MINOR Removed wrong sapphire/thirdparty/greybox merge from trunk, needs to be copied from jsparty instead

git-svn-id: svn://svn.silverstripe.com/silverstripe/open/modules/sapphire/branches/2.4@93590 467b73ca-7a2a-4603-9d3b-597d59a354a9
This commit is contained in:
Ingo Schommer 2009-11-26 04:36:56 +00:00 committed by Sam Minnee
parent 7ab1932864
commit 625808d17a
7 changed files with 0 additions and 2734 deletions

View File

@ -1,504 +0,0 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
Licenses are intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users.
This license, the Lesser General Public License, applies to some
specially designated software packages--typically libraries--of the
Free Software Foundation and other authors who decide to use it. You
can use it too, but we suggest you first think carefully about whether
this license or the ordinary General Public License is the better
strategy to use in any particular case, based on the explanations below.
When we speak of free software, we are referring to freedom of use,
not price. Our General Public Licenses are designed to make sure that
you have the freedom to distribute copies of free software (and charge
for this service if you wish); that you receive source code or can get
it if you want it; that you can change the software and use pieces of
it in new free programs; and that you are informed that you can do
these things.
To protect your rights, we need to make restrictions that forbid
distributors to deny you these rights or to ask you to surrender these
rights. These restrictions translate to certain responsibilities for
you if you distribute copies of the library or if you modify it.
For example, if you distribute copies of the library, whether gratis
or for a fee, you must give the recipients all the rights that we gave
you. You must make sure that they, too, receive or can get the source
code. If you link other code with the library, you must provide
complete object files to the recipients, so that they can relink them
with the library after making changes to the library and recompiling
it. And you must show them these terms so they know their rights.
We protect your rights with a two-step method: (1) we copyright the
library, and (2) we offer you this license, which gives you legal
permission to copy, distribute and/or modify the library.
To protect each distributor, we want to make it very clear that
there is no warranty for the free library. Also, if the library is
modified by someone else and passed on, the recipients should know
that what they have is not the original version, so that the original
author's reputation will not be affected by problems that might be
introduced by others.
Finally, software patents pose a constant threat to the existence of
any free program. We wish to make sure that a company cannot
effectively restrict the users of a free program by obtaining a
restrictive license from a patent holder. Therefore, we insist that
any patent license obtained for a version of the library must be
consistent with the full freedom of use specified in this license.
Most GNU software, including some libraries, is covered by the
ordinary GNU General Public License. This license, the GNU Lesser
General Public License, applies to certain designated libraries, and
is quite different from the ordinary General Public License. We use
this license for certain libraries in order to permit linking those
libraries into non-free programs.
When a program is linked with a library, whether statically or using
a shared library, the combination of the two is legally speaking a
combined work, a derivative of the original library. The ordinary
General Public License therefore permits such linking only if the
entire combination fits its criteria of freedom. The Lesser General
Public License permits more lax criteria for linking other code with
the library.
We call this license the "Lesser" General Public License because it
does Less to protect the user's freedom than the ordinary General
Public License. It also provides other free software developers Less
of an advantage over competing non-free programs. These disadvantages
are the reason we use the ordinary General Public License for many
libraries. However, the Lesser license provides advantages in certain
special circumstances.
For example, on rare occasions, there may be a special need to
encourage the widest possible use of a certain library, so that it becomes
a de-facto standard. To achieve this, non-free programs must be
allowed to use the library. A more frequent case is that a free
library does the same job as widely used non-free libraries. In this
case, there is little to gain by limiting the free library to free
software only, so we use the Lesser General Public License.
In other cases, permission to use a particular library in non-free
programs enables a greater number of people to use a large body of
free software. For example, permission to use the GNU C Library in
non-free programs enables many more people to use the whole GNU
operating system, as well as its variant, the GNU/Linux operating
system.
Although the Lesser General Public License is Less protective of the
users' freedom, it does ensure that the user of a program that is
linked with the Library has the freedom and the wherewithal to run
that program using a modified version of the Library.
The precise terms and conditions for copying, distribution and
modification follow. Pay close attention to the difference between a
"work based on the library" and a "work that uses the library". The
former contains code derived from the library, whereas the latter must
be combined with the library in order to run.
GNU LESSER GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License Agreement applies to any software library or other
program which contains a notice placed by the copyright holder or
other authorized party saying it may be distributed under the terms of
this Lesser General Public License (also called "this License").
Each licensee is addressed as "you".
A "library" means a collection of software functions and/or data
prepared so as to be conveniently linked with application programs
(which use some of those functions and data) to form executables.
The "Library", below, refers to any such software library or work
which has been distributed under these terms. A "work based on the
Library" means either the Library or any derivative work under
copyright law: that is to say, a work containing the Library or a
portion of it, either verbatim or with modifications and/or translated
straightforwardly into another language. (Hereinafter, translation is
included without limitation in the term "modification".)
"Source code" for a work means the preferred form of the work for
making modifications to it. For a library, complete source code means
all the source code for all modules it contains, plus any associated
interface definition files, plus the scripts used to control compilation
and installation of the library.
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running a program using the Library is not restricted, and output from
such a program is covered only if its contents constitute a work based
on the Library (independent of the use of the Library in a tool for
writing it). Whether that is true depends on what the Library does
and what the program that uses the Library does.
1. You may copy and distribute verbatim copies of the Library's
complete source code as you receive it, in any medium, provided that
you conspicuously and appropriately publish on each copy an
appropriate copyright notice and disclaimer of warranty; keep intact
all the notices that refer to this License and to the absence of any
warranty; and distribute a copy of this License along with the
Library.
You may charge a fee for the physical act of transferring a copy,
and you may at your option offer warranty protection in exchange for a
fee.
2. You may modify your copy or copies of the Library or any portion
of it, thus forming a work based on the Library, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) The modified work must itself be a software library.
b) You must cause the files modified to carry prominent notices
stating that you changed the files and the date of any change.
c) You must cause the whole of the work to be licensed at no
charge to all third parties under the terms of this License.
d) If a facility in the modified Library refers to a function or a
table of data to be supplied by an application program that uses
the facility, other than as an argument passed when the facility
is invoked, then you must make a good faith effort to ensure that,
in the event an application does not supply such function or
table, the facility still operates, and performs whatever part of
its purpose remains meaningful.
(For example, a function in a library to compute square roots has
a purpose that is entirely well-defined independent of the
application. Therefore, Subsection 2d requires that any
application-supplied function or table used by this function must
be optional: if the application does not supply it, the square
root function must still compute square roots.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Library,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Library, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote
it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Library.
In addition, mere aggregation of another work not based on the Library
with the Library (or with a work based on the Library) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may opt to apply the terms of the ordinary GNU General Public
License instead of this License to a given copy of the Library. To do
this, you must alter all the notices that refer to this License, so
that they refer to the ordinary GNU General Public License, version 2,
instead of to this License. (If a newer version than version 2 of the
ordinary GNU General Public License has appeared, then you can specify
that version instead if you wish.) Do not make any other change in
these notices.
Once this change is made in a given copy, it is irreversible for
that copy, so the ordinary GNU General Public License applies to all
subsequent copies and derivative works made from that copy.
This option is useful when you wish to copy part of the code of
the Library into a program that is not a library.
4. You may copy and distribute the Library (or a portion or
derivative of it, under Section 2) in object code or executable form
under the terms of Sections 1 and 2 above provided that you accompany
it with the complete corresponding machine-readable source code, which
must be distributed under the terms of Sections 1 and 2 above on a
medium customarily used for software interchange.
If distribution of object code is made by offering access to copy
from a designated place, then offering equivalent access to copy the
source code from the same place satisfies the requirement to
distribute the source code, even though third parties are not
compelled to copy the source along with the object code.
5. A program that contains no derivative of any portion of the
Library, but is designed to work with the Library by being compiled or
linked with it, is called a "work that uses the Library". Such a
work, in isolation, is not a derivative work of the Library, and
therefore falls outside the scope of this License.
However, linking a "work that uses the Library" with the Library
creates an executable that is a derivative of the Library (because it
contains portions of the Library), rather than a "work that uses the
library". The executable is therefore covered by this License.
Section 6 states terms for distribution of such executables.
When a "work that uses the Library" uses material from a header file
that is part of the Library, the object code for the work may be a
derivative work of the Library even though the source code is not.
Whether this is true is especially significant if the work can be
linked without the Library, or if the work is itself a library. The
threshold for this to be true is not precisely defined by law.
If such an object file uses only numerical parameters, data
structure layouts and accessors, and small macros and small inline
functions (ten lines or less in length), then the use of the object
file is unrestricted, regardless of whether it is legally a derivative
work. (Executables containing this object code plus portions of the
Library will still fall under Section 6.)
Otherwise, if the work is a derivative of the Library, you may
distribute the object code for the work under the terms of Section 6.
Any executables containing that work also fall under Section 6,
whether or not they are linked directly with the Library itself.
6. As an exception to the Sections above, you may also combine or
link a "work that uses the Library" with the Library to produce a
work containing portions of the Library, and distribute that work
under terms of your choice, provided that the terms permit
modification of the work for the customer's own use and reverse
engineering for debugging such modifications.
You must give prominent notice with each copy of the work that the
Library is used in it and that the Library and its use are covered by
this License. You must supply a copy of this License. If the work
during execution displays copyright notices, you must include the
copyright notice for the Library among them, as well as a reference
directing the user to the copy of this License. Also, you must do one
of these things:
a) Accompany the work with the complete corresponding
machine-readable source code for the Library including whatever
changes were used in the work (which must be distributed under
Sections 1 and 2 above); and, if the work is an executable linked
with the Library, with the complete machine-readable "work that
uses the Library", as object code and/or source code, so that the
user can modify the Library and then relink to produce a modified
executable containing the modified Library. (It is understood
that the user who changes the contents of definitions files in the
Library will not necessarily be able to recompile the application
to use the modified definitions.)
b) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (1) uses at run time a
copy of the library already present on the user's computer system,
rather than copying library functions into the executable, and (2)
will operate properly with a modified version of the library, if
the user installs one, as long as the modified version is
interface-compatible with the version that the work was made with.
c) Accompany the work with a written offer, valid for at
least three years, to give the same user the materials
specified in Subsection 6a, above, for a charge no more
than the cost of performing this distribution.
d) If distribution of the work is made by offering access to copy
from a designated place, offer equivalent access to copy the above
specified materials from the same place.
e) Verify that the user has already received a copy of these
materials or that you have already sent this user a copy.
For an executable, the required form of the "work that uses the
Library" must include any data and utility programs needed for
reproducing the executable from it. However, as a special exception,
the materials to be distributed need not include anything that is
normally distributed (in either source or binary form) with the major
components (compiler, kernel, and so on) of the operating system on
which the executable runs, unless that component itself accompanies
the executable.
It may happen that this requirement contradicts the license
restrictions of other proprietary libraries that do not normally
accompany the operating system. Such a contradiction means you cannot
use both them and the Library together in an executable that you
distribute.
7. You may place library facilities that are a work based on the
Library side-by-side in a single library together with other library
facilities not covered by this License, and distribute such a combined
library, provided that the separate distribution of the work based on
the Library and of the other library facilities is otherwise
permitted, and provided that you do these two things:
a) Accompany the combined library with a copy of the same work
based on the Library, uncombined with any other library
facilities. This must be distributed under the terms of the
Sections above.
b) Give prominent notice with the combined library of the fact
that part of it is a work based on the Library, and explaining
where to find the accompanying uncombined form of the same work.
8. You may not copy, modify, sublicense, link with, or distribute
the Library except as expressly provided under this License. Any
attempt otherwise to copy, modify, sublicense, link with, or
distribute the Library is void, and will automatically terminate your
rights under this License. However, parties who have received copies,
or rights, from you under this License will not have their licenses
terminated so long as such parties remain in full compliance.
9. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Library or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Library (or any work based on the
Library), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Library or works based on it.
10. Each time you redistribute the Library (or any work based on the
Library), the recipient automatically receives a license from the
original licensor to copy, distribute, link with or modify the Library
subject to these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties with
this License.
11. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Library at all. For example, if a patent
license would not permit royalty-free redistribution of the Library by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Library.
If any portion of this section is held invalid or unenforceable under any
particular circumstance, the balance of the section is intended to apply,
and the section as a whole is intended to apply in other circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
12. If the distribution and/or use of the Library is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Library under this License may add
an explicit geographical distribution limitation excluding those countries,
so that distribution is permitted only in or among countries not thus
excluded. In such case, this License incorporates the limitation as if
written in the body of this License.
13. The Free Software Foundation may publish revised and/or new
versions of the Lesser General Public License from time to time.
Such new versions will be similar in spirit to the present version,
but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Library
specifies a version number of this License which applies to it and
"any later version", you have the option of following the terms and
conditions either of that version or of any later version published by
the Free Software Foundation. If the Library does not specify a
license version number, you may choose any version ever published by
the Free Software Foundation.
14. If you wish to incorporate parts of the Library into other free
programs whose distribution conditions are incompatible with these,
write to the author to ask for permission. For software which is
copyrighted by the Free Software Foundation, write to the Free
Software Foundation; we sometimes make exceptions for this. Our
decision will be guided by the two goals of preserving the free status
of all derivatives of our free software and of promoting the sharing
and reuse of software generally.
NO WARRANTY
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Libraries
If you develop a new library, and you want it to be of the greatest
possible use to the public, we recommend making it free software that
everyone can redistribute and change. You can do so by permitting
redistribution under these terms (or, alternatively, under the terms of the
ordinary General Public License).
To apply these terms, attach the following notices to the library. It is
safest to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least the
"copyright" line and a pointer to where the full notice is found.
<one line to give the library's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Also add information on how to contact you by electronic and paper mail.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the library, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
<signature of Ty Coon>, 1 April 1990
Ty Coon, President of Vice
That's all there is to it!

