added settings menu and persistent storage for settings
This commit is contained in:
+1897
@@ -0,0 +1,1897 @@
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/*
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Copyright (c) 2013 Joan Lluch <[email protected]>
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is furnished
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to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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Early code inspired on a similar class by Philip Kluz ([email protected])
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*/
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#import <QuartzCore/QuartzCore.h>
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#import "SWRevealViewController.h"
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#pragma mark - StatusBar Helper Function
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// computes the required offset adjustment due to the status bar for the passed in view,
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// it will return the statusBar height if view fully overlaps the statusBar, otherwise returns 0.0f
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static CGFloat statusBarAdjustment( UIView* view )
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{
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CGFloat adjustment = 0.0f;
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UIApplication *app = [UIApplication sharedApplication];
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CGRect viewFrame = [view convertRect:view.bounds toView:[app keyWindow]];
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CGRect statusBarFrame = [app statusBarFrame];
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if ( CGRectIntersectsRect(viewFrame, statusBarFrame) )
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adjustment = fminf(statusBarFrame.size.width, statusBarFrame.size.height);
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return adjustment;
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}
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#pragma mark - SWRevealView Class
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@interface SWRevealView: UIView
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{
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__weak SWRevealViewController *_c;
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}
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@property (nonatomic, readonly) UIView *rearView;
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@property (nonatomic, readonly) UIView *rightView;
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@property (nonatomic, readonly) UIView *frontView;
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@property (nonatomic, assign) BOOL disableLayout;
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@end
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@interface SWRevealViewController()
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- (void)_getRevealWidth:(CGFloat*)pRevealWidth revealOverDraw:(CGFloat*)pRevealOverdraw forSymetry:(int)symetry;
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- (void)_getBounceBack:(BOOL*)pBounceBack pStableDrag:(BOOL*)pStableDrag forSymetry:(int)symetry;
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- (void)_getAdjustedFrontViewPosition:(FrontViewPosition*)frontViewPosition forSymetry:(int)symetry;
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@end
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@implementation SWRevealView
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static CGFloat scaledValue( CGFloat v1, CGFloat min2, CGFloat max2, CGFloat min1, CGFloat max1)
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{
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CGFloat result = min2 + (v1-min1)*((max2-min2)/(max1-min1));
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if ( result != result ) return min2; // nan
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if ( result < min2 ) return min2;
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if ( result > max2 ) return max2;
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return result;
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}
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- (id)initWithFrame:(CGRect)frame controller:(SWRevealViewController*)controller
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{
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self = [super initWithFrame:frame];
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if ( self )
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{
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_c = controller;
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CGRect bounds = self.bounds;
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_frontView = [[UIView alloc] initWithFrame:bounds];
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_frontView.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
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[self reloadShadow];
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[self addSubview:_frontView];
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}
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return self;
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}
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- (void)reloadShadow
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{
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CALayer *frontViewLayer = _frontView.layer;
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frontViewLayer.shadowColor = [_c.frontViewShadowColor CGColor];
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frontViewLayer.shadowOpacity = _c.frontViewShadowOpacity;
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frontViewLayer.shadowOffset = _c.frontViewShadowOffset;
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frontViewLayer.shadowRadius = _c.frontViewShadowRadius;
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}
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- (CGRect)hierarchycalFrameAdjustment:(CGRect)frame
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{
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if ( _c.presentFrontViewHierarchically )
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{
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UINavigationBar *dummyBar = [[UINavigationBar alloc] init];
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CGFloat barHeight = [dummyBar sizeThatFits:CGSizeMake(100,100)].height;
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CGFloat offset = barHeight + statusBarAdjustment(self);
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frame.origin.y += offset;
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frame.size.height -= offset;
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}
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return frame;
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}
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- (void)prepareRearViewForPosition:(FrontViewPosition)newPosition
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{
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if ( _rearView == nil )
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{
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_rearView = [[UIView alloc] initWithFrame:self.bounds];
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_rearView.autoresizingMask = /*UIViewAutoresizingFlexibleWidth|*/UIViewAutoresizingFlexibleHeight;
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[self insertSubview:_rearView belowSubview:_frontView];
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}
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CGFloat xLocation = [self frontLocationForPosition:_c.frontViewPosition];
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[self _layoutRearViewsForLocation:xLocation];
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[self _prepareForNewPosition:newPosition];
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}
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- (void)prepareRightViewForPosition:(FrontViewPosition)newPosition
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{
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if ( _rightView == nil )
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{
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_rightView = [[UIView alloc] initWithFrame:self.bounds];
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_rightView.autoresizingMask = /*UIViewAutoresizingFlexibleWidth|*/UIViewAutoresizingFlexibleHeight;
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[self insertSubview:_rightView belowSubview:_frontView];
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}
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CGFloat xLocation = [self frontLocationForPosition:_c.frontViewPosition];
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[self _layoutRearViewsForLocation:xLocation];
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[self _prepareForNewPosition:newPosition];
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}
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- (CGFloat)frontLocationForPosition:(FrontViewPosition)frontViewPosition
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{
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CGFloat revealWidth;
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CGFloat revealOverdraw;
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CGFloat location = 0.0f;
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int symetry = frontViewPosition<FrontViewPositionLeft? -1 : 1;
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[_c _getRevealWidth:&revealWidth revealOverDraw:&revealOverdraw forSymetry:symetry];
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[_c _getAdjustedFrontViewPosition:&frontViewPosition forSymetry:symetry];
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if ( frontViewPosition == FrontViewPositionRight )
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location = revealWidth;
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else if ( frontViewPosition > FrontViewPositionRight )
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location = revealWidth + revealOverdraw;
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return location*symetry;
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}
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- (void)dragFrontViewToXLocation:(CGFloat)xLocation
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{
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CGRect bounds = self.bounds;
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xLocation = [self _adjustedDragLocationForLocation:xLocation];
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[self _layoutRearViewsForLocation:xLocation];
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CGRect frame = CGRectMake(xLocation, 0.0f, bounds.size.width, bounds.size.height);
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_frontView.frame = [self hierarchycalFrameAdjustment:frame];
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}
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# pragma mark - overrides
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- (void)layoutSubviews
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{
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if ( _disableLayout ) return;
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CGRect bounds = self.bounds;
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FrontViewPosition position = _c.frontViewPosition;
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CGFloat xLocation = [self frontLocationForPosition:position];
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// set rear view frames
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[self _layoutRearViewsForLocation:xLocation];
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// set front view frame
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CGRect frame = CGRectMake(xLocation, 0.0f, bounds.size.width, bounds.size.height);
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_frontView.frame = [self hierarchycalFrameAdjustment:frame];
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// setup front view shadow path if needed (front view loaded and not removed)
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UIViewController *frontViewController = _c.frontViewController;
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BOOL viewLoaded = frontViewController != nil && frontViewController.isViewLoaded;
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BOOL viewNotRemoved = position > FrontViewPositionLeftSideMostRemoved && position < FrontViewPositionRightMostRemoved;
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CGRect shadowBounds = viewLoaded && viewNotRemoved ? _frontView.bounds : CGRectZero;
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UIBezierPath *shadowPath = [UIBezierPath bezierPathWithRect:shadowBounds];
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_frontView.layer.shadowPath = shadowPath.CGPath;
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}
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- (BOOL)pointInsideD:(CGPoint)point withEvent:(UIEvent *)event
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{
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BOOL isInside = [super pointInside:point withEvent:event];
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if ( _c.extendsPointInsideHit )
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{
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if ( !isInside && _rearView && [_c.rearViewController isViewLoaded] )
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{
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CGPoint pt = [self convertPoint:point toView:_rearView];
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isInside = [_rearView pointInside:pt withEvent:event];
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}
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if ( !isInside && _frontView && [_c.frontViewController isViewLoaded] )
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{
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CGPoint pt = [self convertPoint:point toView:_frontView];
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isInside = [_frontView pointInside:pt withEvent:event];
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}
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if ( !isInside && _rightView && [_c.rightViewController isViewLoaded] )
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{
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CGPoint pt = [self convertPoint:point toView:_rightView];
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isInside = [_rightView pointInside:pt withEvent:event];
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}
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}
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return isInside;
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}
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- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
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{
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BOOL isInside = [super pointInside:point withEvent:event];
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if ( !isInside && _c.extendsPointInsideHit )
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{
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UIView *testViews[] = { _rearView, _frontView, _rightView };
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UIViewController *testControllers[] = { _c.rearViewController, _c.frontViewController, _c.rightViewController };
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for ( NSInteger i=0 ; i<3 && !isInside ; i++ )
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{
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if ( testViews[i] && [testControllers[i] isViewLoaded] )
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{
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CGPoint pt = [self convertPoint:point toView:testViews[i]];
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isInside = [testViews[i] pointInside:pt withEvent:event];
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}
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}
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}
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return isInside;
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}
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# pragma mark - private
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- (void)_layoutRearViewsForLocation:(CGFloat)xLocation
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{
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CGRect bounds = self.bounds;
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CGFloat rearRevealWidth = _c.rearViewRevealWidth;
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if ( rearRevealWidth < 0) rearRevealWidth = bounds.size.width + _c.rearViewRevealWidth;
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CGFloat rearXLocation = scaledValue(xLocation, -_c.rearViewRevealDisplacement, 0, 0, rearRevealWidth);
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CGFloat rearWidth = rearRevealWidth + _c.rearViewRevealOverdraw;
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_rearView.frame = CGRectMake(rearXLocation, 0.0, rearWidth, bounds.size.height);
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CGFloat rightRevealWidth = _c.rightViewRevealWidth;
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if ( rightRevealWidth < 0) rightRevealWidth = bounds.size.width + _c.rightViewRevealWidth;
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CGFloat rightXLocation = scaledValue(xLocation, 0, _c.rightViewRevealDisplacement, -rightRevealWidth, 0);
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CGFloat rightWidth = rightRevealWidth + _c.rightViewRevealOverdraw;
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_rightView.frame = CGRectMake(bounds.size.width-rightWidth+rightXLocation, 0.0f, rightWidth, bounds.size.height);
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}
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- (void)_prepareForNewPosition:(FrontViewPosition)newPosition;
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{
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if ( _rearView == nil || _rightView == nil )
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return;
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int symetry = newPosition<FrontViewPositionLeft? -1 : 1;
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NSArray *subViews = self.subviews;
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NSInteger rearIndex = [subViews indexOfObjectIdenticalTo:_rearView];
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NSInteger rightIndex = [subViews indexOfObjectIdenticalTo:_rightView];
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if ( (symetry < 0 && rightIndex < rearIndex) || (symetry > 0 && rearIndex < rightIndex) )
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[self exchangeSubviewAtIndex:rightIndex withSubviewAtIndex:rearIndex];
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}
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- (CGFloat)_adjustedDragLocationForLocation:(CGFloat)x
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{
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CGFloat result;
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CGFloat revealWidth;
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CGFloat revealOverdraw;
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BOOL bounceBack;
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BOOL stableDrag;
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FrontViewPosition position = _c.frontViewPosition;
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int symetry = x<0 ? -1 : 1;
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[_c _getRevealWidth:&revealWidth revealOverDraw:&revealOverdraw forSymetry:symetry];
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[_c _getBounceBack:&bounceBack pStableDrag:&stableDrag forSymetry:symetry];
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BOOL stableTrack = !bounceBack || stableDrag || position==FrontViewPositionRightMost || position==FrontViewPositionLeftSideMost;
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if ( stableTrack )
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{
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revealWidth += revealOverdraw;
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revealOverdraw = 0.0f;
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}
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x = x * symetry;
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if (x <= revealWidth)
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result = x; // Translate linearly.
