webpack-bootstrap-ui-kit/src/js/_components/_main.touch.js

71 lines
1.6 KiB
JavaScript

// touch/mouse detection
import Events from '../_events';
import Consts from '../_consts';
export default ((W) => {
const NAME = '_main.touch';
const D = document;
const BODY = D.body;
let prev_touch_event_name;
let touch_timeout;
const SET_TOUCH_SCREEN = (bool, event_name) => {
if (touch_timeout || event_name === prev_touch_event_name) {
return;
}
if (bool) {
console.log(`${NAME}: Touch screen enabled`);
BODY.classList.add('is-touch');
BODY.classList.remove('is-mouse');
W.dispatchEvent(new Event(Events.TOUCHENABLE));
} else {
console.log(`${NAME}: Touch screen disabled`);
BODY.classList.add('is-mouse');
BODY.classList.remove('is-touch');
W.dispatchEvent(new Event(Events.TOUCHDISABLED));
}
prev_touch_event_name = event_name;
// prevent firing touch and mouse events together
if (!touch_timeout) {
touch_timeout = setTimeout(() => {
clearTimeout(touch_timeout);
touch_timeout = null;
}, 500);
}
};
SET_TOUCH_SCREEN(
'ontouchstart' in W ||
navigator.MaxTouchPoints > 0 ||
navigator.msMaxTouchPoints > 0 ||
W.matchMedia('(hover: none)').matches,
'init',
);
D.addEventListener('touchend', (e) => {
let touch = false;
if (e.type !== 'click') {
touch = true;
}
SET_TOUCH_SCREEN(touch, 'click-touchend');
});
// disable touch on mouse events
D.addEventListener('click', (e) => {
let touch = false;
if (e.type !== 'click') {
touch = true;
}
SET_TOUCH_SCREEN(touch, 'click-touchend');
});
})(window);