optimize hole punching

This commit is contained in:
TenderIronh
2023-09-04 23:11:42 +08:00
parent b39fab2188
commit b72ede9a6a
15 changed files with 349 additions and 176 deletions
+52 -33
View File
@@ -6,7 +6,6 @@ import (
"fmt"
"math/rand"
"net"
"sync"
"time"
)
@@ -34,7 +33,6 @@ func handshakeC2C(t *P2PTunnel) (err error) {
}
}
t.ra, _ = net.ResolveUDPAddr("udp", ra.String())
// cone server side
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake {
gLog.Printf(LvDEBUG, "read %d handshake ", t.id)
UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
@@ -43,13 +41,7 @@ func handshakeC2C(t *P2PTunnel) (err error) {
gLog.Println(LvDEBUG, "handshakeC2C write MsgPunchHandshakeAck error", err)
return err
}
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
gLog.Printf(LvDEBUG, "read %d handshake ack ", t.id)
gLog.Printf(LvINFO, "handshakeC2C ok")
return nil
}
}
// cone client side will only read handshake ack
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
gLog.Printf(LvDEBUG, "read %d handshake ack ", t.id)
_, err = UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
@@ -65,8 +57,6 @@ func handshakeC2C(t *P2PTunnel) (err error) {
func handshakeC2S(t *P2PTunnel) error {
gLog.Printf(LvDEBUG, "handshakeC2S start")
defer gLog.Printf(LvDEBUG, "handshakeC2S end")
// even if read timeout, continue handshake
t.pn.read(t.config.PeerNode, MsgPush, MsgPushHandshakeStart, HandshakeTimeout)
r := rand.New(rand.NewSource(time.Now().UnixNano()))
randPorts := r.Perm(65532)
conn, err := net.ListenUDP("udp", t.la)
@@ -74,11 +64,12 @@ func handshakeC2S(t *P2PTunnel) error {
return err
}
defer conn.Close()
go func() error {
gLog.Printf(LvDEBUG, "send symmetric handshake to %s from %d:%d start", t.config.peerIP, t.coneLocalPort, t.coneNatPort)
for i := 0; i < SymmetricHandshakeNum; i++ {
// TODO: auto calc cost time
time.Sleep(SymmetricHandshakeInterval)
// time.Sleep(SymmetricHandshakeInterval)
dst, err := net.ResolveUDPAddr("udp", fmt.Sprintf("%s:%d", t.config.peerIP, randPorts[i]+2))
if err != nil {
return err
@@ -92,8 +83,7 @@ func handshakeC2S(t *P2PTunnel) error {
gLog.Println(LvDEBUG, "send symmetric handshake end")
return nil
}()
deadline := time.Now().Add(HandshakeTimeout)
err = conn.SetReadDeadline(deadline)
err = conn.SetReadDeadline(time.Now().Add(HandshakeTimeout))
if err != nil {
gLog.Println(LvERROR, "SymmetricHandshakeAckTimeout SetReadDeadline error")
return err
@@ -112,10 +102,27 @@ func handshakeC2S(t *P2PTunnel) error {
return err
}
t.ra, _ = net.ResolveUDPAddr("udp", dst.String())
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake {
gLog.Printf(LvDEBUG, "handshakeC2S read %d handshake ", t.id)
UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
for {
_, head, _, _, err = UDPRead(conn, HandshakeTimeout)
if err != nil {
gLog.Println(LvDEBUG, "handshakeC2S handshake error")
return err
}
// waiting ack
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
break
}
}
}
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
gLog.Printf(LvDEBUG, "handshakeC2S read %d handshake ack %s", t.id, dst.String())
_, err = UDPWrite(conn, dst, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
gLog.Printf(LvDEBUG, "handshakeC2S read %d handshake ack %s", t.id, t.ra.String())
_, err = UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
return err
} else {
gLog.Println(LvDEBUG, "handshakeS2C read msg but not MsgPunchHandshakeAck")
}
gLog.Printf(LvINFO, "handshakeC2S ok")
return nil
@@ -128,12 +135,11 @@ func handshakeS2C(t *P2PTunnel) error {
// sequencely udp send handshake, do not parallel send
gLog.Printf(LvDEBUG, "send symmetric handshake to %s:%d start", t.config.peerIP, t.config.peerConeNatPort)
gotIt := false
gotMtx := sync.Mutex{}
for i := 0; i < SymmetricHandshakeNum; i++ {
// TODO: auto calc cost time
time.Sleep(SymmetricHandshakeInterval)
// time.Sleep(SymmetricHandshakeInterval)
go func(t *P2PTunnel) error {
conn, err := net.ListenUDP("udp", nil)
conn, err := net.ListenUDP("udp", nil) // TODO: system allocated port really random?
if err != nil {
gLog.Printf(LvDEBUG, "listen error")
return err
@@ -145,38 +151,51 @@ func handshakeS2C(t *P2PTunnel) error {
// gLog.Println(LevelDEBUG, "one of the handshake error:", err)
return err
}
gotMtx.Lock()
defer gotMtx.Unlock()
if gotIt {
return nil
}
gotIt = true
t.la, _ = net.ResolveUDPAddr("udp", conn.LocalAddr().String())
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake {
gLog.Printf(LvDEBUG, "handshakeS2C read %d handshake ", t.id)
UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
_, head, _, _, err = UDPRead(conn, HandshakeTimeout)
if err != nil {
gLog.Println(LvDEBUG, "handshakeS2C handshake error")
return err
}
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
gLog.Printf(LvDEBUG, "handshakeS2C read %d handshake ack %s", t.id, conn.LocalAddr().String())
gotCh <- t.la
return nil
// may read sereral MsgPunchHandshake
for {
_, head, _, _, err = UDPRead(conn, HandshakeTimeout)
if err != nil {
gLog.Println(LvDEBUG, "handshakeS2C handshake error")
return err
}
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
break
} else {
gLog.Println(LvDEBUG, "handshakeS2C read msg but not MsgPunchHandshakeAck")
}
}
}
if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
gLog.Printf(LvDEBUG, "handshakeS2C read %d handshake ack %s", t.id, conn.LocalAddr().String())
UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
gotIt = true
la, _ := net.ResolveUDPAddr("udp", conn.LocalAddr().String())
gotCh <- la
return nil
} else {
gLog.Println(LvDEBUG, "handshakeS2C read msg but not MsgPunchHandshakeAck")
}
return nil
}(t)
}
gLog.Printf(LvDEBUG, "send symmetric handshake end")
gLog.Println(LvDEBUG, "handshakeS2C ready, notify peer connect")
t.pn.push(t.config.PeerNode, MsgPushHandshakeStart, TunnelMsg{ID: t.id})
if compareVersion(t.config.peerVersion, SymmetricSimultaneouslySendVersion) == LESS { // compatible with old client
gLog.Println(LvDEBUG, "handshakeS2C ready, notify peer connect")
t.pn.push(t.config.PeerNode, MsgPushHandshakeStart, TunnelMsg{ID: t.id})
}
select {
case <-time.After(HandshakeTimeout):
return fmt.Errorf("wait handshake failed")
case la := <-gotCh:
t.la = la
gLog.Println(LvDEBUG, "symmetric handshake ok", la)
gLog.Printf(LvINFO, "handshakeS2C ok")
}