// Copyright 2015 Marc-Antoine Ruel. All rights reserved. // Use of this source code is governed under the Apache License, Version 2.0 // that can be found in the LICENSE file. // Package stack analyzes stack dump of Go processes and simplifies it. // // It is mostly useful on servers will large number of identical goroutines, // making the crash dump harder to read than strictly necessary. package stack import ( "fmt" "math" "net/url" "os" "path/filepath" "sort" "strings" "unicode" "unicode/utf8" ) // Func is a function call. // // Go stack traces print a mangled function call, this wrapper unmangle the // string before printing and adds other filtering methods. type Func struct { Raw string } // String is the fully qualified function name. // // Sadly Go is a bit confused when the package name doesn't match the directory // containing the source file and will use the directory name instead of the // real package name. func (f *Func) String() string { s, _ := url.QueryUnescape(f.Raw) return s } // Name is the naked function name. func (f *Func) Name() string { parts := strings.SplitN(filepath.Base(f.Raw), ".", 2) if len(parts) == 1 { return parts[0] } return parts[1] } // PkgName is the package name for this function reference. func (f *Func) PkgName() string { parts := strings.SplitN(filepath.Base(f.Raw), ".", 2) if len(parts) == 1 { return "" } s, _ := url.QueryUnescape(parts[0]) return s } // PkgDotName returns "." format. func (f *Func) PkgDotName() string { parts := strings.SplitN(filepath.Base(f.Raw), ".", 2) s, _ := url.QueryUnescape(parts[0]) if len(parts) == 1 { return parts[0] } if s != "" || parts[1] != "" { return s + "." + parts[1] } return "" } // IsExported returns true if the function is exported. func (f *Func) IsExported() bool { name := f.Name() parts := strings.Split(name, ".") r, _ := utf8.DecodeRuneInString(parts[len(parts)-1]) if unicode.ToUpper(r) == r { return true } return f.PkgName() == "main" && name == "main" } // Arg is an argument on a Call. type Arg struct { Value uint64 // Value is the raw value as found in the stack trace Name string // Name is a pseudo name given to the argument } // IsPtr returns true if we guess it's a pointer. It's only a guess, it can be // easily be confused by a bitmask. func (a *Arg) IsPtr() bool { // Assumes all pointers are above 16Mb and positive. return a.Value > 16*1024*1024 && a.Value < math.MaxInt64 } func (a *Arg) String() string { if a.Name != "" { return a.Name } if a.Value == 0 { return "0" } return fmt.Sprintf("0x%x", a.Value) } // Args is a series of function call arguments. type Args struct { Values []Arg // Values is the arguments as shown on the stack trace. They are mangled via simplification. Processed []string // Processed is the arguments generated from processing the source files. It can have a length lower than Values. Elided bool // If set, it means there was a trailing ", ..." } func (a *Args) String() string { var v []string if len(a.Processed) != 0 { v = make([]string, 0, len(a.Processed)) for _, item := range a.Processed { v = append(v, item) } } else { v = make([]string, 0, len(a.Values)) for _, item := range a.Values { v = append(v, item.String()) } } if a.Elided { v = append(v, "...") } return strings.Join(v, ", ") } // equal returns true only if both arguments are exactly equal. func (a *Args) equal(r *Args) bool { if a.Elided != r.Elided || len(a.Values) != len(r.Values) { return false } for i, l := range a.Values { if l != r.Values[i] { return false } } return true } // similar returns true if the two Args are equal or almost but not quite // equal. func (a *Args) similar(r *Args, similar Similarity) bool { if a.Elided != r.Elided || len(a.Values) != len(r.Values) { return false } if similar == AnyValue { return true } for i, l := range