init
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@@ -0,0 +1,85 @@
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package main
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import (
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"bytes"
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"encoding/binary"
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"net"
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"time"
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)
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// implement io.Writer
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type overlayTCP struct {
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tunnel *P2PTunnel
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conn net.Conn
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id uint64
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rtid uint64
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running bool
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isClient bool
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appID uint64
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appKey uint64
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appKeyBytes []byte
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}
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func (otcp *overlayTCP) run() {
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gLog.Printf(LevelINFO, "%d overlayTCP run start", otcp.id)
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defer gLog.Printf(LevelINFO, "%d overlayTCP run end", otcp.id)
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otcp.running = true
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buffer := make([]byte, ReadBuffLen+PaddingSize)
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readBuf := buffer[:ReadBuffLen]
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encryptData := make([]byte, ReadBuffLen+PaddingSize) // 16 bytes for padding
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tunnelHead := new(bytes.Buffer)
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relayHead := new(bytes.Buffer)
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binary.Write(relayHead, binary.LittleEndian, otcp.rtid)
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binary.Write(tunnelHead, binary.LittleEndian, otcp.id)
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for otcp.running && otcp.tunnel.isRuning() {
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otcp.conn.SetReadDeadline(time.Now().Add(time.Second * 5))
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dataLen, err := otcp.conn.Read(readBuf)
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if err != nil {
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if ne, ok := err.(net.Error); ok && ne.Timeout() {
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continue
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}
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// overlay tcp connection normal close, debug log
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gLog.Printf(LevelDEBUG, "overlayTCP %d read error:%s,close it", otcp.id, err)
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break
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} else {
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payload := readBuf[:dataLen]
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if otcp.appKey != 0 {
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payload, _ = encryptBytes(otcp.appKeyBytes, encryptData, buffer[:dataLen], dataLen)
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}
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writeBytes := append(tunnelHead.Bytes(), payload...)
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if otcp.rtid == 0 {
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otcp.tunnel.conn.WriteBytes(MsgP2P, MsgOverlayData, writeBytes)
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} else {
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// write raley data
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all := append(relayHead.Bytes(), encodeHeader(MsgP2P, MsgOverlayData, uint32(len(writeBytes)))...)
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all = append(all, writeBytes...)
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otcp.tunnel.conn.WriteBytes(MsgP2P, MsgRelayData, all)
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gLog.Printf(LevelDEBUG, "write relay data to %d:%d bodylen=%d", otcp.rtid, otcp.id, len(writeBytes))
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}
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}
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}
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otcp.conn.Close()
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otcp.tunnel.overlayConns.Delete(otcp.id)
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// notify peer disconnect
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if otcp.isClient {
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req := OverlayDisconnectReq{ID: otcp.id}
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if otcp.rtid == 0 {
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otcp.tunnel.conn.WriteMessage(MsgP2P, MsgOverlayDisconnectReq, &req)
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} else {
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// write relay data
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msg, _ := newMessage(MsgP2P, MsgOverlayDisconnectReq, &req)
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msgWithHead := append(relayHead.Bytes(), msg...)
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otcp.tunnel.conn.WriteBytes(MsgP2P, MsgRelayData, msgWithHead)
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}
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}
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}
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// calling by p2pTunnel
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func (otcp *overlayTCP) Write(buff []byte) (n int, err error) {
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// add mutex when multi-thread calling
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n, err = otcp.conn.Write(buff)
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if err != nil {
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otcp.tunnel.overlayConns.Delete(otcp.id)
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}
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return
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}
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