Files
vnt/vnt/src/handle/mod.rs
T
2024-06-09 00:16:48 +08:00

242 lines
6.5 KiB
Rust

use crossbeam_utils::atomic::AtomicCell;
use std::net::{Ipv4Addr, SocketAddr};
pub mod callback;
mod extension;
pub mod handshaker;
pub mod maintain;
pub mod recv_data;
pub mod registrar;
#[cfg(feature = "integrated_tun")]
pub mod tun_tap;
const SELF_IP: Ipv4Addr = Ipv4Addr::new(0, 0, 0, 2);
const GATEWAY_IP: Ipv4Addr = Ipv4Addr::new(0, 0, 0, 1);
pub fn now_time() -> u64 {
let now = std::time::SystemTime::now();
if let Ok(timestamp) = now.duration_since(std::time::UNIX_EPOCH) {
timestamp.as_secs() * 1000 + u64::from(timestamp.subsec_millis())
} else {
0
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct PeerDeviceInfo {
pub virtual_ip: Ipv4Addr,
pub name: String,
pub status: PeerDeviceStatus,
pub client_secret: bool,
pub client_secret_hash: Vec<u8>,
}
impl PeerDeviceInfo {
pub fn new(
virtual_ip: Ipv4Addr,
name: String,
status: u8,
client_secret: bool,
client_secret_hash: Vec<u8>,
) -> Self {
Self {
virtual_ip,
name,
status: PeerDeviceStatus::from(status),
client_secret,
client_secret_hash,
}
}
}
#[derive(Clone, Debug)]
pub struct BaseConfigInfo {
pub name: String,
pub token: String,
pub ip: Option<Ipv4Addr>,
pub client_secret_hash: Option<[u8; 16]>,
pub server_secret: bool,
pub device_id: String,
pub server_addr: String,
pub name_servers: Vec<String>,
pub mtu: u32,
#[cfg(target_os = "windows")]
pub tap: bool,
#[cfg(any(target_os = "windows", target_os = "linux", target_os = "macos"))]
pub device_name: Option<String>,
}
impl BaseConfigInfo {
pub fn new(
name: String,
token: String,
ip: Option<Ipv4Addr>,
client_secret_hash: Option<[u8; 16]>,
server_secret: bool,
device_id: String,
server_addr: String,
name_servers: Vec<String>,
mtu: u32,
#[cfg(target_os = "windows")] tap: bool,
#[cfg(any(target_os = "windows", target_os = "linux", target_os = "macos"))]
device_name: Option<String>,
) -> Self {
Self {
name,
token,
ip,
client_secret_hash,
server_secret,
device_id,
server_addr,
name_servers,
mtu,
#[cfg(target_os = "windows")]
tap,
#[cfg(any(target_os = "windows", target_os = "linux", target_os = "macos"))]
device_name,
}
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub enum PeerDeviceStatus {
Online,
Offline,
}
impl PeerDeviceStatus {
pub fn is_online(&self) -> bool {
self == &PeerDeviceStatus::Online
}
}
impl Into<u8> for PeerDeviceStatus {
fn into(self) -> u8 {
match self {
PeerDeviceStatus::Online => 0,
PeerDeviceStatus::Offline => 1,
}
}
}
impl From<u8> for PeerDeviceStatus {
fn from(value: u8) -> Self {
match value {
0 => PeerDeviceStatus::Online,
_ => PeerDeviceStatus::Offline,
}
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum ConnectStatus {
Connecting,
Connected,
}
impl ConnectStatus {
pub fn online(&self) -> bool {
self == &ConnectStatus::Connected
}
pub fn offline(&self) -> bool {
self == &ConnectStatus::Connecting
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub struct CurrentDeviceInfo {
//本机虚拟IP
pub virtual_ip: Ipv4Addr,
//子网掩码
pub virtual_netmask: Ipv4Addr,
//虚拟网关
pub virtual_gateway: Ipv4Addr,
//网络地址
pub virtual_network: Ipv4Addr,
//直接广播地址
pub broadcast_ip: Ipv4Addr,
//链接的服务器地址
pub connect_server: SocketAddr,
//连接状态
pub status: ConnectStatus,
}
impl CurrentDeviceInfo {
pub fn new(
virtual_ip: Ipv4Addr,
virtual_netmask: Ipv4Addr,
virtual_gateway: Ipv4Addr,
connect_server: SocketAddr,
) -> Self {
let broadcast_ip = (!u32::from_be_bytes(virtual_netmask.octets()))
| u32::from_be_bytes(virtual_gateway.octets());
let broadcast_ip = Ipv4Addr::from(broadcast_ip);
let virtual_network = u32::from_be_bytes(virtual_netmask.octets())
& u32::from_be_bytes(virtual_gateway.octets());
let virtual_network = Ipv4Addr::from(virtual_network);
Self {
virtual_ip,
virtual_netmask,
virtual_gateway,
virtual_network,
broadcast_ip,
connect_server,
status: ConnectStatus::Connecting,
}
}
pub fn new0(connect_server: SocketAddr) -> Self {
Self {
virtual_ip: Ipv4Addr::UNSPECIFIED,
virtual_gateway: Ipv4Addr::UNSPECIFIED,
virtual_netmask: Ipv4Addr::UNSPECIFIED,
virtual_network: Ipv4Addr::UNSPECIFIED,
broadcast_ip: Ipv4Addr::UNSPECIFIED,
connect_server,
status: ConnectStatus::Connecting,
}
}
pub fn update(
&mut self,
virtual_ip: Ipv4Addr,
virtual_netmask: Ipv4Addr,
virtual_gateway: Ipv4Addr,
) {
let broadcast_ip = (!u32::from_be_bytes(virtual_netmask.octets()))
| u32::from_be_bytes(virtual_gateway.octets());
let broadcast_ip = Ipv4Addr::from(broadcast_ip);
let virtual_network = u32::from_be_bytes(virtual_netmask.octets())
& u32::from_be_bytes(virtual_gateway.octets());
let virtual_network = Ipv4Addr::from(virtual_network);
self.virtual_ip = virtual_ip;
self.virtual_netmask = virtual_netmask;
self.virtual_gateway = virtual_gateway;
self.broadcast_ip = broadcast_ip;
self.virtual_network = virtual_network;
}
#[inline]
pub fn virtual_ip(&self) -> Ipv4Addr {
self.virtual_ip
}
#[inline]
pub fn virtual_gateway(&self) -> Ipv4Addr {
self.virtual_gateway
}
pub fn is_gateway(&self, ip: &Ipv4Addr) -> bool {
&self.virtual_gateway == ip || ip == &GATEWAY_IP
}
}
pub fn change_status(
current_device: &AtomicCell<CurrentDeviceInfo>,
connect_status: ConnectStatus,
) -> CurrentDeviceInfo {
loop {
let cur = current_device.load();
let mut new_info = cur;
new_info.status = connect_status;
if current_device.compare_exchange(cur, new_info).is_ok() {
return new_info;
}
}
}