silverstripe-framework/thirdparty/tinymce/classes/ui/MenuItem.js
2009-11-21 02:26:09 +00:00

70 lines
1.8 KiB
JavaScript

/**
* $Id: MenuItem.js 1045 2009-03-04 20:03:18Z spocke $
*
* @author Moxiecode
* @copyright Copyright © 2004-2008, Moxiecode Systems AB, All rights reserved.
*/
(function(tinymce) {
var is = tinymce.is, DOM = tinymce.DOM, each = tinymce.each, walk = tinymce.walk;
/**#@+
* @class This class is base class for all menu item types like DropMenus items etc. This class should not
* be instantiated directly other menu items should inherit from this one.
* @member tinymce.ui.MenuItem
* @base tinymce.ui.Control
*/
tinymce.create('tinymce.ui.MenuItem:tinymce.ui.Control', {
/**
* Constructs a new button control instance.
*
* @param {String} id Button control id for the button.
* @param {Object} s Optional name/value settings object.
*/
MenuItem : function(id, s) {
this.parent(id, s);
this.classPrefix = 'mceMenuItem';
},
/**#@+
* @method
*/
/**
* Sets the selected state for the control. This will add CSS classes to the
* element that contains the control. So that it can be selected visually.
*
* @param {bool} s Boolean state if the control should be selected or not.
*/
setSelected : function(s) {
this.setState('Selected', s);
this.selected = s;
},
/**
* Returns true/false if the control is selected or not.
*
* @return {bool} true/false if the control is selected or not.
*/
isSelected : function() {
return this.selected;
},
/**
* Post render handler. This function will be called after the UI has been
* rendered so that events can be added.
*/
postRender : function() {
var t = this;
t.parent();
// Set pending state
if (is(t.selected))
t.setSelected(t.selected);
}
/**#@-*/
});
})(tinymce);