1.更新对称NAT的打洞方式;2.支持windows服务;3.更新协议内容
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@@ -2,12 +2,110 @@
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// extern crate windows_service;
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use std::ffi::OsString;
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use windows_service::{define_windows_service, service_dispatcher};
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use std::sync::Arc;
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use std::thread;
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use std::time::Duration;
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use windows_service::service::{
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ServiceControl, ServiceControlAccept, ServiceExitCode, ServiceState, ServiceStatus,
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};
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use windows_service::service_control_handler::ServiceControlHandlerResult;
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use windows_service::{define_windows_service, service_control_handler, service_dispatcher};
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use switch::{Config, Switch};
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use crate::windows::config::read_config;
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define_windows_service!(ffi_service_main, switch_service_main);
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pub fn switch_service_main(arguments: Vec<OsString>) {
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pub fn switch_service_main(_arguments: Vec<OsString>) {
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thread::spawn(|| match service_main() {
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Ok(_) => {}
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Err(e) => {
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log::warn!("{:?}", e);
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}
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});
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}
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fn service_main() -> windows_service::Result<()> {
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let parker = crossbeam::sync::Parker::new();
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let un_parker = parker.unparker().clone();
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let event_handler = move |control_event| -> ServiceControlHandlerResult {
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match control_event {
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// Notifies a service to report its current status information to the service
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// control manager. Always return NoError even if not implemented.
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ServiceControl::Interrogate => ServiceControlHandlerResult::NoError,
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// Handle stop
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ServiceControl::Stop => {
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log::info!("handler 服务停止");
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un_parker.unpark();
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ServiceControlHandlerResult::NoError
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}
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_ => ServiceControlHandlerResult::NotImplemented,
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}
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};
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// Register system service event handler.
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// The returned status handle should be used to report service status changes to the system.
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let status_handle =
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service_control_handler::register(crate::windows::SERVICE_NAME, event_handler)?;
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// Tell the system that service is running
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status_handle.set_service_status(ServiceStatus {
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service_type: crate::windows::SERVICE_TYPE,
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current_state: ServiceState::Running,
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controls_accepted: ServiceControlAccept::STOP,
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exit_code: ServiceExitCode::Win32(0),
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checkpoint: 0,
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wait_hint: Duration::default(),
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process_id: None,
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})?;
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if let Some(config) = read_config() {
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let mac_address = mac_address::get_mac_address().unwrap().unwrap().to_string();
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let un_parker = parker.unparker().clone();
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match Config::new(config.token, mac_address, config.name, move || {
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un_parker.unpark();
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}) {
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Ok(config) => match Switch::start(config) {
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Ok(switch) => {
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log::info!("switch-service服务启动");
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let switch = Arc::new(switch);
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let command_server = crate::command::server::CommandServer::new();
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let switch1 = switch.clone();
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thread::spawn(move || {
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if let Err(e) = command_server.start(switch1) {
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log::warn!("{:?}", e);
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}
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});
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parker.park();
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switch.stop_async();
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thread::sleep(Duration::from_secs(1));
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log::info!("switch-service服务停止");
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}
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Err(e) => {
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log::error!("{:?}", e);
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}
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},
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Err(e) => {
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log::error!("{:?}", e);
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}
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};
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} else {
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log::info!("配置文件为空");
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}
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status_handle.set_service_status(ServiceStatus {
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service_type: crate::windows::SERVICE_TYPE,
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current_state: ServiceState::Stopped,
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controls_accepted: ServiceControlAccept::empty(),
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exit_code: ServiceExitCode::Win32(0),
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checkpoint: 0,
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wait_hint: Duration::default(),
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process_id: None,
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})
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}
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pub fn start() {
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log::info!("以服务的方式启动");
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service_dispatcher::start("switch-service", ffi_service_main).unwrap();
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}
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pub fn start(){
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service_dispatcher::start("switch-service",ffi_service_main).unwrap();
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}
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