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else if (x <= revealWidth+2*revealOverdraw)
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result = revealWidth + (x-revealWidth)/2; // slow down translation by halph the movement.
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else
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result = revealWidth+revealOverdraw; // keep at the rightMost location.
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return result * symetry;
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}
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@end
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#pragma mark - SWContextTransitioningObject
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@interface SWContextTransitionObject : NSObject<UIViewControllerContextTransitioning>
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@end
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@implementation SWContextTransitionObject
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{
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__weak SWRevealViewController *_revealVC;
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UIView *_view;
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UIViewController *_toVC;
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UIViewController *_fromVC;
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void (^_completion)(void);
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}
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- (id)initWithRevealController:(SWRevealViewController*)revealVC containerView:(UIView*)view fromVC:(UIViewController*)fromVC
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toVC:(UIViewController*)toVC completion:(void (^)(void))completion
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{
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self = [super init];
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||||
if ( self )
|
||||
{
|
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_revealVC = revealVC;
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_view = view;
|
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_fromVC = fromVC;
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_toVC = toVC;
|
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_completion = completion;
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}
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return self;
|
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}
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||||
|
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|
||||
- (UIView *)containerView
|
||||
{
|
||||
return _view;
|
||||
}
|
||||
|
||||
|
||||
- (BOOL)isAnimated
|
||||
{
|
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return YES;
|
||||
}
|
||||
|
||||
|
||||
- (BOOL)isInteractive
|
||||
{
|
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return NO; // not supported
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}
|
||||
|
||||
- (BOOL)transitionWasCancelled
|
||||
{
|
||||
return NO; // not supported
|
||||
}
|
||||
|
||||
- (CGAffineTransform)targetTransform {
|
||||
return CGAffineTransformIdentity;
|
||||
}
|
||||
|
||||
- (UIModalPresentationStyle)presentationStyle
|
||||
{
|
||||
return UIModalPresentationNone; // not applicable
|
||||
}
|
||||
|
||||
|
||||
- (void)updateInteractiveTransition:(CGFloat)percentComplete
|
||||
{
|
||||
// not supported
|
||||
}
|
||||
|
||||
|
||||
- (void)finishInteractiveTransition
|
||||
{
|
||||
// not supported
|
||||
}
|
||||
|
||||
|
||||
- (void)cancelInteractiveTransition
|
||||
{
|
||||
// not supported
|
||||
}
|
||||
|
||||
|
||||
- (void)completeTransition:(BOOL)didComplete
|
||||
{
|
||||
_completion();
|
||||
}
|
||||
|
||||
|
||||
- (UIViewController *)viewControllerForKey:(NSString *)key
|
||||
{
|
||||
if ( [key isEqualToString:UITransitionContextFromViewControllerKey] )
|
||||
return _fromVC;
|
||||
|
||||
if ( [key isEqualToString:UITransitionContextToViewControllerKey] )
|
||||
return _toVC;
|
||||
|
||||
return nil;
|
||||
}
|
||||
|
||||
|
||||
- (UIView *)viewForKey:(NSString *)key
|
||||
{
|
||||
return nil;
|
||||
}
|
||||
|
||||
|
||||
- (CGRect)initialFrameForViewController:(UIViewController *)vc
|
||||
{
|
||||
return _view.bounds;
|
||||
}
|
||||
|
||||
|
||||
- (CGRect)finalFrameForViewController:(UIViewController *)vc
|
||||
{
|
||||
return _view.bounds;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - SWDefaultAnimationController Class
|
||||
|
||||
@interface SWDefaultAnimationController : NSObject<UIViewControllerAnimatedTransitioning>
|
||||
@end
|
||||
|
||||
@implementation SWDefaultAnimationController
|
||||
{
|
||||
NSTimeInterval _duration;
|
||||
}
|
||||
|
||||
|
||||
- (id)initWithDuration:(NSTimeInterval)duration
|
||||
{
|
||||
self = [super init];
|
||||
if ( self )
|
||||
{
|
||||
_duration = duration;
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
|
||||
- (NSTimeInterval)transitionDuration:(id<UIViewControllerContextTransitioning>)transitionContext
|
||||
{
|
||||
return _duration;
|
||||
}
|
||||
|
||||
|
||||
- (void)animateTransition:(id <UIViewControllerContextTransitioning>)transitionContext
|
||||
{
|
||||
UIViewController *fromViewController = [transitionContext viewControllerForKey:UITransitionContextFromViewControllerKey];
|
||||
UIViewController *toViewController = [transitionContext viewControllerForKey:UITransitionContextToViewControllerKey];
|
||||
|
||||
if ( fromViewController )
|
||||
{
|
||||
[UIView transitionFromView:fromViewController.view toView:toViewController.view duration:_duration
|
||||
options:UIViewAnimationOptionTransitionCrossDissolve|UIViewAnimationOptionOverrideInheritedOptions
|
||||
completion:^(BOOL finished) { [transitionContext completeTransition:finished]; }];
|
||||
}
|
||||
else
|
||||
{
|
||||
// tansitionFromView does not correctly handle the case where the fromView is nil (at least on iOS7) it just pops up the toView view with no animation,
|
||||
// so in such case we replace the crossDissolve animation by a simple alpha animation on the appearing view
|
||||
UIView *toView = toViewController.view;
|
||||
CGFloat alpha = toView.alpha;
|
||||
toView.alpha = 0;
|
||||
|
||||
[UIView animateWithDuration:_duration delay:0 options:UIViewAnimationOptionCurveEaseOut
|
||||
animations:^{ toView.alpha = alpha;}
|
||||
completion:^(BOOL finished) { [transitionContext completeTransition:finished];}];
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - SWRevealViewControllerPanGestureRecognizer
|
||||
|
||||
#import <UIKit/UIGestureRecognizerSubclass.h>
|
||||
|
||||
@interface SWRevealViewControllerPanGestureRecognizer : UIPanGestureRecognizer
|
||||
@end
|
||||
|
||||
@implementation SWRevealViewControllerPanGestureRecognizer
|
||||
{
|
||||
BOOL _dragging;
|
||||
CGPoint _beginPoint;
|
||||
}
|
||||
|
||||
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
[super touchesBegan:touches withEvent:event];
|
||||
|
||||
UITouch *touch = [touches anyObject];
|
||||
_beginPoint = [touch locationInView:self.view];
|
||||
_dragging = NO;
|
||||
}
|
||||
|
||||
|
||||
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
|
||||
{
|
||||
[super touchesMoved:touches withEvent:event];
|
||||
|
||||
if ( _dragging || self.state == UIGestureRecognizerStateFailed)
|
||||
return;
|
||||
|
||||
const int kDirectionPanThreshold = 5;
|
||||
|
||||
UITouch *touch = [touches anyObject];
|
||||
CGPoint nowPoint = [touch locationInView:self.view];
|
||||
|
||||
if (abs(nowPoint.x - _beginPoint.x) > kDirectionPanThreshold) _dragging = YES;
|
||||
else if (abs(nowPoint.y - _beginPoint.y) > kDirectionPanThreshold) self.state = UIGestureRecognizerStateFailed;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - SWRevealViewController Class
|
||||
|
||||
@interface SWRevealViewController()<UIGestureRecognizerDelegate>
|
||||
{
|
||||
SWRevealView *_contentView;
|
||||
UIPanGestureRecognizer *_panGestureRecognizer;
|
||||
UITapGestureRecognizer *_tapGestureRecognizer;
|
||||
FrontViewPosition _frontViewPosition;
|
||||
FrontViewPosition _rearViewPosition;
|
||||
FrontViewPosition _rightViewPosition;
|
||||
SWContextTransitionObject *_rearTransitioningController;
|
||||
SWContextTransitionObject *_frontTransitioningController;
|
||||
SWContextTransitionObject *_rightTransitioningController;
|
||||
}
|
||||
@end
|
||||
|
||||
|
||||
@implementation SWRevealViewController
|
||||
{
|
||||
FrontViewPosition _panInitialFrontPosition;
|
||||
NSMutableArray *_animationQueue;
|
||||
BOOL _userInteractionStore;
|
||||
}
|
||||
|
||||
const int FrontViewPositionNone = 0xff;
|
||||
|
||||
|
||||
#pragma mark - Init
|
||||
|
||||
- (id)initWithCoder:(NSCoder *)aDecoder
|
||||
{
|
||||
self = [super initWithCoder:aDecoder];
|
||||
if ( self )
|
||||
{
|
||||
[self _initDefaultProperties];
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
|
||||
- (id)init
|
||||
{
|
||||
return [self initWithRearViewController:nil frontViewController:nil];
|
||||
}
|
||||
|
||||
|
||||
- (id)initWithRearViewController:(UIViewController *)rearViewController frontViewController:(UIViewController *)frontViewController;
|
||||
{
|
||||
self = [super init];
|
||||
if ( self )
|
||||
{
|
||||
[self _initDefaultProperties];
|
||||
[self _performTransitionOperation:SWRevealControllerOperationReplaceRearController withViewController:rearViewController animated:NO];
|
||||
[self _performTransitionOperation:SWRevealControllerOperationReplaceFrontController withViewController:frontViewController animated:NO];
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
|
||||
- (void)_initDefaultProperties
|
||||
{
|
||||
_frontViewPosition = FrontViewPositionLeft;
|
||||
_rearViewPosition = FrontViewPositionLeft;
|
||||
_rightViewPosition = FrontViewPositionLeft;
|
||||
_rearViewRevealWidth = 260.0f;
|
||||
_rearViewRevealOverdraw = 60.0f;
|
||||
_rearViewRevealDisplacement = 40.0f;
|
||||
_rightViewRevealWidth = 260.0f;
|
||||
_rightViewRevealOverdraw = 60.0f;
|
||||
_rightViewRevealDisplacement = 40.0f;
|
||||
_bounceBackOnOverdraw = YES;
|
||||
_bounceBackOnLeftOverdraw = YES;
|
||||
_stableDragOnOverdraw = NO;
|
||||
_stableDragOnLeftOverdraw = NO;
|
||||
_presentFrontViewHierarchically = NO;
|
||||
_quickFlickVelocity = 250.0f;
|
||||
_toggleAnimationDuration = 0.3;
|
||||
_toggleAnimationType = SWRevealToggleAnimationTypeSpring;
|
||||
_springDampingRatio = 1;
|
||||
_replaceViewAnimationDuration = 0.25;
|
||||
_frontViewShadowRadius = 2.5f;
|
||||
_frontViewShadowOffset = CGSizeMake(0.0f, 2.5f);
|
||||
_frontViewShadowOpacity = 1.0f;
|
||||
_frontViewShadowColor = [UIColor blackColor];
|
||||
_userInteractionStore = YES;
|
||||
_animationQueue = [NSMutableArray array];
|
||||
_draggableBorderWidth = 0.0f;
|
||||
_clipsViewsToBounds = NO;
|
||||
_extendsPointInsideHit = NO;
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - StatusBar
|
||||
|
||||
- (UIViewController *)childViewControllerForStatusBarStyle
|
||||
{
|
||||
int positionDif = _frontViewPosition - FrontViewPositionLeft;
|
||||
|
||||
UIViewController *controller = _frontViewController;
|
||||
if ( positionDif > 0 ) controller = _rearViewController;
|
||||
else if ( positionDif < 0 ) controller = _rightViewController;
|
||||
|
||||
return controller;
|
||||
}
|
||||
|
||||
- (UIViewController *)childViewControllerForStatusBarHidden
|
||||
{
|
||||
UIViewController *controller = [self childViewControllerForStatusBarStyle];
|
||||
return controller;
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - View lifecycle
|
||||
|
||||
- (void)loadView
|
||||
{
|
||||
// Do not call super, to prevent the apis from unfruitful looking for inexistent xibs!