a.Values { switch similar { case ExactFlags, ExactLines: if l != r.Values[i] { return false } default: if l.IsPtr() != r.Values[i].IsPtr() || (!l.IsPtr() && l != r.Values[i]) { return false } } } return true } // merge merges two similar Args, zapping out differences. func (a *Args) merge(r *Args) Args { out := Args{ Values: make([]Arg, len(a.Values)), Elided: a.Elided, } for i, l := range a.Values { if l != r.Values[i] { out.Values[i].Name = "*" out.Values[i].Value = l.Value } else { out.Values[i] = l } } return out } // Call is an item in the stack trace. type Call struct { SrcPath string // Full path name of the source file as seen in the trace LocalSrcPath string // Full path name of the source file as seen in the host. Line int // Line number Func Func // Fully qualified function name (encoded). Args Args // Call arguments IsStdlib bool // true if it is a Go standard library function. This includes the 'go test' generated main executable. } // equal returns true only if both calls are exactly equal. func (c *Call) equal(r *Call) bool { return c.SrcPath == r.SrcPath && c.Line == r.Line && c.Func == r.Func && c.Args.equal(&r.Args) } // similar returns true if the two Call are equal or almost but not quite // equal. func (c *Call) similar(r *Call, similar Similarity) bool { return c.SrcPath == r.SrcPath && c.Line == r.Line && c.Func == r.Func && c.Args.similar(&r.Args, similar) } // merge merges two similar Call, zapping out differences. func (c *Call) merge(r *Call) Call { return Call{ SrcPath: c.SrcPath, Line: c.Line, Func: c.Func, Args: c.Args.merge(&r.Args), LocalSrcPath: c.LocalSrcPath, IsStdlib: c.IsStdlib, } } // SrcName returns the base file name of the source file. func (c *Call) SrcName() string { return filepath.Base(c.SrcPath) } // SrcLine returns "source.go:line", including only the base file name. func (c *Call) SrcLine() string { return fmt.Sprintf("%s:%d", c.SrcName(), c.Line) } // FullSrcLine returns "/path/to/source.go:line". // // This file path is mutated to look like the local path. func (c *Call) FullSrcLine() string { return fmt.Sprintf("%s:%d", c.SrcPath, c.Line) } // PkgSrc is one directory plus the file name of the source file. func (c *Call) PkgSrc() string { return filepath.Join(filepath.Base(filepath.Dir(c.SrcPath)), c.SrcName()) } // IsPkgMain returns true if it is in the main package. func (c *Call) IsPkgMain() bool { return c.Func.PkgName() == "main" } const testMainSrc = "_test" + string(os.PathSeparator) + "_testmain.go" // updateLocations initializes LocalSrcPath and IsStdlib. func (c *Call) updateLocations(goroot, localgoroot string, gopaths map[string]string) { if c.SrcPath != "" { // Always check GOROOT first, then GOPATH. if strings.HasPrefix(c.SrcPath, goroot) { // Replace remote GOROOT with local GOROOT. c.LocalSrcPath = filepath.Join(localgoroot, c.SrcPath[len(goroot):]) } else { // Replace remote GOPATH with local GOPATH. c.LocalSrcPath = c.SrcPath // TODO(maruel): Sort for deterministic behavior? for prefix, dest := range gopaths { if strings.HasPrefix(c.SrcPath, prefix) { c.LocalSrcPath = filepath.Join(dest, c.SrcPath[len(prefix):]) break } } } } // Consider _test/_testmain.go as stdlib since it's injected by "go test". c.IsStdlib = (goroot != "" && strings.HasPrefix(c.SrcPath, goroot)) || c.PkgSrc() == testMainSrc } // Stack is a call stack. type Stack struct { Calls []Call // Call stack. First is original function, last is leaf function. Elided bool // Happens when there's >100 items in Stack, currently hardcoded in package runtime. } // equal returns true on if both call stacks are exactly equal. func (s *Stack) equal(r *Stack) bool { if len(s.Calls) != len(r.Calls) || s.Elided != r.Elided { return false } for i := range s.Calls { if !s.Calls[i].equal(&r.Calls[i]) { return false } } return