Files
vnt/src/handle/udp_recv_handler.rs
T
2023-01-04 22:09:59 +08:00

300 lines
13 KiB
Rust

use std::net::{Ipv4Addr, SocketAddr, UdpSocket};
use std::sync::atomic::Ordering;
use chrono::Local;
use crossbeam::channel::{Receiver, Sender, TrySendError};
use packet::icmp::{icmp, Kind};
use packet::ip::ipv4;
use packet::ip::ipv4::packet::IpV4Packet;
use protobuf::Message;
use crate::CurrentDeviceInfo;
use crate::error::*;
use crate::handle::{ADDR_TABLE, DEVICE_LIST, DIRECT_ROUTE_TABLE, NAT_INFO, Route, SERVER_RT};
use crate::handle::punch_handler::PunchSender;
use crate::handle::registration_handler::fast_registration;
use crate::proto::message::{DeviceList, Punch, RegistrationResponse};
use crate::protocol::{control_packet, NetPacket, Protocol, service_packet, turn_packet, Version};
use crate::protocol::control_packet::{ControlPacket, PunchResponsePacket};
use crate::protocol::error_packet::InErrorPacket;
use crate::protocol::turn_packet::TurnPacket;
use crate::tun_device::TunWriter;
pub fn recv_loop(
udp: UdpSocket,
server_addr: SocketAddr,
other_sender: Sender<(SocketAddr, Vec<u8>)>,
mut tun_writer: TunWriter,
current_device: CurrentDeviceInfo,
) -> Result<()> {
let mut buf = [0u8; 65536];
let mut local_addr = udp.local_addr()?;
local_addr.set_ip(std::net::IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)));
loop {
match udp.recv_from(&mut buf) {
Ok((len, addr)) => {
if addr == local_addr {
//本地的包直接再发到网卡,这个主要用于处理当前虚拟ip的icmp ping
if let Ok(ip) = IpV4Packet::new(&buf[..len]) {
if ip.destination_ip() == current_device.virtual_ip {
let _ = tun_writer.write(&buf[..len]);
}
}
continue;
}
match recv_handle(
&udp,
addr,
&mut buf[..len],
&server_addr,
&other_sender,
&mut tun_writer,
&current_device,
) {
Ok(_) => {}
Err(Error::Stop(str)) => {
return Err(Error::Stop(str));
}
Err(_) => {}
}
}
Err(e) => {
println!("{:?}", e);
}
};
}
}
fn recv_handle(
udp: &UdpSocket,
recv_addr: SocketAddr,
buf: &mut [u8],
_server_addr: &SocketAddr,
other_sender: &Sender<(SocketAddr, Vec<u8>)>,
tun_writer: &mut TunWriter,
current_device: &CurrentDeviceInfo,
) -> Result<()> {
let mut net_packet = NetPacket::new(buf)?;
match net_packet.protocol() {
Protocol::Ipv4Turn => {
let mut ipv4_turn_packet = TurnPacket::new(net_packet.payload_mut())?;
let source = ipv4_turn_packet.source();
let destination = ipv4_turn_packet.destination();
let mut ipv4 = IpV4Packet::new(ipv4_turn_packet.payload_mut())?;
if ipv4.source_ip() == source
&& ipv4.destination_ip() == destination
&& current_device.virtual_ip == ipv4.destination_ip()
{
if ipv4.protocol() == ipv4::protocol::Protocol::Icmp {
let mut icmp_packet = icmp::IcmpPacket::new(ipv4.payload_mut())?;
if icmp_packet.kind() == Kind::EchoRequest {
//开启ping
icmp_packet.set_kind(Kind::EchoReply);
icmp_packet.update_checksum();
ipv4.set_source_ip(destination);
ipv4.set_destination_ip(source);
ipv4.update_checksum();
ipv4_turn_packet.set_source(destination);
ipv4_turn_packet.set_destination(source);
udp.send_to(net_packet.buffer(), recv_addr)?;
} else {
tun_writer.write(ipv4_turn_packet.payload())?;
}
} else {
tun_writer.write(ipv4_turn_packet.payload())?;
}
}
}
Protocol::UnKnow(_) => {}
_ => {
//发送到子线程处理
let v = net_packet.buffer().to_vec();
match other_sender.try_send((recv_addr, v)) {
Ok(_) => {}
Err(TrySendError::Disconnected(_)) => {
return Err(Error::Stop("处理线程停止".to_string()));
}
Err(e) => {
println!("子线程处理 :{:?}", e);
}
}
}
}
Ok(())
}
pub fn other_loop(
udp: UdpSocket,
receiver: Receiver<(SocketAddr, Vec<u8>)>,
current_device: CurrentDeviceInfo,
sender: PunchSender,
) -> Result<()> {
loop {
let (peer_addr, buf) = receiver.recv()?;
match other_handle(&udp, buf, peer_addr, &current_device, &sender) {
Ok(_) => {}
Err(Error::Stop(str)) => {
return Err(Error::Stop(str));
}
Err(e) => {
println!("{:?}", e)
}
}
}
}
fn other_handle(
udp: &UdpSocket,
buf: Vec<u8>,
peer_addr: SocketAddr,
current_device: &CurrentDeviceInfo,
sender: &PunchSender,
) -> Result<()> {
let server_addr = current_device.connect_server;
let mut net_packet = NetPacket::new(buf)?;
match net_packet.protocol() {
Protocol::Service => {
if peer_addr != current_device.connect_server {
return Ok(());
}
match service_packet::Protocol::from(net_packet.transport_protocol()) {
service_packet::Protocol::RegistrationRequest => {}
