohana.dance #flowers2{
transform: translateY(0) scaleX(var(--flip));
transition: 0.34s transform ease-out;
}
#tetsuohana.dance #flowers1-in,
#tetsuohana.dance #flowers2-in{
animation: 0.25s 0.4s step-end tetsuohana-flowers both;
}
#tetsuohana.dance #mikoshi-out{
animation: 0.4s 0.4s ease-out tetsuohana-mikoshi both;
}
#tetsuohana.dance #mikoshi{
transform: translateY(var(--low));
animation: 0.5s 0.8s ease-out tetsuohana-dance infinite forwards;
}
#tetsuohana.dance #mikoshi-in{
transform: translateY(0);
animation: 0.5s 0.8s ease-out tetsuohana-dance infinite forwards reverse;
}
#tetsuohana.failed #tetsuo,
#tetsuohana.failed #hana{
--frame: 2;
top: calc(26px * var(--scale));
transform: translateY(calc(46px * var(--scale)));
animation: 1.25s ease-out tetsuohana-failed1 forwards infinite;
}
#tetsuohana.failed #tetsuo-in,
#tetsuohana.failed #hana-in{
transform: translateY(0);
animation: 1.25s ease-in tetsuohana-failed2 forwards infinite;
}

View File

@ -41,7 +41,10 @@ var assets = {
"touch_drum.png",
"touch_pause.png",
"touch_fullscreen.png",
"mimizu.png"
"mimizu.png",
"results_flowers.png",
"results_mikoshi.png",
"results_tetsuohana.png"
],
"audioSfx": [
"don.wav",

View File

@ -130,6 +130,7 @@ class Controller{
if(!fadeIn){
this.clean()
}
loader.screen.classList.remove("view")
new SongSelect(false, fadeIn, this.touchEnabled)
}
restartSong(){

View File

@ -39,6 +39,9 @@ class LoadSong{
type: type
})
}
if(type === "don"){
song.donBg = null
}
if(type === "song"){
song.songBg = null
}

