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MINOR Added behaviour.js README (moved from http://doc.silverstripe.org/javascript)
git-svn-id: svn://svn.silverstripe.com/silverstripe/open/modules/sapphire/branches/2.4@104114 467b73ca-7a2a-4603-9d3b-597d59a354a9
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# Introduction
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Behaviour-driven JavaScript library, customized for usage in SilverStripe CMS.
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Caution: Seriously outdated, consider using [http://github.com/hafriedlander/jquery.entwine](jQuery.entwine) and [http://api.jquery.com/live/](jQuery.live) instead.
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# Author
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* Sam Minnee (sam at silverstripe dot com)
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# Requirements
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* Custom Prototype 1.4 RC3 (see `sapphire/thirdparty/prototype/prototype.js`)
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# Tutorial
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In Sapphire, I've tried to make Javascript development a lot more well-structured. It's very easy to write spaghetti, but this ultimately prevents maintainability. This page is a guide to better Javascript. (hopefully).
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## Required includes
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To use everything mentioned here, first include jsparty/behaviour.js and jsparty/prototype.js. This is a lot of overhead, I know, and producing a leaner core file is definitely on the to do list!
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## Class creation and inheritance
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Classes in Javascript are normally too voodoo to be consistently applied. I've created some libraries to help this.
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* Class.create() will return a new class.
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* Class.extend(parentClassName) will return a class that extends form the parent class.
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* Class.extend(parentClass1).extend(parentClass2) will perform multiple inheritance.
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Once we've created our classes, then what? You should define the prototype, as indicated below. The initialize method acts as the constructor. The parent constructor is automatically called **before** the child constructor.
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If you would like to access a parent class' method within a child class, you can refer to this.ParentClassName.methodName(). This is useful if you've overloaded the method but want to base its functionality on the parent method.
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### Automatic instantiation
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This is where things get a even more fruity. We have the power to automatically configure DOM objects - the tags within your HTML - to automatically act as your. This lets you build "intelligence" into the elements on your page - not only overriding event handlers, but creating methods that can be called by other objects throughout the application. Although my experience so far is a little limited, it seems as though this is a much cleaner way of coding our javascript.
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The thing to remember - the thing which differs from many other Javascript coding styles - is that the DOM object and the "control" object **are one and the same**.
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Each class will have an applyTo() method. This method can be passed either a **CSS selector** or an element. If you call applyTo() before the page is loaded, the class will be applied in the window.onload() event.
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#### Example
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here's how you roll it all together in an example.
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Resizable = Class.create();
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onmousedown : function() {
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...
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},
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onmouseup : function() {
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...
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}
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}
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SidePanel = Class.create();
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SidePanel.prototype = {
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initialize : function() {
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...
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},
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onshow : function() {
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...
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},
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onresize : function() {
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...
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},
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ajaxGetPanel : function(onComplete) {
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...
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},
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afterPanelLoaded : function() {
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}
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}
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VersionList = Class.extend('SidePanel').extend('Resizable');
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VersionList.prototype = {
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afterPanelLoaded : function() {
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...
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}
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}
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VersionItem.applyTo('#versions//holder tbody tr');
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VersionAction.applyTo('#versions//holder p.pane//actions');
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VersionList.applyTo('#versions//holder');
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CAUTION: If you want to to have true instance-variables, specify them in initialize() instead of making a new object-property.
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Resizable = Class.create();
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staticVar: "the same in each instance",
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initialize: function() {
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this.instanceVar = "current dom-id: " + this.id;
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}
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}
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Resizable.applyTo("div.multipleElements");
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