[mio] 整理数据处理逻辑

This commit is contained in:
lubeilin
2024-02-29 22:27:15 +08:00
parent fe499d0476
commit 98bd713a91
17 changed files with 2244 additions and 225 deletions
+89 -12
View File
@@ -1,12 +1,15 @@
use std::net::{Ipv4Addr, SocketAddr};
pub mod handshake_handler;
pub mod heartbeat_handler;
pub mod punch_handler;
pub mod recv_handler;
pub mod registration_handler;
pub mod callback;
pub mod handshaker;
pub mod maintain;
pub mod recv_data;
pub mod registrar;
pub mod tun_tap;
const SELF_IP: Ipv4Addr = Ipv4Addr::new(0, 0, 0, 2);
const GATEWAY_IP: Ipv4Addr = Ipv4Addr::new(0, 0, 0, 1);
pub fn now_time() -> u64 {
let now = std::time::SystemTime::now();
if let Ok(timestamp) = now.duration_since(std::time::UNIX_EPOCH) {
@@ -41,12 +44,48 @@ impl PeerDeviceInfo {
}
}
#[derive(Clone, Debug)]
pub struct BaseConfigInfo {
pub name: String,
pub token: String,
pub ip: Option<Ipv4Addr>,
pub client_secret: bool,
pub device_id: String,
pub server_addr: String,
}
impl BaseConfigInfo {
pub fn new(
name: String,
token: String,
ip: Option<Ipv4Addr>,
client_secret: bool,
device_id: String,
server_addr: String,
) -> Self {
Self {
name,
token,
ip,
client_secret,
device_id,
server_addr,
}
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub enum PeerDeviceStatus {
Online,
Offline,
}
impl PeerDeviceStatus {
pub fn is_online(&self) -> bool {
self == &PeerDeviceStatus::Online
}
}
impl Into<u8> for PeerDeviceStatus {
fn into(self) -> u8 {
match self {
@@ -73,27 +112,32 @@ pub enum ConnectStatus {
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub struct CurrentDeviceInfo {
virtual_ip: Ipv4Addr,
pub virtual_gateway: Ipv4Addr,
//本机虚拟IP
pub virtual_ip: Ipv4Addr,
//子网掩码
pub virtual_netmask: Ipv4Addr,
//虚拟网关
pub virtual_gateway: Ipv4Addr,
//网络地址
pub virtual_network: Ipv4Addr,
//直接广播地址
pub broadcast_address: Ipv4Addr,
pub broadcast_ip: Ipv4Addr,
//链接的服务器地址
pub connect_server: SocketAddr,
//连接状态
pub status: ConnectStatus,
}
impl CurrentDeviceInfo {
pub fn new(
virtual_ip: Ipv4Addr,
virtual_gateway: Ipv4Addr,
virtual_netmask: Ipv4Addr,
virtual_gateway: Ipv4Addr,
connect_server: SocketAddr,
) -> Self {
let broadcast_address = (!u32::from_be_bytes(virtual_netmask.octets()))
let broadcast_ip = (!u32::from_be_bytes(virtual_netmask.octets()))
| u32::from_be_bytes(virtual_gateway.octets());
let broadcast_address = Ipv4Addr::from(broadcast_address);
let broadcast_ip = Ipv4Addr::from(broadcast_ip);
let virtual_network = u32::from_be_bytes(virtual_netmask.octets())
& u32::from_be_bytes(virtual_gateway.octets());
let virtual_network = Ipv4Addr::from(virtual_network);
@@ -102,10 +146,40 @@ impl CurrentDeviceInfo {
virtual_netmask,
virtual_gateway,
virtual_network,
broadcast_address,
broadcast_ip,
connect_server,
status: ConnectStatus::Connecting,
}
}
pub fn new0(connect_server: SocketAddr) -> Self {
Self {
virtual_ip: Ipv4Addr::UNSPECIFIED,
virtual_gateway: Ipv4Addr::UNSPECIFIED,
virtual_netmask: Ipv4Addr::UNSPECIFIED,
virtual_network: Ipv4Addr::UNSPECIFIED,
broadcast_ip: Ipv4Addr::UNSPECIFIED,
connect_server,
status: ConnectStatus::Connecting,
}
}
pub fn update(
&mut self,
virtual_ip: Ipv4Addr,
virtual_netmask: Ipv4Addr,
virtual_gateway: Ipv4Addr,
) {
let broadcast_ip = (!u32::from_be_bytes(virtual_netmask.octets()))
| u32::from_be_bytes(virtual_gateway.octets());
let broadcast_ip = Ipv4Addr::from(broadcast_ip);
let virtual_network = u32::from_be_bytes(virtual_netmask.octets())
& u32::from_be_bytes(virtual_gateway.octets());
let virtual_network = Ipv4Addr::from(virtual_network);
self.virtual_ip = virtual_ip;
self.virtual_netmask = virtual_netmask;
self.virtual_gateway = virtual_gateway;
self.broadcast_ip = broadcast_ip;
self.virtual_network = virtual_network;
}
#[inline]
pub fn virtual_ip(&self) -> Ipv4Addr {
self.virtual_ip
@@ -114,4 +188,7 @@ impl CurrentDeviceInfo {
pub fn virtual_gateway(&self) -> Ipv4Addr {
self.virtual_gateway
}
pub fn is_gateway(&self, ip: &Ipv4Addr) -> bool {
&self.virtual_gateway == ip || ip == &GATEWAY_IP
}
}