This website requires JavaScript.
Explore
Help
Register
Sign In
yeyinlaoying
/
moonlight-qt
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
2,384
Commits
12
Branches
70
Tags
4fed3802aa4ef59cd2f50bd683fc5579c7bddfde
Commit Graph
3 Commits
Include renames
Author
SHA1
Message
Date
Cameron Gutman
36db791516
Refactor D3D11 shaders to reduce duplicated code
2022-02-16 19:38:18 -06:00
Cameron Gutman
738f64c903
Use FP32 for position and texcoords
...
We need that extra precision for sampling large textures
2022-02-13 13:41:39 -06:00
Cameron Gutman
9a64c026ea
Use optimized pixel shaders for the normal SDR and HDR colorspaces
2022-02-09 20:46:02 -06:00