"Group", "CanEdit" => "Group" ); /* * Find the given folder or create it, recursively */ static function findOrMake($folder) { $parts = explode("/",$folder); $parentID = 0; foreach($parts as $part) { $item = DataObject::get_one("Folder", "Name = '$part' AND ParentID = $parentID"); if(!$item) { $item = new Folder(); $item->ParentID = $parentID; $item->Name = $part; $item->write(); if(!file_exists($item->getFullPath())) mkdir($item->getFullPath(),Filesystem::$folder_create_mask); } $parentID = $item->ID; } return $item; } function userCanUse() { if( Member::currentUser()->_isAdmin() ) return true; $useGroups = $this->CanUse(); if( !$useGroups || $useGroups->Count() == 0 ) return true; foreach( $useGroups as $useGroup ) if( Member::currentUser()->inGroup( $useGroup->ID ) ) return true; return false; } function userCanEdit() { if( Member::currentUser()->_isAdmin() ) return true; $useGroups = $this->CanEdit(); if( !$useGroups || $useGroups->Count() == 0 ) return true; foreach( $useGroups as $useGroup ) if( Member::currentUser()->inGroup( $useGroup->ID ) ) return true; return false; } /** * Syncronise the file database with the actual content of the assets folder */ function syncChildren() { $parentID = (int)$this->ID; // parentID = 0 on the singleton, used as the 'root node'; $added = 0; $deleted = 0; // First, merge any children that are duplicates $duplicateChildrenNames = DB::query("SELECT Name FROM `File` WHERE ParentID = $parentID GROUP BY Name HAVING count(*) > 1")->column(); if($duplicateChildrenNames) foreach($duplicateChildrenNames as $childName) { $childName = addslashes($childName); // Note, we do this in the database rather than object-model; otherwise we get all sorts of problems about deleting files $children = DB::query("SELECT ID FROM `File` WHERE Name = '$childName' AND ParentID = $parentID")->column(); $keptChild = array_shift($children); foreach($children as $removedChild) { DB::query("UPDATE `File` SET ParentID = $keptChild WHERE ParentID = $removedChild"); DB::query("DELETE FROM `File` WHERE ID = $removedChild"); } } // Get index of database content $dbChildren = DataObject::get("File", "ParentID = $parentID"); if(isset($dbChildren)) { foreach($dbChildren as $dbChild) { $hasDbChild[$dbChild->Name] = $dbChild; } $unwantedDbChildren = $hasDbChild; } // Iterate through the actual children, correcting the database as necessary $baseDir = $this->FullPath; if(!$this->Filename) die($this->ID . " - " . $this->FullPath); if(file_exists($baseDir)) { $actualChildren = scandir($baseDir); foreach($actualChildren as $actualChild) { if($actualChild[0] == '.') continue; // ignore hidden files if(substr($actualChild,0,6) == 'Thumbs') continue; // ignore windows cache stuff if($actualChild == '_resampled') continue; // ignore the resampled copies of images if($actualChild == '_tmp') continue; // ignore tmp folder for PhotoEditor. // A record with a bad class type doesn't deserve to exist. It must be purged! if(isset($hasDbChild[$actualChild])) { $child = $hasDbChild[$actualChild]; if( ($child->class != 'Folder' && is_dir($baseDir . $actualChild)) || ($child->class == 'Folder' && !is_dir($baseDir . $actualChild)) ) { DB::query("DELETE FROM `File` WHERE ID = $child->ID"); unset($hasDbChild[$actualChild]); } } if(isset($hasDbChild[$actualChild])) { $child = $hasDbChild[$actualChild]; unset($unwantedDbChildren[$actualChild]); } else { $added++; $childID = $this->constructChild($actualChild); $child = DataObject::get_by_id("File", $childID); } if( $child && is_dir($baseDir . $actualChild)) { $childResult = $child->syncChildren(); $added += $childResult['added']; $deleted += $childResult['deleted']; } } // Iterate through the unwanted children, removing them all if(isset($unwantedDbChildren)) foreach($unwantedDbChildren as $unwantedDbChild) { DB::query("DELETE FROM `File` WHERE ID = $unwantedDbChild->ID"); $deleted++; } } else { DB::query("DELETE FROM `File` WHERE ID = $this->ID"); } return array('added' => $added, 'deleted' => $deleted); } /** * Construct a child of this Folder with the given name. * It does this without actually using the object model, as this starts messing * with all the data. Rather, it does a direct database insert. */ function constructChild($name) { // Determine the class name - File, Folder or Image $baseDir = $this->FullPath; if(is_dir($baseDir . $name)) { $className = "Folder"; } else { // Could use getimagesize to get the type of the image $ext = strtolower(substr($name,strrpos($name,'.')