|
||||
//[super loadView];
|
||||
|
||||
// load any defined front/rear controllers from the storyboard before
|
||||
[self loadStoryboardControllers];
|
||||
|
||||
// This is what Apple used to tell us to set as the initial frame, which is of course totally irrelevant
|
||||
// with view controller containment patterns, let's leave it for the sake of it!
|
||||
// CGRect frame = [[UIScreen mainScreen] applicationFrame];
|
||||
|
||||
// On iOS7 the applicationFrame does not return the whole screen. This is possibly a bug.
|
||||
// As a workaround we use the screen bounds, this still works on iOS6, any zero based frame would work anyway!
|
||||
CGRect frame = [[UIScreen mainScreen] bounds];
|
||||
|
||||
// create a custom content view for the controller
|
||||
_contentView = [[SWRevealView alloc] initWithFrame:frame controller:self];
|
||||
|
||||
// set the content view to resize along with its superview
|
||||
[_contentView setAutoresizingMask:UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight];
|
||||
|
||||
// set the content view to clip its bounds if requested
|
||||
[_contentView setClipsToBounds:_clipsViewsToBounds];
|
||||
|
||||
// set our contentView to the controllers view
|
||||
self.view = _contentView;
|
||||
|
||||
// Apple also tells us to do this:
|
||||
_contentView.backgroundColor = [UIColor blackColor];
|
||||
|
||||
// we set the current frontViewPosition to none before seting the
|
||||
// desired initial position, this will force proper controller reload
|
||||
FrontViewPosition initialPosition = _frontViewPosition;
|
||||
_frontViewPosition = FrontViewPositionNone;
|
||||
_rearViewPosition = FrontViewPositionNone;
|
||||
_rightViewPosition = FrontViewPositionNone;
|
||||
|
||||
// now set the desired initial position
|
||||
[self _setFrontViewPosition:initialPosition withDuration:0.0];
|
||||
}
|
||||
|
||||
|
||||
- (void)viewDidAppear:(BOOL)animated
|
||||
{
|
||||
[super viewDidAppear:animated];
|
||||
|
||||
// Uncomment the following code if you want the child controllers
|
||||
// to be loaded at this point.
|
||||
//
|
||||
// We leave this commented out because we think loading childs here is conceptually wrong.
|
||||
// Instead, we refrain view loads until necesary, for example we may never load
|
||||
// the rear controller view -or the front controller view- if it is never displayed.
|
||||
//
|
||||
// If you need to manipulate views of any of your child controllers in an override
|
||||
// of this method, you can load yourself the views explicitly on your overriden method.
|
||||
// However we discourage it as an app following the MVC principles should never need to do so
|
||||
|
||||
// [_frontViewController view];
|
||||
// [_rearViewController view];
|
||||
|
||||
// we store at this point the view's user interaction state as we may temporarily disable it
|
||||
// and resume it back to the previous state, it is possible to override this behaviour by
|
||||
// intercepting it on the panGestureBegan and panGestureEnded delegates
|
||||
_userInteractionStore = _contentView.userInteractionEnabled;
|
||||
}
|
||||
|
||||
|
||||
- (NSUInteger)supportedInterfaceOrientations
|
||||
{
|
||||
// we could have simply not implemented this, but we choose to call super to make explicit that we
|
||||
// want the default behavior.
|
||||
return [super supportedInterfaceOrientations];
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - Public methods and property accessors
|
||||
|
||||
- (void)setFrontViewController:(UIViewController *)frontViewController
|
||||
{
|
||||
[self setFrontViewController:frontViewController animated:NO];
|
||||
}
|
||||
|
||||
|
||||
- (void)setFrontViewController:(UIViewController *)frontViewController animated:(BOOL)animated
|
||||
{
|
||||
if ( ![self isViewLoaded])
|
||||
{
|
||||
[self _performTransitionOperation:SWRevealControllerOperationReplaceFrontController withViewController:frontViewController animated:NO];
|
||||
return;
|
||||
}
|
||||
|
||||
[self _dispatchTransitionOperation:SWRevealControllerOperationReplaceFrontController withViewController:frontViewController animated:animated];
|
||||
}
|
||||
|
||||
|
||||
- (void)pushFrontViewController:(UIViewController *)frontViewController animated:(BOOL)animated
|
||||
{
|
||||
if ( ![self isViewLoaded])
|
||||
{
|
||||
[self _performTransitionOperation:SWRevealControllerOperationReplaceFrontController withViewController:frontViewController animated:NO];
|
||||
return;
|
||||
}
|
||||
|
||||
[self _dispatchPushFrontViewController:frontViewController animated:animated];
|
||||
}
|
||||
|
||||
|
||||
- (void)setRearViewController:(UIViewController *)rearViewController
|
||||
{
|
||||
[self setRearViewController:rearViewController animated:NO];
|
||||
}
|
||||
|
||||
|
||||
- (void)setRearViewController:(UIViewController *)rearViewController animated:(BOOL)animated
|
||||
{
|
||||
if ( ![self isViewLoaded])
|
||||
{
|
||||
[self _performTransitionOperation:SWRevealControllerOperationReplaceRearController withViewController:rearViewController animated:NO];
|
||||
return;
|
||||
}
|
||||
|
||||
[self _dispatchTransitionOperation:SWRevealControllerOperationReplaceRearController withViewController:rearViewController animated:animated];
|
||||
}
|
||||
|
||||
|
||||
- (void)setRightViewController:(UIViewController *)rightViewController
|
||||
{
|
||||
[self setRightViewController:rightViewController animated:NO];
|
||||
}
|
||||
|
||||
|
||||
- (void)setRightViewController:(UIViewController *)rightViewController animated:(BOOL)animated
|
||||
{
|
||||
if ( ![self isViewLoaded])
|
||||
{
|
||||
[self _performTransitionOperation:SWRevealControllerOperationReplaceRightController withViewController:rightViewController animated:NO];
|
||||
return;
|
||||
}
|
||||
|
||||
[self _dispatchTransitionOperation:SWRevealControllerOperationReplaceRightController withViewController:rightViewController animated:animated];
|
||||
}
|
||||
|
||||
|
||||
- (void)revealToggleAnimated:(BOOL)animated
|
||||
{
|
||||
FrontViewPosition toggledFrontViewPosition = FrontViewPositionLeft;
|
||||
if (_frontViewPosition <= FrontViewPositionLeft)
|
||||
toggledFrontViewPosition = FrontViewPositionRight;
|
||||
|
||||
[self setFrontViewPosition:toggledFrontViewPosition animated:animated];
|
||||
}
|
||||
|
||||
|
||||
- (void)rightRevealToggleAnimated:(BOOL)animated
|
||||
{
|
||||
FrontViewPosition toggledFrontViewPosition = FrontViewPositionLeft;
|
||||
if (_frontViewPosition >= FrontViewPositionLeft)
|
||||
toggledFrontViewPosition = FrontViewPositionLeftSide;
|
||||
|
||||
[self setFrontViewPosition:toggledFrontViewPosition animated:animated];
|
||||
}
|
||||
|
||||
|
||||
- (void)setFrontViewPosition:(FrontViewPosition)frontViewPosition
|
||||
{
|
||||
[self setFrontViewPosition:frontViewPosition animated:NO];
|
||||
}
|
||||
|
||||
|
||||
- (void)setFrontViewPosition:(FrontViewPosition)frontViewPosition animated:(BOOL)animated
|
||||
{
|
||||
if ( ![self isViewLoaded] )
|
||||
{
|
||||
_frontViewPosition = frontViewPosition;
|
||||
_rearViewPosition = frontViewPosition;
|
||||
_rightViewPosition = frontViewPosition;
|
||||
return;
|
||||
}
|
||||
|
||||
[self _dispatchSetFrontViewPosition:frontViewPosition animated:animated];
|
||||
}
|
||||
|
||||
|
||||
- (void)setFrontViewShadowRadius:(CGFloat)frontViewShadowRadius
|
||||
{
|
||||
_frontViewShadowRadius = frontViewShadowRadius;
|
||||
[_contentView reloadShadow];
|
||||
}
|
||||
|
||||
|
||||
- (void)setFrontViewShadowOffset:(CGSize)frontViewShadowOffset
|
||||
{
|
||||
_frontViewShadowOffset = frontViewShadowOffset;