Binary file not shown.

Before

Width:  |  Height:  |  Size: 200 B

View File

@ -1,56 +0,0 @@
html, body {
padding: 0;
margin: 0;
min-height: 100%;
height: 100%;
width: 100%;
}
#GB_overlay {
position: absolute;
z-index:100;
top: 0px;
left: 0px;
background-color:#000;
filter:alpha(opacity=60);
-moz-opacity: 0.6;
opacity: 0.6;
}
#GB_window {
top: 50%;
left: 50%;
position: fixed;
background: #fff;
border: 5px solid #aaa;
overflow: auto;
width: 400px;
height: 400px;
z-index: 150;
}
#GB_frame {
border: 0;
overflow: auto;
width: 100%;
height: 378px;
}
#GB_caption {
font: 12px bold helvetica, verdana, sans-serif;
color: #fff;
background: #888;
padding: 2px 0 2px 5px;
margin: 0;
text-align: left;
}
#GB_window img {
position: absolute;
top: 2px;
right: 5px;
cursor: pointer;
cursor: hand;
}

View File

@ -1,147 +0,0 @@
/* Greybox Redux
* Required: http://jquery.com/
* Written by: John Resig
* Reworked by: Benjamin Yu (http://foofiles.com/, http://badpopcorn.com/)
* Based on code by: 4mir Salihefendic (http://amix.dk)
* License: LGPL (read more in LGPL.txt)
*
* @name Greybox
* @cat Plugins/Greybox
*/
/*
Defaults, all configurable via options:
{
close_img: "close.gif",
height: 400,
width: 400,
animation: false,
overlay_clickable: true,
overflow: "auto",
callback: null,
caption: ""
}
*/
(function() {
var settings = {};
GB_getPageScrollTop = function(){
var yScrolltop;
var xScrollleft;
if (self.pageYOffset || self.pageXOffset) {
yScrolltop = self.pageYOffset;
xScrollleft = self.pageXOffset;
} else if(document.documentElement&& document.documentElement.scrollTop
|| document.documentElement.scrollLeft ){ // Explorer 6 Strict
yScrolltop = document.documentElement.scrollTop;
xScrollleft = document.documentElement.scrollLeft;
} else if (document.body) {// all other Explorers
yScrolltop = document.body.scrollTop;
xScrollleft = document.body.scrollLeft;
}
arrayPageScroll = new Array(xScrollleft,yScrolltop);
return arrayPageScroll;
}
GB_overlay_size = function() {
try {
if(window.innerHeight && window.scrollMaxY
|| window.innerWidth && window.scrollMaxX) {
h = window.innerHeight + window.scrollMaxY;
w = window.innerWidth + window.scrollMaxX;
var deff = document.documentElement;
var wff = (deff&&deff.clientWidth)
|| document.body.clientWidth || window.innerWidth || self.innerWidth;
var hff = (deff&&deff.clientHeight) || document.body.clientHeight
|| window.innerHeight || self.innerHeight;
w -= (window.innerWidth - wff);
h -= (window.innerHeight - hff);
} else if(document.body.scrollHeight > document.body.offsetHeight
|| document.body.scrollWidth > document.body.offsetWidth) {
// all but Explorer Mac
h = document.body.scrollHeight;
w = document.body.scrollWidth;
} else {
// Explorer Mac.would also work in Explorer 6 Strict, Mozilla and Safari
var left_top = GB_getPageScrollTop();
h = left_top[1] + settings.height;
w = left_top[0] + settings.width;
if( h < document.body.offsetHeight) {
h = document.body.offsetHeight;
}
if( w < document.body.offsetWidth) {
w = document.body.offsetWidth;
}
}
} catch(err) {
w = jQuery(document.body).width();
h = jQuery(document.body).height();
}
jQuery("#GB_overlay").css({"height":h+"px", "width":w +"px"});
}
GB_position = function() {
var boxWidth = settings.width;
var boxHeight = settings.height;
jQuery('#GB_window').css({
marginLeft: '-' + parseInt(boxWidth / 2) + 'px',
width: boxWidth + 'px',
height: settings.height+"px"
});
if( !(jQuery.browser.msie && typeof(XMLHttpRequest) == 'function')) {
// take away IE6
jQuery('#GB_window').css({marginTop: '-' + parseInt(boxHeight / 2)+'px'});
}
jQuery("#GB_frame").css("height",settings.height - 32 +"px");
}
jQuery.GB_hide = function() {
jQuery("#GB_window,#GB_overlay").remove();
if(settings.callback && typeof(settings.callback) == 'function') {
settings.callback.apply();
}
}
jQuery.GB_show = function(url, options) {
settings = jQuery.extend({
close_img: "close.gif",
height: 400,
width: 400,
animation: false,
overlay_clickable: true,
overflow: "auto",
callback: null,
caption: ""
}, options || {});
jQuery(document.body)
.append(
"<div id='GB_overlay'></div>" +
"<div id='GB_window'><div id='GB_caption'></div>" +
"<img src='" + settings.close_img + "' alt='Close window'/></div>");
jQuery("#GB_window img").click(jQuery.GB_hide);
if(settings.overlay_clickable) {
jQuery("#GB_overlay").click(jQuery.GB_hide);
}
jQuery("#GB_window")
.append("<iframe id='GB_frame' src='"+url+"'></iframe>");
jQuery("#GB_frame").overflow(settings.overflow);
jQuery("#GB_caption").html(settings.caption);
GB_overlay_size();
jQuery(window).resize(GB_overlay_size);
jQuery(window).scroll(GB_overlay_size);
jQuery("#GB_overlay").show();
GB_position();
if(settings.animation) {
jQuery("#GB_window").slideDown("slow");
} else {
jQuery("#GB_window").show();
}
}
})();

