1.更新对称NAT的打洞方式;2.支持windows服务;3.更新协议内容

This commit is contained in:
lubeilin
2023-02-05 18:35:27 +08:00
parent 206c543e8c
commit af58c3990d
20 changed files with 865 additions and 388 deletions
+171 -58
View File
@@ -1,7 +1,20 @@
use std::{io, thread};
use std::ffi::OsString;
use std::path::PathBuf;
use std::time::Duration;
use clap::Parser;
use console::style;
use windows_service::Error;
use windows_service::service::{
ServiceAccess, ServiceErrorControl, ServiceInfo, ServiceStartType, ServiceState, ServiceType,
};
use windows_service::service_manager::{ServiceManager, ServiceManagerAccess};
use crate::config;
pub mod service;
mod windows_admin_check;
#[derive(Parser, Debug)]
#[command(
@@ -17,13 +30,13 @@ struct Args {
/// Only devices with the same token can communicate with each other.
/// It is recommended to use uuid to ensure uniqueness
#[arg(long)]
token: String,
token: Option<String>,
/// 给设备一个名称,为空时默认用系统版本信息
#[arg(long)]
name: Option<String>,
/// 安装服务,安装后可以后台运行
/// 安装服务,安装后可以后台运行,需要指定安装路径
#[arg(long)]
install: bool,
install: Option<String>,
/// 卸载服务
#[arg(long)]
uninstall: bool,
@@ -32,72 +45,165 @@ struct Args {
#[arg(long)]
start: bool,
#[arg(long)]
/// 停止,安装服务后,使用--stop停止服务
/// 停止,安装服务后,使用 --stop停止服务
stop: bool,
/// 启动服务后,使用 --list 查看设备列表
#[arg(long)]
list: bool,
/// 启动服务后,使用 --status 查看设备状态
#[arg(long)]
status: bool,
}
const SERVICE_FLAG: &'static str = "start_switch_service_";
const SERVICE_NAME: &'static str = "switch-service";
pub const SERVICE_FLAG: &'static str = "start_switch_service_";
pub const SERVICE_NAME: &'static str = "switch-service";
pub const SERVICE_TYPE: ServiceType = ServiceType::OWN_PROCESS;
pub fn main0() {
let args: Vec<_> = std::env::args().collect();
if args.len() == 2 && args[1] == SERVICE_FLAG {
//以服务的方式启动
service::start();
}
let args = Args::parse();
if args.install {
if let Err(e) = install() {
log::error!("{:?}",e);
}else{
println!("{}",style("安装成功").green())
if args.list || args.status {
match service_state() {
Ok(state) => {
if state == ServiceState::Running {
let command_client = crate::command::client::CommandClient::new().unwrap();
let out = if args.list {
command_client.list().unwrap()
} else if args.status {
command_client.status().unwrap()
} else {
"".to_string()
};
println!("{}", out);
} else {
println!("服务未启动")
}
}
Err(e) => {
println!("{:?}", e);
}
}
pause();
return;
}
if args.uninstall {
if !windows_admin_check::is_app_elevated() {
println!("{}", style("请使用管理员权限运行").red());
return;
}
if let Some(path) = args.install {
let path: PathBuf = path.into();
if !path.exists() {
std::fs::create_dir_all(&path).unwrap();
}
if !path.is_dir() {
println!("参数必须为文件目录");
} else {
if let Err(e) = install(path) {
log::error!("{:?}", e);
} else {
println!("{}", style("安装成功").green())
}
}
} else if args.uninstall {
if let Err(e) = uninstall() {
log::error!("{:?}",e);
}else{
println!("{}",style("卸载成功").green())
log::error!("{:?}", e);
} else {
println!("{}", style("卸载成功").green())
}
pause();
return;
}
if args.start {
if let Err(e) = start() {
log::error!("{:?}",e);
// 在当前进程启动
} else if args.start {
match service_state() {
Ok(state) => {
if state == ServiceState::Stopped {
if args.token.is_none() {
println!("{}", style("需要参数 --token").red());
} else {
let token = args.token.clone().unwrap();
config::save_config(config::ArgsConfig::new(
token.clone(),
args.name.clone(),
))
.unwrap();
match start() {
Ok(_) => {
//需要检查启动状态
println!("{}", style("启动成功").green())
}
Err(e) => {
match e {
Error::Winapi(ref e) => {
if let Some(code) = e.raw_os_error() {
if code == 1060 {
//指定的服务未安装。
println!(
"{}",
style("服务未安装,在当前进程启动").red()
);
crate::start(token, args.name);
return;
}
}
}
_ => {}
}
log::error!("{:?}", e);
}
}
}
} else {
println!("服务未停止");
}
}
Err(e) => {
println!("{:?}", e);
}
}
pause();
} else if args.stop {
match stop() {
Ok(_) => {
println!("{}", style("停止成功").green())
}
Err(e) => {
log::error!("{:?}", e);
}
}
} else {
println!("使用参数 -h 查看帮助")
}
pause();
}
fn pause() {
println!("按任意键退出...");
std::io::stdin().read_u8().unwrap();
println!("{}", style("按任意键退出...").green());
use console::Term;
let term = Term::stdout();
let _ = term.read_char().unwrap();
}
fn install() -> Result<(), windows_service::Error> {
use std::ffi::OsString;
use windows_service::{
service::{ServiceAccess, ServiceErrorControl, ServiceInfo, ServiceStartType, ServiceType},