|
||||
[_contentView reloadShadow];
|
||||
}
|
||||
|
||||
|
||||
- (void)setFrontViewShadowOpacity:(CGFloat)frontViewShadowOpacity
|
||||
{
|
||||
_frontViewShadowOpacity = frontViewShadowOpacity;
|
||||
[_contentView reloadShadow];
|
||||
}
|
||||
|
||||
|
||||
- (void)setFrontViewShadowColor:(UIColor *)frontViewShadowColor
|
||||
{
|
||||
_frontViewShadowColor = frontViewShadowColor;
|
||||
[_contentView reloadShadow];
|
||||
}
|
||||
|
||||
|
||||
- (UIPanGestureRecognizer*)panGestureRecognizer
|
||||
{
|
||||
if ( _panGestureRecognizer == nil )
|
||||
{
|
||||
_panGestureRecognizer = [[SWRevealViewControllerPanGestureRecognizer alloc] initWithTarget:self action:@selector(_handleRevealGesture:)];
|
||||
_panGestureRecognizer.delegate = self;
|
||||
[_contentView.frontView addGestureRecognizer:_panGestureRecognizer];
|
||||
}
|
||||
return _panGestureRecognizer;
|
||||
}
|
||||
|
||||
|
||||
- (UITapGestureRecognizer*)tapGestureRecognizer
|
||||
{
|
||||
if ( _tapGestureRecognizer == nil )
|
||||
{
|
||||
UITapGestureRecognizer *tapRecognizer =
|
||||
[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(_handleTapGesture:)];
|
||||
|
||||
tapRecognizer.delegate = self;
|
||||
[_contentView.frontView addGestureRecognizer:tapRecognizer];
|
||||
_tapGestureRecognizer = tapRecognizer ;
|
||||
}
|
||||
return _tapGestureRecognizer;
|
||||
}
|
||||
|
||||
|
||||
- (void)setClipsViewsToBounds:(BOOL)clipsViewsToBounds
|
||||
{
|
||||
_clipsViewsToBounds = clipsViewsToBounds;
|
||||
[_contentView setClipsToBounds:clipsViewsToBounds];
|
||||
}
|
||||
|
||||
|
||||
|
||||
#pragma mark - Provided acction methods
|
||||
|
||||
- (IBAction)revealToggle:(id)sender
|
||||
{
|
||||
[self revealToggleAnimated:YES];
|
||||
}
|
||||
|
||||
|
||||
- (IBAction)rightRevealToggle:(id)sender
|
||||
{
|
||||
[self rightRevealToggleAnimated:YES];
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - UserInteractionEnabling
|
||||
|
||||
// disable userInteraction on the entire control
|
||||
- (void)_disableUserInteraction
|
||||
{
|
||||
[_contentView setUserInteractionEnabled:NO];
|
||||
[_contentView setDisableLayout:YES];
|
||||
}
|
||||
|
||||
// restore userInteraction on the control
|
||||
- (void)_restoreUserInteraction
|
||||
{
|
||||
// we use the stored userInteraction state just in case a developer decided
|
||||
// to have our view interaction disabled beforehand
|
||||
[_contentView setUserInteractionEnabled:_userInteractionStore];
|
||||
[_contentView setDisableLayout:NO];
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - PanGesture progress notification
|
||||
|
||||
- (void)_notifyPanGestureBegan
|
||||
{
|
||||
if ( [_delegate respondsToSelector:@selector(revealControllerPanGestureBegan:)] )
|
||||
[_delegate revealControllerPanGestureBegan:self];
|
||||
|
||||
CGFloat xLocation, dragProgress, overProgress;
|
||||
[self _getDragLocation:&xLocation progress:&dragProgress overdrawProgress:&overProgress];
|
||||
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:panGestureBeganFromLocation:progress:overProgress:)] )
|
||||
[_delegate revealController:self panGestureBeganFromLocation:xLocation progress:dragProgress overProgress:overProgress];
|
||||
|
||||
else if ( [_delegate respondsToSelector:@selector(revealController:panGestureBeganFromLocation:progress:)] )
|
||||
[_delegate revealController:self panGestureBeganFromLocation:xLocation progress:dragProgress];
|
||||
}
|
||||
|
||||
- (void)_notifyPanGestureMoved
|
||||
{
|
||||
CGFloat xLocation, dragProgress, overProgress;
|
||||
[self _getDragLocation:&xLocation progress:&dragProgress overdrawProgress:&overProgress];
|
||||
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:panGestureMovedToLocation:progress:overProgress:)] )
|
||||
[_delegate revealController:self panGestureMovedToLocation:xLocation progress:dragProgress overProgress:overProgress];
|
||||
|
||||
else if ( [_delegate respondsToSelector:@selector(revealController:panGestureMovedToLocation:progress:)] )
|
||||
[_delegate revealController:self panGestureMovedToLocation:xLocation progress:dragProgress];
|
||||
}
|
||||
|
||||
- (void)_notifyPanGestureEnded
|
||||
{
|
||||
CGFloat xLocation, dragProgress, overProgress;
|
||||
[self _getDragLocation:&xLocation progress:&dragProgress overdrawProgress:&overProgress];
|
||||
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:panGestureEndedToLocation:progress:overProgress:)] )
|
||||
[_delegate revealController:self panGestureEndedToLocation:xLocation progress:dragProgress overProgress:overProgress];
|
||||
|
||||
else if ( [_delegate respondsToSelector:@selector(revealController:panGestureEndedToLocation:progress:)] )
|
||||
[_delegate revealController:self panGestureEndedToLocation:xLocation progress:dragProgress];
|
||||
|
||||
if ( [_delegate respondsToSelector:@selector(revealControllerPanGestureEnded:)] )
|
||||
[_delegate revealControllerPanGestureEnded:self];
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - Symetry
|
||||
|
||||
- (void)_getRevealWidth:(CGFloat*)pRevealWidth revealOverDraw:(CGFloat*)pRevealOverdraw forSymetry:(int)symetry
|
||||
{
|
||||
if ( symetry < 0 ) *pRevealWidth = _rightViewRevealWidth, *pRevealOverdraw = _rightViewRevealOverdraw;
|
||||
else *pRevealWidth = _rearViewRevealWidth, *pRevealOverdraw = _rearViewRevealOverdraw;
|
||||
|
||||
if (*pRevealWidth < 0) *pRevealWidth = _contentView.bounds.size.width + *pRevealWidth;
|
||||
}
|
||||
|
||||
- (void)_getBounceBack:(BOOL*)pBounceBack pStableDrag:(BOOL*)pStableDrag forSymetry:(int)symetry
|
||||
{
|
||||
if ( symetry < 0 ) *pBounceBack = _bounceBackOnLeftOverdraw, *pStableDrag = _stableDragOnLeftOverdraw;
|
||||
else *pBounceBack = _bounceBackOnOverdraw, *pStableDrag = _stableDragOnOverdraw;
|
||||
}
|
||||
|
||||
- (void)_getAdjustedFrontViewPosition:(FrontViewPosition*)frontViewPosition forSymetry:(int)symetry
|
||||
{
|
||||
if ( symetry < 0 ) *frontViewPosition = FrontViewPositionLeft + symetry*(*frontViewPosition-FrontViewPositionLeft);
|
||||
}
|
||||
|
||||
- (void)_getDragLocationx:(CGFloat*)xLocation progress:(CGFloat*)progress
|
||||
{
|
||||
UIView *frontView = _contentView.frontView;
|
||||
*xLocation = frontView.frame.origin.x;
|
||||
|
||||
int symetry = *xLocation<0 ? -1 : 1;
|
||||
|
||||
CGFloat xWidth = symetry < 0 ? _rightViewRevealWidth : _rearViewRevealWidth;
|
||||
if ( xWidth < 0 ) xWidth = _contentView.bounds.size.width + xWidth;
|
||||
|
||||
*progress = *xLocation/xWidth * symetry;
|
||||
}
|
||||
|
||||
- (void)_getDragLocation:(CGFloat*)xLocation progress:(CGFloat*)progress overdrawProgress:(CGFloat*)overProgress
|
||||
{
|
||||
UIView *frontView = _contentView.frontView;
|
||||
*xLocation = frontView.frame.origin.x;
|
||||
|
||||
int symetry = *xLocation<0 ? -1 : 1;
|
||||
|
||||
CGFloat xWidth = symetry < 0 ? _rightViewRevealWidth : _rearViewRevealWidth;
|
||||
CGFloat xOverWidth = symetry < 0 ? _rightViewRevealOverdraw : _rearViewRevealOverdraw;
|
||||
|
||||
if ( xWidth < 0 ) xWidth = _contentView.bounds.size.width + xWidth;
|
||||
|
||||
*progress = *xLocation*symetry/xWidth;
|
||||
*overProgress = (*xLocation*symetry-xWidth)/xOverWidth;
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - Deferred block execution queue
|
||||
|
||||
// Define a convenience macro to enqueue single statements
|
||||
#define _enqueue(code) [self _enqueueBlock:^{code;}];
|
||||
|
||||
// Defers the execution of the passed in block until a paired _dequeue call is received,
|
||||
// or executes the block right away if no pending requests are present.
