Files
vnt/vnt-core/src/api/mod.rs
T
2026-02-28 18:56:11 +08:00

107 lines
3.7 KiB
Rust

use crate::context::config::Config;
use crate::context::{AppState, NetworkAddr, PacketLossInfo, ServerNodeInfo, TrafficInfo};
use crate::protocol::control_message::ClientSimpleInfo;
use crate::tunnel_core::p2p::route_table::Route;
use crate::tunnel_core::server::rpc::ServerRPC;
use rust_p2p_core::nat::NatInfo;
use std::net::Ipv4Addr;
#[derive(Clone)]
pub struct VntApi {
app_state: AppState,
server_rpc: ServerRPC,
}
impl VntApi {
pub(crate) fn new(app_state: AppState, server_rpc: ServerRPC) -> Self {
Self {
app_state,
server_rpc,
}
}
pub fn server_rpc(&self) -> &ServerRPC {
&self.server_rpc
}
/// 获取启动配置
pub fn get_config(&self) -> Option<Box<Config>> {
self.app_state.get_config()
}
/// 获取所有客户端ip
pub fn client_ips(&self) -> Vec<ClientSimpleInfo> {
self.app_state.client_ips()
}
/// 判断目标IP是否直连
pub fn is_direct(&self, ip: &Ipv4Addr) -> bool {
self.app_state.route_table.p2p_num(ip) > 0
}
/// 查找路由
pub fn find_route(&self, ip: &Ipv4Addr) -> Option<Route> {
self.app_state.route_table.get_route_by_id(ip).ok()
}
pub fn get_rtt(&self, ip: &Ipv4Addr) -> Option<u32> {
if let Some(route) = self.find_route(ip) {
Some(route.rtt())
} else {
self.server_node_rtt(ip).map(|v| v * 2)
}
}
/// 获取所有路由
pub fn route_table(&self) -> Vec<(Ipv4Addr, Vec<Route>)> {
self.app_state.route_table.route_table()
}
/// 获取服务器节点
pub fn server_node_list(&self) -> Vec<ServerNodeInfo> {
self.app_state.server_info_collection.server_node_list()
}
pub fn server_node_rtt(&self, ip: &Ipv4Addr) -> Option<u32> {
self.app_state.server_info_collection.get_server_rtt(ip)
}
/// 获取网络配置
pub fn network(&self) -> Option<NetworkAddr> {
self.app_state.get_network()
}
/// 获取当前的nat信息
pub fn nat_info(&self) -> Option<NatInfo> {
self.app_state.get_nat_info()
}
pub fn peer_nat_info(&self, ip: &Ipv4Addr) -> Option<NatInfo> {
self.app_state.get_peer_info(ip).and_then(|v| v.nat_info)
}
/// 获取指定 IP 的聚合丢包信息(所有路由合并)
pub fn packet_loss_info(&self, ip: &Ipv4Addr) -> Option<PacketLossInfo> {
self.app_state
.packet_loss_stats
.get_aggregated_loss_info(ip)
}
/// 获取指定 IP 的所有路由的丢包信息
pub fn packet_loss_info_by_routes(&self, ip: &Ipv4Addr) -> Vec<PacketLossInfo> {
self.app_state.packet_loss_stats.get_loss_info_by_ip(ip)
}
pub fn all_packet_loss_info(&self) -> Vec<PacketLossInfo> {
self.app_state.packet_loss_stats.get_all_loss_info()
}
pub fn reset_packet_loss(&self, ip: &Ipv4Addr) {
// 重置该 IP 的所有路由统计
for info in self.app_state.packet_loss_stats.get_loss_info_by_ip(ip) {
if let Some(route_key) = info.route_key {
self.app_state.packet_loss_stats.reset(ip, &route_key);
}
}
}
pub fn reset_all_packet_loss(&self) {
self.app_state.packet_loss_stats.reset_all()
}
pub fn traffic_info(&self, ip: &Ipv4Addr) -> Option<TrafficInfo> {
self.app_state.traffic_stats.get_traffic_info(ip)
}
pub fn all_traffic_info(&self) -> Vec<TrafficInfo> {
self.app_state.traffic_stats.get_all_traffic_info()
}
pub fn reset_traffic(&self, ip: &Ipv4Addr) {
self.app_state.traffic_stats.reset(ip)
}
pub fn reset_all_traffic(&self) {
self.app_state.traffic_stats.reset_all()
}
}