View File

@ -1,6 +0,0 @@
#GB_window {
position: absolute;
margin-top: expression(0 - parseInt(this.offsetHeight / 2) +
(boxMargin = document.documentElement &&
document.documentElement.scrollTop || document.body.scrollTop) + 'px');
}

View File

@ -1,1923 +0,0 @@
/* prevent execution of jQuery if included more then once */
if(typeof window.jQuery == "undefined") {
/*
* jQuery 1.0.2 - New Wave Javascript
*
* Copyright (c) 2006 John Resig (jquery.com)
* Dual licensed under the MIT (MIT-LICENSE.txt)
* and GPL (GPL-LICENSE.txt) licenses.
*
* $Date: 2006-10-09 20:23:18 -0400 (Mon, 09 Oct 2006) $
* $Rev: 413 $
*/
// Global undefined variable
window.undefined = window.undefined;
jQuery = function(a,c) {
// Shortcut for document ready (because $(document).each() is silly)
if ( a && typeof a == "function" && jQuery.fn.ready )
return jQuery(document).ready(a);
// Make sure that a selection was provided
a = a || jQuery.context || document;
// Watch for when a jQuery object is passed as the selector
if ( a.jquery )
return jQuery( jQuery.merge( a, [] ) );
// Watch for when a jQuery object is passed at the context
if ( c && c.jquery )
return jQuery( c ).find(a);
// If the context is global, return a new object
if ( window == this )
return new jQuery(a,c);
// Handle HTML strings
var m = /^[^<]*(<.+>)[^>]*$/.exec(a);
if ( m ) a = jQuery.clean( [ m[1] ] );
// Watch for when an array is passed in
this.get( a.constructor == Array || a.length && !a.nodeType && a[0] != undefined && a[0].nodeType ?
// Assume that it is an array of DOM Elements
jQuery.merge( a, [] ) :
// Find the matching elements and save them for later
jQuery.find( a, c ) );
// See if an extra function was provided
var fn = arguments[ arguments.length - 1 ];
// If so, execute it in context
if ( fn && typeof fn == "function" )
this.each(fn);
};
// Map over the $ in case of overwrite
if ( typeof $ != "undefined" )
jQuery._$ = $;
// Map the jQuery namespace to the '$' one
var $ = jQuery;
jQuery.fn = jQuery.prototype = {
jquery: "1.0.2",
size: function() {
return this.length;
},
get: function( num ) {
// Watch for when an array (of elements) is passed in
if ( num && num.constructor == Array ) {
// Use a tricky hack to make the jQuery object
// look and feel like an array
this.length = 0;
[].push.apply( this, num );
return this;
} else
return num == undefined ?
// Return a 'clean' array
jQuery.merge( this, [] ) :
// Return just the object
this[num];
},
each: function( fn, args ) {
return jQuery.each( this, fn, args );
},
index: function( obj ) {
var pos = -1;
this.each(function(i){
if ( this == obj ) pos = i;
});
return pos;
},
attr: function( key, value, type ) {
// Check to see if we're setting style values
return key.constructor != String || value != undefined ?
this.each(function(){
// See if we're setting a hash of styles
if ( value == undefined )
// Set all the styles
for ( var prop in key )
jQuery.attr(
type ? this.style : this,
prop, key[prop]
);
// See if we're setting a single key/value style
else
jQuery.attr(
type ? this.style : this,
key, value
);
}) :
// Look for the case where we're accessing a style value
jQuery[ type || "attr" ]( this[0], key );
},
css: function( key, value ) {
return this.attr( key, value, "curCSS" );
},
text: function(e) {
e = e || this;
var t = "";
for ( var j = 0; j < e.length; j++ ) {
var r = e[j].childNodes;
for ( var i = 0; i < r.length; i++ )
if ( r[i].nodeType != 8 )
t += r[i].nodeType != 1 ?
r[i].nodeValue : jQuery.fn.text([ r[i] ]);
}
return t;
},
wrap: function() {
// The elements to wrap the target around
var a = jQuery.clean(arguments);
// Wrap each of the matched elements individually
return this.each(function(){
// Clone the structure that we're using to wrap
var b = a[0].cloneNode(true);
// Insert it before the element to be wrapped
this.parentNode.insertBefore( b, this );
// Find the deepest point in the wrap structure
while ( b.firstChild )
b = b.firstChild;
// Move the matched element to within the wrap structure
b.appendChild( this );
});
},
append: function() {
return this.domManip(arguments, true, 1, function(a){
this.appendChild( a );
});
},
prepend: function() {
return this.domManip(arguments, true, -1, function(a){
this.insertBefore( a, this.firstChild );
});
},
before: function() {
return this.domManip(arguments, false, 1, function(a){
this.parentNode.insertBefore( a, this );
});
},
after: function() {
return this.domManip(arguments, false, -1, function(a){
this.parentNode.insertBefore( a, this.nextSibling );
});
},
end: function() {
return this.get( this.stack.pop() );
},
find: function(t) {
return this.pushStack( jQuery.map( this, function(a){
return jQuery.find(t,a);
}), arguments );
},
clone: function(deep) {
return this.pushStack( jQuery.map( this, function(a){
return a.cloneNode( deep != undefined ? deep : true );
}), arguments );
},
filter: function(t) {
return this.pushStack(
t.constructor == Array &&
jQuery.map(this,function(a){
for ( var i = 0; i < t.length; i++ )
if ( jQuery.filter(t[i],[a]).r.length )
return a;
}) ||
t.constructor == Boolean &&
( t ? this.get() : [] ) ||
typeof t == "function" &&
jQuery.grep( this, t ) ||
jQuery.filter(t,this).r, arguments );
},
not: function(t) {
return this.pushStack( t.constructor == String ?
jQuery.filter(t,this,false).r :
jQuery.grep(this,function(a){ return a != t; }), arguments );
},
add: function(t) {
return this.pushStack( jQuery.merge( this, t.constructor == String ?
jQuery.find(t) : t.constructor == Array ? t : [t] ), arguments );
},
is: function(expr) {
return expr ? jQuery.filter(expr,this).r.length > 0 : false;
},
domManip: function(args, table, dir, fn){
var clone = this.size() > 1;
var a = jQuery.clean(args);
return this.each(function(){
var obj = this;
if ( table && this.nodeName.toUpperCase() == "TABLE" && a[0].nodeName.toUpperCase() != "THEAD" ) {
var tbody = this.getElementsByTagName("tbody");
if ( !tbody.length ) {
obj = document.createElement("tbody");
this.appendChild( obj );
} else
obj = tbody[0];
}
for ( var i = ( dir < 0 ? a.length - 1 : 0 );
i != ( dir < 0 ? dir : a.length ); i += dir ) {
fn.apply( obj, [ clone ? a[i].cloneNode(true) : a[i] ] );
}
});
},
pushStack: function(a,args) {
var fn = args && args[args.length-1];
var fn2 = args && args[args.length-2];
if ( fn && fn.constructor != Function ) fn = null;
if ( fn2 && fn2.constructor != Function ) fn2 = null;
if ( !fn ) {
if ( !this.stack ) this.stack = [];
this.stack.push( this.get() );
this.get( a );
} else {
var old = this.get();
this.get( a );
if ( fn2 && a.length || !fn2 )
this.each( fn2 || fn ).get( old );
else
this.get( old ).each( fn );
}
return this;
}
};
jQuery.extend = jQuery.fn.extend = function(obj,prop) {
if ( !prop ) { prop = obj; obj = this; }
for ( var i in prop ) obj[i] = prop[i];
return obj;
};
jQuery.extend({
init: function(){
jQuery.initDone = true;
jQuery.each( jQuery.macros.axis, function(i,n){
jQuery.fn[ i ] = function(a) {
var ret = jQuery.map(this,n);
if ( a && a.constructor == String )
ret = jQuery.filter(a,ret).r;
return this.pushStack( ret, arguments );
};
});
jQuery.each( jQuery.macros.to, function(i,n){
jQuery.fn[ i ] = function(){
var a = arguments;
return this.each(function(){
for ( var j = 0; j < a.length; j++ )
jQuery(a[j])[n]( this );
});
};
});
jQuery.each( jQuery.macros.each, function(i,n){
jQuery.fn[ i ] = function() {
return this.each( n, arguments );
};
});
jQuery.each( jQuery.macros.filter, function(i,n){
jQuery.fn[ n ] = function(num,fn) {
return this.filter( ":" + n + "(" + num + ")", fn );
};
});
jQuery.each( jQuery.macros.attr, function(i,n){
n = n || i;
jQuery.fn[ i ] = function(h) {
return h == undefined ?
this.length ? this[0][n] : null :
this.attr( n, h );
};
});
jQuery.each( jQuery.macros.css, function(i,n){
jQuery.fn[ n ] = function(h) {
return h == undefined ?
( this.length ? jQuery.css( this[0], n ) : null ) :
this.css( n, h );
};
});
},
each: function( obj, fn, args ) {
if ( obj.length == undefined )
for ( var i in obj )
fn.apply( obj[i], args || [i, obj[i]] );
else
for ( var i = 0; i < obj.length; i++ )
fn.apply( obj[i], args || [i, obj[i]] );
return obj;
},
className: {
add: function(o,c){
if (jQuery.className.has(o,c)) return;
o.className += ( o.className ? " " : "" ) + c;
},
remove: function(o,c){
if( !c ) {
o.className = "";
} else {
var classes = o.className.split(" ");
for(var i=0; i<classes.length; i++) {
if(classes[i] == c) {
classes.splice(i, 1);
break;
}
}
o.className = classes.join(' ');
}
},
has: function(e,a) {
if ( e.className != undefined )
e = e.className;
return new RegExp("(^|\\s)" + a + "(\\s|$)").test(e);
}
},
swap: function(e,o,f) {
for ( var i in o ) {
e.style["old"+i] = e.style[i];
e.style[i] = o[i];
}
f.apply( e, [] );
for ( var i in o )
e.style[i] = e.style["old"+i];
},
css: function(e,p) {
if ( p == "height" || p == "width" ) {
var old = {}, oHeight, oWidth, d = ["Top","Bottom","Right","Left"];
for ( var i in d ) {
old["padding" + d[i]] = 0;
old["border" + d[i] + "Width"] = 0;
}