|
||||
- (void)_enqueueBlock:(void (^)(void))block
|
||||
{
|
||||
[_animationQueue insertObject:block atIndex:0];
|
||||
if ( _animationQueue.count == 1)
|
||||
{
|
||||
block();
|
||||
}
|
||||
}
|
||||
|
||||
// Removes the top most block in the queue and executes the following one if any.
|
||||
// Calls to this method must be paired with calls to _enqueueBlock, particularly it may be called
|
||||
// from within a block passed to _enqueueBlock to remove itself when done with animations.
|
||||
- (void)_dequeue
|
||||
{
|
||||
[_animationQueue removeLastObject];
|
||||
|
||||
if ( _animationQueue.count > 0 )
|
||||
{
|
||||
void (^block)(void) = [_animationQueue lastObject];
|
||||
block();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - Gesture Delegate
|
||||
|
||||
- (BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)recognizer
|
||||
{
|
||||
// only allow gesture if no previous request is in process
|
||||
if ( _animationQueue.count == 0 )
|
||||
{
|
||||
if ( recognizer == _panGestureRecognizer )
|
||||
return [self _panGestureShouldBegin];
|
||||
|
||||
if ( recognizer == _tapGestureRecognizer )
|
||||
return [self _tapGestureShouldBegin];
|
||||
}
|
||||
|
||||
return NO;
|
||||
}
|
||||
|
||||
|
||||
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
|
||||
{
|
||||
if ( gestureRecognizer == _panGestureRecognizer )
|
||||
{
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:panGestureRecognizerShouldRecognizeSimultaneouslyWithGestureRecognizer:)] )
|
||||
if ( [_delegate revealController:self panGestureRecognizerShouldRecognizeSimultaneouslyWithGestureRecognizer:otherGestureRecognizer] != NO )
|
||||
return YES;
|
||||
}
|
||||
if ( gestureRecognizer == _tapGestureRecognizer )
|
||||
{
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:tapGestureRecognizerShouldRecognizeSimultaneouslyWithGestureRecognizer:)] )
|
||||
if ( [_delegate revealController:self tapGestureRecognizerShouldRecognizeSimultaneouslyWithGestureRecognizer:otherGestureRecognizer] != NO )
|
||||
return YES;
|
||||
}
|
||||
|
||||
return NO;
|
||||
}
|
||||
|
||||
|
||||
- (BOOL)_tapGestureShouldBegin
|
||||
{
|
||||
if ( _frontViewPosition == FrontViewPositionLeft ||
|
||||
_frontViewPosition == FrontViewPositionRightMostRemoved ||
|
||||
_frontViewPosition == FrontViewPositionLeftSideMostRemoved )
|
||||
return NO;
|
||||
|
||||
// forbid gesture if the following delegate is implemented and returns NO
|
||||
if ( [_delegate respondsToSelector:@selector(revealControllerTapGestureShouldBegin:)] )
|
||||
if ( [_delegate revealControllerTapGestureShouldBegin:self] == NO )
|
||||
return NO;
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
||||
- (BOOL)_panGestureShouldBegin
|
||||
{
|
||||
// forbid gesture if the initial translation is not horizontal
|
||||
UIView *recognizerView = _panGestureRecognizer.view;
|
||||
CGPoint translation = [_panGestureRecognizer translationInView:recognizerView];
|
||||
// NSLog( @"translation:%@", NSStringFromCGPoint(translation) );
|
||||
// if ( fabs(translation.y/translation.x) > 1 )
|
||||
// return NO;
|
||||
|
||||
// forbid gesture if the following delegate is implemented and returns NO
|
||||
if ( [_delegate respondsToSelector:@selector(revealControllerPanGestureShouldBegin:)] )
|
||||
if ( [_delegate revealControllerPanGestureShouldBegin:self] == NO )
|
||||
return NO;
|
||||
|
||||
CGFloat xLocation = [_panGestureRecognizer locationInView:recognizerView].x;
|
||||
CGFloat width = recognizerView.bounds.size.width;
|
||||
|
||||
BOOL draggableBorderAllowing = (
|
||||
/*_frontViewPosition != FrontViewPositionLeft ||*/ _draggableBorderWidth == 0.0f ||
|
||||
(_rearViewController && xLocation <= _draggableBorderWidth) ||
|
||||
(_rightViewController && xLocation >= (width - _draggableBorderWidth)) );
|
||||
|
||||
|
||||
BOOL translationForbidding = ( _frontViewPosition == FrontViewPositionLeft &&
|
||||
((_rearViewController == nil && translation.x > 0) || (_rightViewController == nil && translation.x < 0)) );
|
||||
|
||||
// allow gesture only within the bounds defined by the draggableBorderWidth property
|
||||
return draggableBorderAllowing && !translationForbidding ;
|
||||
}
|
||||
|
||||
|
||||
#pragma mark - Gesture Based Reveal
|
||||
|
||||
- (void)_handleTapGesture:(UITapGestureRecognizer *)recognizer
|
||||
{
|
||||
NSTimeInterval duration = _toggleAnimationDuration;
|
||||
[self _setFrontViewPosition:FrontViewPositionLeft withDuration:duration];
|
||||
}
|
||||
|
||||
|
||||
- (void)_handleRevealGesture:(UIPanGestureRecognizer *)recognizer
|
||||
{
|
||||
switch ( recognizer.state )
|
||||
{
|
||||
case UIGestureRecognizerStateBegan:
|
||||
[self _handleRevealGestureStateBeganWithRecognizer:recognizer];
|
||||
break;
|
||||
|
||||
case UIGestureRecognizerStateChanged:
|
||||
[self _handleRevealGestureStateChangedWithRecognizer:recognizer];
|
||||
break;
|
||||
|
||||
case UIGestureRecognizerStateEnded:
|
||||
[self _handleRevealGestureStateEndedWithRecognizer:recognizer];
|
||||
break;
|
||||
|
||||
case UIGestureRecognizerStateCancelled:
|
||||
//case UIGestureRecognizerStateFailed:
|
||||
[self _handleRevealGestureStateCancelledWithRecognizer:recognizer];
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
- (void)_handleRevealGestureStateBeganWithRecognizer:(UIPanGestureRecognizer *)recognizer
|
||||
{
|
||||
// we know that we will not get here unless the animationQueue is empty because the recognizer
|
||||
// delegate prevents it, however we do not want any forthcoming programatic actions to disturb
|
||||
// the gesture, so we just enqueue a dummy block to ensure any programatic acctions will be
|
||||
// scheduled after the gesture is completed
|
||||
[self _enqueueBlock:^{}]; // <-- dummy block
|
||||
|
||||
// we store the initial position and initialize a target position
|
||||
_panInitialFrontPosition = _frontViewPosition;
|
||||
|
||||
// we disable user interactions on the views, however programatic accions will still be
|
||||
// enqueued to be performed after the gesture completes
|
||||
[self _disableUserInteraction];
|
||||
[self _notifyPanGestureBegan];
|
||||
}
|
||||
|
||||
|
||||
- (void)_handleRevealGestureStateChangedWithRecognizer:(UIPanGestureRecognizer *)recognizer
|
||||
{
|
||||
CGFloat translation = [recognizer translationInView:_contentView].x;
|
||||
|
||||
CGFloat baseLocation = [_contentView frontLocationForPosition:_panInitialFrontPosition];
|
||||
CGFloat xLocation = baseLocation + translation;
|
||||
|
||||
if ( xLocation < 0 )
|
||||
{
|
||||
if ( _rightViewController == nil ) xLocation = 0;
|
||||
[self _rightViewDeploymentForNewFrontViewPosition:FrontViewPositionLeftSide]();
|
||||
[self _rearViewDeploymentForNewFrontViewPosition:FrontViewPositionLeftSide]();
|
||||
}
|
||||
|
||||
if ( xLocation > 0 )
|
||||
{
|
||||
if ( _rearViewController == nil ) xLocation = 0;
|
||||
[self _rightViewDeploymentForNewFrontViewPosition:FrontViewPositionRight]();
|
||||
[self _rearViewDeploymentForNewFrontViewPosition:FrontViewPositionRight]();
|
||||
}
|
||||
|
||||
[_contentView dragFrontViewToXLocation:xLocation];
|
||||
[self _notifyPanGestureMoved];
|
||||
}
|
||||
|
||||
|
||||
- (void)_handleRevealGestureStateEndedWithRecognizer:(UIPanGestureRecognizer *)recognizer
|
||||
{
|
||||
UIView *frontView = _contentView.frontView;
|
||||
|
||||
CGFloat xLocation = frontView.frame.origin.x;
|
||||
CGFloat velocity = [recognizer velocityInView:_contentView].x;
|
||||
//NSLog( @"Velocity:%1.4f", velocity);
|
||||
|
||||
// depending on position we compute a simetric replacement of widths and positions
|
||||
int symetry = xLocation<0 ? -1 : 1;
|
||||
|
||||
// simetring computing of widths
|
||||
CGFloat revealWidth ;
|
||||
CGFloat revealOverdraw ;
|
||||
BOOL bounceBack;
|
||||
BOOL stableDrag;
|
||||
|
||||
[self _getRevealWidth:&revealWidth revealOverDraw:&revealOverdraw forSymetry:symetry];
|
||||
[self _getBounceBack:&bounceBack pStableDrag:&stableDrag forSymetry:symetry];
|
||||
|
||||
// simetric replacement of position
|
||||
xLocation = xLocation * symetry;
|
||||
|
||||
// initially we assume drag to left and default duration
|
||||
FrontViewPosition frontViewPosition = FrontViewPositionLeft;
|
||||
NSTimeInterval duration = _toggleAnimationDuration;
|
||||
|
||||
