1.增加设备名称和状态

2.测试windows服务
This commit is contained in:
lubeilin
2023-01-15 19:15:41 +08:00
parent 2232965a1d
commit 9820c56be6
15 changed files with 767 additions and 186 deletions
+53 -20
View File
@@ -1,17 +1,19 @@
use clap::Parser;
use console::style;
use switch::handle::RouteType;
use switch::*;
use switch::handle::{PeerDeviceStatus, RouteType};
#[cfg(windows)]
mod windows_admin_check;
#[cfg(windows)]
mod windows;
#[derive(Parser, Debug)]
#[command(
author = "Lu Beilin",
version,
about = "一个虚拟网络工具,启动后会获取一个ip,相同token下的设备之间可以用ip直接通信"
author = "Lu Beilin",
version,
about = "一个虚拟网络工具,启动后会获取一个ip,相同token下的设备之间可以用ip直接通信"
)]
struct Args {
/// 32位字符
@@ -20,8 +22,11 @@ struct Args {
/// 32-bit characters.
/// Only devices with the same token can communicate with each other.
/// It is recommended to use uuid to ensure uniqueness
#[arg(short, long)]
#[arg(long)]
token: String,
/// 给设备一个名称,为空时默认用系统版本信息
#[arg(long)]
name: Option<String>,
}
fn log_init() {
@@ -29,6 +34,7 @@ fn log_init() {
if !home.exists() {
std::fs::create_dir(&home).expect(" Failed to create '.switch' directory");
}
let stderr = log4rs::append::console::ConsoleAppender::builder().target(log4rs::append::console::Target::Stderr).build();
let logfile = log4rs::append::file::FileAppender::builder()
// Pattern: https://docs.rs/log4rs/*/log4rs/encode/pattern/index.html
.encoder(Box::new(log4rs::encode::pattern::PatternEncoder::new(
@@ -38,9 +44,15 @@ fn log_init() {
.unwrap();
let config = log4rs::Config::builder()
.appender(log4rs::config::Appender::builder().build("logfile", Box::new(logfile)))
.appender(
log4rs::config::Appender::builder()
.filter(Box::new(log4rs::filter::threshold::ThresholdFilter::new(log::LevelFilter::Error)))
.build("stderr", Box::new(stderr)),
)
.build(
log4rs::config::Root::builder()
.appender("logfile")
.appender("stderr")
.build(log::LevelFilter::Info),
)
.unwrap();
@@ -75,7 +87,23 @@ fn main() {
}
println!("{}", style("starting...").green());
let mac_address = mac_address::get_mac_address().unwrap().unwrap().to_string();
let switch = Switch::start(Config::new(args.token, mac_address)).unwrap();
let switch = match Config::new(args.token, mac_address, args.name, || {}) {
Ok(config) => {
match Switch::start(config) {
Ok(switch) => {
switch
}
Err(e) => {
log::error!("{:?}",e);
return;
}
}
}
Err(e) => {
log::error!("{:?}",e);
return;
}
};
use console::Term;
let term = Term::stdout();
println!("{}", style("started").green());
@@ -122,22 +150,27 @@ fn command(cmd: &str, switch: &Switch) -> Result<(), ()> {
println!("No other devices found");
return Ok(());
}
for ip in device_list {
let route = switch.route(&ip);
if route.route_type == RouteType::P2P {
let str = if route.rt >= 0 {
format!("{}(p2p delay:{}ms)", ip, route.rt)
for peer_device_info in device_list {
let route = switch.route(&peer_device_info.virtual_ip);
if peer_device_info.status == PeerDeviceStatus::Online {
if route.route_type == RouteType::P2P {
let str = if route.rt >= 0 {
format!("[{}] {}(p2p delay:{}ms)", peer_device_info.name, peer_device_info.virtual_ip, route.rt)
} else {
format!("[{}] {}(p2p)", peer_device_info.name, peer_device_info.virtual_ip)
};
println!("{}", style(str).green());
} else {
format!("{}(p2p)", ip)
};
println!("{}", style(str).green());
let str = if server_rt >= 0 {
format!("[{}] {}(relay delay:{}ms)", peer_device_info.name, peer_device_info.virtual_ip, server_rt * 2)
} else {
format!("[{}] {}(relay)", peer_device_info.name, peer_device_info.virtual_ip)
};
println!("{}", style(str).blue());
}
} else {
let str = if server_rt >= 0 {
format!("{}(relay delay:{}ms)", ip, server_rt * 2)
} else {
format!("{}(relay)", ip)
};
println!("{}", style(str).blue());
let str = format!("[{}] {}(Offline)", peer_device_info.name, peer_device_info.virtual_ip);
println!("{}", style(str).red());
}
}
}
+144
View File
@@ -0,0 +1,144 @@
use clap::Parser;
use console::style;
pub mod service;
#[derive(Parser, Debug)]
#[command(
author = "Lu Beilin",
version,
about = "一个虚拟网络工具,启动后会获取一个ip,相同token下的设备之间可以用ip直接通信"
)]
struct Args {
/// 32位字符
/// 相同token的设备之间才能通信。
/// 建议使用uuid保证唯一性。
/// 32-bit characters.