jQuery.swap( e, old, function() {
if (jQuery.css(e,"display") != "none") {
oHeight = e.offsetHeight;
oWidth = e.offsetWidth;
} else {
e = jQuery(e.cloneNode(true)).css({
visibility: "hidden", position: "absolute", display: "block", right: "0", left: "0"
}).appendTo(e.parentNode)[0];
var parPos = jQuery.css(e.parentNode,"position");
if ( parPos == "" || parPos == "static" )
e.parentNode.style.position = "relative";
oHeight = e.clientHeight;
oWidth = e.clientWidth;
if ( parPos == "" || parPos == "static" )
e.parentNode.style.position = "static";
e.parentNode.removeChild(e);
}
});
return p == "height" ? oHeight : oWidth;
}
return jQuery.curCSS( e, p );
},
curCSS: function(elem, prop, force) {
var ret;
if (prop == 'opacity' && jQuery.browser.msie)
return jQuery.attr(elem.style, 'opacity');
if (!force && elem.style[prop]) {
ret = elem.style[prop];
} else if (elem.currentStyle) {
var newProp = prop.replace(/\-(\w)/g,function(m,c){return c.toUpperCase();});
ret = elem.currentStyle[prop] || elem.currentStyle[newProp];
} else if (document.defaultView && document.defaultView.getComputedStyle) {
prop = prop.replace(/([A-Z])/g,"-$1").toLowerCase();
var cur = document.defaultView.getComputedStyle(elem, null);
if ( cur )
ret = cur.getPropertyValue(prop);
else if ( prop == 'display' )
ret = 'none';
else
jQuery.swap(elem, { display: 'block' }, function() {
ret = document.defaultView.getComputedStyle(this,null).getPropertyValue(prop);
});
}
return ret;
},
clean: function(a) {
var r = [];
for ( var i = 0; i < a.length; i++ ) {
if ( a[i].constructor == String ) {
// trim whitespace, otherwise indexOf won't work as expected
a[i] = jQuery.trim(a[i]);
var table = "";
if ( !a[i].indexOf("<thead") || !a[i].indexOf("<tbody") ) {
table = "thead";
a[i] = "<table>" + a[i] + "</table>";
} else if ( !a[i].indexOf("<tr") ) {
table = "tr";
a[i] = "<table>" + a[i] + "</table>";
} else if ( !a[i].indexOf("<td") || !a[i].indexOf("<th") ) {
table = "td";
a[i] = "<table><tbody><tr>" + a[i] + "</tr></tbody></table>";
}
var div = document.createElement("div");
div.innerHTML = a[i];
if ( table ) {
div = div.firstChild;
if ( table != "thead" ) div = div.firstChild;
if ( table == "td" ) div = div.firstChild;
}
for ( var j = 0; j < div.childNodes.length; j++ )
r.push( div.childNodes[j] );
} else if ( a[i].jquery || a[i].length && !a[i].nodeType )
for ( var k = 0; k < a[i].length; k++ )
r.push( a[i][k] );
else if ( a[i] !== null )
r.push( a[i].nodeType ? a[i] : document.createTextNode(a[i].toString()) );
}
return r;
},
expr: {
"": "m[2]== '*'||a.nodeName.toUpperCase()==m[2].toUpperCase()",
"#": "a.getAttribute('id')&&a.getAttribute('id')==m[2]",
":": {
// Position Checks
lt: "i<m[3]-0",
gt: "i>m[3]-0",
nth: "m[3]-0==i",
eq: "m[3]-0==i",
first: "i==0",
last: "i==r.length-1",
even: "i%2==0",
odd: "i%2",
// Child Checks
"nth-child": "jQuery.sibling(a,m[3]).cur",
"first-child": "jQuery.sibling(a,0).cur",
"last-child": "jQuery.sibling(a,0).last",
"only-child": "jQuery.sibling(a).length==1",
// Parent Checks
parent: "a.childNodes.length",
empty: "!a.childNodes.length",
// Text Check
contains: "(a.innerText||a.innerHTML).indexOf(m[3])>=0",
// Visibility
visible: "a.type!='hidden'&&jQuery.css(a,'display')!='none'&&jQuery.css(a,'visibility')!='hidden'",
hidden: "a.type=='hidden'||jQuery.css(a,'display')=='none'||jQuery.css(a,'visibility')=='hidden'",
// Form attributes
enabled: "!a.disabled",
disabled: "a.disabled",
checked: "a.checked",
selected: "a.selected || jQuery.attr(a, 'selected')",
// Form elements
text: "a.type=='text'",
radio: "a.type=='radio'",
checkbox: "a.type=='checkbox'",
file: "a.type=='file'",
password: "a.type=='password'",
submit: "a.type=='submit'",
image: "a.type=='image'",
reset: "a.type=='reset'",
button: "a.type=='button'",
input: "a.nodeName.toLowerCase().match(/input|select|textarea|button/)"
},
".": "jQuery.className.has(a,m[2])",
"@": {
"=": "z==m[4]",
"!=": "z!=m[4]",
"^=": "z && !z.indexOf(m[4])",
"$=": "z && z.substr(z.length - m[4].length,m[4].length)==m[4]",
"*=": "z && z.indexOf(m[4])>=0",
"": "z"
},
"[": "jQuery.find(m[2],a).length"
},
token: [
"\\.\\.|/\\.\\.", "a.parentNode",
">|/", "jQuery.sibling(a.firstChild)",
"\\+", "jQuery.sibling(a).next",
"~", function(a){
var r = [];
var s = jQuery.sibling(a);
if ( s.n > 0 )
for ( var i = s.n; i < s.length; i++ )
r.push( s[i] );
return r;
}
],
find: function( t, context ) {
// Make sure that the context is a DOM Element
if ( context && context.nodeType == undefined )
context = null;
// Set the correct context (if none is provided)
context = context || jQuery.context || document;
if ( t.constructor != String ) return [t];
if ( !t.indexOf("//") ) {
context = context.documentElement;
t = t.substr(2,t.length);
} else if ( !t.indexOf("/") ) {
context = context.documentElement;
t = t.substr(1,t.length);
// FIX Assume the root element is right :(
if ( t.indexOf("/") >= 1 )
t = t.substr(t.indexOf("/"),t.length);
}
var ret = [context];
var done = [];
var last = null;
while ( t.length > 0 && last != t ) {
var r = [];
last = t;
t = jQuery.trim(t).replace( /^\/\//i, "" );
var foundToken = false;
for ( var i = 0; i < jQuery.token.length; i += 2 ) {
if ( foundToken ) continue;
var re = new RegExp("^(" + jQuery.token[i] + ")");
var m = re.exec(t);
if ( m ) {
r = ret = jQuery.map( ret, jQuery.token[i+1] );
t = jQuery.trim( t.replace( re, "" ) );
foundToken = true;
}
}
if ( !foundToken ) {
if ( !t.indexOf(",") || !t.indexOf("|") ) {
if ( ret[0] == context ) ret.shift();
done = jQuery.merge( done, ret );
r = ret = [context];
t = " " + t.substr(1,t.length);
} else {
var re2 = /^([#.]?)([a-z0-9\\*_-]*)/i;
var m = re2.exec(t);
if ( m[1] == "#" ) {
// Ummm, should make this work in all XML docs
var oid = document.getElementById(m[2]);
r = ret = oid ? [oid] : [];
t = t.replace( re2, "" );
} else {
if ( !m[2] || m[1] == "." ) m[2] = "*";
for ( var i = 0; i < ret.length; i++ )
r = jQuery.merge( r,
m[2] == "*" ?
jQuery.getAll(ret[i]) :
ret[i].getElementsByTagName(m[2])
);
}
}
}
if ( t ) {
var val = jQuery.filter(t,r);
ret = r = val.r;
t = jQuery.trim(val.t);
}
}
if ( ret && ret[0] == context ) ret.shift();
done = jQuery.merge( done, ret );
return done;
},
getAll: function(o,r) {
r = r || [];
var s = o.childNodes;
for ( var i = 0; i < s.length; i++ )
if ( s[i].nodeType == 1 ) {
r.push( s[i] );
jQuery.getAll( s[i], r );
}
return r;
},
attr: function(elem, name, value){
var fix = {
"for": "htmlFor",
"class": "className",
"float": "cssFloat",
innerHTML: "innerHTML",
className: "className",
value: "value",
disabled: "disabled",
checked: "checked"
};
// IE actually uses filters for opacity ... elem is actually elem.style
if (name == "opacity" && jQuery.browser.msie && value != undefined) {
// IE has trouble with opacity if it does not have layout
// Would prefer to check element.hasLayout first but don't have access to the element here
elem['zoom'] = 1;
if (value == 1) // Remove filter to avoid more IE weirdness
return elem["filter"] = elem["filter"].replace(/alpha\([^\)]*\)/gi,"");
else
return elem["filter"] = elem["filter"].replace(/alpha\([^\)]*\)/gi,"") + "alpha(opacity=" + value * 100 + ")";
} else if (name == "opacity" && jQuery.browser.msie) {
return elem["filter"] ? parseFloat( elem["filter"].match(/alpha\(opacity=(.*)\)/)[1] )/100 : 1;
}
// Mozilla doesn't play well with opacity 1
if (name == "opacity" && jQuery.browser.mozilla && value == 1) value = 0.9999;
if ( fix[name] ) {
if ( value != undefined ) elem[fix[name]] = value;
return elem[fix[name]];
} else if( value == undefined && jQuery.browser.msie && elem.nodeName && elem.nodeName.toUpperCase() == 'FORM' && (name == 'action' || name == 'method') ) {
return elem.getAttributeNode(name).nodeValue;
} else if ( elem.getAttribute != undefined ) {
if ( value != undefined ) elem.setAttribute( name, value );
return elem.getAttribute( name, 2 );
} else {
name = name.replace(/-([a-z])/ig,function(z,b){return b.toUpperCase();});
if ( value != undefined ) elem[name] = value;
return elem[name];
}
},
// The regular expressions that power the parsing engine
parse: [
// Match: [@value='test'], [@foo]
"\\[ *(@)S *([!*$^=]*) *('?\"?)(.*?)\\4 *\\]",
// Match: [div], [div p]
"(\\[)\s*(.*?)\s*\\]",
// Match: :contains('foo')
"(:)S\\(\"?'?([^\\)]*?)\"?'?\\)",
// Match: :even, :last-chlid
"([:.#]*)S"
],
filter: function(t,r,not) {
// Figure out if we're doing regular, or inverse, filtering
var g = not !== false ? jQuery.grep :
function(a,f) {return jQuery.grep(a,f,true);};
while ( t && /^[a-z[({<*:.#]/i.test(t) ) {
var p = jQuery.parse;
for ( var i = 0; i < p.length; i++ ) {
// Look for, and replace, string-like sequences
// and finally build a regexp out of it
var re = new RegExp(
"^" + p[i].replace("S", "([a-z*_-][a-z0-9_-]*)"), "i" );
var m = re.exec( t );
if ( m ) {
// Re-organize the first match
if ( !i )
m = ["",m[1], m[3], m[2], m[5]];
// Remove what we just matched
t = t.replace( re, "" );
break;
}
}
// :not() is a special case that can be optimized by