service_manager::{ServiceManager, ServiceManagerAccess},
};
fn install(path: PathBuf) -> Result<(), Error> {
let manager_access = ServiceManagerAccess::CONNECT | ServiceManagerAccess::CREATE_SERVICE;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
let service_binary_path = std::env::current_exe().unwrap();
let current_exe_path = std::env::current_exe().unwrap();
let service_path = path.join("switch-service.exe");
std::fs::copy(current_exe_path, service_path.as_path()).unwrap();
if let Err(e) = std::fs::copy("wintun.dll", path.join("wintun.dll").as_path()) {
if e.kind() == io::ErrorKind::NotFound {
println!("Not fount 'wintun.dll'. Please put 'wintun.dll' in the current directory");
std::process::exit(0);
} else {
panic!("{:?}", e)
}
}
let mut launch_arguments = Vec::new();
launch_arguments.push(OsString::from(SERVICE_FLAG));
launch_arguments.push(OsString::from(
dirs::home_dir().unwrap().join(".switch").to_str().unwrap(),
));
let service_info = ServiceInfo {
name: OsString::from(SERVICE_NAME),
display_name: OsString::from("switch service"),
service_type: ServiceType::OWN_PROCESS,
start_type: ServiceStartType::OnDemand,
error_control: ServiceErrorControl::Normal,
executable_path: service_binary_path.into(),
launch_arguments: vec![OsString::from(SERVICE_FLAG); 1],
executable_path: service_path.into(),
launch_arguments,
dependencies: vec![],
account_name: None, // run as System
account_password: None,
@@ -107,13 +213,7 @@ fn install() -> Result<(), windows_service::Error> {
Ok(())
}
fn uninstall() -> Result<(), windows_service::Error> {
use std::{thread, time::Duration};
use windows_service::{
service::{ServiceAccess, ServiceState},
service_manager::{ServiceManager, ServiceManagerAccess},
};
fn uninstall() -> Result<(), Error> {
let manager_access = ServiceManagerAccess::CONNECT;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
@@ -131,14 +231,27 @@ fn uninstall() -> Result<(), windows_service::Error> {
Ok(())
}
fn start() -> Result<(), windows_service::Error> {
use std::env;
use windows_service::{
service::ServiceAccess,
service_manager::{ServiceManager, ServiceManagerAccess},
};
fn start() -> Result<(), Error> {
let manager_access = ServiceManagerAccess::CONNECT;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
let service = service_manager.open_service(SERVICE_NAME, ServiceAccess::START)?;
service.start(&[])
}
service.start(&[""])
}
fn service_state() -> Result<ServiceState, Error> {
let manager_access = ServiceManagerAccess::CONNECT;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
let service_access = ServiceAccess::QUERY_STATUS;
let service = service_manager.open_service(SERVICE_NAME, service_access)?;
let service_status = service.query_status()?;
return Ok(service_status.current_state);
}
fn stop() -> Result<(), Error> {
let manager_access = ServiceManagerAccess::CONNECT;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
let service = service_manager.open_service(SERVICE_NAME, ServiceAccess::STOP)?;
service.stop()?;
Ok(())
}
+103 -5
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@@ -2,12 +2,110 @@
// extern crate windows_service;
use std::ffi::OsString;
use windows_service::{define_windows_service, service_dispatcher};
use std::sync::Arc;
use std::thread;
use std::time::Duration;
use windows_service::service::{
ServiceControl, ServiceControlAccept, ServiceExitCode, ServiceState, ServiceStatus,
};
use windows_service::service_control_handler::ServiceControlHandlerResult;
use windows_service::{define_windows_service, service_control_handler, service_dispatcher};
use switch::{Config, Switch};
use crate::windows::config::read_config;
define_windows_service!(ffi_service_main, switch_service_main);
pub fn switch_service_main(arguments: Vec<OsString>) {
pub fn switch_service_main(_arguments: Vec<OsString>) {
thread::spawn(|| match service_main() {
Ok(_) => {}
Err(e) => {
log::warn!("{:?}", e);
}
});
}
fn service_main() -> windows_service::Result<()> {
let parker = crossbeam::sync::Parker::new();
let un_parker = parker.unparker().clone();
let event_handler = move |control_event| -> ServiceControlHandlerResult {
match control_event {
// Notifies a service to report its current status information to the service
// control manager. Always return NoError even if not implemented.
