h1. Concrete - Support for ConcreteUI programming in jQuery By Hamish Friedlander, with thanks to "SilverStripe":http://www.silverstripe.com/ Concrete tries to provide a new model of code organisation - a replacement for Object Oriented programming that is focused on adding functions to groups of DOM elements based on the structure and contents of those DOM elements. It's a merging of the model and view layer that initially seems weird, but can give very powerful results. We're standing on the shoulders of giants here - combining ideas from Prototype's behaviour & lowpro and jQuery's effen & livequery (who themselves stole ideals from Self's Morphic UI and others), but extending & combining the concepts presented in those tools to provide a complete alternative to traditional OO concepts - self-aware methods, inheritance, polymorphisim and namespacing without a single class definition. h2. Getting Started * Walk through the "Tutorial":http://hafriedlander.github.com/jquery.concrete/tutorial/ * Watch the "Screencast":http://www.vimeo.com/6353390 (shot during a introductory developer meeting at SilverStripe) * Join the "Google Group":http://groups.google.com/group/jquery-concrete and let us know what you think, or what other features you'd like to see h2. Basic use h4. First intro To attach methods to DOM nodes, call the `concrete` function on a jQuery selector object, passing a hash listing the method names and bodys

  $('div').concrete({
    foo: function(..){..},
    bar: function(..){..}
  });
You can then call those methods on any jQuery object.

  $('#a').foo();
Any elements in the jQuery selection that match the selector used during definition ('div' in this example) will have foo called with that element set as this. Any other objects are skipped. The return value will be the return value of foo() for the last matched DOM object in the set h4. A proper example Given this DOM structure:

  
    
Internal text
Nonsense
And this concrete definition

  $('.internal_text').concrete({
    foo: function(){ console.log(this.text()); }
  });
  $('.attribute_text').concrete({
    foo: function(){ console.log(this.attr('rel')); }
  });
Then this call

  $('div').foo();
Will log this to the console

  Internal text
  Attribute text  
h4. Limitations When defining methods, the jQuery object that concrete is called on must be a plain selector, without context. These examples will not work

  $('div', el).concrete(...)
  $([ela, elb, elc]).concrete(...)
  $('
').concrete(...)
h2. Live The definitions you provide are not bound to the elements that match at definition time. You can declare behaviour prior to the DOM existing in any form (i.e. prior to DOMReady) and later calls will function correctly. h2. Selector specifity When there are two definitions for a particular method on a particular DOM node, the function with the most _specific_ selector is used. _Specifity_ is calculated as defined by the CSS 2/3 spec. This can be seen as _subclassing_ applied to behaviour. Another example. Given this DOM structure

  
    
Internal text
Nonsense
And this concrete definition

  $('div').concrete({
    foo: function(){ console.log(this.text()); }
  });
  $('.attribute_text').concrete({
    foo: function(){ console.log(this.attr('rel')); }
  });
Then this call

  $('div').foo();
Will log this to the console

  Internal text
  Attribute text
  Nonsense
h2. Events If you declare a function with a name starting with 'on', then instead of defining that function, it will be bound to an event of that name. Just like other functions this binding will be live, and only the most specific definition will be used

  
    
  
    
Background will turn blue when clicked on
Will also have blue background when clicked on
Will have green text when clicked on. Background color will not change
h2. Constructors / Destructors Declaring a function with the name `onmatch` will create a behavior that is called on each object when it matches. Likewise, `onunmatch` will be called when an object that did match this selector stops matching it (because it is removed, or because you've changed its properties). Note that an onunmatch block must be paired with an onmatch block - an onunmatch without an onmatch _in the same concrete definition block_ is illegal Like other functions, only the most specific definition will be used. However, because property changes are not atomic, this may not work as you expect. h2. Namespaces To avoid name clashes, to allow multiple bindings to the same event, and to generally seperate a set of functions from other code you can use namespaces

  $.concrete('foo.bar', function($){
    $('div').concrete({
      baz: function(){}
    });
  });
You can then call these functions like this:

  $('div').concrete('foo.bar').baz()
Namespaced functions work just like regular functions (`this` is still set to a matching DOM Node). However, specifity is calculated per namespace. This is particularly useful for events, because given this:

  $('div').concrete({
    onclick: function(){ this.css({backgroundColor: 'blue'}); }
  });
  
  $.concrete('foo', function($){
    $('div').concrete({
      onclick: function(){ this.css({color: 'green'}); }
    });
  });
Clicking on a div will change the background **and** foreground color. This is particularly important when writing reusable code, since otherwise you can't know before hand whether your event handler will be called or not Although a namespace can be any string, best practise is to name them with dotted-identifier notation. h4. Namespaces and scope (or What the hell's up with that ugly function closure) Inside a namespace definition, functions remember the namespace they are in, and calls to other functions will be looked up inside that namespace first. Where they don't exist, they will be looked up in the base namespace

  $.concrete('foo', function($){
    $('div').concrete({
      bar: function() { this.baz(); this.qux(); }
      baz: function() { console.log('baz'); }
    })
  })
  
  $('div').concrete({
    qux: function() { console.log('qux'); }
  })
Will print baz, qux to the console Note that 'exists' means that a function is declared in this namespace for _any_ selector, not just a matching one. Given the dom

  
Internal text
And the concrete definitions

  $.concrete('foo', function($){
    $('div').concrete({
      bar: function() { this.baz(); }
    });
    $('span').concrete({
      baz: function() { console.log('a'); }
    });
  })
  
  
  $('div').concrete({
    baz: function() { console.log('b'); }
  })
Then doing $('div').bar(); will _not_ display b. Even though the span rule could never match a div, because baz is defined for some rule in the foo namespace, the base namespace will never be checked h4. Nesting namespace blocks You can also nest declarations. In this next example, we're defining the functions $().concrete('zap').bar() and $().concrete('zap.pow').baz()

  $.concrete('zap', function($){
    $('div').concrete({
      bar: function() { .. }
    })
    $.concrete('pow', function($){
      $('div').concrete({
        baz: function() { .. }
      })
    })
  })
h4. Calling to another namespace (and forcing base) Inside a namespace, namespace lookups are by default relative to the current namespace. In some situations (such as the last example) you may want to force using the base namespace. In this case you can call concrete with the first argument being the base namespace code '.'. For example, if the first definition in the previous example was

  $.concrete('foo', function($){
    $('div').concrete({
      bar: function() { this.concrete('.').baz(); }
    })
  })
Then b _would_ be output to the console. h4. Using Sometimes a block outside of a namespace will need to refer to that namespace repeatedly. By passing a function to the concrete function, you can change the looked-up namespace

  $.concrete('foo', function($){
    $('div').concrete({
      bar: function() { console.log('a'); }
    })
  })
  
  $('div').concrete('foo', function(){
    this.bar();
    this.bar();
    this.bar();
  });
This equivalent to /with/ in javascript, and just like /with/, care should be taken to only use this construct in situations that merit it. h2. License Copyright (C) 2009 Hamish Friedlander (hamish@silverstripe.com) and SilverStripe Limited (www.silverstripe.com). All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Hamish Friedlander nor SilverStripe nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.