// keeping it out of the expression list
if ( m[1] == ":" && m[2] == "not" )
r = jQuery.filter(m[3],r,false).r;
// Otherwise, find the expression to execute
else {
var f = jQuery.expr[m[1]];
if ( f.constructor != String )
f = jQuery.expr[m[1]][m[2]];
// Build a custom macro to enclose it
eval("f = function(a,i){" +
( m[1] == "@" ? "z=jQuery.attr(a,m[3]);" : "" ) +
"return " + f + "}");
// Execute it against the current filter
r = g( r, f );
}
}
// Return an array of filtered elements (r)
// and the modified expression string (t)
return { r: r, t: t };
},
trim: function(t){
return t.replace(/^\s+|\s+$/g, "");
},
parents: function( elem ){
var matched = [];
var cur = elem.parentNode;
while ( cur && cur != document ) {
matched.push( cur );
cur = cur.parentNode;
}
return matched;
},
sibling: function(elem, pos, not) {
var elems = [];
if(elem) {
var siblings = elem.parentNode.childNodes;
for ( var i = 0; i < siblings.length; i++ ) {
if ( not === true && siblings[i] == elem ) continue;
if ( siblings[i].nodeType == 1 )
elems.push( siblings[i] );
if ( siblings[i] == elem )
elems.n = elems.length - 1;
}
}
return jQuery.extend( elems, {
last: elems.n == elems.length - 1,
cur: pos == "even" && elems.n % 2 == 0 || pos == "odd" && elems.n % 2 || elems[pos] == elem,
prev: elems[elems.n - 1],
next: elems[elems.n + 1]
});
},
merge: function(first, second) {
var result = [];
// Move b over to the new array (this helps to avoid
// StaticNodeList instances)
for ( var k = 0; k < first.length; k++ )
result[k] = first[k];
// Now check for duplicates between a and b and only
// add the unique items
for ( var i = 0; i < second.length; i++ ) {
var noCollision = true;
// The collision-checking process
for ( var j = 0; j < first.length; j++ )
if ( second[i] == first[j] )
noCollision = false;
// If the item is unique, add it
if ( noCollision )
result.push( second[i] );
}
return result;
},
grep: function(elems, fn, inv) {
// If a string is passed in for the function, make a function
// for it (a handy shortcut)
if ( fn.constructor == String )
fn = new Function("a","i","return " + fn);
var result = [];
// Go through the array, only saving the items
// that pass the validator function
for ( var i = 0; i < elems.length; i++ )
if ( !inv && fn(elems[i],i) || inv && !fn(elems[i],i) )
result.push( elems[i] );
return result;
},
map: function(elems, fn) {
// If a string is passed in for the function, make a function
// for it (a handy shortcut)
if ( fn.constructor == String )
fn = new Function("a","return " + fn);
var result = [];
// Go through the array, translating each of the items to their
// new value (or values).
for ( var i = 0; i < elems.length; i++ ) {
var val = fn(elems[i],i);
if ( val !== null && val != undefined ) {
if ( val.constructor != Array ) val = [val];
result = jQuery.merge( result, val );
}
}
return result;
},
/*
* A number of helper functions used for managing events.
* Many of the ideas behind this code orignated from Dean Edwards' addEvent library.
*/
event: {
// Bind an event to an element
// Original by Dean Edwards
add: function(element, type, handler) {
// For whatever reason, IE has trouble passing the window object
// around, causing it to be cloned in the process
if ( jQuery.browser.msie && element.setInterval != undefined )
element = window;
// Make sure that the function being executed has a unique ID
if ( !handler.guid )
handler.guid = this.guid++;
// Init the element's event structure
if (!element.events)
element.events = {};
// Get the current list of functions bound to this event
var handlers = element.events[type];
// If it hasn't been initialized yet
if (!handlers) {
// Init the event handler queue
handlers = element.events[type] = {};
// Remember an existing handler, if it's already there
if (element["on" + type])
handlers[0] = element["on" + type];
}
// Add the function to the element's handler list
handlers[handler.guid] = handler;
// And bind the global event handler to the element
element["on" + type] = this.handle;
// Remember the function in a global list (for triggering)
if (!this.global[type])
this.global[type] = [];
this.global[type].push( element );
},
guid: 1,
global: {},
// Detach an event or set of events from an element
remove: function(element, type, handler) {
if (element.events)
if (type && element.events[type])
if ( handler )
delete element.events[type][handler.guid];
else
for ( var i in element.events[type] )
delete element.events[type][i];
else
for ( var j in element.events )
this.remove( element, j );
},
trigger: function(type,data,element) {
// Touch up the incoming data
data = data || [];
// Handle a global trigger
if ( !element ) {
var g = this.global[type];
if ( g )
for ( var i = 0; i < g.length; i++ )
this.trigger( type, data, g[i] );
// Handle triggering a single element
} else if ( element["on" + type] ) {
// Pass along a fake event
data.unshift( this.fix({ type: type, target: element }) );
// Trigger the event
element["on" + type].apply( element, data );
}
},
handle: function(event) {
if ( typeof jQuery == "undefined" ) return;
event = event || jQuery.event.fix( window.event );
// If no correct event was found, fail
if ( !event ) return;
var returnValue = true;
var c = this.events[event.type];
var args = [].slice.call( arguments, 1 );
args.unshift( event );
for ( var j in c ) {
if ( c[j].apply( this, args ) === false ) {
event.preventDefault();
event.stopPropagation();
returnValue = false;
}
}
return returnValue;
},
fix: function(event) {
if ( event ) {
event.preventDefault = function() {
this.returnValue = false;
};
event.stopPropagation = function() {
this.cancelBubble = true;
};
}
return event;
}
}
});
new function() {
var b = navigator.userAgent.toLowerCase();
// Figure out what browser is being used
jQuery.browser = {
safari: /webkit/.test(b),
opera: /opera/.test(b),
msie: /msie/.test(b) && !/opera/.test(b),
mozilla: /mozilla/.test(b) && !/(compatible|webkit)/.test(b)
};
// Check to see if the W3C box model is being used
jQuery.boxModel = !jQuery.browser.msie || document.compatMode == "CSS1Compat";
};
jQuery.macros = {
to: {
appendTo: "append",
prependTo: "prepend",
insertBefore: "before",
insertAfter: "after"
},
css: "width,height,top,left,position,float,overflow,color,background".split(","),
filter: [ "eq", "lt", "gt", "contains" ],
attr: {
val: "value",
html: "innerHTML",
id: null,
title: null,
name: null,
href: null,
src: null,
rel: null
},
axis: {
parent: "a.parentNode",
ancestors: jQuery.parents,
parents: jQuery.parents,
next: "jQuery.sibling(a).next",
prev: "jQuery.sibling(a).prev",
siblings: "jQuery.sibling(a, null, true)",
children: "jQuery.sibling(a.firstChild)"
},
each: {
removeAttr: function( key ) {
this.removeAttribute( key );
},
show: function(){
this.style.display = this.oldblock ? this.oldblock : "";
if ( jQuery.css(this,"display") == "none" )
this.style.display = "block";
},
hide: function(){
this.oldblock = this.oldblock || jQuery.css(this,"display");
if ( this.oldblock == "none" )
this.oldblock = "block";
this.style.display = "none";
},
toggle: function(){
jQuery(this)[ jQuery(this).is(":hidden") ? "show" : "hide" ].apply( jQuery(this), arguments );
},
addClass: function(c){
jQuery.className.add(this,c);
},
removeClass: function(c){
jQuery.className.remove(this,c);
},
toggleClass: function( c ){
jQuery.className[ jQuery.className.has(this,c) ? "remove" : "add" ](this,c);
},
remove: function(a){
if ( !a || jQuery.filter( a, [this] ).r )
this.parentNode.removeChild( this );
},
empty: function(){
while ( this.firstChild )
this.removeChild( this.firstChild );
},
bind: function( type, fn ) {
if ( fn.constructor == String )
fn = new Function("e", ( !fn.indexOf(".") ? "jQuery(this)" : "return " ) + fn);
jQuery.event.add( this, type, fn );
},
unbind: function( type, fn ) {
jQuery.event.remove( this, type, fn );
},
trigger: function( type, data ) {
jQuery.event.trigger( type, data, this );
}
}
};
jQuery.init();
jQuery.fn.extend({
// We're overriding the old toggle function, so
// remember it for later
_toggle: jQuery.fn.toggle,
toggle: function(a,b) {
// If two functions are passed in, we're
// toggling on a click
return a && b && a.constructor == Function && b.constructor == Function ? this.click(function(e){
// Figure out which function to execute
this.last = this.last == a ? b : a;
// Make sure that clicks stop
e.preventDefault();
// and execute the function
return this.last.apply( this, [e] ) || false;
}) :
// Otherwise, execute the old toggle function
this._toggle.apply( this, arguments );
},
hover: function(f,g) {
// A private function for haandling mouse 'hovering'
function handleHover(e) {
// Check if mouse(over|out) are still within the same parent element
var p = (e.type == "mouseover" ? e.fromElement : e.toElement) || e.relatedTarget;
// Traverse up the tree
while ( p && p != this ) try { p = p.parentNode } catch(e) { p = this; };
// If we actually just moused on to a sub-element, ignore it
if ( p == this ) return false;