// Velocity driven change:
|
||||
if (fabsf(velocity) > _quickFlickVelocity)
|
||||
{
|
||||
// we may need to set the drag position and to adjust the animation duration
|
||||
CGFloat journey = xLocation;
|
||||
if (velocity*symetry > 0.0f)
|
||||
{
|
||||
frontViewPosition = FrontViewPositionRight;
|
||||
journey = revealWidth - xLocation;
|
||||
if (xLocation > revealWidth)
|
||||
{
|
||||
if (!bounceBack && stableDrag /*&& xPosition > _rearViewRevealWidth+_rearViewRevealOverdraw*0.5f*/)
|
||||
{
|
||||
frontViewPosition = FrontViewPositionRightMost;
|
||||
journey = revealWidth+revealOverdraw - xLocation;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
duration = fabsf(journey/velocity);
|
||||
}
|
||||
|
||||
// Position driven change:
|
||||
else
|
||||
{
|
||||
// we may need to set the drag position
|
||||
if (xLocation > revealWidth*0.5f)
|
||||
{
|
||||
frontViewPosition = FrontViewPositionRight;
|
||||
if (xLocation > revealWidth)
|
||||
{
|
||||
if (bounceBack)
|
||||
frontViewPosition = FrontViewPositionLeft;
|
||||
|
||||
else if (stableDrag && xLocation > revealWidth+revealOverdraw*0.5f)
|
||||
frontViewPosition = FrontViewPositionRightMost;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// symetric replacement of frontViewPosition
|
||||
[self _getAdjustedFrontViewPosition:&frontViewPosition forSymetry:symetry];
|
||||
|
||||
// restore user interaction and animate to the final position
|
||||
[self _restoreUserInteraction];
|
||||
[self _notifyPanGestureEnded];
|
||||
[self _setFrontViewPosition:frontViewPosition withDuration:duration];
|
||||
}
|
||||
|
||||
|
||||
- (void)_handleRevealGestureStateCancelledWithRecognizer:(UIPanGestureRecognizer *)recognizer
|
||||
{
|
||||
[self _restoreUserInteraction];
|
||||
[self _notifyPanGestureEnded];
|
||||
[self _dequeue];
|
||||
}
|
||||
|
||||
|
||||
#pragma mark Enqueued position and controller setup
|
||||
|
||||
- (void)_dispatchSetFrontViewPosition:(FrontViewPosition)frontViewPosition animated:(BOOL)animated
|
||||
{
|
||||
NSTimeInterval duration = animated?_toggleAnimationDuration:0.0;
|
||||
__weak SWRevealViewController *theSelf = self;
|
||||
_enqueue( [theSelf _setFrontViewPosition:frontViewPosition withDuration:duration] );
|
||||
}
|
||||
|
||||
|
||||
- (void)_dispatchPushFrontViewController:(UIViewController *)newFrontViewController animated:(BOOL)animated
|
||||
{
|
||||
FrontViewPosition preReplacementPosition = FrontViewPositionLeft;
|
||||
if ( _frontViewPosition > FrontViewPositionLeft ) preReplacementPosition = FrontViewPositionRightMost;
|
||||
if ( _frontViewPosition < FrontViewPositionLeft ) preReplacementPosition = FrontViewPositionLeftSideMost;
|
||||
|
||||
NSTimeInterval duration = animated?_toggleAnimationDuration:0.0;
|
||||
NSTimeInterval firstDuration = duration;
|
||||
int initialPosDif = abs( _frontViewPosition - preReplacementPosition );
|
||||
if ( initialPosDif == 1 ) firstDuration *= 0.8;
|
||||
else if ( initialPosDif == 0 ) firstDuration = 0;
|
||||
|
||||
__weak SWRevealViewController *theSelf = self;
|
||||
if ( animated )
|
||||
{
|
||||
_enqueue( [theSelf _setFrontViewPosition:preReplacementPosition withDuration:firstDuration] );
|
||||
_enqueue( [theSelf _performTransitionOperation:SWRevealControllerOperationReplaceFrontController withViewController:newFrontViewController animated:NO] );
|
||||
_enqueue( [theSelf _setFrontViewPosition:FrontViewPositionLeft withDuration:duration] );
|
||||
}
|
||||
else
|
||||
{
|
||||
_enqueue( [theSelf _performTransitionOperation:SWRevealControllerOperationReplaceFrontController withViewController:newFrontViewController animated:NO] );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
- (void)_dispatchTransitionOperation:(SWRevealControllerOperation)operation withViewController:(UIViewController *)newViewController animated:(BOOL)animated
|
||||
{
|
||||
__weak SWRevealViewController *theSelf = self;
|
||||
_enqueue( [theSelf _performTransitionOperation:operation withViewController:newViewController animated:animated] );
|
||||
}
|
||||
|
||||
|
||||
#pragma mark Animated view controller deployment and layout
|
||||
|
||||
// Primitive method for view controller deployment and animated layout to the given position.
|
||||
- (void)_setFrontViewPosition:(FrontViewPosition)newPosition withDuration:(NSTimeInterval)duration
|
||||
{
|
||||
void (^rearDeploymentCompletion)() = [self _rearViewDeploymentForNewFrontViewPosition:newPosition];
|
||||
void (^rightDeploymentCompletion)() = [self _rightViewDeploymentForNewFrontViewPosition:newPosition];
|
||||
void (^frontDeploymentCompletion)() = [self _frontViewDeploymentForNewFrontViewPosition:newPosition];
|
||||
|
||||
void (^animations)() = ^()
|
||||
{
|
||||
// Calling this in the animation block causes the status bar to appear/dissapear in sync with our own animation
|
||||
[self setNeedsStatusBarAppearanceUpdate];
|
||||
|
||||
// We call the layoutSubviews method on the contentView view and send a delegate, which will
|
||||
// occur inside of an animation block if any animated transition is being performed
|
||||
[_contentView layoutSubviews];
|
||||
|
||||
if ([_delegate respondsToSelector:@selector(revealController:animateToPosition:)])
|
||||
[_delegate revealController:self animateToPosition:_frontViewPosition];
|
||||
};
|
||||
|
||||
void (^completion)(BOOL) = ^(BOOL finished)
|
||||
{
|
||||
rearDeploymentCompletion();
|
||||
rightDeploymentCompletion();
|
||||
frontDeploymentCompletion();
|
||||
[self _dequeue];
|
||||
};
|
||||
|
||||
if ( duration > 0.0 )
|
||||
{
|
||||
if ( _toggleAnimationType == SWRevealToggleAnimationTypeEaseOut )
|
||||
{
|
||||
[UIView animateWithDuration:duration delay:0.0
|
||||
options:UIViewAnimationOptionCurveEaseOut animations:animations completion:completion];
|
||||
}
|
||||
else
|
||||
{
|
||||
[UIView animateWithDuration:_toggleAnimationDuration delay:0.0 usingSpringWithDamping:_springDampingRatio initialSpringVelocity:1/duration
|
||||
options:0 animations:animations completion:completion];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
animations();
|
||||
completion(YES);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Primitive method for animated controller transition
|
||||
//- (void)_performTransitionToViewController:(UIViewController*)new operation:(SWRevealControllerOperation)operation animated:(BOOL)animated
|
||||
- (void)_performTransitionOperation:(SWRevealControllerOperation)operation withViewController:(UIViewController*)new animated:(BOOL)animated
|
||||
{
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:willAddViewController:forOperation:animated:)] )
|
||||
[_delegate revealController:self willAddViewController:new forOperation:operation animated:animated];
|
||||
|
||||
UIViewController *old = nil;
|
||||
UIView *view = nil;
|
||||
|
||||
if ( operation == SWRevealControllerOperationReplaceRearController )
|
||||
old = _rearViewController, _rearViewController = new, view = _contentView.rearView;
|
||||
|
||||
else if ( operation == SWRevealControllerOperationReplaceFrontController )
|
||||
old = _frontViewController, _frontViewController = new, view = _contentView.frontView;
|
||||
|
||||
else if ( operation == SWRevealControllerOperationReplaceRightController )
|
||||
old = _rightViewController, _rightViewController = new, view = _contentView.rightView;
|
||||
|
||||
void (^completion)() = [self _transitionFromViewController:old toViewController:new inView:view];
|
||||
|
||||
void (^animationCompletion)() = ^
|
||||
{
|
||||
completion();
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:didAddViewController:forOperation:animated:)] )
|
||||
[_delegate revealController:self didAddViewController:new forOperation:operation animated:animated];
|
||||
|
||||
[self _dequeue];
|
||||
};
|
||||
|
||||
if ( animated )
|
||||
{
|
||||
id<UIViewControllerAnimatedTransitioning> animationController = nil;
|
||||
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:animationControllerForOperation:fromViewController:toViewController:)] )
|
||||
animationController = [_delegate revealController:self animationControllerForOperation:operation fromViewController:old toViewController:new];
|
||||
|
||||
if ( !animationController )
|
||||
animationController = [[SWDefaultAnimationController alloc] initWithDuration:_replaceViewAnimationDuration];
