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moonlight-qt
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f0821d9543b85c6acead185514c0dd4ec5a13f76
moonlight-qt
/
app
/
streaming
/
video
T
History
Cameron Gutman
f0821d9543
Use D3D11_COPY_DISCARD when updating our video texture
...
This ensures the driver knows it doesn't have to synchronize with the previous texture data.
2025-11-24 18:49:19 -06:00
..
ffmpeg-renderers
Use D3D11_COPY_DISCARD when updating our video texture
2025-11-24 18:49:19 -06:00
decoder.h
Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak.
2025-11-15 12:17:59 -06:00
ffmpeg_videosamples.cpp
Support YUV 4:4:4 formats
2024-07-24 20:54:13 -05:00
ffmpeg.cpp
Disable bitrate reporting until FEC accuracy issues are resolved
2025-11-15 12:22:51 -06:00
ffmpeg.h
Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak.
2025-11-15 12:17:59 -06:00
overlaymanager.cpp
Replace uses of strcpy() and sprintf()
2023-09-23 11:15:21 -04:00
overlaymanager.h
Convert all time-based stats to be microsecond-based, improving accuracy of very fast events. Add bitrate average/peak.
2025-11-15 12:17:59 -06:00
slvid.cpp
Fix rare race condition in overlay update code
2023-12-31 15:21:18 -06:00
slvid.h
Enable transparent resizing and display changes for supported renderers
2023-12-17 21:15:40 -06:00