// Execute the right function
return (e.type == "mouseover" ? f : g).apply(this, [e]);
}
// Bind the function to the two event listeners
return this.mouseover(handleHover).mouseout(handleHover);
},
ready: function(f) {
// If the DOM is already ready
if ( jQuery.isReady )
// Execute the function immediately
f.apply( document );
// Otherwise, remember the function for later
else {
// Add the function to the wait list
jQuery.readyList.push( f );
}
return this;
}
});
jQuery.extend({
/*
* All the code that makes DOM Ready work nicely.
*/
isReady: false,
readyList: [],
// Handle when the DOM is ready
ready: function() {
// Make sure that the DOM is not already loaded
if ( !jQuery.isReady ) {
// Remember that the DOM is ready
jQuery.isReady = true;
// If there are functions bound, to execute
if ( jQuery.readyList ) {
// Execute all of them
for ( var i = 0; i < jQuery.readyList.length; i++ )
jQuery.readyList[i].apply( document );
// Reset the list of functions
jQuery.readyList = null;
}
// Remove event lisenter to avoid memory leak
if ( jQuery.browser.mozilla || jQuery.browser.opera )
document.removeEventListener( "DOMContentLoaded", jQuery.ready, false );
}
}
});
new function(){
var e = ("blur,focus,load,resize,scroll,unload,click,dblclick," +
"mousedown,mouseup,mousemove,mouseover,mouseout,change,reset,select," +
"submit,keydown,keypress,keyup,error").split(",");
// Go through all the event names, but make sure that
// it is enclosed properly
for ( var i = 0; i < e.length; i++ ) new function(){
var o = e[i];
// Handle event binding
jQuery.fn[o] = function(f){
return f ? this.bind(o, f) : this.trigger(o);
};
// Handle event unbinding
jQuery.fn["un"+o] = function(f){ return this.unbind(o, f); };
// Finally, handle events that only fire once
jQuery.fn["one"+o] = function(f){
// Attach the event listener
return this.each(function(){
var count = 0;
// Add the event
jQuery.event.add( this, o, function(e){
// If this function has already been executed, stop
if ( count++ ) return;
// And execute the bound function
return f.apply(this, [e]);
});
});
};
};
// If Mozilla is used
if ( jQuery.browser.mozilla || jQuery.browser.opera ) {
// Use the handy event callback
document.addEventListener( "DOMContentLoaded", jQuery.ready, false );
// If IE is used, use the excellent hack by Matthias Miller
// http://www.outofhanwell.com/blog/index.php?title=the_window_onload_problem_revisited
} else if ( jQuery.browser.msie ) {
// Only works if you document.write() it
document.write("<scr" + "ipt id=__ie_init defer=true " +
"src=//:><\/script>");
// Use the defer script hack
var script = document.getElementById("__ie_init");
script.onreadystatechange = function() {
if ( this.readyState != "complete" ) return;
this.parentNode.removeChild( this );
jQuery.ready();
};
// Clear from memory
script = null;
// If Safari is used
} else if ( jQuery.browser.safari ) {
// Continually check to see if the document.readyState is valid
jQuery.safariTimer = setInterval(function(){
// loaded and complete are both valid states
if ( document.readyState == "loaded" ||
document.readyState == "complete" ) {
// If either one are found, remove the timer
clearInterval( jQuery.safariTimer );
jQuery.safariTimer = null;
// and execute any waiting functions
jQuery.ready();
}
}, 10);
}
// A fallback to window.onload, that will always work
jQuery.event.add( window, "load", jQuery.ready );
};
// Clean up after IE to avoid memory leaks
if (jQuery.browser.msie) jQuery(window).unload(function() {
var event = jQuery.event, global = event.global;
for (var type in global) {
var els = global[type], i = els.length;
if (i>0) do if (type != 'unload') event.remove(els[i-1], type); while (--i);
}
});
jQuery.fn.extend({
// overwrite the old show method
_show: jQuery.fn.show,
show: function(speed,callback){
return speed ? this.animate({
height: "show", width: "show", opacity: "show"
}, speed, callback) : this._show();
},
// Overwrite the old hide method
_hide: jQuery.fn.hide,
hide: function(speed,callback){
return speed ? this.animate({
height: "hide", width: "hide", opacity: "hide"
}, speed, callback) : this._hide();
},
slideDown: function(speed,callback){
return this.animate({height: "show"}, speed, callback);
},
slideUp: function(speed,callback){
return this.animate({height: "hide"}, speed, callback);
},
slideToggle: function(speed,callback){
return this.each(function(){
var state = jQuery(this).is(":hidden") ? "show" : "hide";
jQuery(this).animate({height: state}, speed, callback);
});
},
fadeIn: function(speed,callback){
return this.animate({opacity: "show"}, speed, callback);
},
fadeOut: function(speed,callback){
return this.animate({opacity: "hide"}, speed, callback);
},
fadeTo: function(speed,to,callback){
return this.animate({opacity: to}, speed, callback);
},
animate: function(prop,speed,callback) {
return this.queue(function(){
this.curAnim = prop;
for ( var p in prop ) {
var e = new jQuery.fx( this, jQuery.speed(speed,callback), p );
if ( prop[p].constructor == Number )
e.custom( e.cur(), prop[p] );
else
e[ prop[p] ]( prop );
}
});
},
queue: function(type,fn){
if ( !fn ) {
fn = type;
type = "fx";
}
return this.each(function(){
if ( !this.queue )
this.queue = {};
if ( !this.queue[type] )
this.queue[type] = [];
this.queue[type].push( fn );
if ( this.queue[type].length == 1 )
fn.apply(this);
});
}
});
jQuery.extend({
setAuto: function(e,p) {
if ( e.notAuto ) return;
if ( p == "height" && e.scrollHeight != parseInt(jQuery.curCSS(e,p)) ) return;
if ( p == "width" && e.scrollWidth != parseInt(jQuery.curCSS(e,p)) ) return;
// Remember the original height
var a = e.style[p];
// Figure out the size of the height right now
var o = jQuery.curCSS(e,p,1);
if ( p == "height" && e.scrollHeight != o ||
p == "width" && e.scrollWidth != o ) return;
// Set the height to auto
e.style[p] = e.currentStyle ? "" : "auto";
// See what the size of "auto" is
var n = jQuery.curCSS(e,p,1);
// Revert back to the original size
if ( o != n && n != "auto" ) {
e.style[p] = a;
e.notAuto = true;
}
},
speed: function(s,o) {
o = o || {};
if ( o.constructor == Function )
o = { complete: o };
var ss = { slow: 600, fast: 200 };
o.duration = (s && s.constructor == Number ? s : ss[s]) || 400;
// Queueing
o.oldComplete = o.complete;
o.complete = function(){
jQuery.dequeue(this, "fx");
if ( o.oldComplete && o.oldComplete.constructor == Function )
o.oldComplete.apply( this );
};
return o;
},
queue: {},
dequeue: function(elem,type){
type = type || "fx";
if ( elem.queue && elem.queue[type] ) {
// Remove self
elem.queue[type].shift();
// Get next function
var f = elem.queue[type][0];
if ( f ) f.apply( elem );
}
},
/*
* I originally wrote fx() as a clone of moo.fx and in the process
* of making it small in size the code became illegible to sane
* people. You've been warned.
*/
fx: function( elem, options, prop ){
var z = this;
// The users options
z.o = {
duration: options.duration || 400,
complete: options.complete,
step: options.step
};
// The element
z.el = elem;
// The styles
var y = z.el.style;
// Simple function for setting a style value
z.a = function(){
if ( options.step )
options.step.apply( elem, [ z.now ] );
if ( prop == "opacity" )
jQuery.attr(y, "opacity", z.now); // Let attr handle opacity
else if ( parseInt(z.now) ) // My hate for IE will never die
y[prop] = parseInt(z.now) + "px";
y.display = "block";
};
// Figure out the maximum number to run to
z.max = function(){
return parseFloat( jQuery.css(z.el,prop) );
};
// Get the current size
z.cur = function(){
var r = parseFloat( jQuery.curCSS(z.el, prop) );
return r && r > -10000 ? r : z.max();
};
// Start an animation from one number to another
z.custom = function(from,to){
z.startTime = (new Date()).getTime();
z.now = from;
z.a();
z.timer = setInterval(function(){
z.step(from, to);
}, 13);
};
// Simple 'show' function
z.show = function( p ){
if ( !z.el.orig ) z.el.orig = {};
// Remember where we started, so that we can go back to it later
z.el.orig[prop] = this.cur();
// Begin the animation
if (prop == "opacity")
z.custom(z.el.orig[prop], 1);
else
z.custom(0, z.el.orig[prop]);
// Stupid IE, look what you made me do
if ( prop != "opacity" )
y[prop] = "1px";
};
// Simple 'hide' function
z.hide = function(){
if ( !z.el.orig ) z.el.orig = {};
// Remember where we started, so that we can go back to it later
z.el.orig[prop] = this.cur();
z.o.hide = true;
// Begin the animation
z.custom(z.el.orig[prop], 0);
};
// Remember the overflow of the element
if ( !z.el.oldOverlay )
z.el.oldOverflow = jQuery.css( z.el, "overflow" );
// Make sure that nothing sneaks out
y.overflow = "hidden";
// Each step of an animation
z.step = function(firstNum, lastNum){
var t = (new Date()).getTime();
if (t > z.o.duration + z.startTime) {
// Stop the timer
clearInterval(z.timer);
z.timer = null;
z.now = lastNum;
z.a();
z.el.curAnim[ prop ] = true;
var done = true;
for ( var i in z.el.curAnim )
if ( z.el.curAnim[i] !== true )
done = false;
if ( done ) {
// Reset the overflow