View File

@ -10,6 +10,11 @@ class Scoresheet{
this.canvas = document.getElementById("canvas")
this.ctx = this.canvas.getContext("2d")
this.game = document.getElementById("game")
this.fadeScreen = document.createElement("div")
this.fadeScreen.id = "fade-screen"
this.game.appendChild(this.fadeScreen)
this.font = "TnT, Meiryo, sans-serif"
this.state = {
@ -114,6 +119,33 @@ class Scoresheet{
pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.mouseDown.bind(this))
if(!this.multiplayer){
this.tetsuoHana = document.createElement("div")
this.tetsuoHana.id = "tetsuohana"
var flowersBg = "url('" + assets.image["results_flowers"].src + "')"
var mikoshiBg = "url('" + assets.image["results_mikoshi"].src + "')"
var tetsuoHanaBg = "url('" + assets.image["results_tetsuohana"].src + "')"
var id = ["flowers1", "flowers2", "mikoshi", "tetsuo", "hana"]
var bg = [flowersBg, flowersBg, mikoshiBg, tetsuoHanaBg, tetsuoHanaBg]
for(var i = 0; i < id.length; i++){
if(id[i] === "mikoshi"){
var divOut = document.createElement("div")
divOut.id = id[i] + "-out"
this.tetsuoHana.appendChild(divOut)
}else{
var divOut = this.tetsuoHana
}
var div = document.createElement("div")
div.id = id[i]
var divIn = document.createElement("div")
divIn.id = id[i] + "-in"
divIn.style.backgroundImage = bg[i]
div.appendChild(divIn)
divOut.appendChild(div)
}
this.game.appendChild(this.tetsuoHana)
}
}
redraw(){
@ -156,6 +188,10 @@ class Scoresheet{
this.canvas.style.height = (winH / this.pixelRatio) + "px"
this.canvasCache.resize(winW / ratio, 80 + 1, ratio)
if(!this.multiplayer){
this.tetsuoHana.style.setProperty("--scale", ratio / this.pixelRatio)
}
}else if(!document.hasFocus() && this.state.screen === "scoresShown"){
return
}else{
@ -249,8 +285,48 @@ class Scoresheet{
if(this.state.screen === "scoresShown" || this.state.screen === "fadeOut"){
var elapsed = Infinity
}else{
}else if(this.redrawing){
var elapsed = ms - this.state.screenMS - this.state.startDelay
}else{
var elapsed = 0
}
var gaugePercent = Math.round(this.results.gauge / 2) / 50
if(players === 2){
var gauge2 = Math.round(p2.results.gauge / 2) / 50
if(gauge2 > gaugePercent){
gaugePercent = gauge2
}
}
var gaugeClear = 25 / 50
var failedOffset = gaugePercent >= gaugeClear ? 0 : -2000
if(elapsed >= 3100 + failedOffset){
for(var p = 0; p < players; p++){
ctx.save()
var results = this.results
if(p === 1){
results = p2.results
}
var resultGauge = Math.round(results.gauge / 2) / 50
var clear = resultGauge >= gaugeClear
if(p === 1 || !this.multiplayer && clear){
ctx.translate(0, 290)
}
if(clear){
ctx.globalCompositeOperation = "lighter"
}
ctx.globalAlpha = Math.min(1, Math.max(0, (elapsed - (3100 + failedOffset)) / 500)) * 0.5
var grd = ctx.createLinearGradient(0, frameTop + 72, 0, frameTop + 368)
grd.addColorStop(0, "#000")
if(clear){
grd.addColorStop(1, "#ffffba")
}else{
grd.addColorStop(1, "transparent")
}
ctx.fillStyle = grd
ctx.fillRect(0, frameTop + 72, winW, 286)
ctx.restore()
}
}
if(elapsed >= 0){
@ -431,6 +507,23 @@ class Scoresheet{
ctx.restore()
}
if(!this.multiplayer){
if(elapsed >= 400 && elapsed < 3100 + failedOffset){
if(this.tetsuoHanaClass !== "fadein"){
this.tetsuoHana.classList.add("fadein")
this.tetsuoHanaClass = "fadein"
}
}else if(elapsed >= 3100 + failedOffset){
if(this.tetsuoHanaClass !== "dance"){
if(this.tetsuoHanaClass){
this.tetsuoHana.classList.remove(this.tetsuoHanaClass)
}
this.tetsuoHana.classList.add(gaugePercent >= gaugeClear ? "dance" : "failed")
this.tetsuoHanaClass = "dance"
}
}
}
if(elapsed >= 800){
ctx.save()
ctx.setTransform(1, 0, 0, 1, 0, 0)
@ -646,22 +739,20 @@ class Scoresheet{
}
if(this.state.screen === "fadeOut"){
ctx.save()
if(this.state.hasPointer === 1){
this.state.hasPointer = 2
this.canvas.style.cursor = ""
}
if(!this.fadeScreenBlack){
this.fadeScreenBlack = true
this.fadeScreen.style.backgroundColor = "#000"
}
var elapsed = ms - this.state.screenMS
ctx.globalAlpha = Math.max(0, Math.min(1, elapsed / 1000))
ctx.fillStyle = "#000"
ctx.fillRect(0, 0, winW, winH)
ctx.restore()
if(elapsed >= 1000){
this.clean()
this.controller.songSelection(true, false, p2.session ? this.touchEnabled : this.state.pointerLocked)
this.controller.songSelection(true)
}
}
@ -714,10 +805,17 @@ class Scoresheet{
this.redrawRunning = false
pageEvents.keyRemove(this, "all")
pageEvents.remove(this.canvas, ["mousedown", "touchstart"])
if(this.multiplayer !== 2 && this.touchEnabled){
pageEvents.remove(document.getElementById("touch-full-btn"), "touchend")
}
if(p2.session){
pageEvents.remove(p2, "message")
}
if(!this.multiplayer){
delete this.tetsuoHana
}
delete this.ctx
delete this.canvas
delete this.fadeScreen
}
}