/// Only devices with the same token can communicate with each other.
/// It is recommended to use uuid to ensure uniqueness
#[arg(long)]
token: String,
/// 给设备一个名称,为空时默认用系统版本信息
#[arg(long)]
name: Option<String>,
/// 安装服务,安装后可以后台运行
#[arg(long)]
install: bool,
/// 卸载服务
#[arg(long)]
uninstall: bool,
/// 启动,启动时可以附加参数 --token,如果没有token,则会读取配置文件中上一次使用的token
/// 安装服务后,会以服务的方式在后台启动,此时可以关闭命令行窗口
#[arg(long)]
start: bool,
#[arg(long)]
/// 停止,安装服务后,使用--stop停止服务
stop: bool,
}
const SERVICE_FLAG: &'static str = "start_switch_service_";
const SERVICE_NAME: &'static str = "switch-service";
pub fn main0() {
let args: Vec<_> = std::env::args().collect();
if args.len() == 2 && args[1] == SERVICE_FLAG {
//以服务的方式启动
service::start();
}
let args = Args::parse();
if args.install {
if let Err(e) = install() {
log::error!("{:?}",e);
}else{
println!("{}",style("安装成功").green())
}
pause();
return;
}
if args.uninstall {
if let Err(e) = uninstall() {
log::error!("{:?}",e);
}else{
println!("{}",style("卸载成功").green())
}
pause();
return;
}
if args.start {
if let Err(e) = start() {
log::error!("{:?}",e);
// 在当前进程启动
}
pause();
}
}
fn pause() {
println!("按任意键退出...");
std::io::stdin().read_u8().unwrap();
}
fn install() -> Result<(), windows_service::Error> {
use std::ffi::OsString;
use windows_service::{
service::{ServiceAccess, ServiceErrorControl, ServiceInfo, ServiceStartType, ServiceType},
service_manager::{ServiceManager, ServiceManagerAccess},
};
let manager_access = ServiceManagerAccess::CONNECT | ServiceManagerAccess::CREATE_SERVICE;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
let service_binary_path = std::env::current_exe().unwrap();
let service_info = ServiceInfo {
name: OsString::from(SERVICE_NAME),
display_name: OsString::from("switch service"),
service_type: ServiceType::OWN_PROCESS,
start_type: ServiceStartType::OnDemand,
error_control: ServiceErrorControl::Normal,
executable_path: service_binary_path.into(),
launch_arguments: vec![OsString::from(SERVICE_FLAG); 1],
dependencies: vec![],
account_name: None, // run as System
account_password: None,
};
let service = service_manager.create_service(&service_info, ServiceAccess::CHANGE_CONFIG)?;
service.set_description("A VPN")?;
Ok(())
}
fn uninstall() -> Result<(), windows_service::Error> {
use std::{thread, time::Duration};
use windows_service::{
service::{ServiceAccess, ServiceState},
service_manager::{ServiceManager, ServiceManagerAccess},
};
let manager_access = ServiceManagerAccess::CONNECT;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
let service_access = ServiceAccess::QUERY_STATUS | ServiceAccess::STOP | ServiceAccess::DELETE;
let service = service_manager.open_service(SERVICE_NAME, service_access)?;
let service_status = service.query_status()?;
if service_status.current_state != ServiceState::Stopped {
service.stop()?;
// Wait for service to stop
thread::sleep(Duration::from_secs(1));
}
service.delete()?;
Ok(())
}
fn start() -> Result<(), windows_service::Error> {
use std::env;
use windows_service::{
service::ServiceAccess,
service_manager::{ServiceManager, ServiceManagerAccess},
};
let manager_access = ServiceManagerAccess::CONNECT;
let service_manager = ServiceManager::local_computer(None::<&str>, manager_access)?;
let service = service_manager.open_service(SERVICE_NAME, ServiceAccess::START)?;
service.start(&[])
}
+13
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@@ -0,0 +1,13 @@
// #[macro_use]
// extern crate windows_service;
use std::ffi::OsString;
use windows_service::{define_windows_service, service_dispatcher};
define_windows_service!(ffi_service_main, switch_service_main);
pub fn switch_service_main(arguments: Vec<OsString>) {
}
pub fn start(){
service_dispatcher::start("switch-service",ffi_service_main).unwrap();
}