y.overflow = z.el.oldOverflow;
// Hide the element if the "hide" operation was done
if ( z.o.hide )
y.display = 'none';
// Reset the property, if the item has been hidden
if ( z.o.hide ) {
for ( var p in z.el.curAnim ) {
if (p == "opacity" && jQuery.browser.msie)
jQuery.attr(y, p, z.el.orig[p]);
else
y[ p ] = z.el.orig[p] + "px";
// set its height and/or width to auto
if ( p == 'height' || p == 'width' )
jQuery.setAuto( z.el, p );
}
}
}
// If a callback was provided, execute it
if( done && z.o.complete && z.o.complete.constructor == Function )
// Execute the complete function
z.o.complete.apply( z.el );
} else {
// Figure out where in the animation we are and set the number
var p = (t - this.startTime) / z.o.duration;
z.now = ((-Math.cos(p*Math.PI)/2) + 0.5) * (lastNum-firstNum) + firstNum;
// Perform the next step of the animation
z.a();
}
};
}
});
jQuery.fn.extend({
loadIfModified: function( url, params, callback ) {
this.load( url, params, callback, 1 );
},
load: function( url, params, callback, ifModified ) {
if ( url.constructor == Function )
return this.bind("load", url);
callback = callback || function(){};
// Default to a GET request
var type = "GET";
// If the second parameter was provided
if ( params ) {
// If it's a function
if ( params.constructor == Function ) {
// We assume that it's the callback
callback = params;
params = null;
// Otherwise, build a param string
} else {
params = jQuery.param( params );
type = "POST";
}
}
var self = this;
// Request the remote document
jQuery.ajax( type, url, params,function(res, status){
if ( status == "success" || !ifModified && status == "notmodified" ) {
// Inject the HTML into all the matched elements
self.html(res.responseText).each( callback, [res.responseText, status] );
// Execute all the scripts inside of the newly-injected HTML
jQuery("script", self).each(function(){
if ( this.src )
jQuery.getScript( this.src );
else
eval.call( window, this.text || this.textContent || this.innerHTML || "" );
});
} else
callback.apply( self, [res.responseText, status] );
}, ifModified);
return this;
},
serialize: function() {
return jQuery.param( this );
}
});
// If IE is used, create a wrapper for the XMLHttpRequest object
if ( jQuery.browser.msie && typeof XMLHttpRequest == "undefined" )
XMLHttpRequest = function(){
return new ActiveXObject(
navigator.userAgent.indexOf("MSIE 5") >= 0 ?
"Microsoft.XMLHTTP" : "Msxml2.XMLHTTP"
);
};
// Attach a bunch of functions for handling common AJAX events
new function(){
var e = "ajaxStart,ajaxStop,ajaxComplete,ajaxError,ajaxSuccess".split(",");
for ( var i = 0; i < e.length; i++ ) new function(){
var o = e[i];
jQuery.fn[o] = function(f){
return this.bind(o, f);
};
};
};
jQuery.extend({
get: function( url, data, callback, type, ifModified ) {
if ( data.constructor == Function ) {
type = callback;
callback = data;
data = null;
}
// append ? + data or & + data, in case there are already params
if ( data ) url += ((url.indexOf("?") > -1) ? "&" : "?") + jQuery.param(data);
// Build and start the HTTP Request
jQuery.ajax( "GET", url, null, function(r, status) {
if ( callback ) callback( jQuery.httpData(r,type), status );
}, ifModified);
},
getIfModified: function( url, data, callback, type ) {
jQuery.get(url, data, callback, type, 1);
},
getScript: function( url, callback ) {
jQuery.get(url, callback, "script");
},
getJSON: function( url, data, callback ) {
if(callback)
jQuery.get(url, data, callback, "json");
else {
jQuery.get(url, data, "json");
}
},
post: function( url, data, callback, type ) {
// Build and start the HTTP Request
jQuery.ajax( "POST", url, jQuery.param(data), function(r, status) {
if ( callback ) callback( jQuery.httpData(r,type), status );
});
},
// timeout (ms)
timeout: 0,
ajaxTimeout: function(timeout) {
jQuery.timeout = timeout;
},
// Last-Modified header cache for next request
lastModified: {},
ajax: function( type, url, data, ret, ifModified ) {
// If only a single argument was passed in,
// assume that it is a object of key/value pairs
if ( !url ) {
ret = type.complete;
var success = type.success;
var error = type.error;
var dataType = type.dataType;
var global = typeof type.global == "boolean" ? type.global : true;
var timeout = typeof type.timeout == "number" ? type.timeout : jQuery.timeout;
var ifModified = type.ifModified || false;
data = type.data;
url = type.url;
type = type.type;
}
// Watch for a new set of requests
if ( global && ! jQuery.active++ )
jQuery.event.trigger( "ajaxStart" );
var requestDone = false;
// Create the request object
var xml = new XMLHttpRequest();
// Open the socket
xml.open(type || "GET", url, true);
// Set the correct header, if data is being sent
if ( data )
xml.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
// Set the If-Modified-Since header, if ifModified mode.
if ( ifModified )
xml.setRequestHeader("If-Modified-Since",
jQuery.lastModified[url] || "Thu, 01 Jan 1970 00:00:00 GMT" );
// Set header so the called script knows that it's an XMLHttpRequest
xml.setRequestHeader("X-Requested-With", "XMLHttpRequest");
// Make sure the browser sends the right content length
if ( xml.overrideMimeType )
xml.setRequestHeader("Connection", "close");
// Wait for a response to come back
var onreadystatechange = function(istimeout){
// The transfer is complete and the data is available, or the request timed out
if ( xml && (xml.readyState == 4 || istimeout == "timeout") ) {
requestDone = true;
var status = jQuery.httpSuccess( xml ) && istimeout != "timeout" ?
ifModified && jQuery.httpNotModified( xml, url ) ? "notmodified" : "success" : "error";
// Make sure that the request was successful or notmodified
if ( status != "error" ) {
// Cache Last-Modified header, if ifModified mode.
var modRes;
try {
modRes = xml.getResponseHeader("Last-Modified");
} catch(e) {} // swallow exception thrown by FF if header is not available
if ( ifModified && modRes )
jQuery.lastModified[url] = modRes;
// If a local callback was specified, fire it
if ( success )
success( jQuery.httpData( xml, dataType ), status );
// Fire the global callback
if( global )
jQuery.event.trigger( "ajaxSuccess" );
// Otherwise, the request was not successful
} else {
// If a local callback was specified, fire it
if ( error ) error( xml, status );
// Fire the global callback
if( global )
jQuery.event.trigger( "ajaxError" );
}
// The request was completed
if( global )
jQuery.event.trigger( "ajaxComplete" );
// Handle the global AJAX counter
if ( global && ! --jQuery.active )
jQuery.event.trigger( "ajaxStop" );
// Process result
if ( ret ) ret(xml, status);
// Stop memory leaks
xml.onreadystatechange = function(){};
xml = null;
}
};
xml.onreadystatechange = onreadystatechange;
// Timeout checker
if(timeout > 0)
setTimeout(function(){
// Check to see if the request is still happening
if (xml) {
// Cancel the request
xml.abort();
if ( !requestDone ) onreadystatechange( "timeout" );
// Clear from memory
xml = null;
}
}, timeout);
// Send the data
xml.send(data);
},
// Counter for holding the number of active queries
active: 0,
// Determines if an XMLHttpRequest was successful or not
httpSuccess: function(r) {
try {
return !r.status && location.protocol == "file:" ||
( r.status >= 200 && r.status < 300 ) || r.status == 304 ||
jQuery.browser.safari && r.status == undefined;
} catch(e){}
return false;
},
// Determines if an XMLHttpRequest returns NotModified
httpNotModified: function(xml, url) {
try {
var xmlRes = xml.getResponseHeader("Last-Modified");
// Firefox always returns 200. check Last-Modified date
return xml.status == 304 || xmlRes == jQuery.lastModified[url] ||
jQuery.browser.safari && xml.status == undefined;
} catch(e){}
return false;
},
/* Get the data out of an XMLHttpRequest.
* Return parsed XML if content-type header is "xml" and type is "xml" or omitted,
* otherwise return plain text.
* (String) data - The type of data that you're expecting back,
* (e.g. "xml", "html", "script")
*/
httpData: function(r,type) {
var ct = r.getResponseHeader("content-type");
var data = !type && ct && ct.indexOf("xml") >= 0;
data = type == "xml" || data ? r.responseXML : r.responseText;
// If the type is "script", eval it
if ( type == "script" ) eval.call( window, data );
// Get the JavaScript object, if JSON is used.
if ( type == "json" ) eval( "data = " + data );
return data;
},
// Serialize an array of form elements or a set of
// key/values into a query string
param: function(a) {
var s = [];
// If an array was passed in, assume that it is an array
// of form elements
if ( a.constructor == Array || a.jquery ) {
// Serialize the form elements
for ( var i = 0; i < a.length; i++ )
s.push( a[i].name + "=" + encodeURIComponent( a[i].value ) );
// Otherwise, assume that it's an object of key/value pairs
} else {
// Serialize the key/values
for ( var j in a )
s.push( j + "=" + encodeURIComponent( a[j] ) );
}
// Return the resulting serialization
return s.join("&");
}
});
} // close: if(typeof window.jQuery == "undefined") {

