WIP SDL3 compatibility
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@@ -18,7 +18,7 @@ public:
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void screenSpaceToNormalizedDeviceCoords(SDL_Rect* src, SDL_FRect* dst, int viewportWidth, int viewportHeight);
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static
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bool getNativeDesktopMode(int displayIndex, SDL_DisplayMode* mode, SDL_Rect* safeArea);
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bool getNativeDesktopMode(SDL_DisplayID display, SDL_DisplayMode* mode, SDL_Rect* safeArea);
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static
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int getDisplayRefreshRate(SDL_Window* window);
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