init
This commit is contained in:
+588
@@ -0,0 +1,588 @@
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// Copyright 2015 Marc-Antoine Ruel. All rights reserved.
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// Use of this source code is governed under the Apache License, Version 2.0
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// that can be found in the LICENSE file.
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// Package stack analyzes stack dump of Go processes and simplifies it.
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//
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// It is mostly useful on servers will large number of identical goroutines,
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// making the crash dump harder to read than strictly necessary.
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package stack
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import (
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"fmt"
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"math"
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"net/url"
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"os"
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"path/filepath"
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"sort"
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"strings"
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"unicode"
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"unicode/utf8"
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)
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// Func is a function call.
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//
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// Go stack traces print a mangled function call, this wrapper unmangle the
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// string before printing and adds other filtering methods.
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type Func struct {
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Raw string
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}
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// String is the fully qualified function name.
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//
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// Sadly Go is a bit confused when the package name doesn't match the directory
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// containing the source file and will use the directory name instead of the
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// real package name.
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func (f *Func) String() string {
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s, _ := url.QueryUnescape(f.Raw)
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return s
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}
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// Name is the naked function name.
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func (f *Func) Name() string {
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parts := strings.SplitN(filepath.Base(f.Raw), ".", 2)
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if len(parts) == 1 {
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return parts[0]
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}
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return parts[1]
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}
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// PkgName is the package name for this function reference.
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func (f *Func) PkgName() string {
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parts := strings.SplitN(filepath.Base(f.Raw), ".", 2)
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if len(parts) == 1 {
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return ""
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}
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s, _ := url.QueryUnescape(parts[0])
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return s
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}
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// PkgDotName returns "<package>.<func>" format.
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func (f *Func) PkgDotName() string {
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parts := strings.SplitN(filepath.Base(f.Raw), ".", 2)
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s, _ := url.QueryUnescape(parts[0])
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if len(parts) == 1 {
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return parts[0]
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}
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if s != "" || parts[1] != "" {
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return s + "." + parts[1]
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}
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return ""
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}
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// IsExported returns true if the function is exported.
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func (f *Func) IsExported() bool {
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name := f.Name()
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parts := strings.Split(name, ".")
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r, _ := utf8.DecodeRuneInString(parts[len(parts)-1])
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if unicode.ToUpper(r) == r {
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return true
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}
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return f.PkgName() == "main" && name == "main"
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}
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// Arg is an argument on a Call.
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type Arg struct {
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Value uint64 // Value is the raw value as found in the stack trace
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Name string // Name is a pseudo name given to the argument
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}
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// IsPtr returns true if we guess it's a pointer. It's only a guess, it can be
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// easily be confused by a bitmask.
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func (a *Arg) IsPtr() bool {
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// Assumes all pointers are above 16Mb and positive.
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return a.Value > 16*1024*1024 && a.Value < math.MaxInt64
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}
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func (a *Arg) String() string {
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if a.Name != "" {
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return a.Name
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}
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if a.Value == 0 {
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return "0"
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}
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return fmt.Sprintf("0x%x", a.Value)
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}
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// Args is a series of function call arguments.
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type Args struct {
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Values []Arg // Values is the arguments as shown on the stack trace. They are mangled via simplification.
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Processed []string // Processed is the arguments generated from processing the source files. It can have a length lower than Values.
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Elided bool // If set, it means there was a trailing ", ..."
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}
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func (a *Args) String() string {
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var v []string
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if len(a.Processed) != 0 {
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v = make([]string, 0, len(a.Processed))
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for _, item := range a.Processed {
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v = append(v, item)
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}
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} else {
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v = make([]string, 0, len(a.Values))
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for _, item := range a.Values {
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v = append(v, item.String())
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}
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}
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if a.Elided {
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v = append(v, "...")
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}
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return strings.Join(v, ", ")
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}
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// equal returns true only if both arguments are exactly equal.
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func (a *Args) equal(r *Args) bool {
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if a.Elided != r.Elided || len(a.Values) != len(r.Values) {
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return false
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}
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for i, l := range a.Values {
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if l != r.Values[i] {
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return false
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}
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}
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return true
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}
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// similar returns true if the two Args are equal or almost but not quite
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// equal.