View File

@ -1,98 +0,0 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<title>GreyBox Redux</title>
<script type="text/javascript" src="jquery-1.0.2.js"></script>
<script type="text/javascript" src="greybox.js"></script>
<link href="greybox.css" rel="stylesheet" type="text/css" media="all" />
<!-- This CSS supports only IE 5.5 +. The conditional below
just for the sake of brevity.
-->
<!--[if lt IE 7]>
<link href="ie-hacks.css" rel="stylesheet" type="text/css" media="all" />
<![endif]-->
<script type="text/javascript">
$(document).ready(function(){
var myCallback = function() {
alert('Callback on close');
}
$("a.greybox").click(function(){
var t = $(this).title() || $(this).text() || $(this).href();
$.GB_show($(this).href(), {
height: 400,
width: 400,
animation: false,
overlay_clickable: true,
caption: t
});
return false;
});
$("a.greybox_no").click(function(){
var t = $(this).title() || $(this).text() || $(this).href();
$.GB_show($(this).href(), {
height: 400,
width: 400,
animation: false,
overlay_clickable: false,
caption: t
});
return false;
});
$("a.greybox_ani").click(function(){
var t = $(this).title() || $(this).text() || $(this).href();
$.GB_show($(this).href(), {
height: 400,
width: 400,
animation: true,
overlay_clickable: true,
caption: t
});
return false;
});
$("a.greybox_no_cb").click(function(){
var t = $(this).title() || $(this).text() || $(this).href();
$.GB_show($(this).href(), {
height: 400,
width: 400,
animation: false,
overlay_clickable: false,
callback: myCallback,
caption: t
});
return false;
});
$("a.greybox_no_cb_of").click(function(){
var t = $(this).title() || $(this).text() || $(this).href();
$.GB_show($(this).href(), {
height: 400,
width: 400,
animation: false,
overlay_clickable: false,
overflow: "hidden",
callback: myCallback,
caption: t
});
return false;
});
});
</script>
</head>
<body>
<h1>Greybox Redux (Reworked)</h1>
<p>Reworked original greybox redux at
<a href="http://jquery.com/demo/grey/">http://jquery.com/demo/grey/</a></p>
<h2 id="headline">See it in action:</h2>
<ul>
<li><a href="http://google.com/" title="Google" class="greybox_no">Launch Google</a> (Overlay not clickable)</li>
<li><a href="http://yahoo.com/" title="Yahoo" class="greybox">Visit Yahoo</a> (Overlay clickable)</li>
<li><a href="http://msn.com/" class="greybox_ani">Microsoft would like a visit.</a> (overlay clickable, animated)</li>
<li><a href="http://jquery.com/" class="greybox_no_cb">jQuery Rocks!</a> (Overlay not-clickable, callback alert)</li>
<li><a href="http://jquery.com/" class="greybox_no_cb_of">jQuery Rocks!</a> (Overlay not-clickable, callback alert, firefox only: greybox overflow set to hidden)</li>
</ul>
</body>
</html>