|
||||
|
||||
SWContextTransitionObject *transitioningObject = [[SWContextTransitionObject alloc] initWithRevealController:self containerView:view
|
||||
fromVC:old toVC:new completion:animationCompletion];
|
||||
|
||||
if ( [animationController transitionDuration:transitioningObject] > 0 )
|
||||
[animationController animateTransition:transitioningObject];
|
||||
else
|
||||
animationCompletion();
|
||||
}
|
||||
else
|
||||
{
|
||||
animationCompletion();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#pragma mark Position based view controller deployment
|
||||
|
||||
// Deploy/Undeploy of the front view controller following the containment principles. Returns a block
|
||||
// that must be invoked on animation completion in order to finish deployment
|
||||
- (void (^)(void))_frontViewDeploymentForNewFrontViewPosition:(FrontViewPosition)newPosition
|
||||
{
|
||||
if ( (_rightViewController == nil && newPosition < FrontViewPositionLeft) ||
|
||||
(_rearViewController == nil && newPosition > FrontViewPositionLeft) )
|
||||
newPosition = FrontViewPositionLeft;
|
||||
|
||||
BOOL positionIsChanging = (_frontViewPosition != newPosition);
|
||||
|
||||
BOOL appear =
|
||||
(_frontViewPosition >= FrontViewPositionRightMostRemoved || _frontViewPosition <= FrontViewPositionLeftSideMostRemoved || _frontViewPosition == FrontViewPositionNone) &&
|
||||
(newPosition < FrontViewPositionRightMostRemoved && newPosition > FrontViewPositionLeftSideMostRemoved);
|
||||
|
||||
BOOL disappear =
|
||||
(newPosition >= FrontViewPositionRightMostRemoved || newPosition <= FrontViewPositionLeftSideMostRemoved ) &&
|
||||
(_frontViewPosition < FrontViewPositionRightMostRemoved && _frontViewPosition > FrontViewPositionLeftSideMostRemoved && _frontViewPosition != FrontViewPositionNone);
|
||||
|
||||
if ( positionIsChanging )
|
||||
{
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:willMoveToPosition:)] )
|
||||
[_delegate revealController:self willMoveToPosition:newPosition];
|
||||
}
|
||||
|
||||
_frontViewPosition = newPosition;
|
||||
|
||||
void (^deploymentCompletion)() =
|
||||
[self _deploymentForViewController:_frontViewController inView:_contentView.frontView appear:appear disappear:disappear];
|
||||
|
||||
void (^completion)() = ^()
|
||||
{
|
||||
deploymentCompletion();
|
||||
if ( positionIsChanging )
|
||||
{
|
||||
if ( [_delegate respondsToSelector:@selector(revealController:didMoveToPosition:)] )
|
||||
[_delegate revealController:self didMoveToPosition:newPosition];
|
||||
}
|
||||
};
|
||||
|
||||
return completion;
|
||||
}
|
||||
|
||||
// Deploy/Undeploy of the left view controller following the containment principles. Returns a block
|
||||
// that must be invoked on animation completion in order to finish deployment
|
||||
- (void (^)(void))_rearViewDeploymentForNewFrontViewPosition:(FrontViewPosition)newPosition
|
||||
{
|
||||
if ( _presentFrontViewHierarchically )
|
||||
newPosition = FrontViewPositionRight;
|
||||
|
||||
if ( _rearViewController == nil && newPosition > FrontViewPositionLeft )
|
||||
newPosition = FrontViewPositionLeft;
|
||||
|
||||
BOOL appear = (_rearViewPosition <= FrontViewPositionLeft || _rearViewPosition == FrontViewPositionNone) && newPosition > FrontViewPositionLeft;
|
||||
BOOL disappear = newPosition <= FrontViewPositionLeft && (_rearViewPosition > FrontViewPositionLeft && _rearViewPosition != FrontViewPositionNone);
|
||||
|
||||
if ( appear )
|
||||
[_contentView prepareRearViewForPosition:newPosition];
|
||||
|
||||
_rearViewPosition = newPosition;
|
||||
|
||||
return [self _deploymentForViewController:_rearViewController inView:_contentView.rearView appear:appear disappear:disappear];
|
||||
}
|
||||
|
||||
// Deploy/Undeploy of the right view controller following the containment principles. Returns a block
|
||||
// that must be invoked on animation completion in order to finish deployment
|
||||
- (void (^)(void))_rightViewDeploymentForNewFrontViewPosition:(FrontViewPosition)newPosition
|
||||
{
|
||||
if ( _rightViewController == nil && newPosition < FrontViewPositionLeft )
|
||||
newPosition = FrontViewPositionLeft;
|
||||
|
||||
BOOL appear = (_rightViewPosition >= FrontViewPositionLeft || _rightViewPosition == FrontViewPositionNone) && newPosition < FrontViewPositionLeft ;
|
||||
BOOL disappear = newPosition >= FrontViewPositionLeft && (_rightViewPosition < FrontViewPositionLeft && _rightViewPosition != FrontViewPositionNone);
|
||||
|
||||
if ( appear )
|
||||
[_contentView prepareRightViewForPosition:newPosition];
|
||||
|
||||
_rightViewPosition = newPosition;
|
||||
|
||||
return [self _deploymentForViewController:_rightViewController inView:_contentView.rightView appear:appear disappear:disappear];
|
||||
}
|
||||
|
||||
|
||||
- (void (^)(void)) _deploymentForViewController:(UIViewController*)controller inView:(UIView*)view appear:(BOOL)appear disappear:(BOOL)disappear
|
||||
{
|
||||
if ( appear ) return [self _deployForViewController:controller inView:view];
|
||||
if ( disappear ) return [self _undeployForViewController:controller];
|
||||
return ^{};
|
||||
}
|
||||
|
||||
|
||||
#pragma mark Containment view controller deployment and transition
|
||||
|
||||
// Containment Deploy method. Returns a block to be invoked at the
|
||||
// animation completion, or right after return in case of non-animated deployment.
|
||||
- (void (^)(void))_deployForViewController:(UIViewController*)controller inView:(UIView*)view
|
||||
{
|
||||
if ( !controller || !view )
|
||||
return ^(void){};
|
||||
|
||||
CGRect frame = view.bounds;
|
||||
|
||||
UIView *controllerView = controller.view;
|
||||
controllerView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
|
||||
controllerView.frame = frame;
|
||||
|
||||
if ( [controllerView isKindOfClass:[UIScrollView class]] )
|
||||
{
|
||||
BOOL adjust = controller.automaticallyAdjustsScrollViewInsets;
|
||||
|
||||
if ( adjust )
|
||||
{
|
||||
[(id)controllerView setContentInset:UIEdgeInsetsMake(statusBarAdjustment(_contentView), 0, 0, 0)];
|
||||
}
|
||||
}
|
||||
|
||||
[view addSubview:controllerView];
|
||||
|
||||
void (^completionBlock)(void) = ^(void)
|
||||
{
|
||||
// nothing to do on completion at this stage
|
||||
};
|
||||
|
||||
return completionBlock;
|
||||
}
|
||||
|
||||
// Containment Undeploy method. Returns a block to be invoked at the
|
||||
// animation completion, or right after return in case of non-animated deployment.
|
||||
- (void (^)(void))_undeployForViewController:(UIViewController*)controller
|
||||
{
|
||||
if (!controller)
|
||||
return ^(void){};
|
||||
|
||||
// nothing to do before completion at this stage
|
||||
|
||||
void (^completionBlock)(void) = ^(void)
|
||||
{
|
||||
[controller.view removeFromSuperview];
|
||||
};
|
||||
|
||||
return completionBlock;
|
||||
}
|
||||
|
||||
// Containment Transition method. Returns a block to be invoked at the
|
||||
// animation completion, or right after return in case of non-animated transition.
|
||||
- (void(^)(void))_transitionFromViewController:(UIViewController*)fromController toViewController:(UIViewController*)toController inView:(UIView*)view
|
||||
{
|
||||
if ( fromController == toController )
|
||||
return ^(void){};
|
||||
|
||||
if ( toController ) [self addChildViewController:toController];
|
||||
|
||||
void (^deployCompletion)() = [self _deployForViewController:toController inView:view];
|
||||
|
||||
[fromController willMoveToParentViewController:nil];
|
||||
|
||||
void (^undeployCompletion)() = [self _undeployForViewController:fromController];
|
||||
|
||||
void (^completionBlock)(void) = ^(void)
|
||||
{
|
||||
undeployCompletion() ;
|
||||
[fromController removeFromParentViewController];
|
||||
|
||||
deployCompletion() ;
|
||||
[toController didMoveToParentViewController:self];
|
||||
};
|
||||
return completionBlock;
|
||||
}
|
||||
|
||||
// Load any defined front/rear controllers from the storyboard
|
||||
// This method is intended to be overrided in case the default behavior will not meet your needs
|
||||
- (void)loadStoryboardControllers
|
||||
{
|
||||
if ( self.storyboard && _rearViewController == nil )
|
||||
{
|
||||
//Try each segue separately so it doesn't break prematurely if either Rear or Right views are not used.
