webpack-bootstrap-ui-kit/src/js/main/touch.js

71 lines
1.6 KiB
JavaScript

// touch/mouse detection
import Events from '../_events'
import Consts from '../_consts'
export default ((W) => {
const NAME = '_main.touch'
const D = document
const BODY = D.body
let prev_touch_event_name
let touch_timeout
const SET_TOUCH_SCREEN = (bool, event_name) => {
if (touch_timeout || event_name === prev_touch_event_name) {
return
}
if (bool) {
console.log(`${NAME}: Touch screen enabled`)
BODY.classList.add('is-touch')
BODY.classList.remove('is-mouse')
W.dispatchEvent(new Event(Events.TOUCHENABLE))
} else {
console.log(`${NAME}: Touch screen disabled`)
BODY.classList.add('is-mouse')
BODY.classList.remove('is-touch')
W.dispatchEvent(new Event(Events.TOUCHDISABLED))
}
prev_touch_event_name = event_name
// prevent firing touch and mouse events together
if (!touch_timeout) {
touch_timeout = setTimeout(() => {
clearTimeout(touch_timeout)
touch_timeout = null
}, 500)
}
}
SET_TOUCH_SCREEN(
'ontouchstart' in W ||
navigator.MaxTouchPoints > 0 ||
navigator.msMaxTouchPoints > 0 ||
W.matchMedia('(hover: none)').matches,
'init'
)
D.addEventListener('touchend', (e) => {
let touch = false
if (e.type !== 'click') {
touch = true
}
SET_TOUCH_SCREEN(touch, 'click-touchend')
})
// disable touch on mouse events
D.addEventListener('click', (e) => {
let touch = false
if (e.type !== 'click') {
touch = true
}
SET_TOUCH_SCREEN(touch, 'click-touchend')
})
})(window)