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func (a *Args) similar(r *Args, similar Similarity) bool {
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if a.Elided != r.Elided || len(a.Values) != len(r.Values) {
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return false
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}
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if similar == AnyValue {
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return true
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}
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for i, l := range a.Values {
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switch similar {
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case ExactFlags, ExactLines:
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if l != r.Values[i] {
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return false
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}
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default:
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if l.IsPtr() != r.Values[i].IsPtr() || (!l.IsPtr() && l != r.Values[i]) {
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return false
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}
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}
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}
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return true
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}
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// merge merges two similar Args, zapping out differences.
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func (a *Args) merge(r *Args) Args {
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out := Args{
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Values: make([]Arg, len(a.Values)),
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Elided: a.Elided,
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}
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for i, l := range a.Values {
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if l != r.Values[i] {
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out.Values[i].Name = "*"
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out.Values[i].Value = l.Value
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} else {
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out.Values[i] = l
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}
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}
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return out
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}
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// Call is an item in the stack trace.
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type Call struct {
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SrcPath string // Full path name of the source file as seen in the trace
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LocalSrcPath string // Full path name of the source file as seen in the host.
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Line int // Line number
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Func Func // Fully qualified function name (encoded).
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Args Args // Call arguments
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IsStdlib bool // true if it is a Go standard library function. This includes the 'go test' generated main executable.
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}
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// equal returns true only if both calls are exactly equal.
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func (c *Call) equal(r *Call) bool {
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return c.SrcPath == r.SrcPath && c.Line == r.Line && c.Func == r.Func && c.Args.equal(&r.Args)
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}
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// similar returns true if the two Call are equal or almost but not quite
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// equal.
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func (c *Call) similar(r *Call, similar Similarity) bool {
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return c.SrcPath == r.SrcPath && c.Line == r.Line && c.Func == r.Func && c.Args.similar(&r.Args, similar)
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}
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// merge merges two similar Call, zapping out differences.
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func (c *Call) merge(r *Call) Call {
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return Call{
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SrcPath: c.SrcPath,
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Line: c.Line,
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Func: c.Func,
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Args: c.Args.merge(&r.Args),
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LocalSrcPath: c.LocalSrcPath,
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IsStdlib: c.IsStdlib,
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}
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}
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// SrcName returns the base file name of the source file.
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func (c *Call) SrcName() string {
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return filepath.Base(c.SrcPath)
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}
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// SrcLine returns "source.go:line", including only the base file name.
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func (c *Call) SrcLine() string {
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return fmt.Sprintf("%s:%d", c.SrcName(), c.Line)
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}
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// FullSrcLine returns "/path/to/source.go:line".
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//
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// This file path is mutated to look like the local path.
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func (c *Call) FullSrcLine() string {
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return fmt.Sprintf("%s:%d", c.SrcPath, c.Line)
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}
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// PkgSrc is one directory plus the file name of the source file.
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func (c *Call) PkgSrc() string {
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return filepath.Join(filepath.Base(filepath.Dir(c.SrcPath)), c.SrcName())
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}
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// IsPkgMain returns true if it is in the main package.
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func (c *Call) IsPkgMain() bool {
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return c.Func.PkgName() == "main"
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}
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const testMainSrc = "_test" + string(os.PathSeparator) + "_testmain.go"
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// updateLocations initializes LocalSrcPath and IsStdlib.
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func (c *Call) updateLocations(goroot, localgoroot string, gopaths map[string]string) {
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if c.SrcPath != "" {
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// Always check GOROOT first, then GOPATH.
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if strings.HasPrefix(c.SrcPath, goroot) {
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// Replace remote GOROOT with local GOROOT.
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c.LocalSrcPath = filepath.Join(localgoroot, c.SrcPath[len(goroot):])
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} else {
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// Replace remote GOPATH with local GOPATH.
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c.LocalSrcPath = c.SrcPath
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// TODO(maruel): Sort for deterministic behavior?