|
||||
@try
|
||||
{
|
||||
[self performSegueWithIdentifier:SWSegueRearIdentifier sender:nil];
|
||||
}
|
||||
@catch(NSException *exception) {}
|
||||
|
||||
@try
|
||||
{
|
||||
[self performSegueWithIdentifier:SWSegueFrontIdentifier sender:nil];
|
||||
}
|
||||
@catch(NSException *exception) {}
|
||||
|
||||
@try
|
||||
{
|
||||
[self performSegueWithIdentifier:SWSegueRightIdentifier sender:nil];
|
||||
}
|
||||
@catch(NSException *exception) {}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#pragma mark state preservation / restoration
|
||||
|
||||
+ (UIViewController *)viewControllerWithRestorationIdentifierPath:(NSArray *)identifierComponents coder:(NSCoder*)coder
|
||||
{
|
||||
SWRevealViewController* vc = nil;
|
||||
UIStoryboard* sb = [coder decodeObjectForKey:UIStateRestorationViewControllerStoryboardKey];
|
||||
|
||||
if (sb)
|
||||
{
|
||||
vc = (SWRevealViewController*)[sb instantiateViewControllerWithIdentifier:@"SWRevealViewController"];
|
||||
vc.restorationIdentifier = [identifierComponents lastObject];
|
||||
vc.restorationClass = [SWRevealViewController class];
|
||||
}
|
||||
return vc;
|
||||
}
|
||||
|
||||
|
||||
- (void)encodeRestorableStateWithCoder:(NSCoder *)coder
|
||||
{
|
||||
[coder encodeDouble:_rearViewRevealWidth forKey:@"_rearViewRevealWidth"];
|
||||
[coder encodeDouble:_rearViewRevealOverdraw forKey:@"_rearViewRevealOverdraw"];
|
||||
[coder encodeDouble:_rearViewRevealDisplacement forKey:@"_rearViewRevealDisplacement"];
|
||||
[coder encodeDouble:_rightViewRevealWidth forKey:@"_rightViewRevealWidth"];
|
||||
[coder encodeDouble:_rightViewRevealOverdraw forKey:@"_rightViewRevealOverdraw"];
|
||||
[coder encodeDouble:_rightViewRevealDisplacement forKey:@"_rightViewRevealDisplacement"];
|
||||
[coder encodeBool:_bounceBackOnOverdraw forKey:@"_bounceBackOnOverdraw"];
|
||||
[coder encodeBool:_bounceBackOnLeftOverdraw forKey:@"_bounceBackOnLeftOverdraw"];
|
||||
[coder encodeBool:_stableDragOnOverdraw forKey:@"_stableDragOnOverdraw"];
|
||||
[coder encodeBool:_stableDragOnLeftOverdraw forKey:@"_stableDragOnLeftOverdraw"];
|
||||
[coder encodeBool:_presentFrontViewHierarchically forKey:@"_presentFrontViewHierarchically"];
|
||||
[coder encodeDouble:_quickFlickVelocity forKey:@"_quickFlickVelocity"];
|
||||
[coder encodeDouble:_toggleAnimationDuration forKey:@"_toggleAnimationDuration"];
|
||||
[coder encodeInteger:_toggleAnimationType forKey:@"_toggleAnimationType"];
|
||||
[coder encodeDouble:_springDampingRatio forKey:@"_springDampingRatio"];
|
||||
[coder encodeDouble:_replaceViewAnimationDuration forKey:@"_replaceViewAnimationDuration"];
|
||||
[coder encodeDouble:_frontViewShadowRadius forKey:@"_frontViewShadowRadius"];
|
||||
[coder encodeCGSize:_frontViewShadowOffset forKey:@"_frontViewShadowOffset"];
|
||||
[coder encodeDouble:_frontViewShadowOpacity forKey:@"_frontViewShadowOpacity"];
|
||||
[coder encodeObject:_frontViewShadowColor forKey:@"_frontViewShadowColor"];
|
||||
[coder encodeBool:_userInteractionStore forKey:@"_userInteractionStore"];
|
||||
[coder encodeDouble:_draggableBorderWidth forKey:@"_draggableBorderWidth"];
|
||||
[coder encodeBool:_clipsViewsToBounds forKey:@"_clipsViewsToBounds"];
|
||||
[coder encodeBool:_extendsPointInsideHit forKey:@"_extendsPointInsideHit"];
|
||||
|
||||
[coder encodeObject:_rearViewController forKey:@"_rearViewController"];
|
||||
[coder encodeObject:_frontViewController forKey:@"_frontViewController"];
|
||||
[coder encodeObject:_rightViewController forKey:@"_rightViewController"];
|
||||
|
||||
[coder encodeInteger:_frontViewPosition forKey:@"_frontViewPosition"];
|
||||
|
||||
[super encodeRestorableStateWithCoder:coder];
|
||||
}
|
||||
|
||||
|
||||
- (void)decodeRestorableStateWithCoder:(NSCoder *)coder
|
||||
{
|
||||
_rearViewRevealWidth = [coder decodeDoubleForKey:@"_rearViewRevealWidth"];
|
||||
_rearViewRevealOverdraw = [coder decodeDoubleForKey:@"_rearViewRevealOverdraw"];
|
||||
_rearViewRevealDisplacement = [coder decodeDoubleForKey:@"_rearViewRevealDisplacement"];
|
||||
_rightViewRevealWidth = [coder decodeDoubleForKey:@"_rightViewRevealWidth"];
|
||||
_rightViewRevealOverdraw = [coder decodeDoubleForKey:@"_rightViewRevealOverdraw"];
|
||||
_rightViewRevealDisplacement = [coder decodeDoubleForKey:@"_rightViewRevealDisplacement"];
|
||||
_bounceBackOnOverdraw = [coder decodeBoolForKey:@"_bounceBackOnOverdraw"];
|
||||
_bounceBackOnLeftOverdraw = [coder decodeBoolForKey:@"_bounceBackOnLeftOverdraw"];
|
||||
_stableDragOnOverdraw = [coder decodeBoolForKey:@"_stableDragOnOverdraw"];
|
||||
_stableDragOnLeftOverdraw = [coder decodeBoolForKey:@"_stableDragOnLeftOverdraw"];
|
||||
_presentFrontViewHierarchically = [coder decodeBoolForKey:@"_presentFrontViewHierarchically"];
|
||||
_quickFlickVelocity = [coder decodeDoubleForKey:@"_quickFlickVelocity"];
|
||||
_toggleAnimationDuration = [coder decodeDoubleForKey:@"_toggleAnimationDuration"];
|
||||
_toggleAnimationType = [coder decodeIntegerForKey:@"_toggleAnimationType"];
|
||||
_springDampingRatio = [coder decodeDoubleForKey:@"_springDampingRatio"];
|
||||
_replaceViewAnimationDuration = [coder decodeDoubleForKey:@"_replaceViewAnimationDuration"];
|
||||
_frontViewShadowRadius = [coder decodeDoubleForKey:@"_frontViewShadowRadius"];
|
||||
_frontViewShadowOffset = [coder decodeCGSizeForKey:@"_frontViewShadowOffset"];
|
||||
_frontViewShadowOpacity = [coder decodeDoubleForKey:@"_frontViewShadowOpacity"];
|
||||
_frontViewShadowColor = [coder decodeObjectForKey:@"_frontViewShadowColor"];
|
||||
_userInteractionStore = [coder decodeBoolForKey:@"_userInteractionStore"];
|
||||
_animationQueue = [NSMutableArray array];
|
||||
_draggableBorderWidth = [coder decodeDoubleForKey:@"_draggableBorderWidth"];
|
||||
_clipsViewsToBounds = [coder decodeBoolForKey:@"_clipsViewsToBounds"];
|
||||
_extendsPointInsideHit = [coder decodeBoolForKey:@"_extendsPointInsideHit"];
|
||||
|
||||
[self setRearViewController:[coder decodeObjectForKey:@"_rearViewController"]];
|
||||
[self setFrontViewController:[coder decodeObjectForKey:@"_frontViewController"]];
|
||||
[self setRightViewController:[coder decodeObjectForKey:@"_rightViewController"]];
|
||||
|
||||
[self setFrontViewPosition:[coder decodeIntForKey: @"_frontViewPosition"]];
|
||||
|
||||
[super decodeRestorableStateWithCoder:coder];
|
||||
}
|
||||
|
||||
|
||||
- (void)applicationFinishedRestoringState
|
||||
{
|
||||
// nothing to do at this stage
|
||||
}
|
||||
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - UIViewController(SWRevealViewController) Category
|
||||
|
||||
@implementation UIViewController(SWRevealViewController)
|
||||
|
||||
- (SWRevealViewController*)revealViewController
|
||||
{
|
||||
UIViewController *parent = self;
|
||||
Class revealClass = [SWRevealViewController class];
|
||||
while ( nil != (parent = [parent parentViewController]) && ![parent isKindOfClass:revealClass] ) {}
|
||||
return (id)parent;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - SWRevealViewControllerSegueSetController segue identifiers
|
||||
|
||||
NSString * const SWSegueRearIdentifier = @"sw_rear";
|
||||
NSString * const SWSegueFrontIdentifier = @"sw_front";
|
||||
NSString * const SWSegueRightIdentifier = @"sw_right";
|
||||
|
||||
|
||||
#pragma mark - SWRevealViewControllerSegueSetController class
|
||||
|
||||
@implementation SWRevealViewControllerSegueSetController
|
||||
|
||||
- (void)perform
|
||||
{
|
||||
SWRevealControllerOperation operation = SWRevealControllerOperationNone;
|
||||
|
||||
NSString *identifier = self.identifier;
|
||||
SWRevealViewController *rvc = self.sourceViewController;
|
||||
UIViewController *dvc = self.destinationViewController;
|
||||
|
||||
if ( [identifier isEqualToString:SWSegueFrontIdentifier] )
|
||||
operation = SWRevealControllerOperationReplaceFrontController;
|
||||
|
||||
else if ( [identifier isEqualToString:SWSegueRearIdentifier] )
|
||||
operation = SWRevealControllerOperationReplaceRearController;
|
||||
|
||||
else if ( [identifier isEqualToString:SWSegueRightIdentifier] )
|
||||
operation = SWRevealControllerOperationReplaceRightController;
|
||||
|
||||
if ( operation != SWRevealControllerOperationNone )
|
||||
[rvc _performTransitionOperation:operation withViewController:dvc animated:NO];
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - SWRevealViewControllerSeguePushController class
|
||||
|
||||
@implementation SWRevealViewControllerSeguePushController
|
||||
|
||||
- (void)perform
|
||||
{
|
||||
SWRevealViewController *rvc = [self.sourceViewController revealViewController];
|
||||
UIViewController *dvc = self.destinationViewController;
|
||||
[rvc pushFrontViewController:dvc animated:YES];
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
//#pragma mark - SWRevealViewControllerSegue Class
|
||||
//
|
||||
//@implementation SWRevealViewControllerSegue // DEPRECATED
|
||||
//
|
||||
//- (void)perform
|
||||
//{
|
||||
// if ( _performBlock )
|
||||
// _performBlock( self, self.sourceViewController, self.destinationViewController );
|
||||
//}
|
||||
//
|
||||
//@end
|
||||
//
|
||||
//
|
||||
//#pragma mark Storyboard support
|
||||
//
|
||||
//@implementation SWRevealViewController(deprecated)
|
||||
//
|
||||
//- (void)prepareForSegue:(SWRevealViewControllerSegue *)segue sender:(id)sender // TO REMOVE: DEPRECATED IMPLEMENTATION
|
||||
//{
|
||||
// // This method is required for compatibility with SWRevealViewControllerSegue, now deprecated.
|
||||
// // It can be simply removed when using SWRevealViewControllerSegueSetController and SWRevealViewControlerSeguePushController
|
||||
//
|
||||
// NSString *identifier = segue.identifier;
|
||||
// if ( [segue isKindOfClass:[SWRevealViewControllerSegue class]] && sender == nil )
|
||||
// {
|
||||
// if ( [identifier isEqualToString:SWSegueRearIdentifier] )
|
||||
// {
|
||||
// segue.performBlock = ^(SWRevealViewControllerSegue* rvc_segue, UIViewController* svc, UIViewController* dvc)
|
||||
// {
|
||||
// [self _setRearViewController:dvc animated:NO];
|
||||
// };
|
||||
// }
|
||||
// else if ( [identifier isEqualToString:SWSegueFrontIdentifier] )
|
||||
// {
|
||||
// segue.performBlock = ^(SWRevealViewControllerSegue* rvc_segue, UIViewController* svc, UIViewController* dvc)
|
||||
// {
|
||||
// [self _setFrontViewController:dvc animated:NO];
|
||||
// };
|
||||
// }
|
||||
// else if ( [identifier isEqualToString:SWSegueRightIdentifier] )
|
||||
// {
|
||||
// segue.performBlock = ^(SWRevealViewControllerSegue* rvc_segue, UIViewController* svc, UIViewController* dvc)
|
||||
// {
|
||||
// [self _setRightViewController:dvc animated:NO];
|
||||
// };
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//
|
||||
//@end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user