2018-09-18 00:37:59 +02:00
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class Tutorial{
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2018-09-26 20:30:57 +02:00
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constructor(fromSongSel){
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this.fromSongSel = fromSongSel
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2018-09-18 00:37:59 +02:00
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loader.changePage("tutorial")
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assets.sounds["bgm_setsume"].playLoop(0.1, false, 0, 1.054, 16.054)
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this.endButton = document.getElementById("tutorial-end-button")
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2018-10-06 15:24:23 +02:00
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pageEvents.once(this.endButton, "mousedown").then(this.onEnd.bind(this))
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pageEvents.once(this.endButton, "touchstart").then(this.onEnd.bind(this))
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2018-09-26 20:30:57 +02:00
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pageEvents.keyOnce(this, 13, "down").then(this.onEnd.bind(this))
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2018-10-06 15:24:23 +02:00
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2018-09-26 20:30:57 +02:00
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this.gamepad = new Gamepad({
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"confirm": ["start", "b"]
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}, this.onEnd.bind(this))
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2018-09-18 00:37:59 +02:00
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}
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2018-10-06 15:24:23 +02:00
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onEnd(event){
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var touched = false
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if(event && event.type === "touchstart"){
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event.preventDefault()
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touched = true
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}
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2018-09-18 00:37:59 +02:00
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this.clean()
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assets.sounds["don"].play()
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localStorage.setItem("tutorial", "true")
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2018-09-26 20:30:57 +02:00
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setTimeout(() => {
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2018-10-06 15:24:23 +02:00
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new SongSelect(this.fromSongSel, false, touched)
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2018-09-26 20:30:57 +02:00
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}, 500)
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2018-09-18 00:37:59 +02:00
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}
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clean(){
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2018-09-26 20:30:57 +02:00
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this.gamepad.clean()
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2018-09-18 00:37:59 +02:00
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assets.sounds["bgm_setsume"].stop()
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pageEvents.remove(this.endButton, "click")
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2018-09-26 20:30:57 +02:00
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pageEvents.keyRemove(this, 13)
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2018-09-18 00:37:59 +02:00
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delete this.endButton
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}
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}
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