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for prefix, dest := range gopaths {
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if strings.HasPrefix(c.SrcPath, prefix) {
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c.LocalSrcPath = filepath.Join(dest, c.SrcPath[len(prefix):])
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break
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}
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}
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}
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}
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// Consider _test/_testmain.go as stdlib since it's injected by "go test".
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c.IsStdlib = (goroot != "" && strings.HasPrefix(c.SrcPath, goroot)) || c.PkgSrc() == testMainSrc
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}
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// Stack is a call stack.
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type Stack struct {
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Calls []Call // Call stack. First is original function, last is leaf function.
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Elided bool // Happens when there's >100 items in Stack, currently hardcoded in package runtime.
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}
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// equal returns true on if both call stacks are exactly equal.
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func (s *Stack) equal(r *Stack) bool {
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if len(s.Calls) != len(r.Calls) || s.Elided != r.Elided {
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return false
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}
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for i := range s.Calls {
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if !s.Calls[i].equal(&r.Calls[i]) {
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return false
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}
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}
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return true
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}
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// similar returns true if the two Stack are equal or almost but not quite
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// equal.
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func (s *Stack) similar(r *Stack, similar Similarity) bool {
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if len(s.Calls) != len(r.Calls) || s.Elided != r.Elided {
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return false
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}
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for i := range s.Calls {
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if !s.Calls[i].similar(&r.Calls[i], similar) {
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return false
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}
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}
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return true
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}
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// merge merges two similar Stack, zapping out differences.
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func (s *Stack) merge(r *Stack) *Stack {
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// Assumes similar stacks have the same length.
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out := &Stack{
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Calls: make([]Call, len(s.Calls)),
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Elided: s.Elided,
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}
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for i := range s.Calls {
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out.Calls[i] = s.Calls[i].merge(&r.Calls[i])
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}
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return out
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}
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// less compares two Stack, where the ones that are less are more
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// important, so they come up front.
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//
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// A Stack with more private functions is 'less' so it is at the top.
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// Inversely, a Stack with only public functions is 'more' so it is at the
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// bottom.
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func (s *Stack) less(r *Stack) bool {
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lStdlib := 0
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lPrivate := 0
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for _, c := range s.Calls {
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if c.IsStdlib {
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lStdlib++
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} else {
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lPrivate++
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}
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}
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rStdlib := 0
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rPrivate := 0
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for _, s := range r.Calls {
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if s.IsStdlib {
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rStdlib++
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} else {
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rPrivate++
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}
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}
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if lPrivate > rPrivate {
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return true
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}
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if lPrivate < rPrivate {
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return false
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}
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if lStdlib > rStdlib {
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return false
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}
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if lStdlib < rStdlib {
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return true
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}
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// Stack lengths are the same.
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for x := range s.Calls {
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if s.Calls[x].Func.Raw < r.Calls[x].Func.Raw {
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return true
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}
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if s.Calls[x].Func.Raw > r.Calls[x].Func.Raw {
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return true
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}
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if s.Calls[x].PkgSrc() < r.Calls[x].PkgSrc() {
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return true
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}
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if s.Calls[x].PkgSrc() > r.Calls[x].PkgSrc() {
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return true
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}
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if s.Calls[x].Line < r.Calls[x].Line {
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return true
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}
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if s.Calls[x].Line > r.Calls[x].Line {
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return true
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}
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}
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return false
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}
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func (s *Stack) updateLocations(goroot, localgoroot string, gopaths map[string]string) {
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for i := range s.Calls {
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s.Calls[i].updateLocations(goroot, localgoroot, gopaths)
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}
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}
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// Signature represents the signature of one or multiple goroutines.
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//
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// It is effectively the stack trace plus the goroutine internal bits, like
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// it's state, if it is thread locked, which call site created this goroutine,
|
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// etc.
