3.18.4 virtual private network
This commit is contained in:
+72
-17
@@ -3,6 +3,7 @@ package openp2p
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import (
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"bytes"
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"encoding/binary"
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"encoding/json"
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"fmt"
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"math/rand"
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"net"
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@@ -10,7 +11,7 @@ import (
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)
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func handshakeC2C(t *P2PTunnel) (err error) {
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gLog.Printf(LvDEBUG, "handshakeC2C %s:%d:%d to %s:%d", t.pn.config.Node, t.coneLocalPort, t.coneNatPort, t.config.peerIP, t.config.peerConeNatPort)
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gLog.Printf(LvDEBUG, "handshakeC2C %s:%d:%d to %s:%d", gConf.Network.Node, t.coneLocalPort, t.coneNatPort, t.config.peerIP, t.config.peerConeNatPort)
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defer gLog.Printf(LvDEBUG, "handshakeC2C end")
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conn, err := net.ListenUDP("udp", t.la)
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if err != nil {
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@@ -22,13 +23,22 @@ func handshakeC2C(t *P2PTunnel) (err error) {
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gLog.Println(LvDEBUG, "handshakeC2C write MsgPunchHandshake error:", err)
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return err
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}
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ra, head, _, _, err := UDPRead(conn, HandshakeTimeout)
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ra, head, buff, _, err := UDPRead(conn, HandshakeTimeout)
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if err != nil {
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gLog.Println(LvDEBUG, "handshakeC2C read MsgPunchHandshake error:", err)
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return err
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}
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t.ra, _ = net.ResolveUDPAddr("udp", ra.String())
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake {
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var tunnelID uint64
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if len(buff) > openP2PHeaderSize {
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req := P2PHandshakeReq{}
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if err := json.Unmarshal(buff[openP2PHeaderSize:openP2PHeaderSize+int(head.DataLen)], &req); err == nil {
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tunnelID = req.ID
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}
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} else { // compatible with old version
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tunnelID = t.id
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}
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake && tunnelID == t.id {
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gLog.Printf(LvDEBUG, "read %d handshake ", t.id)
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UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
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_, head, _, _, err = UDPRead(conn, HandshakeTimeout)
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@@ -37,7 +47,7 @@ func handshakeC2C(t *P2PTunnel) (err error) {
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return err
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}
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}
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck && tunnelID == t.id {
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gLog.Printf(LvDEBUG, "read %d handshake ack ", t.id)
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_, err = UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
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if err != nil {
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@@ -52,6 +62,11 @@ func handshakeC2C(t *P2PTunnel) (err error) {
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func handshakeC2S(t *P2PTunnel) error {
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gLog.Printf(LvDEBUG, "handshakeC2S start")
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defer gLog.Printf(LvDEBUG, "handshakeC2S end")
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if !buildTunnelMtx.TryLock() {
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// time.Sleep(time.Second * 3)
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return ErrBuildTunnelBusy
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}
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defer buildTunnelMtx.Unlock()
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startTime := time.Now()
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r := rand.New(rand.NewSource(time.Now().UnixNano()))
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randPorts := r.Perm(65532)
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@@ -84,30 +99,48 @@ func handshakeC2S(t *P2PTunnel) error {
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return err
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}
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// read response of the punching hole ok port
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result := make([]byte, 1024)
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_, dst, err := conn.ReadFrom(result)
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buff := make([]byte, 1024)
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_, dst, err := conn.ReadFrom(buff)
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if err != nil {
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gLog.Println(LvERROR, "handshakeC2S wait timeout")
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return err
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}
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head := &openP2PHeader{}
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err = binary.Read(bytes.NewReader(result[:openP2PHeaderSize]), binary.LittleEndian, head)
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err = binary.Read(bytes.NewReader(buff[:openP2PHeaderSize]), binary.LittleEndian, head)
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if err != nil {
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gLog.Println(LvERROR, "parse p2pheader error:", err)
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return err
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}
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t.ra, _ = net.ResolveUDPAddr("udp", dst.String())
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake {
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var tunnelID uint64
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if len(buff) > openP2PHeaderSize {
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req := P2PHandshakeReq{}
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if err := json.Unmarshal(buff[openP2PHeaderSize:openP2PHeaderSize+int(head.DataLen)], &req); err == nil {
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tunnelID = req.ID
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}
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} else { // compatible with old version
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tunnelID = t.id
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}
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake && tunnelID == t.id {
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gLog.Printf(LvDEBUG, "handshakeC2S read %d handshake ", t.id)
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UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
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for {
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_, head, _, _, err = UDPRead(conn, HandshakeTimeout)