View File

@ -7,6 +7,8 @@
this.cursor = document.getElementById("cursor")
this.gameDiv = document.getElementById("game")
this.songBg = document.getElementById("songbg")
this.songStage = document.getElementById("song-stage")
this.portraitClass = false
this.touchp2Class = false
@ -970,12 +972,9 @@
}
}
setBackground(){
var songBg = document.getElementById("songbg")
var songStage = document.getElementById("song-stage")
var selectedSong = this.controller.selectedSong
var songSkinName = selectedSong.songSkin.name
var supportsBlend = "mixBlendMode" in songBg.style
var supportsBlend = "mixBlendMode" in this.songBg.style
var songLayers = [document.getElementById("layer1"), document.getElementById("layer2")]
if(selectedSong.category in this.categories){
@ -987,24 +986,23 @@
if(!selectedSong.songSkin.song){
var id = selectedSong.songBg
songBg.classList.add("songbg-" + id)
this.songBg.classList.add("songbg-" + id)
this.setLayers(songLayers, "bg_song_" + id + (supportsBlend ? "" : "a"), supportsBlend)
}else if(selectedSong.songSkin.song !== "none"){
var notStatic = selectedSong.songSkin.song !== "static"
if(notStatic){
songBg.classList.add("songbg-" + selectedSong.songSkin.song)
this.songBg.classList.add("songbg-" + selectedSong.songSkin.song)
}
this.setLayers(songLayers, "bg_song_" + songSkinName + (notStatic ? "_" : ""), notStatic)
}
if(!selectedSong.songSkin.stage){
songStage.classList.add("song-stage-" + selectedSong.songStage)
this.songStage.classList.add("song-stage-" + selectedSong.songStage)
}else if(selectedSong.songSkin.stage !== "none"){
this.setBgImage(songStage, assets.image["bg_stage_" + songSkinName].src)
this.setBgImage(this.songStage, assets.image["bg_stage_" + songSkinName].src)
}
}
setDonBg(){
var songBg = document.getElementById("songbg")
var selectedSong = this.controller.selectedSong
var songSkinName = selectedSong.songSkin.name
var donLayers = []
@ -1023,7 +1021,7 @@
donLayers.push(donLayer)
}
}
songBg.parentNode.insertBefore(this.donBg, songBg)
this.songBg.parentNode.insertBefore(this.donBg, this.songBg)
var asset1, asset2
if(!selectedSong.songSkin.don){
this.donBg.classList.add("donbg-" + selectedSong.donBg)
@ -1694,10 +1692,10 @@
if(this.multiplayer !== 2){
if(this.touchEnabled){
pageEvents.remove(this.canvas, "touchstart")
pageEvents.remove(this.touchFullBtn, "touchend")
pageEvents.remove(this.touchPauseBtn, "touchend")
this.gameDiv.classList.remove("touch-visible")
this.gameDiv.classList.add("touch-results")
document.getElementById("version").classList.remove("version-hide")
this.touchDrumDiv.parentNode.removeChild(this.touchDrumDiv)
delete this.touchDrumDiv
delete this.touchDrumImg
delete this.touchFullBtn
@ -1708,8 +1706,12 @@
pageEvents.remove(this.canvas, "mousedown")
}
pageEvents.mouseRemove(this)
loader.screen.classList.remove("view")
this.donBg.parentNode.removeChild(this.donBg)
this.songBg.parentNode.removeChild(this.songBg)
this.songStage.parentNode.removeChild(this.songStage)
delete this.donBg
delete this.songBg
delete this.songStage
delete this.pauseMenu
delete this.cursor
delete this.gameDiv