diff --git a/app/streaming/session.cpp b/app/streaming/session.cpp index c3b5a312..d5c92d39 100644 --- a/app/streaming/session.cpp +++ b/app/streaming/session.cpp @@ -1553,10 +1553,6 @@ public: // Called in a non-main thread bool Session::startConnectionAsync() { - // Wait 1.5 seconds before connecting to let the user - // have time to read any messages present on the segue - SDL_Delay(1500); - // The UI should have ensured the old game was already quit // if we decide to stream a different game. Q_ASSERT(m_Computer->currentGameId == 0 ||