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_, head, buff, _, err = UDPRead(conn, HandshakeTimeout)
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if err != nil {
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gLog.Println(LvDEBUG, "handshakeC2S handshake error")
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return err
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}
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var tunnelID uint64
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if len(buff) > openP2PHeaderSize {
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req := P2PHandshakeReq{}
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if err := json.Unmarshal(buff[openP2PHeaderSize:openP2PHeaderSize+int(head.DataLen)], &req); err == nil {
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tunnelID = req.ID
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}
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} else { // compatible with old version
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tunnelID = t.id
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}
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// waiting ack
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck && tunnelID == t.id {
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break
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}
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}
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@@ -126,6 +159,11 @@ func handshakeC2S(t *P2PTunnel) error {
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func handshakeS2C(t *P2PTunnel) error {
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gLog.Printf(LvDEBUG, "handshakeS2C start")
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defer gLog.Printf(LvDEBUG, "handshakeS2C end")
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if !buildTunnelMtx.TryLock() {
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// time.Sleep(time.Second * 3)
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return ErrBuildTunnelBusy
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}
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defer buildTunnelMtx.Unlock()
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startTime := time.Now()
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gotCh := make(chan *net.UDPAddr, 5)
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// sequencely udp send handshake, do not parallel send
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@@ -141,7 +179,7 @@ func handshakeS2C(t *P2PTunnel) error {
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}
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defer conn.Close()
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UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshake, P2PHandshakeReq{ID: t.id})
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_, head, _, _, err := UDPRead(conn, HandshakeTimeout)
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_, head, buff, _, err := UDPRead(conn, HandshakeTimeout)
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if err != nil {
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// gLog.Println(LevelDEBUG, "one of the handshake error:", err)
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return err
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@@ -149,18 +187,35 @@ func handshakeS2C(t *P2PTunnel) error {
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if gotIt {
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return nil
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}
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var tunnelID uint64
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if len(buff) >= openP2PHeaderSize+8 {
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req := P2PHandshakeReq{}
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if err := json.Unmarshal(buff[openP2PHeaderSize:openP2PHeaderSize+int(head.DataLen)], &req); err == nil {
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tunnelID = req.ID
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}
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} else { // compatible with old version
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tunnelID = t.id
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}
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake {
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshake && tunnelID == t.id {
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gLog.Printf(LvDEBUG, "handshakeS2C read %d handshake ", t.id)
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UDPWrite(conn, t.ra, MsgP2P, MsgPunchHandshakeAck, P2PHandshakeReq{ID: t.id})
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// may read sereral MsgPunchHandshake
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// may read several MsgPunchHandshake
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for {
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_, head, _, _, err = UDPRead(conn, HandshakeTimeout)
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_, head, buff, _, err = UDPRead(conn, HandshakeTimeout)
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if err != nil {
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gLog.Println(LvDEBUG, "handshakeS2C handshake error")
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return err
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}
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck {
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if len(buff) > openP2PHeaderSize {
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req := P2PHandshakeReq{}
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if err := json.Unmarshal(buff[openP2PHeaderSize:openP2PHeaderSize+int(head.DataLen)], &req); err == nil {
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tunnelID = req.ID
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}
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} else { // compatible with old version
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tunnelID = t.id
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}
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if head.MainType == MsgP2P && head.SubType == MsgPunchHandshakeAck && tunnelID == t.id {
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break
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} else {
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gLog.Println(LvDEBUG, "handshakeS2C read msg but not MsgPunchHandshakeAck")
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@@ -181,14 +236,14 @@ func handshakeS2C(t *P2PTunnel) error {
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}(t)
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}
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gLog.Printf(LvDEBUG, "send symmetric handshake end")
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if compareVersion(t.config.peerVersion, SymmetricSimultaneouslySendVersion) == LESS { // compatible with old client
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if compareVersion(t.config.peerVersion, SymmetricSimultaneouslySendVersion) < 0 { // compatible with old client
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gLog.Println(LvDEBUG, "handshakeS2C ready, notify peer connect")
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t.pn.push(t.config.PeerNode, MsgPushHandshakeStart, TunnelMsg{ID: t.id})
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}
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select {
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case <-time.After(HandshakeTimeout):
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return fmt.Errorf("wait handshake failed")
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return fmt.Errorf("wait handshake timeout")
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case la := <-gotCh:
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t.la = la
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gLog.Println(LvDEBUG, "symmetric handshake ok", la)
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