use std::{io, thread}; use std::ffi::OsString; use std::net::UdpSocket; use std::path::PathBuf; use std::time::Duration; use console::style; use fs2::FileExt; use windows_service::Error; use windows_service::service::{ ServiceAccess, ServiceErrorControl, ServiceInfo, ServiceStartType, ServiceState, ServiceType, }; use windows_service::service_manager::{ServiceManager, ServiceManagerAccess}; use switch::core::{Config, Switch}; use crate::{BaseArgs, Commands, config}; use crate::command::{command, CommandEnum}; pub mod service; mod windows_admin_check; pub const SERVICE_FLAG: &'static str = "start_switch_service_v1_"; pub const SERVICE_NAME: &'static str = "switch-service-v1"; pub const SERVICE_TYPE: ServiceType = ServiceType::OWN_PROCESS; fn admin_check() -> bool { if !windows_admin_check::is_app_elevated() { println!( "{}", style("请使用管理员权限运行(Please run with administrator privileges)").red() ); true } else { false } } fn not_started() -> bool { match service_state() { Ok(state) => { if state == ServiceState::Running { return false; } else { println!("服务未启动") } } Err(e) => { println!("{:?}", e); } } return true; } pub fn main0(base_args: BaseArgs) { match base_args.command { Commands::Start(args) => { if admin_check() { return; } { // 允许应用通过防火墙 let _udp = UdpSocket::bind("0.0.0.0:0").unwrap(); } let out_log = args.log; match config::default_config(args) { Ok(start_config) => { match service_state() { Ok(state) => { if state == ServiceState::Stopped { if let Err(e) = config::save_config(config::ArgsConfig::new(start_config.tap, start_config.token.clone(), start_config.name.clone(), start_config.server, &start_config.nat_test_server, start_config.device_id.clone(), )) { log::error!("{:?}",e); return; } match start(out_log) { Ok(_) => { //需要检查启动状态 thread::sleep(Duration::from_secs(2)); println!("{}", style("启动成功(Start successfully)").green()) } Err(e) => { log::error!("{:?}", e); } } } else { println!("服务未停止(Service not stopped)"); } } Err(e) => { match e { Error::Winapi(ref e) => { if let Some(code) = e.raw_os_error() { if code == 1060 { //指定的服务未安装。 println!( "{}", style("服务未安装,在当前进程启动(The service is not installed and started in the current process)").red() ); let config = Config::new( start_config.tap, start_config.token, start_config.device_id, start_config.name, start_config.server, start_config.nat_test_server, ); let lock = match config::lock_file() { Ok(lock) => { lock } Err(e) => { log::error!("文件锁定失败:{:?}",e); println!("文件锁定失败:{:?}", e); return; } }; if lock.try_lock_exclusive().is_err() { println!("{}", style("文件被重复打开").red()); return; } match Switch::start(config) { Ok(switch) => { crate::console_listen(&switch); } Err(e) => { log::error!("{:?}", e); println!("启动switch失败:{:?}", e); } } lock.unlock().unwrap(); return; } } } _ => {} } println!("{:?}", e); } } } Err(e) => { println!("{}", style(&e).red()); log::error!("{:?}", e); } }; pause(); } Commands::Stop => { if not_started() { return; } if admin_check() { return; } match stop() { Ok(_) => { println!("{}", style("停止成功(Stopped successfully)").green()) } Err(e) => { log::error!("{:?}", e); } } pause(); } Commands::Install(args) => { if admin_check() { return; } let path: PathBuf = args.path.into(); if !path.exists() { std::fs::create_dir_all(&path).unwrap(); } if !path.is_dir() { println!("参数必须为文件目录(Parameter must be a file directory)"); } else { if let Err(e) = install(path, args.auto) { log::error!("{:?}", e); } else { println!("{}", style("安装成功(Installation succeeded)").green()) } } pause(); } Commands::Uninstall => { if admin_check() { return; } if let Err(e) = uninstall() { log::error!("{:?}", e); } else { println!("{}", style("卸载成功(Uninstall succeeded)").green()) } pause(); } Commands::Config(args) => { if let Err(e) = change(args.auto) { log::error!("{:?}", e); } else { println!("{}", style("配置成功(Config succeeded)").green()) } pause(); } Commands::Route => { if not_started() { return; } command(CommandEnum::Route); } Commands::List { all } => { if not_started() { return; } if all { command(CommandEnum::ListAll); } else { command(CommandEnum::List); } } Commands::Status => { if not_started() { return; } command(CommandEnum::Status); } } } fn pause() { println!