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type Signature struct {
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// Use git grep 'gopark(|unlock)\(' to find them all plus everything listed
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// in runtime/traceback.go. Valid values includes:
|
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// - chan send, chan receive, select
|
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// - finalizer wait, mark wait (idle),
|
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// - Concurrent GC wait, GC sweep wait, force gc (idle)
|
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// - IO wait, panicwait
|
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// - semacquire, semarelease
|
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// - sleep, timer goroutine (idle)
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// - trace reader (blocked)
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// Stuck cases:
|
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// - chan send (nil chan), chan receive (nil chan), select (no cases)
|
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// Runnable states:
|
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// - idle, runnable, running, syscall, waiting, dead, enqueue, copystack,
|
||||
// Scan states:
|
||||
// - scan, scanrunnable, scanrunning, scansyscall, scanwaiting, scandead,
|
||||
// scanenqueue
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||||
State string
|
||||
CreatedBy Call // Which other goroutine which created this one.
|
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SleepMin int // Wait time in minutes, if applicable.
|
||||
SleepMax int // Wait time in minutes, if applicable.
|
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Stack Stack
|
||||
Locked bool // Locked to an OS thread.
|
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}
|
||||
|
||||
// equal returns true only if both signatures are exactly equal.
|
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func (s *Signature) equal(r *Signature) bool {
|
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if s.State != r.State || !s.CreatedBy.equal(&r.CreatedBy) || s.Locked != r.Locked || s.SleepMin != r.SleepMin || s.SleepMax != r.SleepMax {
|
||||
return false
|
||||
}
|
||||
return s.Stack.equal(&r.Stack)
|
||||
}
|
||||
|
||||
// similar returns true if the two Signature are equal or almost but not quite
|
||||
// equal.
|
||||
func (s *Signature) similar(r *Signature, similar Similarity) bool {
|
||||
if s.State != r.State || !s.CreatedBy.similar(&r.CreatedBy, similar) {
|
||||
return false
|
||||
}
|
||||
if similar == ExactFlags && s.Locked != r.Locked {
|
||||
return false
|
||||
}
|
||||
return s.Stack.similar(&r.Stack, similar)
|
||||
}
|
||||
|
||||
// merge merges two similar Signature, zapping out differences.
|
||||
func (s *Signature) merge(r *Signature) *Signature {
|
||||
min := s.SleepMin
|
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if r.SleepMin < min {
|
||||
min = r.SleepMin
|
||||
}
|
||||
max := s.SleepMax
|
||||
if r.SleepMax > max {
|
||||
max = r.SleepMax
|
||||
}
|
||||
return &Signature{
|
||||
State: s.State, // Drop right side.
|
||||
CreatedBy: s.CreatedBy, // Drop right side.
|
||||
SleepMin: min,
|
||||
SleepMax: max,
|
||||
Stack: *s.Stack.merge(&r.Stack),
|
||||
Locked: s.Locked || r.Locked, // TODO(maruel): This is weirdo.
|
||||
}
|
||||
}
|
||||
|
||||
// less compares two Signature, where the ones that are less are more
|
||||
// important, so they come up front. A Signature with more private functions is
|
||||
// 'less' so it is at the top. Inversely, a Signature with only public
|
||||
// functions is 'more' so it is at the bottom.
|
||||
func (s *Signature) less(r *Signature) bool {
|
||||
if s.Stack.less(&r.Stack) {
|
||||
return true
|
||||
}
|
||||
if r.Stack.less(&s.Stack) {
|
||||
return false
|
||||
}
|
||||
if s.Locked && !r.Locked {
|
||||
return true
|
||||
}
|
||||
if r.Locked && !s.Locked {
|
||||
return false
|
||||
}
|
||||
if s.State < r.State {
|
||||
return true
|
||||
}
|
||||
if s.State > r.State {
|
||||
return false
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// SleepString returns a string "N-M minutes" if the goroutine(s) slept for a
|
||||
// long time.
|
||||
//
|
||||
// Returns an empty string otherwise.
