Add extended button support with Sunshine
This commit is contained in:
@@ -19,7 +19,7 @@ struct GamepadState {
|
||||
SDL_TimerID mouseEmulationTimer;
|
||||
uint32_t lastStartDownTime;
|
||||
|
||||
short buttons;
|
||||
int buttons;
|
||||
short lsX, lsY;
|
||||
short rsX, rsY;
|
||||
unsigned char lt, rt;
|
||||
|
||||
Reference in New Issue
Block a user