service_packet::Protocol::RegistrationResponse => {
let response = RegistrationResponse::parse_from_bytes(net_packet.payload())?;
crate::handle::init_nat_info(response.public_ip, response.public_port as u16);
//todo 重连之后ip可能会发生改变(目前2分钟内未重连则会释放ip),需要更新本地ip(或者保证重连ip不变)
}
service_packet::Protocol::UpdateDeviceList => {
let device_list = DeviceList::parse_from_bytes(net_packet.payload())?;
let ip_list: Vec<Ipv4Addr> = device_list
.virtual_ip_list
.iter()
.map(|ip| Ipv4Addr::from(*ip))
.collect();
let mut dev = DEVICE_LIST.lock();
if dev.0 < device_list.epoch || device_list.epoch - dev.0 > u32::MAX >> 2 {
dev.0 = device_list.epoch;
dev.1 = ip_list;
}
}
service_packet::Protocol::UnKnow(_) => {}
}
}
Protocol::Error => {
match InErrorPacket::new(net_packet.transport_protocol(), net_packet.payload())? {
InErrorPacket::TokenError => {
if server_addr == peer_addr {
//停止整个应用
return Err(Error::Stop("token无效".to_string()));
}
}
InErrorPacket::Disconnect => {
if server_addr == peer_addr {
fast_registration(&udp, server_addr)?;
}
}
InErrorPacket::OtherError(e) => {
println!("{:?}", e.message());
}
}
}
Protocol::Control => {
match ControlPacket::new(net_packet.transport_protocol(), net_packet.payload())? {
ControlPacket::PingPacket(ping) => {
net_packet.set_transport_protocol(control_packet::Protocol::Pong.into());
udp.send_to(&net_packet.buffer()[..12], peer_addr)?;
}
ControlPacket::PongPacket(pong_packet) => {
let current_time = Local::now().timestamp_millis();
let rt = current_time - pong_packet.time();
if rt >= 0 {
if peer_addr == server_addr {
SERVER_RT.store(rt, Ordering::Relaxed)
} else {
//其他设备
if let Some(virtual_ip) = ADDR_TABLE.get(&peer_addr) {
if let Some(mut info) = DIRECT_ROUTE_TABLE.get_mut(&virtual_ip) {
info.delay = rt;
info.recv_time = current_time;
}
}
}
}
}
ControlPacket::PunchRequest(punch_request) => {
// println!("打洞请求:{:?}", punch_request);
let src = punch_request.source();
drop(punch_request);
//回应
let mut punch_response = PunchResponsePacket::new(net_packet.payload_mut())?;
punch_response.set_source(current_device.virtual_ip);
net_packet.set_transport_protocol(control_packet::Protocol::PunchResponse.into());
udp.send_to(net_packet.buffer(), peer_addr)?;
let route = Route::new(peer_addr);
DIRECT_ROUTE_TABLE.insert(src, route);
ADDR_TABLE.insert(peer_addr, src);
}
ControlPacket::PunchResponse(punch_response) => {
// println!("打洞响应:{:?}", punch_response);
let route = Route::new(peer_addr);
DIRECT_ROUTE_TABLE.insert(punch_response.source(), route);
ADDR_TABLE.insert(peer_addr, punch_response.source());
}
}
}
Protocol::Ipv4Turn => {}
Protocol::OtherTurn => {
let turn_packet = TurnPacket::new(net_packet.payload())?;
// println!("{:?}",turn_packet);
let src = turn_packet.source();
let dest = turn_packet.destination();
if dest == current_device.virtual_ip {
match turn_packet::Protocol::from(net_packet.transport_protocol()) {
turn_packet::Protocol::Punch => {
let punch = Punch::parse_from_bytes(turn_packet.payload())?;
if punch.virtual_ip.to_be_bytes() == src.octets() {
if !punch.reply {
let mut punch_reply = Punch::new();
punch_reply.reply = true;
punch_reply.virtual_ip = u32::from_be_bytes(current_device.virtual_ip.octets());
punch_reply.step = punch.step;
if let Err(_) = sender.try_send(punch) {
return Ok(());
}
let nat_info = NAT_INFO.lock();
if let Some(info) = nat_info.as_ref() {
punch_reply.public_ip_list = info.public_ips.clone();
punch_reply.public_port = info.public_port as u32;
punch_reply.public_port_range = info.public_port_range as u32;
punch_reply.nat_type = protobuf::EnumOrUnknown::new(info.nat_type);
drop(nat_info);
let bytes = punch_reply.write_to_bytes()?;
let mut net_packet = NetPacket::new(vec![0u8; 4 + 8 + bytes.len()])?;
net_packet.set_version(Version::V1);
net_packet.set_protocol(Protocol::OtherTurn);
net_packet.set_transport_protocol(turn_packet::Protocol::Punch.into());
net_packet.set_ttl(255);
let mut turn_packet = TurnPacket::new(net_packet.payload_mut())?;
turn_packet.set_source(current_device.virtual_ip);
turn_packet.set_destination(src);
turn_packet.set_payload(&bytes);
udp.send_to(net_packet.buffer(), peer_addr)?;
}
} else {
let _ = sender.try_send(punch);
}
}
}
turn_packet::Protocol::UnKnow(_) => {}
}
} else {
panic!("ip")
}
}
Protocol::UnKnow(p) => {
println!("未知协议:{}", p)
}
}
Ok(())
}