( "{}", style("按任意键退出(Press any key to exit)...").green() ); use console::Term; let term = Term::stdout(); let _ = term.read_char().unwrap(); } fn install(path: PathBuf, auto: bool) -> Result<(), Error> { let manager_access = ServiceManagerAccess::CONNECT | ServiceManagerAccess::CREATE_SERVICE; let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?; let current_exe_path = std::env::current_exe().unwrap(); let service_path = path.join("switch-service-v1.exe"); std::fs::copy(current_exe_path, service_path.as_path()).unwrap(); if let Err(e) = std::fs::copy("wintun.dll", path.join("wintun.dll").as_path()) { if e.kind() == io::ErrorKind::NotFound { println!("Not fount 'wintun.dll'. Please put 'wintun.dll' in the current directory"); std::process::exit(0); } else { panic!("{:?}", e) } } let mut launch_arguments = Vec::new(); launch_arguments.push(OsString::from(SERVICE_FLAG)); launch_arguments.push(OsString::from( dirs::home_dir().unwrap().join(".switch").to_str().unwrap(), )); let start_type = if auto { ServiceStartType::AutoStart } else { ServiceStartType::OnDemand }; let service_info = ServiceInfo { name: OsString::from(SERVICE_NAME), display_name: OsString::from("switch service v1"), service_type: SERVICE_TYPE, start_type, error_control: ServiceErrorControl::Normal, executable_path: service_path.into(), launch_arguments, dependencies: vec![], account_name: None, // run as System account_password: None, }; let service = service_manager.create_service(&service_info, ServiceAccess::CHANGE_CONFIG)?; service.set_description("A VPN")?; Ok(()) } fn change(auto: bool) -> Result<(), Error> { let manager_access = ServiceManagerAccess::CONNECT; let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?; let service_access = ServiceAccess::QUERY_CONFIG | ServiceAccess::CHANGE_CONFIG; let service = service_manager.open_service(SERVICE_NAME, service_access)?; let config = service.query_config()?; let start_type = if auto { ServiceStartType::AutoStart } else { ServiceStartType::OnDemand }; let mut launch_arguments = Vec::new(); launch_arguments.push(OsString::from(SERVICE_FLAG)); launch_arguments.push(OsString::from( dirs::home_dir().unwrap().join(".switch").to_str().unwrap(), )); let service_info = ServiceInfo { name: OsString::from(SERVICE_NAME), display_name: config.display_name, service_type: SERVICE_TYPE, start_type, error_control: config.error_control, executable_path: config.executable_path, launch_arguments, dependencies: config.dependencies, account_name: None, // run as System account_password: None, }; service.change_config(&service_info)?; Ok(()) } fn uninstall() -> Result<(), Error> { let manager_access = ServiceManagerAccess::CONNECT; let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?; let service_access = ServiceAccess::QUERY_STATUS | ServiceAccess::STOP | ServiceAccess::DELETE; let service = service_manager.open_service(SERVICE_NAME, service_access)?; let service_status = service.query_status()?; if service_status.current_state != ServiceState::Stopped { service.stop()?; // Wait for service to stop thread::sleep(Duration::from_secs(1)); } service.delete()?; Ok(()) } fn start(out_log: bool) -> Result<(), Error> { let manager_access = ServiceManagerAccess::CONNECT; let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?; let service = service_manager.open_service(SERVICE_NAME, ServiceAccess::START)?; if out_log { service.start(&["log"]) } else { service.start(&[""]) } } fn service_state() -> Result { let manager_access = ServiceManagerAccess::CONNECT; let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?; let service_access = ServiceAccess::QUERY_STATUS; let service = service_manager.open_service(SERVICE_NAME, service_access)?; let service_status = service.query_status()?; return Ok(service_status.current_state); } fn stop() -> Result<(), Error> { let manager_access = ServiceManagerAccess::CONNECT; let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?; let service = service_manager.open_service(SERVICE_NAME, ServiceAccess::STOP)?; service.stop()?; Ok(()) }