|
||||
func (s *Signature) SleepString() string {
|
||||
if s.SleepMax == 0 {
|
||||
return ""
|
||||
}
|
||||
if s.SleepMin != s.SleepMax {
|
||||
return fmt.Sprintf("%d~%d minutes", s.SleepMin, s.SleepMax)
|
||||
}
|
||||
return fmt.Sprintf("%d minutes", s.SleepMax)
|
||||
}
|
||||
|
||||
// CreatedByString return a short context about the origin of this goroutine
|
||||
// signature.
|
||||
func (s *Signature) CreatedByString(fullPath bool) string {
|
||||
created := s.CreatedBy.Func.PkgDotName()
|
||||
if created == "" {
|
||||
return ""
|
||||
}
|
||||
created += " @ "
|
||||
if fullPath {
|
||||
created += s.CreatedBy.FullSrcLine()
|
||||
} else {
|
||||
created += s.CreatedBy.SrcLine()
|
||||
}
|
||||
return created
|
||||
}
|
||||
|
||||
func (s *Signature) updateLocations(goroot, localgoroot string, gopaths map[string]string) {
|
||||
s.CreatedBy.updateLocations(goroot, localgoroot, gopaths)
|
||||
s.Stack.updateLocations(goroot, localgoroot, gopaths)
|
||||
}
|
||||
|
||||
// Goroutine represents the state of one goroutine, including the stack trace.
|
||||
type Goroutine struct {
|
||||
Signature // It's stack trace, internal bits, state, which call site created it, etc.
|
||||
ID int // Goroutine ID.
|
||||
First bool // First is the goroutine first printed, normally the one that crashed.
|
||||
}
|
||||
|
||||
// Private stuff.
|
||||
|
||||
// nameArguments is a post-processing step where Args are 'named' with numbers.
|
||||
func nameArguments(goroutines []*Goroutine) {
|
||||
// Set a name for any pointer occurring more than once.
|
||||
type object struct {
|
||||
args []*Arg
|
||||
inPrimary bool
|
||||
id int
|
||||
}
|
||||
objects := map[uint64]object{}
|
||||
// Enumerate all the arguments.
|
||||
for i := range goroutines {
|
||||
for j := range goroutines[i].Stack.Calls {
|
||||
for k := range goroutines[i].Stack.Calls[j].Args.Values {
|
||||
arg := goroutines[i].Stack.Calls[j].Args.Values[k]
|
||||
if arg.IsPtr() {
|
||||
objects[arg.Value] = object{
|
||||
args: append(objects[arg.Value].args, &goroutines[i].Stack.Calls[j].Args.Values[k]),
|
||||
inPrimary: objects[arg.Value].inPrimary || i == 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// CreatedBy.Args is never set.
|
||||
}
|
||||
order := make(uint64Slice, 0, len(objects)/2)
|
||||
for k, obj := range objects {
|
||||
if len(obj.args) > 1 && obj.inPrimary {
|
||||
order = append(order, k)
|
||||
}
|
||||
}
|
||||
sort.Sort(order)
|
||||
nextID := 1
|
||||
for _, k := range order {
|
||||
for _, arg := range objects[k].args {
|
||||
arg.Name = fmt.Sprintf("#%d", nextID)
|
||||
}
|
||||
nextID++
|
||||
}
|
||||
|
||||
// Now do the rest. This is done so the output is deterministic.
|
||||
order = make(uint64Slice, 0, len(objects))
|
||||
for k := range objects {
|
||||
order = append(order, k)
|
||||
}
|
||||
sort.Sort(order)
|
||||
for _, k := range order {
|
||||
// Process the remaining pointers, they were not referenced by primary
|
||||
// thread so will have higher IDs.
|
||||
if objects[k].inPrimary {
|
||||
continue
|
||||
}
|
||||
for _, arg := range objects[k].args {
|
||||
arg.Name = fmt.Sprintf("#%d", nextID)
|
||||
}
|
||||
nextID++
|
||||
}
|
||||
}
|
||||
|
||||
type uint64Slice []uint64
|
||||
|
||||
func (a uint64Slice) Len() int { return len(a) }
|
||||
func (a uint64Slice) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
|
||||
func (a uint64Slice) Less(i, j int) bool { return a[i] < a[j] }
|
||||
Reference in New Issue
Block a user