165 lines
4.2 KiB
TypeScript
165 lines
4.2 KiB
TypeScript
'use client';
|
|
|
|
import { useEffect, useRef, useState } from 'react';
|
|
|
|
type Rocket = {
|
|
x: number;
|
|
y: number;
|
|
speed: number;
|
|
targetY: number;
|
|
hue: number;
|
|
};
|
|
|
|
type Particle = {
|
|
x: number;
|
|
y: number;
|
|
vx: number;
|
|
vy: number;
|
|
life: number;
|
|
ttl: number;
|
|
hue: number;
|
|
};
|
|
|
|
const FireworksCanvas = () => {
|
|
const canvasRef = useRef<HTMLCanvasElement>(null);
|
|
const [active, setActive] = useState(false);
|
|
|
|
useEffect(() => {
|
|
if (typeof window === 'undefined') return;
|
|
const runtimeEnabled =
|
|
(window as any).RUNTIME_CONFIG?.FESTIVE_EFFECT_ENABLED === true;
|
|
|
|
const start = new Date(2026, 1, 16, 0, 0, 0);
|
|
const end = new Date(2026, 2, 3, 23, 59, 59, 999);
|
|
const now = new Date();
|
|
if (runtimeEnabled || (now >= start && now <= end)) {
|
|
setActive(true);
|
|
}
|
|
}, []);
|
|
|
|
useEffect(() => {
|
|
if (!active) return;
|
|
const canvas = canvasRef.current;
|
|
if (!canvas) return;
|
|
|
|
const context = canvas.getContext('2d');
|
|
if (!context) return;
|
|
|
|
let width = 0;
|
|
let height = 0;
|
|
let dpr = window.devicePixelRatio || 1;
|
|
|
|
const setSize = () => {
|
|
width = window.innerWidth;
|
|
height = window.innerHeight;
|
|
dpr = window.devicePixelRatio || 1;
|
|
canvas.width = width * dpr;
|
|
canvas.height = height * dpr;
|
|
canvas.style.width = `${width}px`;
|
|
canvas.style.height = `${height}px`;
|
|
context.setTransform(dpr, 0, 0, dpr, 0, 0);
|
|
};
|
|
|
|
setSize();
|
|
window.addEventListener('resize', setSize);
|
|
|
|
const rockets: Rocket[] = [];
|
|
const particles: Particle[] = [];
|
|
let lastLaunchTime = 0;
|
|
|
|
const launchRocket = () => {
|
|
rockets.push({
|
|
x: Math.random() * width,
|
|
y: height + 24,
|
|
speed: 3 + Math.random() * 1.8,
|
|
targetY: height * (0.4 + Math.random() * 0.4),
|
|
hue: Math.random() * 360,
|
|
});
|
|
};
|
|
|
|
const explode = (rocket: Rocket) => {
|
|
const count = 36 + Math.floor(Math.random() * 20);
|
|
for (let i = 0; i < count; i += 1) {
|
|
const angle = (Math.PI * 2 * i) / count + Math.random() * 0.2;
|
|
const speed = 1 + Math.random() * 1.8;
|
|
particles.push({
|
|
x: rocket.x,
|
|
y: rocket.targetY,
|
|
vx: Math.cos(angle) * speed,
|
|
vy: Math.sin(angle) * speed,
|
|
life: 0,
|
|
ttl: 60 + Math.random() * 30,
|
|
hue: rocket.hue,
|
|
});
|
|
}
|
|
};
|
|
|
|
let animationFrame = 0;
|
|
const animate = (time: number) => {
|
|
context.clearRect(0, 0, width, height);
|
|
|
|
if (time - lastLaunchTime > 700 + Math.random() * 500) {
|
|
if (rockets.length < 4) launchRocket();
|
|
lastLaunchTime = time;
|
|
}
|
|
|
|
for (let i = rockets.length - 1; i >= 0; i -= 1) {
|
|
const rocket = rockets[i];
|
|
const previousY = rocket.y;
|
|
rocket.y -= rocket.speed;
|
|
|
|
context.strokeStyle = `hsla(${rocket.hue}, 100%, 70%, 0.85)`;
|
|
context.lineWidth = 2;
|
|
context.beginPath();
|
|
context.moveTo(rocket.x, previousY + 4);
|
|
context.lineTo(rocket.x, rocket.y);
|
|
context.stroke();
|
|
|
|
if (rocket.y <= rocket.targetY) {
|
|
rockets.splice(i, 1);
|
|
explode(rocket);
|
|
}
|
|
}
|
|
|
|
for (let i = particles.length - 1; i >= 0; i -= 1) {
|
|
const particle = particles[i];
|
|
particle.life += 1;
|
|
particle.x += particle.vx;
|
|
particle.y += particle.vy;
|
|
particle.vy += 0.03;
|
|
|
|
const alpha = Math.max(0, 1 - particle.life / particle.ttl);
|
|
context.fillStyle = `hsla(${particle.hue}, 100%, 65%, ${alpha})`;
|
|
context.beginPath();
|
|
context.arc(particle.x, particle.y, 2, 0, Math.PI * 2);
|
|
context.fill();
|
|
|
|
if (particle.life >= particle.ttl) {
|
|
particles.splice(i, 1);
|
|
}
|
|
}
|
|
|
|
animationFrame = window.requestAnimationFrame(animate);
|
|
};
|
|
|
|
animationFrame = window.requestAnimationFrame(animate);
|
|
|
|
return () => {
|
|
window.removeEventListener('resize', setSize);
|
|
window.cancelAnimationFrame(animationFrame);
|
|
};
|
|
}, [active]);
|
|
|
|
if (!active) return null;
|
|
|
|
return (
|
|
<canvas
|
|
ref={canvasRef}
|
|
className='fixed inset-0 z-30 pointer-events-none'
|
|
aria-hidden='true'
|
|
/>
|
|
);
|
|
};
|
|
|
|
export default FireworksCanvas;
|