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24dbc96fe5e2a490e4c6f87f0ddfab0bd50539af
moonlight-qt
/
app
/
shaders
/
d3d11_vertex.fxc
T
Cameron Gutman
738f64c903
Use FP32 for position and texcoords
...
We need that extra precision for sampling large textures
2022-02-13 13:41:39 -06:00
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