+1)); switch($ext) { case "gif": case "jpg": case "jpeg": case "png": $className = "Image"; break; default: $className = "File"; } } if(Member::currentUser()) $ownerID = Member::currentUser()->ID; else $ownerID = 0; $filename = addslashes($this->Filename . $name); if($className == 'Folder' ) $filename .= '/'; $name = addslashes($name); DB::query("INSERT INTO `File` SET ClassName = '$className', ParentID = $this->ID, OwnerID = $ownerID, Name = '$name', Filename = '$filename', Created = NOW(), LastEdited = NOW(), Title = '$name'"); return DB::getGeneratedID("File"); } /** * Take a file uploaded via a POST form, and save it inside this folder. */ function addUploadToFolder($tmpFile) { if(!is_array($tmpFile)) { user_error("File::loadUploaded() Not passed an array. Most likely, the form hasn't got the right enctype", E_USER_ERROR); } if(!$tmpFile['size']) { return; } $base = dirname(dirname($_SERVER['SCRIPT_FILENAME'])); // $parentFolder = Folder::findOrMake("Uploads"); // Generate default filename $file = str_replace(' ', '-',$tmpFile['name']); $file = ereg_replace('[^A-Za-z0-9+.-]+','',$file); $file = ereg_replace('-+', '-',$file); $file = $this->RelativePath . $file; Filesystem::makeFolder(dirname("$base/$file")); while(file_exists("$base/$file")) { $i = isset($i) ? ($i+1) : 2; $oldFile = $file; $file = ereg_replace('[0-9]*(\.[^.]+$)',$i . '\\1', $file); if($oldFile == $file && $i > 2) user_error("Couldn't fix $file with $i", E_USER_ERROR); } if(file_exists($tmpFile['tmp_name']) && copy($tmpFile['tmp_name'], "$base/$file")) { // Update with the new image return $this->constructChild(basename($file)); } else { user_error("File::loadUploaded: Couldn't copy '$tmpFile[tmp_name]' to '$file'", E_USER_ERROR); return false; } } //------------------------------------------------------------------------------------------------- // Data Model Definition function getRelativePath() { return parent::getRelativePath() . "/"; } function onBeforeDelete() { if($children = $this->AllChildren()) { foreach($children as $child) { if(!$this->Filename || !$this->Name || !file_exists($this->getFullPath())) { $child->setField('Name',null); $child->Filename = null; } $child->delete(); } } // Do this after so a folder's contents are removed before we delete the folder. if($this->Filename && $this->Name && file_exists($this->getFullPath())) { $files = glob( $this->getFullPath() . '/*' ); if( !$files || ( count( $files ) == 1 && preg_match( '/\/_resampled$/', $files[0] ) ) ) Filesystem::removeFolder( $this->getFullPath() ); } parent::onBeforeDelete(); } /** * Delete the database record (recursively for folders) without touching the filesystem */ function deleteDatabaseOnly() { if($children = $this->myChildren()) { foreach($children as $child) $child->deleteDatabaseOnly(); } parent::deleteDatabaseOnly(); } public function myChildren() { // Ugly, but functional. $ancestors = ClassInfo::ancestry($this->class); foreach($ancestors as $i => $a) { if(isset($baseClass) && $baseClass === -1) { $baseClass = $a; break; } if($a == "DataObject") $baseClass = -1; } $g = DataObject::get($baseClass, "ParentID = " . $this->ID); return $g; } /** * Returns true if this folder has children */ public function hasChildren() { return $this->myChildren() && $this->myChildren()->Count() > 0; } /** * Overload autosetFilename() to call autosetFilename() on all the children, too */ public function autosetFilename() { parent::autosetFilename(); if($children = $this->AllChildren()) { $this->write(); foreach($children as $child) { $child->autosetFilename(); $child->write(); } } } /** * Overload resetFilename() to call resetFilename() on all the children, too. * Pass renamePhysicalFile = false, since the folder renaming will have taken care of this */ protected function resetFilename($renamePhysicalFile = true) { parent::resetFilename($renamePhysicalFile); if($children = $this->AllChildren()) { $this->write(); foreach($children as $child) { $child->resetFilename(false); $child->write(); } } } /** * This isn't a decendant of SiteTree, but needs this in case * the group is "reorganised"; */ function cmsCleanup_parentChanged(){ } } ?>