ServiceControl::Interrogate => ServiceControlHandlerResult::NoError,
// Handle stop
ServiceControl::Stop => {
log::info!("handler 服务停止");
un_parker.unpark();
ServiceControlHandlerResult::NoError
}
_ => ServiceControlHandlerResult::NotImplemented,
}
};
// Register system service event handler.
// The returned status handle should be used to report service status changes to the system.
let status_handle =
service_control_handler::register(crate::windows::SERVICE_NAME, event_handler)?;
// Tell the system that service is running
status_handle.set_service_status(ServiceStatus {
service_type: crate::windows::SERVICE_TYPE,
current_state: ServiceState::Running,
controls_accepted: ServiceControlAccept::STOP,
exit_code: ServiceExitCode::Win32(0),
checkpoint: 0,
wait_hint: Duration::default(),
process_id: None,
})?;
if let Some(config) = read_config() {
let mac_address = mac_address::get_mac_address().unwrap().unwrap().to_string();
let un_parker = parker.unparker().clone();
match Config::new(config.token, mac_address, config.name, move || {
un_parker.unpark();
}) {
Ok(config) => match Switch::start(config) {
Ok(switch) => {
log::info!("switch-service服务启动");
let switch = Arc::new(switch);
let command_server = crate::command::server::CommandServer::new();
let switch1 = switch.clone();
thread::spawn(move || {
if let Err(e) = command_server.start(switch1) {
log::warn!("{:?}", e);
}
});
parker.park();
switch.stop_async();
thread::sleep(Duration::from_secs(1));
log::info!("switch-service服务停止");
}
Err(e) => {
log::error!("{:?}", e);
}
},
Err(e) => {
log::error!("{:?}", e);
}
};
} else {
log::info!("配置文件为空");
}
status_handle.set_service_status(ServiceStatus {
service_type: crate::windows::SERVICE_TYPE,
current_state: ServiceState::Stopped,
controls_accepted: ServiceControlAccept::empty(),
exit_code: ServiceExitCode::Win32(0),
checkpoint: 0,
wait_hint: Duration::default(),
process_id: None,
})
}
pub fn start() {
log::info!("以服务的方式启动");
service_dispatcher::start("switch-service", ffi_service_main).unwrap();
}
pub fn start(){
service_dispatcher::start("switch-service",ffi_service_main).unwrap();
}
@@ -0,0 +1,76 @@
/// 使用 https://github.com/spa5k/is_sudo/blob/main/src/window.rs
use std::io::Error;
use std::ptr;
use winapi::um::handleapi::CloseHandle;
use winapi::um::processthreadsapi::{GetCurrentProcess, OpenProcessToken};
use winapi::um::securitybaseapi::GetTokenInformation;
use winapi::um::winnt::{TokenElevation, HANDLE, TOKEN_ELEVATION, TOKEN_QUERY};
// Use std::io::Error::last_os_error for errors.
// NOTE: For this example I'm simple passing on the OS error.
// However, customising the error could provide more context
/// Returns true if the current process has admin rights, otherwise false.
pub fn is_app_elevated() -> bool {
_is_app_elevated().unwrap_or(false)
}
/// On success returns a bool indicating if the current process has admin rights.
/// Otherwise returns an OS error.
///
/// This is unlikely to fail but if it does it's even more unlikely that you have admin permissions anyway.
/// Therefore the public function above simply eats the error and returns a bool.
fn _is_app_elevated() -> Result<bool, Error> {
let token = QueryAccessToken::from_current_process()?;
token.is_elevated()
}
/// A safe wrapper around querying Windows access tokens.
pub struct QueryAccessToken(HANDLE);
impl QueryAccessToken {
pub fn from_current_process() -> Result<Self, Error> {
unsafe {
let mut handle: HANDLE = ptr::null_mut();
let result = OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY, &mut handle);
if result != 0 {
Ok(Self(handle))
} else {
Err(Error::last_os_error())
}
}
}
/// On success returns a bool indicating if the access token has elevated privilidges.
/// Otherwise returns an OS error.
pub fn is_elevated(&self) -> Result<bool, Error> {
unsafe {
let mut elevation = TOKEN_ELEVATION::default();
let size = std::mem::size_of::<TOKEN_ELEVATION>() as u32;
let mut ret_size = size;
// The weird looking repetition of `as *mut _` is casting the reference to a c_void pointer.
if GetTokenInformation(
self.0,
TokenElevation,
&mut elevation as *mut _ as *mut _,
size,
&mut ret_size,
) != 0
{
Ok(elevation.TokenIsElevated != 0)
} else {
Err(Error::last_os_error())
}
}
}
}
impl Drop for QueryAccessToken {
fn drop(&mut self) {
if !self.0.is_null() {
unsafe { CloseHandle(self.0) };
}
}
}