true } // similar returns true if the two Stack are equal or almost but not quite // equal. func (s *Stack) similar(r *Stack, similar Similarity) bool { if len(s.Calls) != len(r.Calls) || s.Elided != r.Elided { return false } for i := range s.Calls { if !s.Calls[i].similar(&r.Calls[i], similar) { return false } } return true } // merge merges two similar Stack, zapping out differences. func (s *Stack) merge(r *Stack) *Stack { // Assumes similar stacks have the same length. out := &Stack{ Calls: make([]Call, len(s.Calls)), Elided: s.Elided, } for i := range s.Calls { out.Calls[i] = s.Calls[i].merge(&r.Calls[i]) } return out } // less compares two Stack, where the ones that are less are more // important, so they come up front. // // A Stack with more private functions is 'less' so it is at the top. // Inversely, a Stack with only public functions is 'more' so it is at the // bottom. func (s *Stack) less(r *Stack) bool { lStdlib := 0 lPrivate := 0 for _, c := range s.Calls { if c.IsStdlib { lStdlib++ } else { lPrivate++ } } rStdlib := 0 rPrivate := 0 for _, s := range r.Calls { if s.IsStdlib { rStdlib++ } else { rPrivate++ } } if lPrivate > rPrivate { return true } if lPrivate < rPrivate { return false } if lStdlib > rStdlib { return false } if lStdlib < rStdlib { return true } // Stack lengths are the same. for x := range s.Calls { if s.Calls[x].Func.Raw < r.Calls[x].Func.Raw { return true } if s.Calls[x].Func.Raw > r.Calls[x].Func.Raw { return true } if s.Calls[x].PkgSrc() < r.Calls[x].PkgSrc() { return true } if s.Calls[x].PkgSrc() > r.Calls[x].PkgSrc() { return true } if s.Calls[x].Line < r.Calls[x].Line { return true } if s.Calls[x].Line > r.Calls[x].Line { return true } } return false } func (s *Stack) updateLocations(goroot, localgoroot string, gopaths map[string]string) { for i := range s.Calls { s.Calls[i].updateLocations(goroot, localgoroot, gopaths) } } // Signature represents the signature of one or multiple goroutines. // // It is effectively the stack trace plus the goroutine internal bits, like // it's state, if it is thread locked, which call site created this goroutine, // etc. type Signature struct { // Use git grep 'gopark(|unlock)\(' to find them all plus everything listed // in runtime/traceback.go. Valid values includes: // - chan send, chan receive, select // - finalizer wait, mark wait (idle), // - Concurrent GC wait, GC sweep wait, force gc (idle) // - IO wait, panicwait // - semacquire, semarelease // - sleep, timer goroutine (idle) // - trace reader (blocked) // Stuck cases: // - chan send (nil chan), chan receive (nil chan), select (no cases) // Runnable states: // - idle, runnable, running, syscall, waiting, dead, enqueue, copystack, // Scan states: // - scan, scanrunnable, scanrunning, scansyscall, scanwaiting, scandead, // scanenqueue State string CreatedBy Call // Which other goroutine which created this one. SleepMin int // Wait time in minutes, if applicable. SleepMax int // Wait time in minutes, if applicable. Stack Stack Locked bool // Locked to an OS thread. } // equal returns true only if both signatures are exactly equal. func (s *Signature) equal(r *Signature) bool { if s.State != r.State || !s.CreatedBy.equal(&r.CreatedBy) || s.Locked != r.Locked || s.SleepMin != r.SleepMin || s.SleepMax != r.SleepMax { return false } return s.Stack.equal(&r.Stack) } // similar returns true if the two Signature are equal or almost but not quite // equal. func (s *Signature) similar(r *Signature, similar Similarity) bool { if s.State != r.State || !s.CreatedBy.similar(&r.CreatedBy, similar) { return false } if similar == ExactFlags && s.Locked != r.Locked { return false } return s.Stack.similar(&r.Stack, similar) } // merge merges two similar Signature, zapping out differences. func (s *Signature) merge(r *Signature) *Signature { min := s.SleepMin if r.SleepMin < min { min = r.SleepMin } max := s.SleepMax if r.SleepMax > max { max = r.SleepMax } return &Signature{ State: s.State, // Drop right side. CreatedBy: s.CreatedBy, // Drop right side. SleepMin: min, SleepMax: max, Stack: *s.Stack.merge(&r.Stack), Locked: s.Locked || r.Locked, // TODO(maruel): This is weirdo. } } // less compares two Signature, where the ones that are less are more // important, so they come up front. A Signature with more private functions is // 'less' so it is at the top. Inversely, a Signature with only public // functions is 'more' so it is at the bottom. func (s *Signature) less(r *Signature) bool { if s.Stack.less(&r.Stack) { return true } if r.Stack.less(&s.Stack) { return false } if s.Locked && !r.Locked { return true } if r.Locked && !s.Locked { return false } if s.State < r.State { return true } if s.State > r.State { return false } return false } // SleepString returns a string "N-M minutes" if the goroutine(s) slept for a // long time. // // Returns an empty string otherwise. func (s *Signature) SleepString() string { if s.SleepMax == 0 { return "" } if s.SleepMin != s.SleepMax { return fmt.Sprintf("%d~%d minutes", s.SleepMin, s.SleepMax) } return fmt.Sprintf("%d minutes", s.SleepMax) } // CreatedByString return a short context about the origin of this goroutine // signature. func (s *Signature) CreatedByString(fullPath bool) string { created := s.CreatedBy.Func.PkgDotName() if created == "" { return "" } created += " @ " if fullPath { created += s.CreatedBy.FullSrcLine() } else { created += s.CreatedBy.SrcLine() } return created } func (s *Signature) updateLocations(goroot, localgoroot string, gopaths map[string]string) { s.CreatedBy.updateLocations(goroot, localgoroot, gopaths) s.Stack.updateLocations(goroot, localgoroot, gopaths) } // Goroutine represents the state of one goroutine, including the stack trace. type Goroutine struct { Signature // It's stack trace, internal bits, state, which call site created it, etc. ID int // Goroutine ID. First bool // First is the goroutine first printed, normally the one that crashed. } // Private stuff. // nameArguments is a post-processing step where Args are 'named' with numbers. func nameArguments(goroutines []*Goroutine) { // Set a name for any pointer occurring more than once. type object struct { args []*Arg inPrimary bool id int } objects := map[uint64]object{} // Enumerate all the arguments. for i := range goroutines { for j := range goroutines[i].Stack.Calls { for k := range goroutines[i].Stack.Calls[j].Args.Values { arg := goroutines[i].Stack.Calls[j].Args.Values[k] if arg.IsPtr() { objects[arg.Value] = object{ args: append(objects[arg.Value].args, &goroutines[i].Stack.Calls[j].Args.Values[k]), inPrimary: objects[arg.Value].inPrimary || i == 0, } } } } // CreatedBy.Args is never set. } order := make(uint64Slice, 0, len(objects)/2) for k, obj := range objects { if len(obj.args) > 1 && obj.inPrimary { order = append(order, k) } } sort.Sort(order) nextID := 1 for _, k := range order { for _, arg := range objects[k].args { arg.Name = fmt.Sprintf("#%d", nextID) } nextID++ } // Now do the rest. This is done so the output is deterministic. order = make(uint64Slice, 0, len(objects)) for k := range objects { order = append(order, k) } sort.Sort(order) for _, k := range order { // Process the remaining pointers, they were not referenced by primary // thread so will have higher IDs. if objects[k].inPrimary { continue } for _, arg := range objects[k].args { arg.Name = fmt.Sprintf("#%d", nextID) } nextID++ } } type uint64Slice []uint64 func (a uint64Slice) Len() int { return len(a) } func (a uint64Slice) Swap(i, j int) { a[i], a[j] = a[j], a[i] } func (a uint64Slice) Less(i, j int) bool { return a[i] < a[j] }